landess Posted October 26, 2021 Posted October 26, 2021 1 hour ago, LadySmoks said: Not following exactly how you are playing the whores? You have brothel and hire whores? The only notices I get are for a customer being pushed and whores always want more pay... other incidentals, such as so and so had a good time, or I don't want to woohoo without condom. I never had prices just get changed by KW. I think it's the 'self-employed' whore wherein the Kinky menu the player selects 'Begin Whoring'. Even if the player chooses the 'Career' for it, that only tracks the players earnings/etc. and sets some kind of rank unlike a normal career (for others - this information is found in the Woohoo Journal). The Player will still need to 'begin whoring' each time they want to earn simoleans. At this point after choosing to whore themselves, a menu/notification pops up with the prices for teasing, handjob/oral, vaginal, and anal. I never tried to changes the prices myself, so I'm gathering that information isn't saved when the player makes a change. As for helping with the member's question, I don't know a way to save the info. I've not seen any other menus in the settings that reflect pricing for whoring, and since I never tried to change the prices - have no knowledge of any sub-menus afterwards if I chose to make a change. I can add that using the Callgirl feature to have the game push a role NPC to the player's Sim's lot is fairly pricey as well and I don't remember any way to change that either. 1
Alessa myrion Posted October 26, 2021 Posted October 26, 2021 1 hour ago, LadySmoks said: Not following exactly how you are playing the whores? You have brothel and hire whores? The only notices I get are for a customer being pushed and whores always want more pay... other incidentals, such as so and so had a good time, or I don't want to woohoo without condom. I never had prices just get changed by KW. Sorry, I am not very familiar with how KW works. I just have some family members Whoring on certain days, or in their free time. I didn't want to dedicate them to a career in that field, but at the same time I don't even know what is involved with that. On days when my family are Whoring, I will tell them to start Whoring and tell them to go to the desired location. I usually have to repeat the preference prompts every few minutes due to interruptions, most commonly being lectured by police. I keep seeing that message about something being pushed, though nothing ever comes of it. I don't even know what that means. Ultimately I am just concerned that after only 3 days of Whoring, my household basically wants for nothing. So I just wanted to tone that down a bit. I tried installing Nraas-Story Progression-Money package as a means to increase expenditure, but for whatever reason it screws up my game bigtime. So now I'm back to square one.
landess Posted October 26, 2021 Posted October 26, 2021 (edited) 20 minutes ago, Alessa myrion said: after only 3 days of Whoring, my household basically wants for nothing. Go download some cars from DailyCard They cost a pretty penny for the exotics. _______________________________________________________________________________________________________________________________________________________________________________________________________________ In one save where I started running a resort, I was kinda impressed with the character I made for the front desk. So when I saw the game had set a new NPC for the front desk autonomously (I've noticed this on several resort jobs) I decided to have that Sim move in. Couldn't say if using the save cleaner affects the 'New Role Sims' being used, but a few I made early still show up to work, so I don't know. -Well- I was surprised that the Sim brought close to 2 million with it. I noticed when I used Master Controller / Status on other NPCs, the 'household' always had that same amount, so I was thinking of ways to spend it instead of just dropping the amount thru NRaas. I decided to gift cars to other Sims I see walking. Edited October 26, 2021 by landess 1
Alessa myrion Posted October 26, 2021 Posted October 26, 2021 11 minutes ago, landess said: I think it's the 'self-employed' whore wherein the Kinky menu the player selects 'Begin Whoring'. Even if the player chooses the 'Career' for it, that only tracks the players earnings/etc. and sets some kind of rank unlike a normal career (for others - this information is found in the Woohoo Journal). The Player will still need to 'begin whoring' each time they want to earn simoleans. At this point after choosing to whore themselves, a menu/notification pops up with the prices for teasing, handjob/oral, vaginal, and anal. I never tried to changes the prices myself, so I'm gathering that information isn't saved when the player makes a change. As for helping with the member's question, I don't know a way to