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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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36 minutes ago, LadySmoks said:

 

Hilariously, despite not making a public release of KW here at LL in more than a year, Oniki still has the "thank you" to the community at Lovers' Lab in her opening credits. ?

 

He/She also STILL states that the mod has bi monthly releases (lol) and WEEKLY bug fixes when neither of them has been true for well over a year and the releases have been incredibly slow (often taken multiple months for a version with 4 fixes and 1 'new' thing) with laughable amount of content. at this point that patreon is an absolute scam and its a complete mystery to me how he/she still has that many patrons. 

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16 minutes ago, 814661 said:

(often taken multiple months for a version with 4 fixes and 1 'new' thing)

For me personally, as I know NOTHING about scripting, really can't say much about how long it takes to write, or fix. I imagine it similar to garments in that some is easy, and some not so. 

 

And actually, if you look at the releases since 399, she's around the bi-monthly release timing... just none of them being public releases since last May.

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On 5/25/2020 at 9:23 AM, sim333 said:

I've used call girls many times and never had any problems. Appointed citizens as call girls and Vice versa call girls as citizens.

I did this with the help of MC-advanced-choose which of the NPC will become sim.  And a call girl is a DANCER, not a whore!!!!!     Back - just Add a sim (to  home). 

To see she in the call list:   MC-advanced-Complete removal   and filter by NPC type - dancer, and  delete all those who are not interesting to you. You may have to wait a while and repeat this.

You should also use the Nraas Register to increase the population of dancers.  The game needs a reserve of 1-2 extra, as some uninteresting can not be removed and will have to leave.

This all works at 200% and does not glitch, regardless of skills and settings. (I have a KW 399).

 

What doesn't always work out:  Sometimes you can make a "hybrid", Im return the girl to the family, but she will still remain in the call list. And she will work on call!  

 

What I only saw 1 time: And if you switch to her family, you start getting calls from the NPS asking you to come work. And it works if you agree.

 

 

Thanks for the info. 

 

I am trying to get out of town sims to take the role of call girls, escorts, whores, dancers. If I Add sim to my home they would be under my control 

which is what I want to avoid, if that makes sense. I may be misunderstanding some of your post.

 

I do not have Generations, Into The Future or Island Paradise if that matters at all.

 

Unfortunately I see no reference to 'dancers' in nras MC, Register, or KW, debug etc... 

I placed a stripper pole along with the floor object and a dancer was assigned, didn't dance though, but other than that 

I see no instance of 'dancer' at all except as listed below. I have seen the dancer pole thing work though. I was mainly trying to 

see how to increase the number of dancers and change one to a call girl ? Probably not what you meant though.

I also don't see 'MC-advanced-Complete removal' anywhere. Nor can I filter by NPC type - dancer. 

Though maybe at city hall the nras register-global roles-remove by sim-Shameka Snyder (dancer) is the same idea ?

 

In nras MC - intermediate - career - choose job I see.... 

Modelling, Professional whore among the other stuff, but not dancer, not call girl etc.

In nras MC - advanced - set service... 

Nothing there mentioning callgirl etc.

In City Hall nras MC - Allow Resident Assignment... I'll have to read up what this does. 

In City Hall nras MC - Global Roles - Remove by Sim... 

Kaylynn Langerak was in this list, I forget as what role but I did replace KW 'Peeping Tom' with her.

Shameka Snyder (NPC) was listed as the dancer for the stripper floor marker.

 

A few things... 

I once had a gay female selfie model, then actor go to a beach where Swifters brought Bretzel Washington to shoot a scene. 

So I restarted a save and used KW settings to swap Bretzel for a gay female to the scene with LOL. 

 

That's how I figured to swap Peeping Tom for someone else or I would rather just turn off Peeping Toms.

 

Another thing I tried was assigning NPC Deborah DeRobertas as a callgirl. Makes more sense to me to have an out of town npc who needs to spawn for the phone call.

Never appeared in the list when phone-kinky-hire call girl or gigolo. 

At some point I got a message reading...

'NPC.OnSimDescriptionDisposed : Npc has been destroyed : Deborah DeRobertas'.

She later turned up in the town as a whore ? 

I also assigned a non active sim to be a whore, and tried hiring a call girl to see if she would be in the list, but she was not. 

 

After a new game start, I called for a call girl / gigolo once per day over about 6 days. 

I used a male sim to call twice, I female to call twice, and a gay female to call twice.

The result was that each time the list had one male gigolo (not the same one every time) and zero female call girls. ?

 

If only it were as a simple as selecting a sim you see walking around, choosing KW Debug, setflag callgirl and said sim, npc, non active became a call girl LOL.

 

I'll keep reading nras descriptions and experimenting but I think I've taken enough of every ones time for now. 

