grallonsphere Posted May 22, 2020 Posted May 22, 2020 Has anyone noticed a decrease in performance with S3 in Windows 10? I upgraded my pc recently and went from W8.1 to 10 and it seems to me the already shaky-leeky memory management of S3 under W8.1 has become shakier and leekier still. I've tried all kinds of tricks to improve the way the game handles memory usage but it reaches the 3.2 G ceiling much faster now. I keep alt-tabbing to RamMap and emptying working sets and standby lists but unless I play on a small and sparsely populated world, I CTD very quickly - especially when I use KW and switch between ongoing animations to try and simulate an actual 'play' session. It's almost unplayable now. S4 is obviously much more stable, and Wicked Whims is great, but ye gawds those sims are shallow and dumb! And I'm quite tired of the same worlds all the time. And we can't expect anything from EA. If the rumor is true, the next instalment will be some online thing...
jdw6 Posted May 22, 2020 Posted May 22, 2020 On 5/16/2020 at 10:58 AM, James2112 said: Selfie Creation to 'High'. Be careful with that, there's a very small (200-ish IIRC) limit from EA on how many photos a camera can hold, after that you'll start getting error alerts in-game. And this setting applies for all sims in the world. If you do keep it on this, you can try using the aforementioned "save cleaner" tool, which (as part of its functions) deletes all photos. (Of course, if you're a sentimental fool like me, you're not gonna want to delete all, but just "most" so you'll have to do it manually.) What I tend to do is use NRaas Master Controller and do this rough few steps: city hall | nraas | master controller | town | object stats | local | (find the oniki.kay.photos in the list and select that thing... name is approx, but it'll get you close) That will remove just the KW selfies, and will save a ton of memory. (Play around w/ the other options besides "local" and you might find more things to purge... kinda like those KW books that seem to duplicate themselves in every bookshelf every few sim-days.) On 5/16/2020 at 11:09 AM, landess said: the Privacy function Which setting do you use? I think I've got mine on "exhibition". 18 hours ago, LadySmoks said: Don't know why I had a few from AT3 that I'm still clueless as to why I couldn't get them to work as extracted packages, so wound up with a lot more sims3packs than I wanted (I wanted only actual "official store" items to be there & all non-EA stuff to be packages, but, well... that wasn't possible. 18 hours ago, LadySmoks said: I've also been trying to go thru those packages in the DCCache. Yes... PITA! Did someone ever claim modding TS3 would be easy? ? No, really, I'm actually asking. It seems that a lot (not you, just messin' w/ ya) seem to think it should be utterly simple. (And, yeah, those DCCache files are a royal PITA... but thanks to those manual cleaning instructions, like what landess posted, it's not really all that hard now. Just time consuming.) 18 hours ago, LadySmoks said: If I download from TSR, it tries to automatically load the sims3pack. That was an "easy fix" in older Firefoxes, but modern users don't want to think, so such settings are hard (if even possible) to find in other browsers. I have that file type associated w/ the launcher in windows, but somehow I have Yandex downloading, not running, the files from TSR. Yandex was a Chrome clone, but is now more an Opera clone, which is still kinda a Chrome clone... sigh... anywho, I'm assuming you're using Chrome, so this might help: https://lifehacker.com/reset-chrome-to-stop-automatically-opening-apps-1820404423 18 hours ago, landess said: I'm saving for a quantum computer and hopefully it will have enough horsepower to finally run the Sims 3 perfectly. ? Given that TS3 is still a 32-bit program... ? I keep hoping someone will come up w/ a way to force a 32-bit program to use more memory... kinda reverse clustering, or something... latest tweak, on my part, was increasing the GPU memory (which I'd somehow missed until now) but I'm not seeing any in-game changes. 18 hours ago, landess said: There are 2 versions, but only one seems to work Looks like I had settled on 1.1 (exe date of 11/28/2012)... I know I tried 1.2, but don't recall why I deleted it. 5 hours ago, landess said: Glad you took the time to share. Ditto. 