save the info. I've not seen any other menus in the settings that reflect pricing for whoring, and since I never tried to change the prices - have no knowledge of any sub-menus afterwards if I chose to make a change. I can add that using the Callgirl feature to have the game push a role NPC to the player's Sim's lot is fairly pricey as well and I don't remember any way to change that either. Sorry for the double post but I could not find a way to make a proper quote as an edit in my previous comment. Yes, this is what I find too. Those prompts don't seem to retain anything. Worse so is the large delay between commanding and finalizing the prompts. I guess beggars can't be choosers, but just thought I'd ask in case someone found a way. Many thanks. 1
Alessa myrion Posted October 26, 2021 Posted October 26, 2021 5 minutes ago, landess said: Go download some cars from DailyCard They cost a pretty penny for the exotics. Wow nice car! I've actually been struggling to find any mods that add expensive shop items, or really any items that can serve as a money-sink. This is a good start though. Thank you. 1
anon_M Posted October 26, 2021 Posted October 26, 2021 9 hours ago, landess said: As a programmer I'm surprised you want to open that box of worms As for making changes to another's mod - I'm guessing you want to make changes and then share it. Others have made changes to specific parts of the mod and offer those as 'updates/upgrades' without issue, but if one was to make the changes in a way that required the user to download an entirely new version - then that wouldn't be within the site rules without specific permission from OnikiKay to make available here. Since the latest/final version has been made public on the Patreon, it's hard to say without contacting OnikiKay to how they want to handle it. Understood. My first post looked like I was going to rewrite the entire mod; not really (could take me years lol). I wanted to add clean up (e.g., constant Sim reset ) and context to some of the missing definitions and interactions. I could add on to stuff after doing this but I think I should learn more about the mod's codebase before attempting that. I was thinking of re-architecting the mod to be more modular akin to the Nraas suite of mods. Also, I will probably contact the forum's mods if I wanted to release changes. As for contacting OnikiKay, it seems like I can't contact her via Patreon (when I search her up in messages, it's blank). 1
landess Posted October 26, 2021 Posted October 26, 2021 11 minutes ago, Alessa myrion said: any items that can serve as a money-sink. There are furniture designs by https://www.thesimsresource.com/artists/Cashcraft that are very pricey as well. If you can only find sims3packs - don't forget to convert them to .package(s). You can spend a lot on KW drugs using the phone as well. Refurnish the house occasionally. Move a Sim in and out - they can take up to 50k with them. Because of my personal play style, 'money' isn't anything I worry about so it's interesting to think about having 'too much' and trying to get rid of some through 'normal' game play. 1
Alessa myrion Posted October 26, 2021 Posted October 26, 2021 1 hour ago, landess said: There are furniture designs by https://www.thesimsresource.com/artists/Cashcraft that are very pricey as well. If you can only find sims3packs - don't forget to convert them to .package(s). You can spend a lot on KW drugs using the phone as well. Refurnish the house occasionally. Move a Sim in and out - they can take up to 50k with them. Because of my personal play style, 'money' isn't anything I worry about so it's interesting to think about having 'too much' and trying to get rid of some through 'normal' game play. Thanks for that link. Shocking, but I did not even know of that site. Those Cashcraft creations are quite abundant. I hope to find something in the way of high tier entertainment appliances, like TV's, Stereo's, game systems, etc. I did just download Cashcraft's Laundry enhancement, just need to learn how to convert them into packages. Yeah it is an interesting dilemma. If only I had this problem in real life. I personally don't feel very fulfilled when I can buy top-of-the-line stuff for a pittance. In a way I feel that undermines and devalues the importance of building up your career and money itself. I was just kind of bummed to have nothing to look forward to after the first week. So much money and yet so little use for it, well, at least in terms of material possessions. One other avenue I could explore is to modify the prices of all existing shop items, so that I may strive and work hard to someday afford the best stuff. Though given my horrible track-record with modding, I think that's going to be a lot easier said than done. I must be the biggest newbie as I didn't even realize it costs money to move sims out. Appreciate the tip.
