Caliban44 Posted January 4, 2016 Posted January 4, 2016 Load order is pretty lengthy - I've tested and had them working...not sure really what just started causing the crashes: From LOOT: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial Skyrim Patch.esp 3 3 Dawnguard.esm 4 4 Unofficial Dawnguard Patch.esp 5 5 HearthFires.esm 6 6 Unofficial Hearthfire Patch.esp 7 7 Dragonborn.esm 8 8 Unofficial Dragonborn Patch.esp 9 9 ApachiiHair.esm 10 a ApachiiHairFemales.esm 11 b hdtHighHeel.esm 12 c OblivionHairPackAIO.esm 13 d TERAArmors.esm 14 e DynamicLoot.esm 15 f ClimatesOfTamriel.esm 16 10 Skyrim unleashed II.esm 17 11 ZaZAnimationPack.esm 18 12 SexLab.esm 19 13 Devious Devices - Assets.esm 20 14 SexLabAroused.esm 21 15 Devious Devices - Integration.esm 22 16 daymoyl.esm 23 17 Schlongs of Skyrim - Core.esm 24 18 PSQ PlayerSuccubusQuest.esm 25 19 dcc-soulgem-oven-000.esm 26 1a CreatureFramework.esm 27 1b Devious Devices - Expansion.esm 28 1c SexLab - Sexual Fame [sLSF].esm 29 1d SexLab - Sexual Fame.esm 30 1e HighResTexturePack01.esp 31 1f HighResTexturePack02.esp 32 20 HighResTexturePack03.esp 33 21 Unofficial High Resolution Patch.esp 34 22 zThingsInDark.esp 35 23 CollegeOfWinterholdImmersive.esp 36 24 ZaForswornStory.esp 37 25 ApachiiHairStyles.esp 38 26 Complete Alchemy & Cooking Overhaul.esp 39 27 RealisticWaterTwo.esp 40 28 Skyrim Immersive Creatures.esp 41 29 ethereal_elven_overhaul.esp 42 2a ApachiiHairStylesELVES.esp 43 2b Brows.esp 44 2c Werewolves.esp 45 2d TheCoenaculiUNP.esp 46 2e BS-TheHag_Overlays.esp 47 2f NewmillerDarkVampKnight.esp 48 30 NewVampChainsGloves.esp 49 31 NewVampChainsCuirass.esp 50 32 TavernClothes-MTM.esp 51 33 Differently Ebony.esp 52 34 Guard Dialogue Overhaul.esp 53 35 OBIS.esp 54 36 SSv2.esp 55 37 Maria.esp 56 38 Skyrim Immersive Creatures - DLC2.esp 57 39 xazPrisonOverhaul.esp 58 3a xazPrisonOverhaul - Patch.esp 59 3b FoxClub.esp 60 3c hydra_slavegirls.esp 61 3d SexLab_DibellaCult.esp 62 3e Captured Dreams.esp 63 3f BetterQuestObjectives.esp 64 40 aMidianBorn_ContentAddon.esp 65 41 Complete Crafting Overhaul_Remade.esp 66 42 Devious Devices - For the Masses II.esp 67 43 Tera Armor Level List.esp 68 44 SexLab-Stories.esp 69 45 SexLabNudeCreatures.esp 70 46 SexLabNudeCreaturesDB.esp 71 47 SexLabNudeCreaturesDG.esp 72 48 HentaiCreatures.esp 73 49 SexLab More Creatures.esp 74 4a wolfclub.esp 75 4b RealisticWaterTwo - Legendary.esp 76 4c Cloaks.esp 77 4d Do You Know Who I Am.esp 78 4e sanguinesDebauchery.esp 79 4f Better Vampires.esp 80 50 LostEnchantments.esp 81 51 Cloaks - Dawnguard.esp 82 52 aMidianborn_Skyforge_Weapons.esp 83 53 Glass Variants.esp 84 54 MashupUNP.esp 85 55 Headbomb's Better Sorting - Ingredients.esp 86 56 Headbomb's Better Sorting - Potions (Weightless).esp 87 57 Headbomb's Better Sorting - Soul Gems (Ranked).esp 88 58 DynamicLoot_DG.esp 89 59 DynamicLoot_DB.esp 90 5a dD - Enhanced Blood Main.esp 91 5b ClimatesOfTamriel-Dragonborn-Patch.esp 92 5c ClimatesOfTamriel-Dawnguard-Patch.esp 93 5d Fantasy Soundtrack Project.esp 94 5e Fantasy Soundtrack Project - Combat.esp 95 5f TrueStorms.esp 96 60 TrueStorms-ClimatesOfTamriel.esp 97 61 SkyUI.esp 98 62 Dual Sheath Redux.esp 99 63 AchieveThat.esp 100 64 BetterQuestObjectives-DBForevertoMisc.esp 101 65 College of Winterhold Entry Requirements.esp 102 66 Populated Dungeons Caves Ruins.esp 103 67 CFTO.esp 104 68 OBISDB.esp 105 69 PonyTailClub.esp 106 6a SexLab Beastess.esp 107 6b SOSRaceMenu.esp 108 6c Ordinator - Perks of Skyrim.esp 109 6d PermanentLegendaryBonus.esp 110 6e Skyrim unleashed II.esp 111 6f AliciaPainSlut.esp 112 70 zdd.esp 113 71 Populated Forts Towers Places.esp 114 72 ZaFromTheDeepsV2.esp 115 73 Populated Lands Roads Paths.esp 116 74 DeviousRegulations.esp 117 75 SexLab Theft and Seduction.esp 118 76 SimpleSlavery.esp 119 77 Deviously Cursed Loot.esp 120 78 Populated Cities Towns Villages.esp 121 79 BrandingDeviceOfDoom.esp 122 7a Escape the Cell.esp 123 7b HeroineDistress.esp 124 7c SexLab-AmorousAdventures.esp 125 7d RayeksEnd.esp 126 7e Aidans Mannequin Mod Brunette.esp 127 7f Aidans Mannequin Mod.esp 128 80 dD-DG-DB-Immersive Creatures EBT Patch.esp 129 81 ViewableFactionRanksBothDLC.esp 130 82 CCO_SIC_Patch.esp 131 83 DD - FtM - OBIS patch.esp 132 84 dD Enchanted Chests.esp 133 85 zzEstrus.esp 134 86 EstrusChaurus.esp 135 87 NonSexLabAnimationPack.esp 136 88 DD - Interactions.esp 137 89 SexLab Aroused Creatures.esp 138 8a LoversVictim.esp 139 8b Skyrim_Strap_Ons.esp 140 8c SlaveTats.esp 141 8d UIExtensions.esp 142 8e FollowersAlwaysEquipFromInventory.esp 143 8f Populated Skyrim Prisons Cells.esp 144 90 Devious Cidhna.esp 145 91 SexLab_Dialogues.esp 146 92 Populated Skyrim Civil War.esp 147 93 CollegeDaysWinterhold.esp 148 94 SexLab-StoriesDevious.esp 149 95 S_L_U_T_S.esp 150 96 Slaverun_Reloaded.esp 151 97 AngrimApprentice.esp 152 98 Apropos.esp 153 99 Aradia Devious Expansion.esp 154 9a MariaDaymoyl.esp 155 9b SexLab Vanilla Voices.esp 156 9c UltimateDragons.esp 157 9d SkyCompleteLegendary.esp 158 9e Auto Unequip Ammo.esp 