5 hours ago, spaceman1 said: a group of players that popped up around 2013 and are still around today. Those players argued with, trolled, called those modders names and pretty much treated modders like shit. Kinda felt like it was before that, when "users" (more generally) started being little whiny entitled brats w/ just about everything, but maybe not. I do know it was about then that "the web" started being overly ad-inundated and features started being actively removed from programs (web-based as well as phone, and now desktop) to appease the lazy asshats. JS was "evil" before about 2013, but then Goohell and FaceRant both released JS app frameworks forcing the web to move (back) to thick-clients and s/w vendors to start cutting features to "reduce staff overhead". Looking back, wiping those whiny asshats off the planet would've been better for the industry... but, well... !#$!#$!@$ laws. 5 hours ago, spaceman1 said: he lost his job with EA when he put his foot down and stood up for the players when he demanded that the bugs in game get fixed Yeah, companies seem to have all implemented a "zero-tolerance" policy against anyone standing up for end-users and "demanding" anything that would actually improve their products. Found that out the hard way a few times, myself... if only I could remember it all the time. ? 5 hours ago, spaceman1 said: I used to make mods for the game as well but got feed up with being treated like shit. Such is the reason I never create apps, s/w, etc. and rarely post anything to github, et al. 5 hours ago, spaceman1 said: is there to serve you, answer your beck and call and owe you because they made a mod is the reason why they get those pages. Heck, thanks to a few other sites & a ton of reading, I've learned that users have that opinion even if they do send $1 or $5 to the developer. Few, if any, ever actually want to pay what it actually should cost for development. (lol, more'n a dozen years ago had a restaurant reach out to me for a site. gave them a quote at a unreasonable hourly rate. they passed. That quote was far less than a 30-sec radio spot. SMH. If businesses are cheapskates, users who have much less $$$ are gonna be as well.) 2 hours ago, LadySmoks said: the Wikipage being gone has made things worse. Yep, especially since the newbies don't have a frucking clue about how to find things... they probably still believe their photos on their iphones are safe, even after how many high profile hacks of iCloud/whatever happened. SMH. Anywho, to anyone who actually still knows how to read: always go to web.archive.org to check for copies of sites that no longer are live. Near as I can tell, Fandom charged money & KW prob just wasn't pulling in enough to keep it alive. This is basically one of the last good archived copies of the KW wiki: http://web.archive.org/web/20200303234612/https://onikikay-kinkyworld.fandom.com/wiki/Oniki_Kay's_Kinky_World_Wikia 2 hours ago, LadySmoks said: I don't bother trying to help as much as I once did. Not worth the effort. Only reason I'm being "helpful" today is the week+ abscence. 2 hours ago, LadySmoks said: I have tried making animations and failed miserably! Tedious! Scripts? Core mods? I ain't got sh*t for graphical skills, those died after 7th or 8th grade art class when a lot of my work was "stolen" before an art show... that and my school not having any art classes beyond those years. Skill withers and dies if not fed regularly. And, well, C# is just like every other programming environment from M$: shitty if you don't drink the magic koolaide from Redmond and sacrifice your 1st 5 kids, and swear everlasting loyalty to the almighty company. F that! I know enough to read the code, to a point. But KW's dev never got the memo that "hungarian notation" was no longer recommended, sSo sReading sAnything sIs sHard having to drop the type prefix characters... er... well... such is life. 2
jdw6 Posted May 22, 2020 Posted May 22, 2020 1 hour ago, grallonsphere said: Has anyone noticed a decrease in performance with S3 in Windows 10? I'll have to leave the pre-win10 compares to others, but a few questions: Do you run ts3w.exe directly, or use the launcher? Do you stay "logged in" in the game, or stay logged out until you absolutely need it? Have you tried these steps: https://steamcommunity.com/sharedfiles/filedetails/?id=1131162350 ?