Guest Posted October 26, 2021 Posted October 26, 2021 8 hours ago, Alessa myrion said: Sorry, I am not very familiar with how KW works. I just have some family members Whoring on certain days, or in their free time. I didn't want to dedicate them to a career in that field, but at the same time I don't even know what is involved with that. On days when my family are Whoring, I will tell them to start Whoring and tell them to go to the desired location. I usually have to repeat the preference prompts every few minutes due to interruptions, most commonly being lectured by police. I keep seeing that message about something being pushed, though nothing ever comes of it. I don't even know what that means. Ultimately I am just concerned that after only 3 days of Whoring, my household basically wants for nothing. So I just wanted to tone that down a bit. I tried installing Nraas-Story Progression-Money package as a means to increase expenditure, but for whatever reason it screws up my game bigtime. So now I'm back to square one. OK... You need to use phone or computer and start brothel. Your Sims do not have to go to a specific whorehouse, or have a schedule if you control them and wish to freelance. The one who starts brothel is able to set price of whores. Also, I believe in the KW menu where you turn on/ off Call girls, there are options for automatic raises and promotions. I guess turn that off if it is on now.
ivyvy211 Posted October 26, 2021 Posted October 26, 2021 Sorry! My sims can't woohoo KW animations because of woohoo interrupted. How I can fix this problem?
Alessa myrion Posted October 26, 2021 Posted October 26, 2021 (edited) 1 hour ago, LadySmoks said: OK... You need to use phone or computer and start brothel. Your Sims do not have to go to a specific whorehouse, or have a schedule if you control them and wish to freelance. The one who starts brothel is able to set price of whores. Also, I believe in the KW menu where you turn on/ off Call girls, there are options for automatic raises and promotions. I guess turn that off if it is on now. Oh, I think I understand now. Thanks for explaining. Slightly unrelated, but I noticed that all the cops that were previously lecturing me have now become my most frequent clients lol. I'm guessing the world just gets more corrupt the longer you play. I've only been playing for 2 weeks and it's not uncommon to find massive orgies in the streets now. PS. Does anyone know what keybinding changes/skips animations? Edited October 26, 2021 by Alessa myrion
landess Posted October 26, 2021 Posted October 26, 2021 (edited) 2 hours ago, Alessa myrion said: it's not uncommon to find massive orgies in the streets now Change your Privacy setting in Kinky World. It doesn't stop everything, yet most times Sims will try to find a location on the lot with a door/arches - it's a wall thing. Sometimes they will start and almost immediately stop. I tend to add small rooms/closets, and small parking spaces around the world so Sims will 'sneak off' or go places with no other Sims. 2 hours ago, Alessa myrion said: Does anyone know what keybinding changes/skips animations? Unlike mods for Fallout and Elder Scrolls - the Sims 3 doesn't have basic keys to do anything with those. The player must open a menu to do most anything - Kinky/Woohoo/Change Position on a Sim engaged in Woohoo (sometimes the player gets different results depending on which Sim they click) or clicking another location/piece of furniture and selecting the Kinky/Woohoo gives the player an option to 'continue' the current event at a new location. A simple floor usually can't be selected once Woohoo starts - but using certain carpets allows it. Once Sims are engaged in Woohoo - clicking on another Sim whom is NOT woohooing gives the player the option to 'Ask to join'. This is the other way to engage multiple partners besides the basic 'Woohoo - Duo/Group' options found when clicking on a Sim to start instead of an object/location. Spoiler Edited October 26, 2021 by landess 1
landess Posted October 26, 2021 Posted October 26, 2021 2 hours ago, ivyvy211 said: Sorry! My sims can't woohoo KW animations because of woohoo interrupted. How I can fix this problem? Why is it interrupted?