159 9f SerialStrip.esp 160 a0 SerialStripper.esp 161 a1 DeadlyMutilation.esp 162 a2 FtM Cloaks CCO.esp 163 a3 Schlongs of Skyrim.esp 164 a4 SOS - Shop.esp 165 a5 Tiladiin.esp 166 a6 SexLabWerewolves.esp 167 a7 SOS - Smurf Average Addon.esp 168 a8 SOS - VectorPlexus Muscular Addon.esp 169 a9 SOS - VectorPlexus Regular Addon.esp 170 aa SDpatch - frostfall.esp 171 ab Immersive Arousal.esp 172 ac Deviously Enslaved.esp 173 ad MistakenIdentity.esp 174 ae MilkModNEW.esp 175 af SpousesEnhanced.esp 176 b0 isilNarsil.esp 177 b1 TemptressVixen.esp 178 b2 SexLab_DibellaCult_Sisters.esp 179 b3 LoversComfort.esp 180 b4 Extended Encounters.esp 181 b5 race+.esp 182 b6 Races.esp 183 b7 Beastess Vampire.esp 184 b8 GSRDivorce.esp 185 b9 CWIDawnDragonPatch.esp 186 ba SSLToys.esp 187 bb Merta Black Rose Armor.esp 188 bc submissivelola.esp 189 bd SexLab Eager NPCs.esp 190 be Merta Assassin Armor.esp 191 bf sextoys-calyps-2.esp 192 c0 Elewin Jewelry.esp 193 c1 Devious Deviants.esp 194 c2 Daedric Reaper Armor.esp 195 c3 TheEyesOfBeauty.esp 196 c4 zarias_restraints.esp 197 c5 RaceMenu.esp 198 c6 RaceMenuPlugin.esp 199 c7 MilkModNEW AB.esp 200 c8 MilkModNEW HF.esp 201 c9 MilkModNEW ZaZ.esp 202 ca Bijin AIO.esp 203 cb CWINPCApachiiSkyHair.esp 204 cc Bijin Wives.esp 205 cd Bijin Warmaidens.esp 206 ce BW Lydia.esp 207 cf Bijin NPCs.esp 208 d0 SexLabDefeat.esp 209 d1 mslDeviousCaptures.esp 210 d2 dcc-onechest-000.esp 211 d3 RaceMenuMorphsUUNP.esp 212 d4 MoreNastyCritters.esp 213 d5 BDIC.esp 214 d6 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 215 d7 XPMSE.esp 216 d8 FNIS_PCEA2.esp 217 d9 FNIS.esp 218 da NewmillerPiercings3.esp 219 db NewmillerPiercings2.esp 220 dc Solutions-DYKWIA Patch.esp 221 dd Solutions-DYKWIA-XPO Patch.esp 222 de DYKWIA-PrisOverhaul Patch.esp 223 df Better Carry Weight.esp 224 e0 NewmillerPiercingsUNPB.esp 225 e1 Slaverun_Reloaded_Comments.esp 226 e2 Alternate Start - Live Another Life.esp 227 e3 BetterQuestObjectives-AlternateStartPatch.esp 228 e4 Solutions-DYKWIA-LAL Patch.esp 229 e5 Solutions-DYKWIA-XPO-LAL Patch.esp 230 e6 SexLabSolutions_PrisonOverhaul_and_LAL_Patch.esp 231 e7 MariaLAL.esp 232 e8 Bashed Patch, 0.esp 233 e9 Dual Sheath Redux Patch.esp Hi! I've recently had a string of crashes that I can't sort out what the driver is aside from creatures. I've included the last bit of the papyrus log in hopes that someone better at it than I can help to pinpoint the issue. Thanks in advance for any help!! SEXLAB - Creatures[106] TrollDoggyAlt - (Troll) TrolldoggyAlt [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[109] TrollMisAlt - (Troll) TrollMisAlt [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[110] SprigganCG - (Spriggan) CG [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[116] LurkerHarrassment - (Lurker) Harrassment [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[119] DayelyteWolfFun - (Wolf) DayelyteWolfFun [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[112] SprigganLotus - (Spriggan) Lotus [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[121] DayelyteWolfSpooning - (Wolf) DayelyteWolfSpooning [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[113] SprigganOnGround - (Spriggan) On Ground [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[114] SprigganMissionary - (Spriggan) Missionary [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[115] LurkerPenetration - (Lurker) Penetration [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[117] LurkerHolding - (Lurker) Holding [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[118] DayelyteDogFun - (Dog) DayelyteDogFun [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[120] DayelyteDogSpooning - (Dog) DayelyteDogSpooning [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[122] HorseDoggystyle2 - (Horse) Doggystyle2 [01/02/2016 - 07:54:19PM] SEXLAB - Resizing animation registry slots: 128 -> 160 [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[127] WolfpanicConsensual - (Wolf) Panic Consensual [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[125] Dogpanicnew - (Dog) Panicnew [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[130] WerewolfgalMissionary - Werewolfgal Missionary [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[124] Wolfpanicnew - (Wolf) Panicnew [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[128] WerewolfBehind - Werewolfgal Behind [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[131] Werewolfontop - Werewolfgal ontop [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[123] HorseBlow - (Horse) Panic Horse Sucking [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[129] WerewolfBlow - Werewolfgal Blow [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[132] WerewolfpanicRedone - (Werewolf) Panic Redone [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[133] PanicWereBlow - (Werewolf) Panic BJ [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[126] DogpanicConsensual - (Dog) Panic Consensual [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[134] PanicDogSuck - (Dog) Panic Dog Sucking [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[135] PanicWolfSuck - (Wolf) Panic Wolf Sucking [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[137] FlameatronachGrind - Flame Atronach Grind [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[136] FlameatronachXandero - (Flame Atronach) Xandero [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[139] FlameatronachMis - Flame Atronach Missionary [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[138] FlameatronachBehind - Flame Atronach Behind [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[140] FlameatronachSpoon - Flame Atronach Spooning [01/02/2016 - 08:22:17PM] [slamainscr <sla_Main (14042D62)>]:Defered maintenance... [01/02/2016 - 08:22:17PM] [slamainscr <sla_Main (14042D62)>]: found Devious Devices - Assets.esm [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: Enabled Desire spell [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: Updated notification key to 49 [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: finished maintenance [01/02/2016 - 08:22:18PM] [DCUR] Scanning for followers [01/02/2016 - 08:22:19PM] [DCUR] Periodical update starts [01/02/2016 - 08:22:20PM] [CRDE] closest npc(s): 1:Solitude Guard [01/02/2016 - 08:22:20PM] [CRDE] OnUpdate time:536.135986 [01/02/2016 - 08:22:20PM] [CRDE] Cursed loot Misogyny is active [01/02/2016 - 08:22:20PM] [CRDE] Player is busy ... last npc: Narmaleth incomplete status: False [01/02/2016 - 08:22:20PM] xpoPatches.::. xpoCrimeScanner: (Scanning) OnUpdate [01/02/2016 - 08:22:21PM] [DCUR] Sex attacks are disabled! [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 71 [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ? [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] warning: Assigning None to a non-object variable named "::temp10" stack: [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ? [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] warning: Assigning None to a non-object variable named "::temp10" stack: [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:27PM] [CF][Creature Apply] Failure on ["Dervenin" [Actor < (000198DC)>]]; creature isn't registered; race=["Wood Elf" [Race <WoodElfRace (00013749)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 21 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 22 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 23 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 24 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ? [None].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 159 [None].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ? [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:28PM] [CF][Framework] Activating actor ["Dog" [Actor < (49047745)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Beggar" [Actor < (7800C0DD)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Illdi" [WIDeadBodyCleanupScript < (000198D1)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Greta" [WIDeadBodyCleanupScript < (0001A637)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Jala" [WIDeadBodyCleanupScript < (000198AF)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Addvar" [WIDeadBodyCleanupScript < (000198D4)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Rorlund" [WIDeadBodyCleanupScript < (000198A5)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Beggar" [Actor < (7800BA1A)>]]; creature isn't registered; race=["Old People Race" [Race <ElderRace (00067CD8)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Ataf" [WIDeadBodyCleanupScript < (0001F14D)>]]; creature isn't registered; race=["Redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] warning: Assigning None to a non-object variable named "::temp6" stack: [Active effect 1 on (49047745)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10 [01/02/2016 - 08:22:28PM] [CRDE] closest npc(s): 1:Solitude Guard, 2:hunter [01/02/2016 - 08:22:28PM] [CRDE] OnUpdate time:453.220032 [01/02/2016 - 08:22:29PM] [CF][Creature] Started on ["Dog" [Actor < (49047745)>]] with race/skin ["Dog" [Race <DLC1HuskyBareRace (03018B36)>]]["Husky Judah" [Armor < (4700CE2F)>]] [01/02/2016 - 08:22:29PM] [CF][Creature] ["Dog" [Actor < (49047745)>]] unaroused [01/02/2016 - 08:22:29PM] [CF][Creature] Not equipping normal armour on ["Dog" [Actor < (49047745)>]]; there is no normal armour what is your load order plz post it also the "creature isn't registered; race=["Nord" [Race NordRace" etc is normal wrye does a better job of listing the mods as it adds the spoiler tags for you (if you need help with wrye just ask me, been using it since morrowind when it was called wrye mash a depended on python to run) also what version of wrye are you using? these look to be the same mods just with diff names 28 1c SexLab - Sexual Fame [sLSF].esm 29 1d SexLab - Sexual Fame.esm i have had trouble with the prison overhaul mod crashing my game this mod is a much better mannequin mod imo All Body Mods compatible Female mannequin