Guest Posted May 22, 2020 Posted May 22, 2020 2 hours ago, jdw6 said: To quote another movie (Leon): "Kids should be in school!" I had said this to landess a little while ago... that most asking whiny questions here are probably kids home from school, afraid to get caught with charges on mommy's credit card for various sites advertised here, and just want to make KW and TS3 into their private whack it game! OY!!! 2 hours ago, jdw6 said: My issues w/ KW "taking over everything" is more about how once your sim inevitably reaches a certain exhibition level they constantly start shedding clothing. all. the. frigging. time. You have a problem with that? I'm trying to test clothing CC!!! I make a dress... I dress a couple of sims... I direct them to move, sit, dance, whatever, to see whether or where there is any clipping, AND.... OF COMES THE DRESS!!!!!!!! 2 hours ago, jdw6 said: Do your sims constantly "chat with webcam" or is this a symptom of me trying out a newer version than 375? I had a sim a while ago that was constantly online, but I think she was doing the post and check reply thing. I think webcam might be tied to an EP I don't have? 1 hour ago, grallonsphere said: Has anyone noticed a decrease in performance with S3 in Windows 10? Right click on your desktop icon and a window comes up. There's stuff about program compatibility and you can manually set it so TS3 supposedly runs as Windows 7, 8, or whichever you choose. 34 minutes ago, jdw6 said: Did someone ever claim modding TS3 would be easy? Modding is easy.... it's making it actually look good and or work right that's hard! ))) Thanks for the link... I'll check it out. 39 minutes ago, jdw6 said: I ain't got sh*t for graphical skills What little I know about animations, they're done in Blender using pose rigs. MaryJane posted a bunch of stuff. Rigs with bouncy boobs! It's basically digital claymation! At least that's how I see it. Move a leg... move an arm... move the other sim's butt... move a hand... take a picture. Now think about animations where eyes are moving, individual fingers, mouths... lips curl... OY!!!!!!! Next frame... actually, movements are smoothed out between frames, and a bunch of other stuff happening so you can move things a bit more than you might think, but still, tedious.
eatassorskatefast Posted May 22, 2020 Posted May 22, 2020 I’m having issues with the abortion option at the hospital and it’s not giving me an option to click on it is there anyway way to fix this?
DanBilzerian Posted May 22, 2020 Posted May 22, 2020 So i have a probably very simple question, when my sim puts on a towel after shower or goes into the whirlpool naked my hairdoo changes. i use a CC hairdoo from nightcrawler and on the naked outfit it gets replaced with some ugly short hair EA version. how do i set up these outfits? in CAS they wont show up and everything look right. i have a feeling something overrides my outfits, but i havent even figured out what that whole outfits tab under KW does... on a related note how do i put bras and panties in my inventory, because that option remains grey all the time.
grallonsphere Posted May 22, 2020 Posted May 22, 2020 3 hours ago, jdw6 said: ... Do you run ts3w.exe directly, or use the launcher? Do you stay "logged in" in the game, or stay logged out until you absolutely need it? Have you tried these steps: https://steamcommunity.com/sharedfiles/filedetails/?id=1131162350 ? 1) Was still using the launcher - but I'll try that instead 2) Nope, never logged in - memories disabled - settings to medium (kind of a bummer since a new 8G vid card was added in the upgrade) 3) Yep, including increasing the local page file on the drive that contains all my games 1
landess Posted May 23, 2020 Posted May 23, 2020 8 hours ago, jdw6 said: when a sim travels, it's not a "full" sim I purchased World Adventures upon release - as a Digital download way before there was ever an Origin ( I since have also a disk copy ) and have always felt it was more of a minigame using parts of the main program and reference files. Only once did I use edit world to create a custom home to purchase after the visa level was high enough. Now in hindsight I realize they are just 'custom worlds' without specific lot's and some script changes to how the game 'treats' the sim. If there is no school, the teens are forever on summer vacation. Using that example can be applied to many of the Sims activities. 8 hours ago, jdw6 said: To quote another movie (Leon) Spoiler > I doubt many noticed Leon lurking in the left background of this previously posted shot 8 hours ago, jdw6 said: once your sim inevitably reaches a certain exhibition level I have no issues using master controller to drop a Sims exhibition level to whatever I choose if they act up too much. You gotta keep your foot on the throats of these Sims or it looks like another 'Girls gone wild' video. 8 hours ago, jdw6 said: But, sheesh, he looks sooooooo young in it Try Ladyhawk.... 8 hours ago, jdw6 said: Do your sims constantly "chat with webcam" No, but then I like to use a laptop from inventory so the desk(s) can be used for more 'creative' endeavours. As per a previous discussion on Sim 'habits', I tend to not have them do certain things so it never gets added to their 'history' of activities in an effort to curb unwanted actions. Some that have in the past do autonomously enter into that activity. 