AnzoCaio Posted June 27, 2019 Posted June 27, 2019 I'm using the uunp version of this and I cant seem to get the textures to work for me properly. On some parts of the body like the hands and feet as well as when armor is worn the textures misalign, I've used both the fairskin patch and pride of Valhalla but when I use the patch it fixes the body tex. but messes up the feet and hands. any suggestions on what to do?
badboyqq Posted June 27, 2019 Posted June 27, 2019 @scivirus Do you add anus ninode for Cosio(cbbe )?
Guest Posted June 27, 2019 Posted June 27, 2019 9 minutes ago, badboyqq said: @scivirus Do you add anus ninode for Cosio(cbbe )? Anus will not work to Skyrim only able to handle 4 bones sharing the same vertex ..this will cause deformation depending on the animations>>>i know one or two Users Here will Disagree but i have DONe this for a while now and this Fact is true and have been provide true ..well Not with the standard Shlongs mods the collision boxes way to big ..you have to be very precise with every thing Animation collision boxes and weight to avoid the 4 bone limitation ..Even the Body mesh ..Currently Cbbe Cosio UnP & base bomeshell are to small they don't fit the Xmpse skeleton or even the Vanilla skeleton
ilion Posted June 27, 2019 Posted June 27, 2019 On 6/26/2019 at 2:16 AM, scivirus said: if you find a head defuse that works with current cosio body let me know What do you mean? Leyenda ones look okay to me. No neck seam.
tsnootch Posted June 28, 2019 Posted June 28, 2019 Hello scivirus, been a while since I've been around. Glad to see CosioHD is still doing well. I changed to the hdtvagina.xml from Naturalistic's to test it and it seems much, much less twitchy than the one from Cosio, but there is no belly HDT on bazinga's, so I prefer to use your hdtvagina.xml. In short: Cosio hdtvagina.xml = has belly HDT, but vagina and especially the clit is very twitchy during sex Naturalistic hdtvagina.xml - no belly HDT, but vagina is very smooth during sex (belly HDT is contained in bazinga's hdtPhysicsExtensionDefaultBBP.xml instead) I am trying to get the best of both worlds somehow by getting the smoothness of of bazinga's hdtvagina.xml, but the belly HDT from your hdtvagina.xml. Any ideas what I can do?
Guest Posted June 29, 2019 Posted June 29, 2019 14 hours ago, tsnootch said: Hello scivirus, been a while since I've been around. Glad to see CosioHD is still doing well. I changed to the hdtvagina.xml from Naturalistic's to test it and it seems much, much less twitchy than the one from Cosio, but there is no belly HDT on bazinga's, so I prefer to use your hdtvagina.xml. In short: Cosio hdtvagina.xml = has belly HDT, but vagina and especially the clit is very twitchy during sex Naturalistic hdtvagina.xml - no belly HDT, but vagina is very smooth during sex (belly HDT is contained in bazinga's hdtPhysicsExtensionDefaultBBP.xml instead) I am trying to get the best of both worlds somehow by getting the smoothness of of bazinga's hdtvagina.xml, but the belly HDT from your hdtvagina.xml. Any ideas what I can do? i have placed the Belly node in the Vag xml because it seems there is a limits of how many you can have on a Xml ..si i slit them up ..and it makes more sense that way ..only way you Balance this its to copy Bazinga's Pussy nodes date in Cosio version with using HDtHavokModifier .open two one with cosio and one with Bazinga's and copy and past the data ...THat said 5.4 for will have 6 options where you can choose to have clit physic or not and a new GrippY PUssy ..
tsnootch Posted June 29, 2019 Posted June 29, 2019 9 hours ago, scivirus said: THat said 5.4 for will have 6 options where you can choose to have clit physic or not and a new GrippY PUssy .. Oh hell yes, I will just wait for that then! Thanks as always for your kind response!
