Guest Posted May 10, 2015 Posted May 10, 2015 chsbhc v3-t body support? COS is a cbbe body on its own so NO
MadameRed Posted May 11, 2015 Posted May 11, 2015 I installed this and my character's vagina looks beautiful. Her breasts and butt bounce beautifully, but her vagina is static. It doesn't move when she has sex - it just clips right through it like before. Aaand now it's flickering like some sort of vaginal candle, lol. About the flickering: I attached an altert vaginahdt.xml somewhere at the previous page. You can try that one (data/skse/plugins/ ) und tell me if it acts better. Hi thx for this mod first I'm French sorry for mistakes ^^ i try to use your mod with 2 3 others like that (in load order) : FNIS RaceMenu CBBE Sexy Apparel Replacer LSAR Realistic Ragdoll XP32 HDT CLAMS* Trepleen Body + Vagina + Collision* *they seem to work fine together i try to build a "walkirye" girl with the right breast atrophied**, with CBBE MORPH or XPMSE Slider i forgot whose (whitch ?) one -> firstly, how to add Belt Fastened Quivers to have better archery animation with well placed quiver ? ** -> and how to avoid "physical perturbations (HDT)" with breasts when one is at "0.25" and the other one is at "1.0" in the slider ? Yeah, both mods change the Body (visual) and the .xml (physics). So basically you could have the Trepleen Body with CoS Physics or vice versa. -> I think the Quiver position is set in the Skeleton. When you install XPMSE, it should give you some options (at least it does for me). -> What exactly happens? Didn't test asymmetric breasts That alternate file worked, thank you! Now - for testing purposes, I need to uninstall the mod. A friend of mine wants to use this vagina mod but wants me to test it out for them, because they know nothing about modding. I agreed, but I need to know: If I follow that mod's instructions and choose to overwrite the files, will that work? And then when I'm done testing, will I be able to take the files from Clams and simply overwrite the files from the other mod?
egon123 Posted May 11, 2015 Posted May 11, 2015 I installed this and my character's vagina looks beautiful. Her breasts and butt bounce beautifully, but her vagina is static. It doesn't move when she has sex - it just clips right through it like before. Aaand now it's flickering like some sort of vaginal candle, lol. About the flickering: I attached an altert vaginahdt.xml somewhere at the previous page. You can try that one (data/skse/plugins/ ) und tell me if it acts better. Hi thx for this mod first I'm French sorry for mistakes ^^ i try to use your mod with 2 3 others like that (in load order) : FNIS RaceMenu CBBE Sexy Apparel Replacer LSAR Realistic Ragdoll XP32 HDT CLAMS* Trepleen Body + Vagina + Collision* *they seem to work fine together i try to build a "walkirye" girl with the right breast atrophied**, with CBBE MORPH or XPMSE Slider i forgot whose (whitch ?) one -> firstly, how to add Belt Fastened Quivers to have better archery animation with well placed quiver ? ** -> and how to avoid "physical perturbations (HDT)" with breasts when one is at "0.25" and the other one is at "1.0" in the slider ? Yeah, both mods change the Body (visual) and the .xml (physics). So basically you could have the Trepleen Body with CoS Physics or vice versa. -> I think the Quiver position is set in the Skeleton. When you install XPMSE, it should give you some options (at least it does for me). -> What exactly happens? Didn't test asymmetric breasts That alternate file worked, thank you! Now - for testing purposes, I need to uninstall the mod. A friend of mine wants to use this vagina mod but wants me to test it out for them, because they know nothing about modding. I agreed, but I need to know: If I follow that mod's instructions and choose to overwrite the files, will that work? And then when I'm done testing, will I be able to take the files from Clams and simply overwrite the files from the other mod? Glad it worked. I just saw many downloads but no feedback at all I think the Trepleen Mod don't use the hdt.xml. could be that you need to uninstall CoS and then install the Trepleen mod. CoS workes when it just overwrite the other mod. So yeah. I think you need to uninstall CoS before installing the other mod. But after testing you can overwrite.
MadameRed Posted May 12, 2015 Posted May 12, 2015 If I uninstall the exact files from CoS, will my game still work? For a clean test, I'd uninstall Clams, load and save, then install the other one. I just want to make sure I'm not going to get a ctd for messing with the files. I just deleted Skyrim and reinstalled it and all my mods a few days ago for a fresh start, I don't want to go through all that again haha.
egon123 Posted May 12, 2015 Posted May 12, 2015 If I uninstall the exact files from CoS, will my game still work? For a clean test, I'd uninstall Clams, load and save, then install the other one. I just want to make sure I'm not going to get a ctd for messing with the files. I just deleted Skyrim and reinstalled it and all my mods a few days ago for a fresh start, I don't want to go through all that again haha. You don't need to do a clean safe. It should be safe with unsinstall CoS and install Trepleen and vice versa. In fact, you can just overwrite CoS files with Trepleen. But with the changes on the female hands/head and the hdt.xml you would end up with CoS Bounce and Trepleen Body.