7 hours ago, grallonsphere said: I've tried all kinds of tricks to improve the way the game handles memory usage but it reaches the 3.2 G ceiling much faster now Another thing to consider (learned from Kuree's save cleaner info) is when using CAS/Build-Buy, or any other game mechanic which forces file loading into memory, is the limit will be reached much quicker. The Sims 3 is terrible at clearing it's own user cache of these files once loaded. Even worse is the retaining of selections from CAS from when the player makes a change - there is the option to 'undo'. This is never purged and remains in the save, creating unnecessary bloat. I can play for many hours if I stay away from CAS/Build-buy. Once I start using those features I know I'll get an Error 12 sooner or later depending on the world save (large highly customized world saves are more prone to happening sooner). 6 hours ago, jdw6 said: Which setting do you use? Pretty much all three, depending on my 'theme' for that save series. If I use exhibition based, I tend to set it to 7 for Sims to participate in wild public sex. As mentioned before, keeping privacy high makes Sims more 'realistic' opting to find a private location and be subject to increasing horniness if 'caught' before satisfaction is had. Seeing them sneak off for Woohoo just seems natural. 6 hours ago, jdw6 said: Few, if any, ever actually want to pay what it actually should cost for development I've mentioned it before - I'm not here to provide a monthly paycheck for a mod that may never get 'finished'. I have no problem sending a 'thank-you' one time payment for something I would have paid for like any game I buy. I believe many people whom engage in the monthly thing are more interested in steering development. 6 hours ago, LadySmoks said: their private whack it game! Now I want to see another variation on the Sims 'Whack-a-mole' game - Just replace the 'pop-up' parts.... hehe Just need Michael Jacksons 'Beat It' playing in the background. 6 hours ago, LadySmoks said: It's basically digital claymation! If that REALLY is all it is, then perhaps I may get motivated as I have some experience with that from my old days using ThriXXX's Sex Villa 3D. That is how one of the create your own scene mechanics worked. Tedious yes, but like watching any animator - they run it, back it up, make small changes, run it again, more changes, till satisfied. It also made things easy by having what you seem to have mentioned - the program would logically move the skeleton rig between positions saving the 'animator from having to to do 30 frames per second'. Then there's the obvious looping/repeat mechanism, which also allows for small nuances during the loop. 4 hours ago, eatassorskatefast said: I’m having issues with the abortion option at the hospital and it’s not giving me an option to click on it is there anyway way to fix this? Things like this remind me of why I tend not to use pregnancy or have aging on. Considering KW is fairly 'intricate' concerning the whole breeding thing, perhaps you went to the hospital 'too late' to have an abortion..... If all else fails, one can simply use Master Controller to 'End Pregnancy'. I wish life had a Master Controller..... 3 hours ago, DanBilzerian said: when my sim puts on a towel after shower or goes into the whirlpool naked my hairdoo changes. There are 'hidden' KW outfits which cannot be accessed through default EA or NRaas Master Controller menus. Once set, I find no way to adjust them, being the CAS whore I am. 2 good examples would be the school uniform (after created and used by a sim, any changes to them like hair is ignored by KW) and the KW naked outfit. I found this one by using the KW nude venue option for a beach. I noticed the Sims were NOT using the naked outfit I created for them in CAS and there was no way to change that. If I selected 'my' naked outfit for them to wear, they would just change back to the KW version. Now this is different from the EA default. That outfit can be modified, but it won't 'do it' itself. You'll have to use either NRaas Dresser to copy things to ALL outfits, or use Master Controller to change the Nude outfit once you change into it (it replaces the everyday oufit in CAS and unlocks every clothing option in every outfit option while in CAS). Be aware Copying some things like accessories to ALL may have issues like underwear - now swimwear will show underwear, and since it's not an option shown in default, you have to go back in using the nude outfit, or change settings in Master Controller to unlock all outfits for that category. Now for your problem: I have no experience with the towel after bathing, and could be the KW nude outfit with a towel, and I have no knowledge of how to adjust that. Skinny dipping in a pool or hot tub on the other hand IS default EA and in my experience, uses the naked outfit which can be adjusted in CAS. After adjusting your sim in CAS/naked outfit, it's easy enough for you to figure out which one is used with the towel.