by Koryushin http://www.nexusmods.com/skyrim/mods/4164/? since i see that you use Wrye Bash as your mod manager i would suggest looking at all of your mods and either: then mods with re-ordered masters would be the devious devices mods 1) clean your mods with tesvedit or 2) get rid of all of the mods that all orange in color under the mods tab of wrye and as a last resort 3) if you are comfortable in using tesvedit sorting and then cleaning masters is an option (orange square by name of mod means re-ordered masters- they cause crashes) this is a last ditch effort to get the game running. now once you clean your mods of itms and udrs re-build the bashed patch that is it for now if i can think of any thing else before you reply to this post i will edit this post hope this helps
Clangeddon Posted January 5, 2016 Posted January 5, 2016 This is an amazing start! thanks and I'll let you know how it goes! Load order is pretty lengthy - I've tested and had them working...not sure really what just started causing the crashes: From LOOT: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial Skyrim Patch.esp 3 3 Dawnguard.esm 4 4 Unofficial Dawnguard Patch.esp 5 5 HearthFires.esm 6 6 Unofficial Hearthfire Patch.esp 7 7 Dragonborn.esm 8 8 Unofficial Dragonborn Patch.esp 9 9 ApachiiHair.esm 10 a ApachiiHairFemales.esm 11 b hdtHighHeel.esm 12 c OblivionHairPackAIO.esm 13 d TERAArmors.esm 14 e DynamicLoot.esm 15 f ClimatesOfTamriel.esm 16 10 Skyrim unleashed II.esm 17 11 ZaZAnimationPack.esm 18 12 SexLab.esm 19 13 Devious Devices - Assets.esm 20 14 SexLabAroused.esm 21 15 Devious Devices - Integration.esm 22 16 daymoyl.esm 23 17 Schlongs of Skyrim - Core.esm 24 18 PSQ PlayerSuccubusQuest.esm 25 19 dcc-soulgem-oven-000.esm 26 1a CreatureFramework.esm 27 1b Devious Devices - Expansion.esm 28 1c SexLab - Sexual Fame [sLSF].esm 29 1d SexLab - Sexual Fame.esm 30 1e HighResTexturePack01.esp 31 1f HighResTexturePack02.esp 32 20 HighResTexturePack03.esp 33 21 Unofficial High Resolution Patch.esp 34 22 zThingsInDark.esp 35 23 CollegeOfWinterholdImmersive.esp 36 24 ZaForswornStory.esp 37 25 ApachiiHairStyles.esp 38 26 Complete Alchemy & Cooking Overhaul.esp 39 27 RealisticWaterTwo.esp 40 28 Skyrim Immersive Creatures.esp 41 29 ethereal_elven_overhaul.esp 42 2a ApachiiHairStylesELVES.esp 43 2b Brows.esp 44 2c Werewolves.esp 45 2d TheCoenaculiUNP.esp 46 2e BS-TheHag_Overlays.esp 47 2f NewmillerDarkVampKnight.esp 48 30 NewVampChainsGloves.esp 49 31 NewVampChainsCuirass.esp 50 32 TavernClothes-MTM.esp 51 33 Differently Ebony.esp 52 34 Guard Dialogue Overhaul.esp 53 35 OBIS.esp 54 36 SSv2.esp 55 37 Maria.esp 56 38 Skyrim Immersive Creatures - DLC2.esp 57 39 xazPrisonOverhaul.esp 58 3a xazPrisonOverhaul - Patch.esp 59 3b FoxClub.esp 60 3c hydra_slavegirls.esp 61 3d SexLab_DibellaCult.esp 62 3e Captured Dreams.esp 63 3f BetterQuestObjectives.esp 64 40 aMidianBorn_ContentAddon.esp 65 41 Complete Crafting Overhaul_Remade.esp 66 42 Devious Devices - For the Masses II.esp 67 43 Tera Armor Level List.esp 68 44 SexLab-Stories.esp 69 45 SexLabNudeCreatures.esp 70 46 SexLabNudeCreaturesDB.esp 71 47 SexLabNudeCreaturesDG.esp 72 48 HentaiCreatures.esp 73 49 SexLab More Creatures.esp 74 4a wolfclub.esp 75 4b RealisticWaterTwo - Legendary.esp 76 4c Cloaks.esp 77 4d Do You Know Who I Am.esp 78 4e sanguinesDebauchery.esp 79 4f Better Vampires.esp 80 50 LostEnchantments.esp 81 51 Cloaks - Dawnguard.esp 82 52 aMidianborn_Skyforge_Weapons.esp 83 53 Glass Variants.esp 84 54 MashupUNP.esp 85 55 Headbomb's Better Sorting - Ingredients.esp 86 56 Headbomb's Better Sorting - Potions (Weightless).esp 87 57 Headbomb's Better Sorting - Soul Gems (Ranked).esp 88 58 DynamicLoot_DG.esp 89 59 DynamicLoot_DB.esp 90 5a dD - Enhanced Blood Main.esp 91 5b ClimatesOfTamriel-Dragonborn-Patch.esp 92 5c ClimatesOfTamriel-Dawnguard-Patch.esp 93 5d Fantasy Soundtrack Project.esp 94 5e Fantasy Soundtrack Project - Combat.esp 95 5f TrueStorms.esp 96 60 TrueStorms-ClimatesOfTamriel.esp 97 61 SkyUI.esp 98 62 Dual Sheath Redux.esp 99 63 AchieveThat.esp 100 64 BetterQuestObjectives-DBForevertoMisc.esp 101 65 College of Winterhold Entry Requirements.esp 102 66 Populated Dungeons Caves Ruins.esp 103 67 CFTO.esp 104 68 OBISDB.esp 105 69 PonyTailClub.esp 106 6a SexLab Beastess.esp 107 6b SOSRaceMenu.esp 108 6c Ordinator - Perks of Skyrim.esp 109 6d PermanentLegendaryBonus.esp 110 6e Skyrim unleashed II.esp 111 6f AliciaPainSlut.esp 112 70 zdd.esp 113 71 Populated Forts Towers Places.esp 114 72 ZaFromTheDeepsV2.esp 115 73 Populated Lands Roads Paths.esp 116 74 DeviousRegulations.esp 117 75 SexLab Theft and Seduction.esp 118 76 SimpleSlavery.esp 119 77 Deviously Cursed Loot.esp 120 78 Populated Cities Towns Villages.esp 121 79 BrandingDeviceOfDoom.esp 122 7a Escape the Cell.esp 123 7b HeroineDistress.esp 124 7c SexLab-AmorousAdventures.esp 125 7d RayeksEnd.esp 126 7e Aidans Mannequin Mod Brunette.esp 127 7f Aidans Mannequin Mod.esp 128 80 dD-DG-DB-Immersive Creatures EBT Patch.esp 129 81 ViewableFactionRanksBothDLC.esp 