landess Posted October 26, 2021 Posted October 26, 2021 (edited) 9 hours ago, Alessa myrion said: need to learn how to convert them into packages https://sims3.crinrict.com/en/2011/03/tutorial-sims3packs-to-packages.html Even though the tool will create a name for packages, as mentioned - it WILL use the name on single package conversions. Otherwise it uses the long alpha-numeric crap the game sees. Of course as a member of the PC Master Race - we can just name it anything we want manually. One can open ANY package in S3PE (Sims 3 Package Editor) and see what's in it if you need to rename a file because of the multi-file conversion naming rules. Edited October 26, 2021 by landess 1
Alessa myrion Posted October 27, 2021 Posted October 27, 2021 (edited) 10 hours ago, landess said: Change your Privacy setting in Kinky World. It doesn't stop everything, yet most times Sims will try to find a location on the lot with a door/arches - it's a wall thing. Sometimes they will start and almost immediately stop. I tend to add small rooms/closets, and small parking spaces around the world so Sims will 'sneak off' or go places with no other Sims. Unlike mods for Fallout and Elder Scrolls - the Sims 3 doesn't have basic keys to do anything with those. The player must open a menu to do most anything - Kinky/Woohoo/Change Position on a Sim engaged in Woohoo (sometimes the player gets different results depending on which Sim they click) or clicking another location/piece of furniture and selecting the Kinky/Woohoo gives the player an option to 'continue' the current event at a new location. A simple floor usually can't be selected once Woohoo starts - but using certain carpets allows it. Once Sims are engaged in Woohoo - clicking on another Sim whom is NOT woohooing gives the player the option to 'Ask to join'. This is the other way to engage multiple partners besides the basic 'Woohoo - Duo/Group' options found when clicking on a Sim to start instead of an object/location. Hide contents You are a fountain of knowledge! Thanks a bunch for this. Yeah, you are most likely correct about the privacy setting. I think I messed with it at some stage to test some things out but forgot to reset it. There are so many menu's and settings that I keep getting lost in them. :S Love the pic btw. That's hot! 10 hours ago, landess said: Why is it interrupted? Was going to ask the same thing. Not really much to go off there. I never got that message even when I accidentally unregistered all the animation packs. 10 hours ago, landess said: https://sims3.crinrict.com/en/2011/03/tutorial-sims3packs-to-packages.html Even though the tool will create a name for packages, as mentioned - it WILL use the name on single package conversions. Otherwise it uses the long alpha-numeric crap the game sees. Of course as a member of the PC Master Race - we can just name it anything we want manually. One can open ANY package in S3PE (Sims 3 Package Editor) and see what's in it if you need to rename a file because of the multi-file conversion naming rules. Thanks, yeah I sorted it out yesterday. It seems to have worked without issue. One thing that went over my head was that stipulation about multiple files/packages. I dumped a bunch of packs in the source folder and it renamed all of them to their respective pack names, which to me seems like a contravention of that rule. Not that I'm complaining lol. I'm probably just being stupid again and it's doing what it says. Ooow, oow! I wonder if I can edit some shop items using that package editor. If I could figure out how to modify prices it would open up a bunch of options for all the shop item mods I downloaded yesterday. Many of those mods on MTS were out of contention for me simply because of the pricing. Edited October 27, 2021 by Alessa myrion 1
Guest Posted October 27, 2021 Posted October 27, 2021 8 minutes ago, Alessa myrion said: Thanks, yeah I sorted it out yesterday. It seems to have worked without issue. One thing that went over my head was that stipulation about multiple files/packages. I dumped a bunch of packs in the source folder and it renamed all of them to their respective pack names, which to me seems like a contravention of that rule. Not that I'm complaining lol. I'm probably just being stupid again and it's doing what it says. Ooow, oow! I wonder if I can edit some shop items using that package editor. If I could figure out how to modify prices it would open up a bunch of options for all the shop item mods I downloaded yesterday. Many of those mods on MTS were out of contention for me simply because of the pricing. You can change prices using s3pe. Click the OBJD file and open in Grid, in the lower panel. Once inside, open the arrows until you find the price and change to what you wish.