jdw6 Posted May 23, 2020 Posted May 23, 2020 5 minutes ago, landess said: more of a minigame Minigames strike again.... oh, wait.... that's what KW is. lol 5 minutes ago, landess said: > I doubt many noticed Leon lurking in the left background of this previously posted shot Yep. I certainly didn't. But, then again, from that distance, it could've been a half dozen other characters. ? 5 minutes ago, landess said: looks like another 'Girls gone wild' video. yeah.... and maybe that was the intent. That sort of scripting is really what I'm wanting to try to figure out... setting min & max skill levels. The min would be to solve these new sims who have kids but absolutely no "woohoo" / "kamasimtra" (whatever) skills, and the adults who somehow managed to get a highschool diploma w/o any of the core curriculum. (Personally I start all Teens at 2, YAs at 3, and A/E at 4 for several things, like science, logic, cooking, writing, social networking... although I prob should put new teens at a 5 for the soc.net. thing & the adults/elders at a 1... lol) 5 minutes ago, landess said: Try Ladyhawk.... Dang. I gotta find that one, looks like a good cast. 5 minutes ago, landess said: No, but then I like to use a laptop from inventory so the desk(s) can be used for more 'creative' endeavours Gotcha, and good idea. I do keep a desk empty, somewhere, just so teens can do homework at it. Oh, and speaking of computers & KW: I'm pretty sure I'm remembering correctly from the code that the ITF holocomputer cannot be used for the KW webcam shows. I think the really cheap desktop (w/ the CRT... lol @ the kids who are now wondering WTF a CRT is) also can't be used for those. 5 minutes ago, landess said: CAS/Build-buy I've found CAS sucks more than B/B... um... literally (memory) and figuratively. lol 5 minutes ago, landess said: keeping privacy high makes Sims more 'realistic' Ah. Hmmm. I know that's been mentioned. Odd I've not played at that setting yet. Gonna have to try to remember to change it next time. Not wanting to chance issues w/ loading the game w/ a slow drive format going... tomorrow. (and, I also don't know WTH I didn't let it do a "quick format"... prob something about this drive might've had issues so wanted it to be more methodical...) 5 minutes ago, landess said: hehe Just need Michael Jacksons 'Beat It' playing in the background. The hot dog eating contest would be another potential for alterations... just w/ the Weird Al spoof of that song. " 5 minutes ago, landess said: I wish life had a Master Controller..... And NRaas Vector... ? But, right now, I'd settle for the built-in money cheats. sigh
jdw6 Posted May 23, 2020 Posted May 23, 2020 4 hours ago, DanBilzerian said: So i have a probably very simple question, when my sim puts on a towel after shower or goes into the whirlpool naked my hairdoo changes. i use a CC hairdoo from nightcrawler and on the naked outfit it gets replaced with some ugly short hair EA version. how do i set up these outfits? in CAS they wont show up and everything look right. i have a feeling something overrides my outfits, but i havent even figured out what that whole outfits tab under KW does... on a related note how do i put bras and panties in my inventory, because that option remains grey all the time. This reminds me of why I disabled that "towel after shower" feature. But I thought I was able to shift-click on the sim, choose 'edit in cas', and actually get their current outfit to "fix" things... but that might've been the equally fubar'd KW uniforms "feature". Oh, and I disable KW's ability to update outfits as well, sorta... it's on in one place, off by the towel option. As for the bra/panties thing: do you have underwear enabled in settings? (I'm thinking that's in general, but look around in there... should be on by default, but maybe you turned it off by accident.) Also, is it actually showing any bras/panties in the KW settings? Should be at least 1 in there from KW itself, but, well, it's kinda easy to accidentally remove things if you're just clicking around. Other than that, I'm assuming you see the option to "grab a fresh pair of panties" when you click on a dresser, but it's just disabled... that makes me think they're already wearing some fresh ones, and I'm thinking KW only allows getting fresh ones if you're not actually wearing any. So, last thing to try: click on sim, go to kinky (not kinky world), then exhibition. If there's something like "remove panties", click that. Then check the dresser.