27X Posted May 12, 2015 Posted May 12, 2015 feedback The vagina barely opens at all compared to 1.9. (but it doesn't flap)
egon123 Posted May 13, 2015 Posted May 13, 2015 feedback The vagina barely opens at all compared to 1.9. (but it doesn't flap) thank you! Yeah, that was the reason we didn't put this version live. Don't know why this happens to some people. I changed just the time scale to an earlier Trepleen version. For me (and some others) it runs perfect. In fact the flaping problem is not unique to CoS. The vagina.xml is the vagina 2.4 version from Trepleen Body. Some user reported there a flaping problem that doesn't happen with 2.3 version. My xml is a mix of both verions. I left the wide opening from 2.4 untouched. Soo.. version 2.3 would be worth a try. But I don't know if I can simply attach it since it was created by Daiemonic
thelveres Posted May 14, 2015 Posted May 14, 2015 I installed the latest x32 extended skeleton and cbbe body through mod organizer + latest hdt, and i seem to be experiecing some problems with physics,.. although the ponytail hair seems to be working fine, breast bounce seems to be kinda flat, and during sex, the penis is missing, and the vagina seems to be dragged/stretched to one point. During the body generation, do i need to have both boxes on walls checked, or unchecked? Says checked in the tutorial, but then explains how the walls should be removed. animations are working fine. I tried doing this using exclusive pc animation path, and without it.. have the same problem in both cases..
yolobomber Posted May 14, 2015 Posted May 14, 2015 I installed the latest x32 extended skeleton and cbbe body through mod organizer + latest hdt, and i seem to be experiecing some problems with physics,.. although the ponytail hair seems to be working fine, breast bounce seems to be kinda flat, and during sex, the penis is missing, and the vagina seems to be dragged/stretched to one point. During the body generation, do i need to have both boxes on walls checked, or unchecked? Says checked in the tutorial, but then explains how the walls should be removed. animations are working fine. I tried doing this using exclusive pc animation path, and without it.. have the same problem in both cases.. penis is not inlcluded in this mod... both have to be checked if i read correctly. Dunno about the vagina.
egon123 Posted May 14, 2015 Posted May 14, 2015 Vagina problem looks like a wrong skeleton. What version do you use? About the wall: Its more optical. If you check the Wall option, the Body texture behind the Vag becomes invisible. But it would need more work since you can see trough the Body at some angles. I left it unchecked atm but you can do as you like
thelveres Posted May 14, 2015 Posted May 14, 2015 Ok I reinstalled the all the mods from scratch, and the vagina problem was solved, but now I still have one problem, whenever I use hdt ponytail hair, breast physics seem to break, and breasts seem to get stuck on a particular spot!
egon123 Posted May 14, 2015 Posted May 14, 2015 Ok I reinstalled the all the mods from scratch, and the vagina problem was solved, but now I still have one problem, whenever I use hdt ponytail hair, breast physics seem to break, and breasts seem to get stuck on a particular spot! Can you make a screenshot of the breast problem?
jefrington Posted May 15, 2015 Posted May 15, 2015 your right though: incorrect load order for skeleton but no vagina animations now
egon123 Posted May 15, 2015 Posted May 15, 2015 your right though: incorrect load order for skeleton but no vagina animations now Sometimes the files don't get installed properly. You can try an manual install to be sure the files are in place.
jefrington Posted May 15, 2015 Posted May 15, 2015 i've tried that: doesn't solve problem. It looks perfect, breast and butt animations working, but vagina doesn't open! also some npc's are invisible and others have strange trails behiind them
egon123 Posted May 15, 2015 Posted May 15, 2015 i've tried that: doesn't solve problem. It looks perfect, breast and butt animations working, but vagina doesn't open! also some npc's are invisible and others have strange trails behiind them Don't know about the invisible npc's and trails. The vagina can have several problems. What vaginahdt.xml do you use? The one from the install or my changed xml? Use the one from the install for tests. Most common reason is that there is no collision. The vagina collision is in linked in the Body itself. The male part (for the penis) is linked in the male hands or alternativ in the Havok object. So the female needs to be at least nude (No Body armor) and the male needs to unequip his gloves (so he has bare hands). OR, both actors equip the havok object. Easiest way to test is to complied undress both actors and test if the vagina opens. (You maybe did that already but its the most common case that, for example, someone test it via rape and there sexlab don't unequip the gloves by default)
jefrington Posted May 15, 2015 Posted May 15, 2015 I'm using the files from the install, invisible npc's has corrected itself but vagina still not working correctly or are you supposed to be able to see right through it ?
egon123 Posted May 15, 2015 Posted May 15, 2015 I'm using the files from the install, invisible npc's has corrected itself but vagina still not working correctly or are you supposed to be able to see right through it ? Thats because of the "wall" option in Bodyslide. The body texture behind the vagina becomes invisible. But in the current version the vag is not closed. Its like a tube. The mesh itself has to be changed. Till then, you can leave the "wall" unchecked in Bodyslide if its irritating you. Does the vagina move now?
jefrington Posted May 15, 2015 Posted May 15, 2015 Yes it's moving now, thanks for your help. Can the textures be applied using texblend ?
egon123 Posted May 16, 2015 Posted May 16, 2015 Yes it's moving now, thanks for your help. Can the textures be applied using texblend ? No problem. Glad it works now I think so. But I'm not an expert about textures.
27X Posted May 16, 2015 Posted May 16, 2015 The vagina textures are completely separate; there's no unified UV like the ANK vagina.
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