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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted
11 hours ago, landess said:

 

Have you checked the skill journal? There should be some 'requirement'.

 

I forget if you 'cheat it' to 10 with the debug feature if you get the trait. If not it may be possible to just add it through debug or NRaas.

it is a requirement, quite achievable

Posted
On 12/21/2021 at 7:49 PM, Benmc20 said:

Any idea if there is a settings in Kinky World to setup time between KW scenes ? There is something like this in Nraas wohoo...

 

These are the cool down times in kw, not sure if they are tuneable, would need to look

Posted
21 hours ago, Dickhead8888 said:

what interactions did you do before to get the "make out" back?
it only returned when i uninstalled kinky mod, must be either a version or mod conflict
What version are you using?

forgot to mention but do you still have streak and skinny dip pool option?
they are completely gona for me.

Make out is overrided by kw and it looks a mess, nor even gonna bother workin out what onki was expecting, it's still in the romantic menu in with the Rebound Kiss and Transmission of Oral Disease. so watch out

Posted
4 hours ago, swdeswde said:

Make out is overrided by kw and it looks a mess, nor even gonna bother workin out what onki was expecting, it's still in the romantic menu in with the Rebound Kiss and Transmission of Oral Disease. so watch out

"Make out" remains a romantic interaction in my game. I don't remember if there was some EA prerequisite before I installed KW, but believe there were, and I will say it does not simply show for 2 Sims who do not have some level of romantic interaction. In other words, if things like "kiss" or "shy kiss" do not show, "make out" is not there either. Similar as 2 Sims do not say hi and immediately the option for "propose marriage" is not going to show. Again, you have to work your relation up to "make out", as oppose to a "kinky kiss", which will simply be in the kw options menu regardless.

Posted (edited)
20 hours ago, swdeswde said:

it is a requirement, quite achievable

 

When one opens the skill journal for Exhibition, several levels are locked from advancement till some REQUIREMENT is satisfied. I don't know what you men by 'it' (singular). If memory serves, there are some 'things' a sim must do a couple times with each 'event' registering a single value.

 

 

Once the requirement of say - 3 kinky selfies are sent - then the skill level will advance. So what are the 'requirements' at level 9 to reach level 10 hmmm?

 

I posted my answer for someone whom didn't understand how this works. Not sure what quoting me and posting that short quip was supposed to accomplish.

Edited by landess
Posted (edited)

I recently updated some of the animation files, a d now my Sims will only do the animation half way through, pause for a minute or so, and then will receive the interruptus moodlet. This happens on every group of animations regardless of the creator, location, solo or with others. What might be causing this? I have overwatch but its stuck check is disabled. 

Edited by DrNick101
Posted
5 hours ago, DrNick101 said:

I recently updated some of the animation files

 

Did you revert and try again?

 

Are there any animation duplication's?

 

Something was changed . . . .  Obviously - but what?

 

I constantly just drop updated animation files into the package folder - confirm overwrite - and no issues. If you don't get an overwrite confirmation - then the names are different and possible duplication issues.

 

Did you use AW or KW animations? Do you use Kinky World or Passion.

 

I could ask questions all day - but I'm done for now.

Posted
10 hours ago, DrNick101 said:

I recently updated some of the animation files, a d now my Sims will only do the animation half way through, pause for a minute or so, and then will receive the interruptus moodlet. This happens on every group of animations regardless of the creator, location, solo or with others. What might be causing this? I have overwatch but its stuck check is disabled. 

Can I have your animation package mods list?

Posted (edited)

KinkyLucasPetsy? That's a new one on me.

 

No need to link or share - just commenting as a surprised Sims 3 user whom thought he had seen everything animation based (I went on a tangent recently because Passion has a few animation links not found elsewhere).

 

 

 

>>> Just a thought: Did any Sims 4 animations get placed into the Package folder? Shit happens sometimes . . . .

 

 

 

Edited by landess
Posted

hii all, been really enjoying the mod so far, was wondering if there's a new career in this mod, so i checked the mod page and i saw in the features section that there's a Modeling Career, how do you join this career?  thank youu

Posted (edited)
1 hour ago, kate5kate said:

hii all, been really enjoying the mod so far, was wondering if there's a new career in this mod, so i checked the mod page and i saw in the features section that there's a Modeling Career, how do you join this career?  thank youu

 

It's an unfinished chain career but still works - so to speak - I find it easiest if using NRaas Master Controller to open to the Intermediate/Career/Choose Job. It's slow, doesn't really make any simoleans but as mentioned - it works so your Sim can do enough selfies till they get calls for modeling shoots.

 

> The 'chain' part was this would lead into some KW film career - 'hense the Movie Studio options on buildings in the latest KW builds.

 

 

 

From my experience once the Sim reaches the Modeling level and get calls - they will go to a select lot where the script has them run several poses while a photographer orbits them shooting pictures. Because of this, I'm unsure if having the Late Night EP would be required at this point because the Photographer is basically using the Paparazzi Script.  I'm guessing the 'film career' would've been the same with both Sims going to a KW 'Movie Studio' and the sim would either Solo or Duo while the Photographer followed the same script . . . .

Edited by landess
Posted
On 12/26/2021 at 7:46 PM, landess said:

I posted my answer for someone whom didn't understand how this works. Not sure what quoting me and posting that short quip was supposed to accomplish.

Yea my bad, it was to say there is no need to cheat it, it can be achieved through the requirement.

Posted (edited)
8 minutes ago, swdeswde said:

Yea my bad, it was to say there is no need to cheat it, it can be achieved through the requirement.

 

Yeah - it's odd because if you cheat it, you don't get the bonus 'trait' that happens on a few KW skill when they go from 9 to 10. Fortunately Oniki added a few of those traits in the debug section for those without NRaas. (Who runs the Sims 3 without NRaas?)