Alessa myrion Posted October 27, 2021 Posted October 27, 2021 15 minutes ago, LadySmoks said: You can change prices using s3pe. Click the OBJD file and open in Grid, in the lower panel. Once inside, open the arrows until you find the price and change to what you wish. OMG, you are awesome! I was actually just scratching my head as to how to actually edit the OBJD data. A definitive answer to a problem at almost the exact moment it occurred. Never have I been so lucky on the internet lol. Thanks so much! This is going to breath new life into my game!
ivyvy211 Posted October 27, 2021 Posted October 27, 2021 13 hours ago, landess said: Why is it interrupted? I don't know what happened? crash or something of animations. I try fix in Setting but nothing changes. Sims don't have long time to woohoo! just WH short time and then immediately seperated!
Alessa myrion Posted October 27, 2021 Posted October 27, 2021 (edited) Phew! Well that took almost 7 hours just to export the assets from EP08 and the base game into two override files. Though I have already modified the pricing of all the items in EP08. For some strange reason the main build package from the base game would not work as an override, yet EP08 would. I guess it doesn't matter as I eventually had to strip out everything but the shop assets just to avoid having two 1gb overrides. Now they are 16mb and 89mb respectively. Question: How do I stop my sims from constantly changing the TV channel to KW only channels? I want the mum of the family to watch some cooking cable, but she refuses to watch it and always clicks back to kinky channel. I'm guessing this has something to do with her affinity for kinky stuff, but it's so damn annoying lol. 4 hours ago, ivyvy211 said: I don't know what happened? crash or something of animations. I try fix in Setting but nothing changes. Sims don't have long time to woohoo! just WH short time and then immediately seperated! I wish I could help but frankly I have no idea why that is happening. The only thing I could suggest is to remove all other mods that aren't necessary for KW. Failing that, maybe remove KW and any animation packages, then start the installation process from scratch. Edited October 27, 2021 by Alessa myrion 1
Dalon44 Posted October 27, 2021 Posted October 27, 2021 (edited) 409 kinkyworld 409: +[Fixed]: A bug causing Sims to stay still after routing to a new object while woohooing (using the WooHooContinue interaction) when an outfit change is required. +[Fixed]: A bug causing non KW service Sims to always reject woohoo interaction. +[Fixed]: Sims now correctly look for the most appropriate room to woohoo when none has been specified. +[Fixed]: A bug with the WooHoo cooldown causing Sims to potentially spam the WooHooInteraction. +[Fixed]: A bug in The Sims 3 DreamsAndPromises Manager preventing promised dreams to be completed because of other broken dreams. +[Fixed]: WooHoo post effects are now correctly applied for all participant pairs instead of applying only the best one. +[Added]: A validation process of loaded wooHoo stages to prevent invalid ones to be used. 988623_ONIKI_KinkyWorld_Build409.7z Edited October 27, 2021 by Dalon44 2
Guest Posted October 27, 2021 Posted October 27, 2021 6 hours ago, Alessa myrion said: Phew! Well that took almost 7 hours just to export the assets from EP08 and the base game into two override files. Though I have already modified the pricing of all the items in EP08. For some strange reason the main build package from the base game would not work as an override, yet EP08 would. I guess it doesn't matter as I eventually had to strip out everything but the shop assets just to avoid having two 1gb overrides. Now they are 16mb and 89mb respectively. Question: How do I stop my sims from constantly changing the TV channel to KW only channels? I want the mum of the family to watch some cooking cable, but she refuses to watch it and always clicks back to kinky channel. I'm guessing this has something to do with her affinity for kinky stuff, but it's so damn annoying lol. I sincerely hope you are not altering any of the main game files!!! That is no no number one. Copy and paste those files to a work folder, make any changes you want to specific files in those packages, and place those into the packages folder. If there is a problem, just remove that altered package, and the game reverts to the files in the main programs. If you mess up files in the main programs, you have no fall back and must reload the game to get those files back again. 1 hour ago, Dalon44 said: 409 kinkyworld 409: +[Fixed]: A bug causing Sims to stay still after routing to a new object while woohooing (using the WooHooContinue interaction) when an outfit change is required. +[Fixed]: A bug causing non KW service Sims to always reject woohoo interaction. +[Fixed]: Sims now correctly look for the most appropriate room to woohoo when none has been specified. +[Fixed]: A bug with the WooHoo cooldown causing Sims to potentially spam the WooHooInteraction. +[Fixed]: A bug in The Sims 3 DreamsAndPromises Manager preventing promised dreams to be completed because of other broken dreams. +[Fixed]: WooHoo post effects are now correctly applied for all participant pairs instead of applying only the best one. +[Added]: A validation process of loaded wooHoo stages to prevent invalid ones to be used. Not sure if the site moderators will want a link to a dropbox? I posted the direct link to Oniki's official public release on her Patreon on my page here several months ago.