130 82 CCO_SIC_Patch.esp 131 83 DD - FtM - OBIS patch.esp 132 84 dD Enchanted Chests.esp 133 85 zzEstrus.esp 134 86 EstrusChaurus.esp 135 87 NonSexLabAnimationPack.esp 136 88 DD - Interactions.esp 137 89 SexLab Aroused Creatures.esp 138 8a LoversVictim.esp 139 8b Skyrim_Strap_Ons.esp 140 8c SlaveTats.esp 141 8d UIExtensions.esp 142 8e FollowersAlwaysEquipFromInventory.esp 143 8f Populated Skyrim Prisons Cells.esp 144 90 Devious Cidhna.esp 145 91 SexLab_Dialogues.esp 146 92 Populated Skyrim Civil War.esp 147 93 CollegeDaysWinterhold.esp 148 94 SexLab-StoriesDevious.esp 149 95 S_L_U_T_S.esp 150 96 Slaverun_Reloaded.esp 151 97 AngrimApprentice.esp 152 98 Apropos.esp 153 99 Aradia Devious Expansion.esp 154 9a MariaDaymoyl.esp 155 9b SexLab Vanilla Voices.esp 156 9c UltimateDragons.esp 157 9d SkyCompleteLegendary.esp 158 9e Auto Unequip Ammo.esp 159 9f SerialStrip.esp 160 a0 SerialStripper.esp 161 a1 DeadlyMutilation.esp 162 a2 FtM Cloaks CCO.esp 163 a3 Schlongs of Skyrim.esp 164 a4 SOS - Shop.esp 165 a5 Tiladiin.esp 166 a6 SexLabWerewolves.esp 167 a7 SOS - Smurf Average Addon.esp 168 a8 SOS - VectorPlexus Muscular Addon.esp 169 a9 SOS - VectorPlexus Regular Addon.esp 170 aa SDpatch - frostfall.esp 171 ab Immersive Arousal.esp 172 ac Deviously Enslaved.esp 173 ad MistakenIdentity.esp 174 ae MilkModNEW.esp 175 af SpousesEnhanced.esp 176 b0 isilNarsil.esp 177 b1 TemptressVixen.esp 178 b2 SexLab_DibellaCult_Sisters.esp 179 b3 LoversComfort.esp 180 b4 Extended Encounters.esp 181 b5 race+.esp 182 b6 Races.esp 183 b7 Beastess Vampire.esp 184 b8 GSRDivorce.esp 185 b9 CWIDawnDragonPatch.esp 186 ba SSLToys.esp 187 bb Merta Black Rose Armor.esp 188 bc submissivelola.esp 189 bd SexLab Eager NPCs.esp 190 be Merta Assassin Armor.esp 191 bf sextoys-calyps-2.esp 192 c0 Elewin Jewelry.esp 193 c1 Devious Deviants.esp 194 c2 Daedric Reaper Armor.esp 195 c3 TheEyesOfBeauty.esp 196 c4 zarias_restraints.esp 197 c5 RaceMenu.esp 198 c6 RaceMenuPlugin.esp 199 c7 MilkModNEW AB.esp 200 c8 MilkModNEW HF.esp 201 c9 MilkModNEW ZaZ.esp 202 ca Bijin AIO.esp 203 cb CWINPCApachiiSkyHair.esp 204 cc Bijin Wives.esp 205 cd Bijin Warmaidens.esp 206 ce BW Lydia.esp 207 cf Bijin NPCs.esp 208 d0 SexLabDefeat.esp 209 d1 mslDeviousCaptures.esp 210 d2 dcc-onechest-000.esp 211 d3 RaceMenuMorphsUUNP.esp 212 d4 MoreNastyCritters.esp 213 d5 BDIC.esp 214 d6 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 215 d7 XPMSE.esp 216 d8 FNIS_PCEA2.esp 217 d9 FNIS.esp 218 da NewmillerPiercings3.esp 219 db NewmillerPiercings2.esp 220 dc Solutions-DYKWIA Patch.esp 221 dd Solutions-DYKWIA-XPO Patch.esp 222 de DYKWIA-PrisOverhaul Patch.esp 223 df Better Carry Weight.esp 224 e0 NewmillerPiercingsUNPB.esp 225 e1 Slaverun_Reloaded_Comments.esp 226 e2 Alternate Start - Live Another Life.esp 227 e3 BetterQuestObjectives-AlternateStartPatch.esp 228 e4 Solutions-DYKWIA-LAL Patch.esp 229 e5 Solutions-DYKWIA-XPO-LAL Patch.esp 230 e6 SexLabSolutions_PrisonOverhaul_and_LAL_Patch.esp 231 e7 MariaLAL.esp 232 e8 Bashed Patch, 0.esp 233 e9 Dual Sheath Redux Patch.esp Hi! I've recently had a string of crashes that I can't sort out what the driver is aside from creatures. I've included the last bit of the papyrus log in hopes that someone better at it than I can help to pinpoint the issue. Thanks in advance for any help!! SEXLAB - Creatures[106] TrollDoggyAlt - (Troll) TrolldoggyAlt [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[109] TrollMisAlt - (Troll) TrollMisAlt [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[110] SprigganCG - (Spriggan) CG [01/02/2016 - 07:54:18PM] SEXLAB - Creatures[116] LurkerHarrassment - (Lurker) Harrassment [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[119] DayelyteWolfFun - (Wolf) DayelyteWolfFun [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[112] SprigganLotus - (Spriggan) Lotus [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[121] DayelyteWolfSpooning - (Wolf) DayelyteWolfSpooning [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[113] SprigganOnGround - (Spriggan) On Ground [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[114] SprigganMissionary - (Spriggan) Missionary [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[115] LurkerPenetration - (Lurker) Penetration [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[117] LurkerHolding - (Lurker) Holding [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[118] DayelyteDogFun - (Dog) DayelyteDogFun [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[120] DayelyteDogSpooning - (Dog) DayelyteDogSpooning [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[122] HorseDoggystyle2 - (Horse) Doggystyle2 [01/02/2016 - 07:54:19PM] SEXLAB - Resizing animation registry slots: 128 -> 160 [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[127] WolfpanicConsensual - (Wolf) Panic Consensual [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[125] Dogpanicnew - (Dog) Panicnew [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[130] WerewolfgalMissionary - Werewolfgal