jdw6 Posted May 23, 2020 Posted May 23, 2020 5 hours ago, eatassorskatefast said: I’m having issues with the abortion option at the hospital and it’s not giving me an option to click on it is there anyway way to fix this? Maybe silly question, but does your sim household have enough §§§ to have an abortion? The KW abortion (type of surgery) is not free and it won't let you do it if you don't have the finances. (That is actually in the code checks to cause a greyed out option.) Specific to abortion, the option is also not available if: not pregnant not has shown pregnancy hours of pregnancy > KW settings PregnancyLength / 3.0 The 2nd and 3rd checks seem a bit conflicting. IIRC the default is 72 hours for pregnancy length. 1/3 of that is 24. But IIRC a sim won't show until 24 hours. Nope. the thing it's checking is if there's the moodlet showing that they're pregnant, not the physical "baby bump" that I was thinking of. (I dug into the code a bit more.)
Guest Posted May 23, 2020 Posted May 23, 2020 58 minutes ago, landess said: After adjusting your sim in CAS/naked outfit, it's easy enough for you to figure out which one is used with the towel. Nope. The towel is from Late Night, and was added as part of later KW builds than what is here at LL, and DanBlizerian needs to start looking through the Kinky World menu, because the answer is in there... along with the next answer and the next. KW uses whatever your nude default is. Hair is controlled by EA... maybe Nraas Dresser, if you have that. Easiest way is to use MC to switch to nude outfit, then enter CAS and change the hair. Then make sure the tab at the top is locked.
landess Posted May 23, 2020 Posted May 23, 2020 9 minutes ago, LadySmoks said: KW uses whatever your nude default is I know the towel is worn if a sim gets 'pranked' while skinny dipping. Double check for me the nude venue setting and see if your sims wear the naked outfit you create, or another one which has NO accessories.
Abrahamrionaldi Posted May 23, 2020 Posted May 23, 2020 So one of my sim have a brothel now. He got 2 whores as his employees. But when I play a different family, those whores' icons still appear on the screen? Even though the places are miles away... (just like in the picture) Is this a known bug? Sorry, I'm very new at this mod
landess Posted May 23, 2020 Posted May 23, 2020 5 hours ago, Abrahamrionaldi said: Sorry, I'm very new at this mod Different family within the same SAVE? If so then it sounds like everything is working fine. THAT save (series) has a working brothel with 2 hired whores. KW displays whore icons so the player can find them for services, and apparently this icon works for both Brothel whores as well as those assigned by the Call girl feature. Why would you think this is a bug. Have you played the Sims 3 for very long, much less KW? Don't like the icons? Fire the whores, disable the brothel, and return to this family. This is how it works.
Guest Posted May 23, 2020 Posted May 23, 2020 8 hours ago, landess said: I know the towel is worn if a sim gets 'pranked' while skinny dipping. Double check for me the nude venue setting and see if your sims wear the naked outfit you create, or another one which has NO accessories. Accessories appear to be a different protocol, just like shoes, they remain as you set them... later KW versions have an option for shoes to also come off. I've always play that animations set the clothes worn. But, in my experience in early FemmeBot work, I made them more like human sim clothes, in the way the UV maps were set up because I didn't have ITF at that time and didn't know how they were made. I actually made an alternate top and bottom that was "flesh" color and in CAS, set them as the naked outfit. When KW (animations) made her naked, she had my regular naked default top and bottom and her bot feet. That is when I concluded that KW just uses your default nude parts, and why you have to install Cmar's morphing penis and nipples meshes, otherwise, EA Barbie. I'll take a look at nude venue. 6 hours ago, Abrahamrionaldi said: Is this a known bug? KW has a couple of whore variants. Ones that work for you, and ones that can be set up as NPC whores "private contractors". Basically, KW is letting you know where the action is. I have never looked to turn it off, but there is probably an option to do so in either the main Kinky World menu, or the debug menu... if there is that option. Either way, sounds like a great time for you to sit down and actually click each and every one of the options Oniki gave you, see what they are and see what they do. Going through that menu just one time may answer your next question and the one after that, and the one after that. And if you find the answer to turning off the whore icons, pop back and share.