Sexusfastis Posted June 30, 2019 Posted June 30, 2019 11 hours ago, scivirus said: 5.4 for will have 6 options where you can choose to have clit physic or not and a new GrippY PUssy .. Mmmm Grippy pussy ?
tsnootch Posted June 30, 2019 Posted June 30, 2019 Is it just me, or has butt bounce been reduced since a few versions ago of CosioHD? I feel like the ass doesn't bounce much at all anymore, it sort of shifts about a little, and has very little verticle jiggle when running or stopping, but the butt cheeks seem to rub against each other when stopping after running or moving, then they sometimes shift each other for a moment from collision, then just stop with no jiggle at all. I am just now noticing it but I swear it was much more jiggly before, back around Cosio 5.1 or earlier. It's not a havok or mod problem on my end or anything, as I popped in bazinga's xml for a moment just to compare, and the ass bounced well. I am using an average sized preset as well. Could I request more butt jiggle in future versions, as an option maybe? Edit: Ok, so I could be a huge idiot, but maybe it's some of my animations that are making the butt appear to bounce differently than it did a few weeks ago when I had more time to play. Do idle animations (mt_idle.hkx) have an effect on the bounciness of HDT stuff? Say, for example the idle animation that a character uses after standing up from crouching might have a muted or amplified effect on the HDT bounce of the ass as opposed to another idle animation? Sorry, but I am still learning this stuff.
Guest Posted June 30, 2019 Posted June 30, 2019 8 hours ago, tsnootch said: Is it just me, or has butt bounce been reduced since a few versions ago of CosioHD? I feel like the ass doesn't bounce much at all anymore, it sort of shifts about a little, and has very little verticle jiggle when running or stopping, but the butt cheeks seem to rub against each other when stopping after running or moving, then they sometimes shift each other for a moment from collision, then just stop with no jiggle at all. I am just now noticing it but I swear it was much more jiggly before, back around Cosio 5.1 or earlier. It's not a havok or mod problem on my end or anything, as I popped in bazinga's xml for a moment just to compare, and the ass bounced well. I am using an average sized preset as well. Could I request more butt jiggle in future versions, as an option maybe? Edit: Ok, so I could be a huge idiot, but maybe it's some of my animations that are making the butt appear to bounce differently than it did a few weeks ago when I had more time to play. Do idle animations (mt_idle.hkx) have an effect on the bounciness of HDT stuff? Say, for example the idle animation that a character uses after standing up from crouching might have a muted or amplified effect on the HDT bounce of the ass as opposed to another idle animation? Sorry, but I am still learning this stuff. I have not Touched the butt data since forever as it Damm Near Perfect ..it is possible that some animations will have have FAke Giggel to it .as in it is programmed to move in a particular way with 3d s max or something and so overrides the physics ..After all this is what BPP was way back then >Not real physics just an animation ..Also if an animation uses a weight painted vertex that is shared with more then 4 bones then YEs it will ignore the least used one causing temp stiff ness in that area ..I had to remove alot a features on Cosio because of that fact like leg spreading opening the vag and Breast pulling up when the arms go up ..this made massive restriction on the Physics >>IT makes sense ..as a force can only be applied from 4 sides on a 2d object like a vertex .like a two identical +positive waves that collides will get bigger but if one is a negative but still equal in strength and frequency then they will cancel each other out
solidcrow Posted June 30, 2019 Posted June 30, 2019 Hi, I wonder if anyone can help. I'm new to outfit studio, and am going through sets converting them to CosioHD. Most sets have converted perfectly following the guide, but I've run into an issue with anything made by dint. I have managed to convert every other piece of the set, but when it comes to gloves I can't get any of them to convert right, it took me 3 days of crashing before I realised I was losing all of the bone data on saving the conversion. Every other set I've converted the gloves convert just fine, only dint ones. Thanks for any help.
tsnootch Posted June 30, 2019 Posted June 30, 2019 5 hours ago, scivirus said: Also if an animation uses a weight painted vertex that is shared with more then 4 bones then YEs it will ignore the least used one causing temp stiff ness in that area Yeah, this must be my problem then. Thanks for the info.
tsnootch Posted June 30, 2019 Posted June 30, 2019 Ok, I had to stop in again just to say thank you scivirus for one simple thing....BREAST TOP SLOPE slider. This is like the single greatest racemenu slider ever. That is all.
tsnootch Posted July 1, 2019 Posted July 1, 2019 Two questions: A) How do I get the head textures for my wood elf to match the textures of the body? Particularly around the neck area. B) When the belly swells from pregnancy in the game, it isn't very smooth. It has some sharp edges and the transition from the hips and torso into the belly is somewhat harsh...it's not terrible to look at, but not nearly as smooth as it looks in bodyslide. In bodyslide or outfit studio, when I move the pregnancy and belly sliders up, the belly appears to be very smooth there even if I move the sliders way up and the belly smoothly transitions into the hips and torso. If I go back in game, and turn off the mods that do belly scaling, then I use racemenu to max out the pregnancy belly slider, the belly is still quite "rough around the edges." Is there a way I can solve this and make the belly smooth in game like it looks in bodyslide?