Missionary [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[124] Wolfpanicnew - (Wolf) Panicnew [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[128] WerewolfBehind - Werewolfgal Behind [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[131] Werewolfontop - Werewolfgal ontop [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[123] HorseBlow - (Horse) Panic Horse Sucking [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[129] WerewolfBlow - Werewolfgal Blow [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[132] WerewolfpanicRedone - (Werewolf) Panic Redone [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[133] PanicWereBlow - (Werewolf) Panic BJ [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[126] DogpanicConsensual - (Dog) Panic Consensual [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[134] PanicDogSuck - (Dog) Panic Dog Sucking [01/02/2016 - 07:54:19PM] SEXLAB - Creatures[135] PanicWolfSuck - (Wolf) Panic Wolf Sucking [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[137] FlameatronachGrind - Flame Atronach Grind [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[136] FlameatronachXandero - (Flame Atronach) Xandero [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[139] FlameatronachMis - Flame Atronach Missionary [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[138] FlameatronachBehind - Flame Atronach Behind [01/02/2016 - 07:54:20PM] SEXLAB - Creatures[140] FlameatronachSpoon - Flame Atronach Spooning [01/02/2016 - 08:22:17PM] [slamainscr <sla_Main (14042D62)>]:Defered maintenance... [01/02/2016 - 08:22:17PM] [slamainscr <sla_Main (14042D62)>]: found Devious Devices - Assets.esm [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: Enabled Desire spell [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: Updated notification key to 49 [01/02/2016 - 08:22:18PM] [slamainscr <sla_Main (14042D62)>]: finished maintenance [01/02/2016 - 08:22:18PM] [DCUR] Scanning for followers [01/02/2016 - 08:22:19PM] [DCUR] Periodical update starts [01/02/2016 - 08:22:20PM] [CRDE] closest npc(s): 1:Solitude Guard [01/02/2016 - 08:22:20PM] [CRDE] OnUpdate time:536.135986 [01/02/2016 - 08:22:20PM] [CRDE] Cursed loot Misogyny is active [01/02/2016 - 08:22:20PM] [CRDE] Player is busy ... last npc: Narmaleth incomplete status: False [01/02/2016 - 08:22:20PM] xpoPatches.::. xpoCrimeScanner: (Scanning) OnUpdate [01/02/2016 - 08:22:21PM] [DCUR] Sex attacks are disabled! [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 71 [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ? [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] warning: Assigning None to a non-object variable named "::temp10" stack: [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ? [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:22PM] warning: Assigning None to a non-object variable named "::temp10" stack: [None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90 [None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ? [None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72 [01/02/2016 - 08:22:27PM] [CF][Creature Apply] Failure on ["Dervenin" [Actor < (000198DC)>]]; creature isn't registered; race=["Wood Elf" [Race <WoodElfRace (00013749)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 21 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 22 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 23 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 24 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:27PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ? [None].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 159 [None].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ? [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [01/02/2016 - 08:22:28PM] [CF][Framework] Activating actor ["Dog" [Actor < (49047745)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Beggar" [Actor < (7800C0DD)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Illdi" [WIDeadBodyCleanupScript < (000198D1)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Greta" [WIDeadBodyCleanupScript < (0001A637)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Jala" [WIDeadBodyCleanupScript < (000198AF)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Addvar" [WIDeadBodyCleanupScript < (000198D4)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Rorlund" [WIDeadBodyCleanupScript < (000198A5)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Beggar" [Actor < (7800BA1A)>]]; creature isn't registered; race=["Old People Race" [Race <ElderRace (00067CD8)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] [CF][Creature Apply] Failure on ["Ataf" [WIDeadBodyCleanupScript < (0001F14D)>]]; creature isn't registered; race=["Redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]] [01/02/2016 - 08:22:28PM] warning: Assigning None to a non-object variable named "::temp6" stack: [Active effect 1 on (49047745)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10 [01/02/2016 - 08:22:28PM] [CRDE] closest