Abrahamrionaldi Posted May 23, 2020 Posted May 23, 2020 1 hour ago, landess said: Different family within the same SAVE? If so then it sounds like everything is working fine. THAT save (series) has a working brothel with 2 hired whores. KW displays whore icons so the player can find them for services, and apparently this icon works for both Brothel whores as well as those assigned by the Call girl feature. Why would you think this is a bug. Have you played the Sims 3 for very long, much less KW? Don't like the icons? Fire the whores, disable the brothel, and return to this family. This is how it works. Hey thanks for the reply. I play Sims 3 quite a while. But I'm new at this kinky mod. Thank you so much for the explanation.
Guest Posted May 23, 2020 Posted May 23, 2020 10 hours ago, landess said: Double check for me the nude venue setting and see if your sims wear the naked outfit you create, or another one which has NO accessories. Yes. One had default naked top, bottom and feet... still had the hair from the outfit she was wearing (different from what I use for her naked outfit) still had earrings and wedding ring, but NOT the accessory fingernails. Another, I made her naked outfit with shoes, but she ended up with default naked top, bottom and feet (I thought this), but again, no accessory fingernails. It's curious why fingernails disappear and the wedding ring didn't, as both are set as gloves in CAS, so it's not a matter of KW removing gloves.
landess Posted May 23, 2020 Posted May 23, 2020 3 hours ago, LadySmoks said: Yes. One had default naked top, bottom and feet... still had the hair from the outfit she was wearing (different from what I use for her naked outfit) still had earrings and wedding ring, but NOT the accessory fingernails. Another, I made her naked outfit with shoes, but she ended up with default naked top, bottom and feet (I thought this), but again, no accessory fingernails. It's curious why fingernails disappear and the wedding ring didn't, as both are set as gloves in CAS, so it's not a matter of KW removing gloves. Yeah, there's something fishy going on - but since KW and NRaas kinda ignore each other if an EA script isn't shared, then perhaps KW also ignores multiple accessories per location and tries to use EA defaults instead of the normal 'naked woohoo' options that seems standard the rest of the time. Go figure why? I had the same experience, as no CC fingernails -or- toenail polish. Or fake eyelashes... This in itself felt very pushy and intrusive, so I just removed the Nude venue option from the beach and moved on. It felt more like EA than KW in it's 'approach'.
Guest Posted May 23, 2020 Posted May 23, 2020 2 hours ago, landess said: I had the same experience, as no CC fingernails -or- toenail polish. Or fake eyelashes... This in itself felt very pushy and intrusive, so I just removed the Nude venue option from the beach and moved on. It felt more like EA than KW in it's 'approach'. Actually, I think rings have a separate CAS placement from gloves, which is where the fingernails are located, so it's possible that KW, EA or both feel you shouldn't wear gloves when naked, but rings are okay... and apparently earrings. Didn't check glasses. IF... I remember, I can just change my fingernails to rings in the s3pe CASP GRID and see if they show up as rings.
DanBilzerian Posted May 23, 2020 Posted May 23, 2020 just to give some feedback i tried everything you guys mentioned. using nraas mc naked and then going in edit in cas i was able to change the hair style for both naked and towel outfit (which is naked + towel i guess duh). also grabbing fresh panties and bras worked, although it is kinda pointless because you have to do it manually so everybody in town is running around without panties but w/e. so far im getting a hang on it, i wish the sims ui would be intuitive for using cc content (these debug consoles drive me crazy with their alphabatical sorting order) 1
Idkforfun2 Posted May 23, 2020 Posted May 23, 2020 I’ve been on this forum for a while and I’m curious on why some of you guys gets so mad when you answer someone’s question. I see some responses like about some of you getting frustrated because people are asking questions about stuff they could easily find. But I still don’t get the point why not just ignore the question if it annoys you that much.