I'll update if I find a solution. 

 

Thanks :)

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I thought I made this clear earlier, but perhaps it was overlooked. DANCER is a title given for the Bachelor(ette) parties. Two will appear and bring a boombox. Then they dance for awhile and if having the party at a venue with music, the music will be disabled for the duration of their 'show'. While Woohoo is possible, one usually can't build a relationship fast enough for acceptance before they leave, although they can be asked to hangout afterwards. This service can be found among the others in the KW service menu. It should be under performance artists.

 

Just like paparazzi and tourists, KW has 'abducted' a few default EA npc types and twisted them to it's own devices.

 

Pole dancing is something else entirely. It is an activity which is generally assigned to Brothel whores, but the active household can also learn the skill, and apparently can also make tips from this in later builds.

 

BTW there are 2 different stripper poles and animations available. The one used by KW with a shorter animation with level and 'performance' scripts attached. The other with a much longer and detailed routine which requires no skill, and is purely made for eye candy. Any sim can be asked to dance and there are 3 outfit options, plus a strip option which incorporates all three. Once dancing the sim must also be asked to stop dancing. It's a shame this one wasn't incorporated into KW given the options the mod has.

 

Considering the apparent problems with call girls, I guess I can load up the game, and screenshot/document the entire activity and post results from my corner.

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Okay - concerning call girls... Not sure what mods or other additions/settings/missing EP's the games with an issue have, but I just loaded a save using the Setra World. Had my boy Rob Zombie call for a call girl, and everything worked fine. As soon as I 'hung up' she spawned in the back yard? So was greeted and since she was there for sex with him, neither had the option to woohoo from the KW/Kinky menu. All I had to do was pick a place and the option to woohoo (with) was available. I also noticed the amount was already deducted, and not sure how long the call girl is scheduled for, but after a time, I just asked her to leave so as to end the activity and report on it. Ignore the darker screenshots - I use an ENB and it makes the 'printscreen' captures darker than the ingame function. But this allows the ui to be seen without changing the options/settings. I just paste the capture to paint and save...

 

It was all I could do to "NOT" take her into CAS and customize her. I'm quite proud of myself not giving in to my OCD.

 

Spoiler

415150388_Callgirlchoices.png.6a3ae91f23f2f7f872b43ddd5e291955.png1695367799_workinggirl.png.05fbd164d292f1bb6e53b0095fea9e0f.png1306788432_earningthosesimoleans.png.8cf4cf94a7ce934f61b9d747a436ab14.png359023617_moneysworth.png.884851ef88f8e73a842b250d1662cae0.png

 

For me, the KW 'Hire Callgirl/Gigolo' function works fine. As I said - not sure why it doesn't for others, but it's likely has to do with other interfering mods or settings, or lack of the proper EP. The download page should cover requirements for certain features of KW to work, so one will have to read and figure it out. The choose Sim - call girl gave me 4 options, one was a guy, and unsure if there was a futa there or not. Eartha was a normal female.

 

Spoiler

Settings.png.13704d68cd5dfc7b12cd327e9bf4678e.png

 

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The dancer label confused me from the post by sim333. I think they were saying call girls are dancers and that had something to do with assigning call girls

but I don't know if I misunderstood them. 

 

I've never thrown a bachellor(ette) party as I guess the sims I play in KW all have undisclosed commitment issues. :)

I'll have to try it to see how that scenario works.

 

I have the advanced dancer pole in conjunction with the 'rug' that is placed at the base of the pole. Perhaps it also came with anims or perhaps I downloaded those 

from another anim pack I don't recall. Assigning working hours etc.. all works fine however. There is a post somewhere here on LL I believe that led me to download it.

 

Somebody also had a Sunset Valley Route Fixed world where City Hall is under construction among 

other changes. It had a bar lot pre-configured with the advanced pole etc.. and a dancer would appear. 

The World turned out to be rather laggy for me, though the sims certainly looked better. I think it came with a pack of custom sims.

Except they all had bare feet so... foot fetish I guess LOL.

 

Some time ago I used the more basic pole when I was playing a brothel manager. I seem to remember assigning girls to various tasks during a shift 

including dancing with the pole, soliciting etc. I did have random sims walking up and using the pole though, I mean Gobias Kofi, dancing on a stripper pole ? :grimace:

Janitors and bouncers were useless as I recall. It could also have been the same pole but without the companion 'rug'.

 

Funny though, in this latest attempt to get call girls functioning, I assigned a local sim as a whore when KW prompts to select them. She won't work at the

registered brothel though, but usually goes to one of the prefab bars, the dive bar I think it is. Her only customer has been the default bouncer that appears,

I think after registering it as a dance club, or cocktail lounge.