npc(s): 1:Solitude Guard, 2:hunter [01/02/2016 - 08:22:28PM] [CRDE] OnUpdate time:453.220032 [01/02/2016 - 08:22:29PM] [CF][Creature] Started on ["Dog" [Actor < (49047745)>]] with race/skin ["Dog" [Race <DLC1HuskyBareRace (03018B36)>]]["Husky Judah" [Armor < (4700CE2F)>]] [01/02/2016 - 08:22:29PM] [CF][Creature] ["Dog" [Actor < (49047745)>]] unaroused [01/02/2016 - 08:22:29PM] [CF][Creature] Not equipping normal armour on ["Dog" [Actor < (49047745)>]]; there is no normal armour what is your load order plz post it also the "creature isn't registered; race=["Nord" [Race NordRace" etc is normal wrye does a better job of listing the mods as it adds the spoiler tags for you (if you need help with wrye just ask me, been using it since morrowind when it was called wrye mash a depended on python to run) also what version of wrye are you using? these look to be the same mods just with diff names 28 1c SexLab - Sexual Fame [sLSF].esm 29 1d SexLab - Sexual Fame.esm i have had trouble with the prison overhaul mod crashing my game this mod is a much better mannequin mod imo All Body Mods compatible Female mannequin by Koryushin http://www.nexusmods.com/skyrim/mods/4164/? since i see that you use Wrye Bash as your mod manager i would suggest looking at all of your mods and either: then mods with re-ordered masters would be the devious devices mods 1) clean your mods with tesvedit or 2) get rid of all of the mods that all orange in color under the mods tab of wrye and as a last resort 3) if you are comfortable in using tesvedit sorting and then cleaning masters is an option (orange square by name of mod means re-ordered masters- they cause crashes) this is a last ditch effort to get the game running. now once you clean your mods of itms and udrs re-build the bashed patch that is it for now if i can think of any thing else before you reply to this post i will edit this post hope this helps
RockMic Posted January 10, 2016 Posted January 10, 2016 I can not get to work some attributes, giants and horses, other .....? I installed this well above MNC, I checked the folder character assets and everything seems to be there.what may have gone wrong.
talon230 Posted January 15, 2016 Posted January 15, 2016 I cant seem to be able to get CF to show up in the MCM, any advice? I have this issue with some mods as well, but others show up just fine.
Suludi Posted January 15, 2016 Posted January 15, 2016 I had this issue for two days. Solved it by running the Save Game Script Cleaner with all options for Creature Framework - Fix script instances, Delete all #, Clean other, Del. broken archives, Advanced 1 + 2, Reset Havok, Clean Formlists and Mod Editor: all four delete forms and scripts options (only CF checked). After that, it was clear, reregistered and finally showed up in my MCM. I guess not all the cleaning would have been necessary but so far, SGSC has never failed me.
Eldridge Posted January 15, 2016 Posted January 15, 2016 I cant seem to be able to get CF to show up in the MCM, any advice? I have this issue with some mods as well, but others show up just fine. Procedure1: Try this first. If you installed CF and then installed MNC, try unchecking\deactivating the ESP files associated with MNC (don't uninstall MNC) in your load order, * then go back in game and see if the MCM for CF registers. This worked for me. Procedure2: If you installed CF as part of MNC install, uncheck\deactivate the ESP files associated with MNC (don't uninstall MNC) in your load order, but don't uncheck\deactivate the ESM file associated with CF, * then go back in game and see if the MCM for CF registers. Procedure3: Alternatively you can start from scratch. Uninstall CF and MNC and any other CF dependent mods. Reinstall the latest version of CF, * go in game (preferably to a save before you installed CF and MNC and other CF dependent mods but try your latest save first), let the MCM for CF register, save, exit. Then install MNC (and other CF dependent mods one at a time), don't let MNC overwrite files for installed CF, go in game, let MNC's MCM register, save. Repeat for other CF dependent mods. * Additional and optional step for above procedures: Before going back in game after deactivating ESP's in above procedures, try doing what CF mod author said about known issues: "Some people have problems with the framework when Aroused isn't installed - this can be worked around simply by installing Aroused, but not activating its esp/esm file if you don't want to use it". (Wish I knew specifically what he meant by 'problems'.) Try Sexlab Aroused Redux which is a newer replacement for 'Sexlab Aroused'. If you do try the save game script cleaner, it is a great tool. I would try 'fix script instances' first. I have broken saves trying to do too many things with this tool at once. No offense intended. Since MNC and other mods are dependent on CF, I think it's best to install CF first, alone, and let it 'do it's thing'. Best not to overwhelm the skyrim engine. It's not too smart.