James2112 Posted May 23, 2020 Posted May 23, 2020 Perhaps someone can help with the following... I'm trying to assign certain NPC's to fill the role of call girl / gigolo in KW. One thing I noticed is by default I see 1 male and 1 female in the list when you use the phone to call. Another thing I notice is this appears to be gender locked. Females cannot hire females etc... ?? I tried with Gender Restrictions Disabled and Enabled and no difference in the result. I tried using KW debug, selecting a NPC and flagging them 'Callgirl'. I was getting messages as this NPC's skill level then began to auto increase to 7. It seemed to work but only after saving and restarting. This NPC then showed up with the usual 'whore' tag and listed 8 am to 10 pm 7 days a week. They spent the whole day at their home 'working'. They also are listed as employed in the criminal career (before and after assigning the call girl flag.) I could click on the tag from neighbourhood view or directly on the NPC and it gave the usual whore options. I still could not hire them as a call girl by phone. Actually, the service now seems to be broken as the sim calling doesn't get a pop up box showing available hires. The phone call just ends. I may be missing a few details above but I'm wondering if anyone knows how to get this working or if it's it even possible. Even just to get same sex services working ?. I've messed with KW settings as follows. WooHoo - Gender Restrictions : Disabled Services - Call girls and Whores : Enabled - Auto Selection : Disabled - (KW starts asking to assign NPC's only after they have woohooed at least once.) - Auto Promote : Enabled - Allow Homeless : Enabled - ( i would prefer to assign homeless tourists to meet KW goals ). - Force Skill Level Up : Disabled/Enabled ( doesn't matter to me yet about progression ). - Maximum Registered : 3 Also the OptionSettings.MenuNPC's Label. This seems to allow replacing default NPC's with NPC's already in town. You can for example replace Peter Swifters, Peeping Tom etc... with a existing town NPC. Also OptionSettings.Services.Populate.Label. Not really sure what this does. It generates 10 NPC names in a message but no idea what that means. This kind of thing is likely beyond what most KW users have dug into but any help is appreciated
Guest Posted May 23, 2020 Posted May 23, 2020 5 minutes ago, Idkforfun2 said: I’ve been on this forum for a while 13 minutes total as a member on this site as I see your post and hoover your icon. ? As for me, my frustration is with too many newbies that simply don't take time to read anything. The first page of this thread... Oniki's download page, is a bit long, yes. But, for good reason. There is a lot of information there, which no one apparently bothers to read before downloading KW, then they add a post to ask a question that was answered on that first page. Or, they ask a question which they could answer themselves had they clicked on the KW menu, and/ or KW debug menu and just tried a few of the settings. Or, ask a question that was covered less than 10 pages back, but again, no one wants to take time to read and try things themselves. How do you think I, landess, Jdw6 and others know what we know about KW? We read the stuff written and go through menu options... as players of the game. We aren't paid. We don't have patrons. We answer questions to help people with real issues, but yes... it becomes frustrating when it's obvious the person asking the question is just too lazy to even try own their own. 28 minutes ago, DanBilzerian said: it is kinda pointless because you have to do it manually so everybody in town is running around without panties At least you seem to be looking for answers. As is often the case... there are settings in the KW main menu that will do as you want. And again... take time to go through that menu and the KW debug menu, and you will learn far more from trying things, see what they do and then figuring out what YOU want, tan me telling you how my game is set up. ) Now... a possible real issue... KW panties are registered in the KW menu... See how that menu thing is a recurring theme? "underwear" You can add underwear to the list by adding the reskey to the list. I have uploaded some panties here that are listed in CAS as left garter accessory, which is the slot used by KW for panties. I believe I included instructions on how to add them to KW registry in the post.
Guest Posted May 23, 2020 Posted May 23, 2020 18 minutes ago, James2112 said: Females cannot hire females etc... ?? Is the sim gay or lesbian? Straight people don't hire prostitutes of their gender, do they? KW is complicated and life accurate in many things. Use Nraas MC> intermediate and reset your sims' gender preferences equal. Then they should become bi and able to choose male or female escorts. You may also need to use MC to "retire" your chosen whore from their current job, and also may need to reassign them as being a whore. An fyi... butlers and maids work out best for me, and the game will generate new ones. Although, I once hired my butler as a whore in my KW brothel, and she continued to come to my house as my butler, AND was being paid as a whore too. BUT... I have had burglars, and other NPCs simply disappear. Maids and butlers don't. Gender restrictions, as far as I know are for animations. Might need disabled for strap on? Don't use it, so not sure. Tourists are from other worlds... WA etc, and go home eventually, and aren't good as whores in KW. Again, Nraas register may help with your issue, try it and let us know?
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