 

Part of the reason for wanting to assign specific sims to roles is because I too look at many of the defaults and think 'oh hell no', and want to take then into CAS LOL. 

Easier to create some better looking sims and then assign them to various roles. 

 

I'm going to delete the KW files from my mods folder and start a new game. Then unzip the latest version and see what happens when I enable KW again.

I usually replace just the older version files (by date and file size) when updating to a new version of KW. May have broken or missed something in the process. 

 

Thanks again.

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4 hours ago, James2112 said:

I have the advanced dancer pole in conjunction with the 'rug' that is placed at the base of the pole. Perhaps it also came with anims or perhaps I downloaded those 

from another anim pack I don't recall

 

4 hours ago, James2112 said:

It had a bar lot pre-configured with the advanced pole etc.. and a dancer would appear. 

 

4 hours ago, James2112 said:

Some time ago I used the more basic pole when I was playing a brothel manager. I seem to remember assigning girls to various tasks during a shift 

including dancing with the pole, soliciting etc. I did have random sims walking up and using the pole though, I mean Gobias Kofi, dancing on a stripper pole ?

I have a few 'rug' mods which summon an NPC as well, but not for a stripper pole. Because it uses the 'rug' format, I'd be interested to know more about this mod if you have the time to share that information. I have yet to see a rando using either of the poles, so am curious if there is another pole based on either of the two I mentioned, or a separate entity with their own scripts and animations. More options are always better.

 

Besides the one referenced by KW - these are the mods I mentioned for the 2nd option:

http://modthesims.info/download.php?t=483745

 

>>> Curious about this '3rd' with a RUG

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12 hours ago, James2112 said:

If I Add sim to my home they would be under my control 

which is what I want to avoid, if that makes sense. I may be misunderstanding some of your post.

 

 

They don't have to. Set up your call girl's working hours as you prefer, then using MC make them unselectable (advanced menu, IIRC), and you'0re done, they'll come and go as you decided without being under your control - I do it all the time.

The good part is, KW sees them as NPCs too, and here's proof: while johns will refuse to do it with a whore without condoms, unselectable ones will be absolutely ok to them, like any NPC!

 

10 hours ago, landess said:

While Woohoo is possible, one usually can't build a relationship fast enough for acceptance before they leave, although they can be asked to hangout afterwards.

 

 

And that's what makes Genies awesome. Random event where you have to befriend Sim X? Attractive stranger you want your sim to get cozy with? Wanna bang the dancers? Friendly introduction+(8X'magically clean sim') and boom, it's a possibility!

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1 hour ago, crimhead said:

They don't have to. Set up your call girl's working hours as you prefer,

what's that supposed to mean? can you tell me in detail how you do this????

only this quote, don't many letters please:)

I just didn't understand how the schedule gets along with a call that happens at any time, or is it not a call girl

 

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6 hours ago, James2112 said:

The dancer label confused me from the post by sim333. I think they were saying call girls are dancers and that had something to do with assigning call girls

but I don't know if I misunderstood them. 

I have a Russian version of the game, so the names may differ due to the fault of the translators.

how do I know the word "dancer"? - I looked at the sim who Im was invited as Call girl through MC-status-personal. Look what you got there. and search for this type of NPC. The whore will have a different type, so they are different people.

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I'm wondering if there isn't confusion about which call girl/ whore/ etc is being discussed by everyone, as there are 2, 3, maybe 4 different types of prostitutes in KW.

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2 hours ago, crimhead said:

Attractive stranger you want your sim to get cozy with? Wanna bang the dancers? Friendly introduction+(8X'magically clean sim') and boom, it's a possibility!

While I get the point you're making, we must be honest with ourselves and realize these are just EA approved forms of 'cheating'. May as well just turn on 'always accept' which also maxes the friendship value once the sex act is complete, and then turn it back off.

 

The Sims 3 does have a few reality issues IMO as many people likely have had sex with someone whom NEVER became a friend or possibly even an acquaintance. But it is what it is, and mod makers have done an excellent job making it better.

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1 hour ago, landess said:

The Sims 3 does have a few reality issues IMO as many people likely have had sex with someone whom NEVER became a friend or possibly even an acquaintance. But it is what it is, and mod makers have done an excellent job making it better.

Another Nraas Woohooer feature, I believe. You can set it so sims don't need to be romantically attached to bump uglies. (I recently heard that term!) Not sure if there is anything in the KW menu that does the same, and would create a conflict??? Other things which may or may not conflict with KW, can simply be turned off.

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2 hours ago, sim333 said:

what's that supposed to mean? can you tell me in detail how you do this????

only this quote, don't many letters please:)

I just didn't understand how the schedule gets along with a call that happens at any time, or is it not a call girl

 

I'll try.