 

In older builds I would cheat it to 10 and then manually back it (exhibition) down to something above skill level 3 which used to be a pain to get past.

 

 

 

Edited by landess
Posted

So downloaded and re-downloaded the Kinky world mod about 15 times now. The mod works.. But when I add my animations in the game. They dont show up at all. All I see is the KINKY animations that come with the Mods folder. I've tried everything , Even uninstalling and Deleting my entire game and still.. It's the same result :/ Please help before I give up. :( 

Posted
1 minute ago, LishaRiches said:

when I add my animations in the game

 

Could you expand on this and anything else related?

Posted

Expand? what do you mean? And im not sure. I have installed objects like beds and furniture, Then I have the rigged Penis installed by ghost. Could that be the problem? 

Posted (edited)
1 hour ago, LishaRiches said:

So downloaded and re-downloaded the Kinky world mod about 15 times now. The mod works.. But when I add my animations in the game. They dont show up at all. All I see is the KINKY animations that come with the Mods folder. I've tried everything , Even uninstalling and Deleting my entire game and still.. It's the same result :/ Please help before I give up. :( 

First, before you waste time, go to my help page in technical section and follow the link to get final build 409 (if you do not already have that).

 

As you say KW shows in your game, I will guess you know to unzip, unpack the files. Some have placed unopened zips in the folder. Did you place BOTH files in the folder? One is clips, the other is the instructions to KW to use the clips. Each animator posts how to install and register their packages on the pages you got them from.

 

Rigged penis is just a mesh. If you have Cmar's male bottom, remove that. Ghost used her mesh, I painted bones to it and then Ghost rigged the new bones. That will not block animations.

Edited by LadySmoks
Posted

Okay I Re-Downloaded the new version of KinkyMod. & Added the new Cmar back to my game. Im going to see if it has made a difference. & Try to go over the animation pages again, I have WinRAR so I did open the file and move the Files Inside over into the Mods folder for my sims. I'm going to cross my fingers and hope this will work. If not. I'll message you once again. Thank you for the help :)

Posted

So it didn't work . Im going to take out all the furniture mods because im not sure else what to do. I might just start a whole new mods folder, Maybe im doing something wrong :/ Im not sure. 

Posted
6 minutes ago, LishaRiches said:

So it didn't work . Im going to take out all the furniture mods because im not sure else what to do. I might just start a whole new mods folder, Maybe im doing something wrong :/ Im not sure. 

Find it 101 time. Run Delphy's Dashboard tool to check possible conflicts. If none found, the hard work begins...

 

Rename your Sims 3 folder (something like Sims 3.original) and drag it to desk top. Start the game, and it will generate a new folder. I do not remember if a resource.cfg is generated or no. @landess probably knows. IF there is no resource.cfg in the new Mods folder, copy and paste the one from your "original" Sims 3 folder.

 

In your Packages folder, ONLY put back KW, KW animations and perhaps a few essential Nraas mods such as no intro. Start the game and see if KW works with no other mods in the game. If KW runs, you have a conflict somewhere. If no, you installed something wrong, and we'll need to dig, beginning with a screenshot of your Packages folder.

Posted
14 hours ago, LishaRiches said:

Expand? what do you mean?

 

Expand/Explain in detail:

 

                                         What are 'my' animations? Did you make your own or is said 'ownership' just a figure of speech concerning other animations you've downloaded.

 

                                         If downloaded - from where? Trying to confirm they are Sims 3 packages and NOT Sims 2 or 4 (opening packages in S3PE confirms they ARE for 3)

 

Anything Else Related:

 

                                        You never mention entering the animation registration name in the 'add animation' menu - Like KW, animations need more player input than a typical object simply dropped into the proper folder . . . .

Posted
2 hours ago, landess said:

You never mention entering the animation registration name in the 'add animation' menu - Like KW, animations need more player input than a typical object simply dropped into the proper folder . . . .

I kind of covered that in a previous post, referring to the animators' pages for install instructions, which include registering them. I figure no more guessing also... so what is becoming the standard of telling they will need to show a screenshot of their Packages folder. How many problems have been seen and solved because of sim3packs, TS2, TS4 or unopened zips/ rar/ whatever files???

 

OY! Marie Antoinette is not looking very promising. ((( Harley found a new friend with childish trait and used "talk thru" interaction. Harley ran the animations, but the doll remained where she carries her. Found more MTS threads on this. Seems the Teddy bear is a bit complicated in how the bones, rig and animations work. I may not be able to make it as I want. 

Posted
17 minutes ago, LadySmoks said:

I kind of covered that in a previous post

 

He asked - I answered.

 

Sometimes one needs to SPELL IT OUT because we can't know for certain the ability of any readers to interpret the information correctly if they even bothered at all.

 

I can spend five minutes reading or waste hours waiting on a reply to a basic typed question which may or may not ever be answered - much less correctly . . . .        But I'll just leave you to it then.

Posted
1 hour ago, landess said:

He asked - I answered.

 

Sometimes one needs to SPELL IT OUT because we can't know for certain the ability of any readers to interpret the information correctly if they even bothered at all.

 

I can spend five minutes reading or waste hours waiting on a reply to a basic typed question which may or may not ever be answered - much less correctly . . . .        But I'll just leave you to it then.

No no... It's why I only send to a general page where we both know the info is. I do not hold hands. I have my own problems to deal with... like my laptop not charging properly... AGAIN, and now trying to transfer files to the other one with graphics I don't like as much... and getting messages about "no disk" when I have Nraas NoCD and it worked just fine on the other laptop. 

 

Trying to reload games... AGAIN... Popped in here for a bit because these headaches are less than the one my laptop is causing! )))

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