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Posted

heeeeelppp!!!!!!!!!!!   whenever my character is wearing cuffs the only sexlab animation works is zapdoggy i like to see more animations (everything works fine withouth cuffs)

Posted
1 hour ago, leon90star said:

heeeeelppp!!!!!!!!!!!   whenever my character is wearing cuffs the only sexlab animation works is zapdoggy i like to see more animations (everything works fine withouth cuffs)

 

I am not sure exactly what would cause that, but...

 

Try going into MCM -> ZaZ Animation Pack -> Sexlab page. On the left side of the Sexlab page, in the Animation section, uncheck Override if needed.

 

I always play with that setting unchecked.

Posted (edited)

Pop 5.01 not compatible with DDE 5.01...

i have dependents for DDE 5.01.... (i think)

wondering if there's if work around

never installed POP untill now

its asking me to DL dde 5.00

im gonna try using 5.00 see what happens

Edited by Tylerja
Posted
20 hours ago, Herowynne said:

 

I am not sure exactly what would cause that, but...

 

Try going into MCM -> ZaZ Animation Pack -> Sexlab page. On the left side of the Sexlab page, in the Animation section, uncheck Override if needed.

 

I always play with that setting unchecked.

it works thnk u v much u r the life saver!!!

Posted
9 hours ago, Tylerja said:

Pop 5.01 not compatible with DDE 5.01

 

POP 5.01 is definitely compatible with DDE 5.01.

 

Both DDE 5.01 and POP 5.01 require SUM 2.01. If you use all 3 mods, then you should upgrade all 3 mods at the same time.

Posted

So everyone's getting stuck on the cell wall and it's breaking everything. I'm in Riften and no one wants to walk in the cell door. It was fine when I had it set to the jailer only because I could teleport him to me, but then I was on the x outside the bee and bard and no one did anything so I set it to anyone.....and so a guard came into the cell and now he's stuck on the cell and won't release me. I've sat here so long waiting it's started the stupid camera spin around crap twice. Please help.

 

ScreenShot3.png.cff45b0719edf4ecc9bcb6977aadc4a9.png

Posted
4 hours ago, Herowynne said:

 

POP 5.01 is definitely compatible with DDE 5.01.

 

Both DDE 5.01 and POP 5.01 require SUM 2.01. If you use all 3 mods, then you should upgrade all 3 mods at the same time.

It does toss out a warning that DDE 5.01 is not compatible, to be fair. It just works anyway. XD

Posted
1 hour ago, jfraser said:

It does toss out a warning that DDE 5.01 is not compatible, to be fair. It just works anyway. XD

 

General advice: If you are using the correct versions of Inte's 3 mods -- SUM 2.01 and DDE 5.01 and POP 5.01 -- you should not get a version mismatch warning message.

 

If you are using the correct versions of Inte's 3 mods -- SUM 2.01 and DDE 5.01 and POP 5.01 -- and you get a version mismatch warning message, then that probably means that you have one or more loose json file(s) somewhere in your MO2 Overwrite directory or in your Skyrim Data directory that are overriding the json file(s) that are shipped with SUM 2.01 and/or DDE 5.01 and/or POP 5.01.

 

For example, in the SUM support thread, I was able to help zarantha troubleshoot and identify a loose System.json file that was overriding the json file included with SUM.

 

 

Posted (edited)
21 hours ago, Herowynne said:

 

POP 5.01 is definitely compatible with DDE 5.01.

 

Both DDE 5.01 and POP 5.01 require SUM 2.01. If you use all 3 mods, then you should upgrade all 3 mods at the same time.

i have  them all updated to my knowledge 

 

 

image.png

image.png

ScreenShot1.png

Edited by Tylerja
Posted
3 hours ago, Tylerja said:

i have  them all updated to my knowledge 

 

2 hours ago, Tylerja said:

any help is appreciated

 

You are using Vortex. I'm sure that Vortex is great, but I do not use Vortex.

 

I use MO2. With MO2, I can help you troubleshoot this kind of problem by instructing you to go to MO2's right pane Data tab and see which json file is being used in game.

 

Unfortunately, I do not know what the equivalent troubleshooting steps are for Vortex.

Posted
11 minutes ago, Herowynne said:

 

 

You are using Vortex. I'm sure that Vortex is great, but I do not use Vortex.

 

I use MO2. With MO2, I can help you troubleshoot this kind of problem by instructing you to go to MO2's right pane Data tab and see which json file is being used in game.

 

Unfortunately, I do not know what the equivalent troubleshooting steps are for Vortex.

im downloading it

 

Posted
48 minutes ago, Herowynne said:

 

 

You are using Vortex. I'm sure that Vortex is great, but I do not use Vortex.