 

When a sim entre the call girl service with the phone, they're asked the days and the hours they'll be available (example: Monday to Friday, 10am to 20am). Set this for your call girls, make them unselectable and KW will regularly find them 'work' the days and times you decided... and your controlled sims pocket the money!

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1 hour ago, crimhead said:

When a sim entre the call girl service with the phone,

I'm also interested in this as the option doesn't exist.....

 

Spoiler

533044337_Beacallgirl.png.ca6bca1e9df1c76b5d3c9dd02fe423c6.pngnope.png.f737848cb82482494996bf9d1c7392fb.pngnot.png.f0950aa1748ad6f6ee645a70eb49f512.pngnoteven.png.50610b5dad1dd669b5e5c67503208f8c.pngNothappening.png.fbd65bcb70f310c696431b8d07c1e0dc.png

 

I'll patiently wait for some kind of proof, otherwise the words used to describe KW functions are incorrect and WILL cause confusion. Only thing worse than no info, is bad info.

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Because of some recent discussion about 'above ground hot tubs' I just threw some foundation down and made one myself. Now I have to say I like it better than the standard ground level if not part of a dedicated pool area or deck.

 

Screenshot-862.jpg.5fc632ed12010147f5755c5be9628139.jpg

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3 hours ago, crimhead said:

I'll try.

 

When a sim entre the call girl service with the phone, they're asked the days and the hours they'll be available (example: Monday to Friday, 10am to 20am). Set this for your call girls, make them unselectable and KW will regularly find them 'work' the days and times you decided... and your controlled sims pocket the money!

Again, to me it looks as you describe a brothel service, which is different from call girl. Like landess, I'll have to look more closely, as I have generally only played as brothel madam, hiring whores (usually maids and/ or butlers as they don't disappear), and setting them up in a house separate from where my sims family lives.

 

It may also be helpful if you tell us which version of KW you are using, as we have little to no experience with anything other than the year old public versions.

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16 minutes ago, LadySmoks said:

Again, to me it looks as you describe a brothel service, which is different from call girl. Like landess, I'll have to

An active sim can register as a call girl. When you do this it asks what days and hours you want to work, also gender preferences. You then get calls from random clients , what they ask you to do is then based on your skill set and objects available at the customers chosen lot. You can of course also ignore calls if you do not want to work.

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2 hours ago, landess said:

I'm also interested in this as the option doesn't exist.....

 

You can enroll via the computer and the phone. The sim must have the woohoo skill and  have  a Whore Title of call girl or escort.

 

aaa.jpg

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1 hour ago, landess said:

Because of some recent discussion about 'above ground hot tubs' I just threw some foundation down and made one myself. Now I have to say I like it better than the standard ground level if not part of a dedicated pool area or deck.

You should try sunken. Actually, it was ground level, but with the house on a foundation, I made the tub room with steps going back down, so it appeared as sunken. 

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1 hour ago, nomads said:

An active sim can register as a call girl.

Ah yes, I remember doing this ONCE... a while ago... maybe a year ago. I found the brothel easier for time management and stop using the other option. 

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29 minutes ago, LadySmoks said:

Ah yes, I remember doing this ONCE... a while ago... maybe a year ago. I found the brothel easier for time management and stop using the other option. 

That's made me want to try the brothel again, a single call seems to take half a day

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1 hour ago, nomads said:

That's made me want to try the brothel again, a single call seems to take half a day

Not sure how everything works with newer builds, but I found certain roll NPCs will just disappear. The safest seem to be maids and butlers, although, I hired a butler once who, instead of going to the brothel, continued to live in my house and ... butle. NPCs that disappear can't be fired. Sometimes, you can access their whore profile and pay them $0, but sometimes, an error message will pop up every 5 seconds (literally) until you end brothel and start a new one and rehire whores. So... maids and butlers! Townies get preggers! So again... hire the homeless! ))) Although, I believe there is a setting in KW debug that you can make townie whores so they won't get pregnant. Also, put a condom dispenser in your brothel. I've seen both whores and customers autonomously buy them! Otherwise, "I'm not woohooing you without a condom" will be constant.

 

I only recently started a new game, and haven't set up a brothel yet, but will do so soon.

 

Funny, but I just noticed what is a very tiny KW detail...My sims just woohooed (THAT happens autonomously, CONSTANTLY!), but what I noticed is that after, he was still perhaps 90% erect... not fully erect, so I had my female sim flirt, tease, show her kiska, and BOING! It got bigger and more erect! So, what I'm saying is 1) you can always notice something new, no matter how long you've been playing KW, and 2) for newbies, sometimes the best way to learn is to raise autonomy and be a spectator! AND 3) things like limp, degrees of erect to fully erect show a lot of detail in this mod!

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