Dalon44 Posted October 27, 2021 Posted October 27, 2021 (edited) 5 hours ago, LadySmoks said: I sincerely hope you are not altering any of the main game files!!! That is no no number one. Copy and paste those files to a work folder, make any changes you want to specific files in those packages, and place those into the packages folder. If there is a problem, just remove that altered package, and the game reverts to the files in the main programs. If you mess up files in the main programs, you have no fall back and must reload the game to get those files back again. Not sure if the site moderators will want a link to a dropbox? I posted the direct link to Oniki's official public release on her Patreon on my page here several months ago. I do not see why it would be a problem its almost a year old and its on every other sims 3 site like f95 zone onki dropped kinkyworld not updating anymore my bad 409 came out in may 2019 over 2yrs ago i posted 408 here too a long time ago ...i think we talked then too lol Edited October 27, 2021 by Dalon44 1
Guest Posted October 27, 2021 Posted October 27, 2021 You posted 408 here as a pirated version which had not been publicly released, which IS against site rules, as far as I know. The website you mentioned is also somewhat frowned upon because they ARRRRRRRRRRRR pirates who post "shared" mods... so............ As for 409, I am very well aware of the situation, which is why I posted the direct link to Oniki's Patreon public release on my page. Does not matter so much, as that post will be lost to the Ether eventually, as no one reads anything more than one post above what they are posting anyway.
landess Posted October 28, 2021 Posted October 28, 2021 3 hours ago, Dalon44 said: I do not see why it would be a problem I agree - you do not see . . . . . Take it up with the site moderators if you feel the rules are in error. >>> If successful - your version would obviously be welcome by many users, but that doesn't change facts. If F95 is the site you're more interested in - and THEY have no qualms about you posting another's mod there - go for it. We'll be just fine here.
Alessa myrion Posted October 28, 2021 Posted October 28, 2021 (edited) 10 hours ago, LadySmoks said: I sincerely hope you are not altering any of the main game files!!! That is no no number one. Copy and paste those files to a work folder, make any changes you want to specific files in those packages, and place those into the packages folder. If there is a problem, just remove that altered package, and the game reverts to the files in the main programs. If you mess up files in the main programs, you have no fall back and must reload the game to get those files back again. Hmm. What I did was make two new package files, then exported assets from the base build package and EP packages to them. Then edited the data inside of the new package and plopped it in overrides. I did not think these would work as normal packages as they contain mostly identical files. In fact you could say that all the assets are identical, as only the OBJD data was modified. But I still needed all the individual assets for each item, otherwise all the shop items could not be placed and/or they would take the form of something resembling a small black pearl. I think I may have left behind some elements needed for the fridge and stove as the fridge appears to be missing it's door animation and the stove spits out food when my sims try to cook anything. It's actually quite comical to watch. Not so comical in the sense that I cannot cook food now lol. I will try placing them in the packages directory and see what comes of that. I'm just curious how I managed to miss the animation/placement files as I exported everything I could see that relates to those items. Edit: I'm getting the exact same results when using the packages directory. Same issue with the animations. Just noticed that the problem extends to other items like bicycles. Sims aren't properly connected to them. Back to the drawing board lol. Edited October 28, 2021 by Alessa myrion
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