 

I use MO2. With MO2, I can help you troubleshoot this kind of problem by instructing you to go to MO2's right pane Data tab and see which json file is being used in game.

 

Unfortunately, I do not know what the equivalent troubleshooting steps are for Vortex.

how do i get the information you would need lol"?

 

Posted
59 minutes ago, Tylerja said:

how do i get the information you would need lol"?

 

You would need to uninstall all your mods from Vortex and install them all using MO2 instead.

 

That is a big change. Are you sure that you want to do that?

Posted
1 hour ago, Tylerja said:

how do i get the information you would need lol"?

 

 

24 minutes ago, Herowynne said:

 

You would need to uninstall all your mods from Vortex and install them all using MO2 instead.

 

That is a big change. Are you sure that you want to do that?

Yeah, it's not worth all that, imo. DDE isn't necessary for PO.

Posted
2 hours ago, Herowynne said:

 

You would need to uninstall all your mods from Vortex and install them all using MO2 instead.

 

That is a big change. Are you sure that you want to do that?

 

If I can add to that, I did something similar a long time ago in moving from the original Nexus Mod Manager to MO1 - which I still use - but the pain was really worth the gain and I have never regretted it once

Posted
On 7/10/2021 at 6:06 AM, Frazzled said:

So everyone's getting stuck on the cell wall and it's breaking everything. I'm in Riften and no one wants to walk in the cell door. It was fine when I had it set to the jailer only because I could teleport him to me, but then I was on the x outside the bee and bard and no one did anything so I set it to anyone.....and so a guard came into the cell and now he's stuck on the cell and won't release me. I've sat here so long waiting it's started the stupid camera spin around crap twice. Please help.

 

ScreenShot3.png.cff45b0719edf4ecc9bcb6977aadc4a9.png

 

This happens every time I'm in Riften. It seems they think there's a doorway where they're getting stuck but there isn't one. Even my character has to glitch through the wall to get into the cell. I have the leash set to a 7s delay but it doesn't delay it fights me the whole time. And the NPCs never glitch through. 

Posted

@Herowynne, @Inte

 

Just a report:

I ran SUM 2.01SE, DDE 5.01SE & POP 5.01 SE through xEdits "Assets Manager".

For the first time ever, major mods did not require any tweaks to have all meshes & textures present & accounted for.

 

For troubleshooting purposes any mesh/texture errors reported will be user-inflicted.

 

Kudos

Posted
1 hour ago, judge007 said:

I ran SUM 2.01SE, DDE 5.01SE & POP 5.01 SE through xEdits "Assets Manager".

For the first time ever, major mods did not require any tweaks to have all meshes & textures present & accounted for.

 

Thank you for the positive feedback! ❤️ I do try to be very careful and thorough when I provide an SE conversion of a mod.

Posted

Feels like a silly question, but is there no way to force the mod to use the vanilla cells? It keeps trying to place me into a outside cell near Jorrvaskr that is failing to generate properly likely due to a conflict with creating it (the cell). This is after getting arrested once in order to try and change the chances to have outside and VIP at 0% and reloading to before the arrest,

Posted
2 hours ago, gerfang said:

Feels like a silly question, but is there no way to force the mod to use the vanilla cells? It keeps trying to place me into a outside cell near Jorrvaskr that is failing to generate properly likely due to a conflict with creating it (the cell). This is after getting arrested once in order to try and change the chances to have outside and VIP at 0% and reloading to before the arrest,

Are you saying you changed the settings and then reloaded? If so, reloading will revert to the settings it had at that time. Try reloading before the arrest and *then" changing the settings.

Posted
2 hours ago, Skitlz007 said:

All guards stop at this location.

 

Does that screenshot show the guard escorting the player character to prison after the player character was arrested by the guard?

 

There could be many different kinds of problems that would prevent the guard from finding their way to the prison, such as navmesh problems, AI package issues, script load, etc.

 

I always play with POP's MCM option Fast Forward = Always in order to avoid that kind of problem.

Posted
9 minutes ago, Herowynne said:

 

Does that screenshot show the guard escorting the player character to prison after the player character was arrested by the guard?

 

There could be many different kinds of problems that would prevent the guard from finding their way to the prison, such as navmesh problems, AI package issues, script load, etc.

 

I always play with POP's MCM option Fast Forward = Always in order to avoid that kind of problem.

This actually looks like the issue I have been having and that I posted about on the previous page where you are arrested, the guard says get down, and then nothing happens and the guard just walks away, leaving the player unable to move.

Posted

I am having a strange bug... my screen keeps fading in and out (it's like I losing conciousness or something)... It happens basically anytime something "new" happens, a new animation, a new location etc.  It will stop for short period but then start again and usually also when something interesting is happening.. so I can't see what is going on! ha ha

 

Any idea how to fix this??

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