Guest Posted July 1, 2019 Posted July 1, 2019 9 hours ago, tsnootch said: Ok, I had to stop in again just to say thank you scivirus for one simple thing....BREAST TOP SLOPE slider. This is like the single greatest racemenu slider ever. That is all. cant take credit for that its a CBBE SE slider but ill keep it in mind for the next body
Guest Posted July 1, 2019 Posted July 1, 2019 2 hours ago, tsnootch said: Two questions: A) How do I get the head textures for my wood elf to match the textures of the body? Particularly around the neck area. B) When the belly swells from pregnancy in the game, it isn't very smooth. It has some sharp edges and the transition from the hips and torso into the belly is somewhat harsh...it's not terrible to look at, but not nearly as smooth as it looks in bodyslide. In bodyslide or outfit studio, when I move the pregnancy and belly sliders up, the belly appears to be very smooth there even if I move the sliders way up and the belly smoothly transitions into the hips and torso. If I go back in game, and turn off the mods that do belly scaling, then I use racemenu to max out the pregnancy belly slider, the belly is still quite "rough around the edges." Is there a way I can solve this and make the belly smooth in game like it looks in bodyslide? THe belly in game and one in bodyslide is not the same Slider ..Also The 4 bones weight thing comes into play and because of the Hi poly MEsh >>ONe thing i have learned Hi poly mesh is not a good thing in most Cases ...YOU can try to use tex Blend bu ti know it can screw up you textures if not careful
tsnootch Posted July 1, 2019 Posted July 1, 2019 35 minutes ago, scivirus said: YOU can try to use tex Blend bu ti know it can screw up you textures if not careful Yeah, texture blend lite didn't work, just made the face darker and worse. I don't understand why the neck and the body don't match (neck seam) even though I'm using only Cosio textures.
Guest Posted July 1, 2019 Posted July 1, 2019 6 hours ago, tsnootch said: Yeah, texture blend lite didn't work, just made the face darker and worse. I don't understand why the neck and the body don't match (neck seam) even though I'm using only Cosio textures. damm i have to get that fixed
tsnootch Posted July 1, 2019 Posted July 1, 2019 2 hours ago, scivirus said: damm i have to get that fixed Maybe not. In my attempt to figure it out, I went through every slider in racemenu and moved them around and when I moved the "Complexion" slider the head matched up pretty well with the body and the skin tone matches up. So, I guess I just needed to move that slider. Maybe that's common knowledge when using these body and head textures, but I didn't know I needed to move that slider, nor have I ever once touched that slider in all my time in Racemenu, so I was surprised to see it work for me. Not sure if playing a wood elf was the problem or not. I tested a few different texture packs and Leyanda skin also required me to move that slider to get the textures to match, but others like SG, Mature, etc. didn't require me to move that slider for the neck seam to go away and the textures to match up. Hopefully others having trouble with neck seams will stumble on that Complexion slider and get it to work.
Guest Posted July 5, 2019 Posted July 5, 2019 14 hours ago, you didn't see me said: has anyone update this for SSE yet? yes but its not allowed
Basshead Posted July 6, 2019 Posted July 6, 2019 I have this issue, my character looks like she has frog legs whenever i remove my armor and do an action. When standing completely still everything is normal. I honestly have no idea what the issue might be. Help would be greatly appreciated.
Guest Posted July 6, 2019 Posted July 6, 2019 8 hours ago, Basshead said: I have this issue, my character looks like she has frog legs whenever i remove my armor and do an action. When standing completely still everything is normal. I honestly have no idea what the issue might be. Help would be greatly appreciated. Frog Legs ? HMmm screen shot would be good ..But look into your xpmse skeleton
Guest Posted July 6, 2019 Posted July 6, 2019 UPDATE 5.4 IS UP tiny Fix on Butt bones weights that Brake the Skin..The Installer has more options for Belly ,Vagina Belly and Clit Physics .it also adds bodyslide file for Sos add on Pubic Hair ,Hands and Feet
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