Suludi Posted January 15, 2016 Posted January 15, 2016 If you do try the save game script cleaner, it is a great tool. I would try 'fix script instances' first. I have broken saves trying to do too many things with this tool at once. No offense intended. None taken. You were right to add a little warning.
Eldridge Posted January 19, 2016 Posted January 19, 2016 @Ep1cL3w7z, I want to thank you for the detailed modder's guides. With them I was able to do a little magic of my own and get one of my mods registered. Your instructions are easy to follow. Thank you again.
verdurousgamer Posted January 27, 2016 Posted January 27, 2016 using a new machine, I had this working fine on my old PC.. but now on my new one it's busted. The CF button reregister all mods is greyed out. Also only some of the models are recognized, but not all... yet I have them all installed in their proper locations. Anyone have this issue before? or know how to fix it? thanks in advance!
Nicobay Posted February 8, 2016 Posted February 8, 2016 hello , i got a problem , and no one was able to help me in MNC . so basicly , all work fine for me , BUT , the bear dont have genital at all , no matter what i do *clean , re install , new game , etc* other creature got genital , but the bear just dont .
endomiel Posted February 8, 2016 Posted February 8, 2016 Whenever I start or load a game, I get the error message "Your JContainter version is incorrect, things will be broken". However, I'm using the most up to date version. How can I fix this issue? Thanks in advance!
srayesmanll Posted February 8, 2016 Posted February 8, 2016 Whenever I start or load a game, I get the error message "Your JContainter version is incorrect, things will be broken". However, I'm using the most up to date version. How can I fix this issue? Thanks in advance! You've overwritten the JContainers with the one installed by another mod. Unfortunately lots of mods include JC rather than link to it. Download the most recent (released version of) JContainers from either here or Nexus and install is separately through your mod manager. If using ModOrganizer (and possibly the newest NMM - I don't use NMM so not sure): Make sure JC is highest priority (except for Skeleton and any bashed/other patches). Otherwise, install it after installing all other mods.
endomiel Posted February 8, 2016 Posted February 8, 2016 Whenever I start or load a game, I get the error message "Your JContainter version is incorrect, things will be broken". However, I'm using the most up to date version. How can I fix this issue? Thanks in advance! You've overwritten the JContainers with the one installed by another mod. Unfortunately lots of mods include JC rather than link to it. Download the most recent (released version of) JContainers from either here or Nexus and install is separately through your mod manager. If using ModOrganizer (and possibly the newest NMM - I don't use NMM so not sure): Make sure JC is highest priority (except for Skeleton and any bashed/other patches). Otherwise, install it after installing all other mods. I've re-installed it twice, overwritten everything, but I can't find the .esp to arrange the priorities. Am I doing something wrong? It keeps giving this error. When I check the menu in MCM, it also says that SexLab & Sexlab aroused are not installed. (Which work perfectly fine, though.)
srayesmanll Posted February 8, 2016 Posted February 8, 2016 Whenever I start or load a game, I get the error message "Your JContainter version is incorrect, things will be broken". However, I'm using the most up to date version. How can I fix this issue? Thanks in advance! You've overwritten the JContainers with the one installed by another mod. Unfortunately lots of mods include JC rather than link to it. Download the most recent (released version of) JContainers from either here or Nexus and install is separately through your mod manager. If using ModOrganizer (and possibly the newest NMM - I don't use NMM so not sure): Make sure JC is highest priority (except for Skeleton and any bashed/other patches). Otherwise, install it after installing all other mods. I've re-installed it twice, overwritten everything, but I can't find the .esp to arrange the priorities. Am I doing something wrong? It keeps giving this error. When I check the menu in MCM, it also says that SexLab & Sexlab aroused are not installed. (Which work perfectly fine, though.) There is no esp. It's a dll plugin used by other mods - it is not a mod (no esm or esp). Did you install JC from here or Nexus? Or are you talking about the version included with MoreNastyCreatures? Again, install the JContainers standalone from either of the 2 links I provided above (use the 3.2.6 version, not the 3.3 alpha version, just in case). Are you using ModOrganizer? In the left side pane, look for JContainers (or whatever YOU named it - should be JContainers by default AND it should have installed it last and given it the highest priority by default) in that list and make sure the number in the "Priority" column is the highest number (again, except for the skeleton and bashed patches). Also, make sure you actually enabled it in the left pane (again, should be enabled by default but you never know). If you are using the newer NexusModManager, I cannot help. I stopped using it prior to the newer version which supports profiles, so I am not sure how it handles installing files - the old way (true installation order) or the MO way (using something like the 'priority' setting). Using anything else, installing it last and saying yes to overwrite should take care of it.
endomiel Posted February 9, 2016 Posted February 9, 2016 Whenever I start or load a game, I get the error message "Your JContainter version is incorrect, things will be broken". However, I'm using the most up to date version. How can I fix this issue? Thanks in advance! You've overwritten the JContainers with the one installed by another mod. Unfortunately lots of mods include JC rather than link to it. Download the most recent (released version of) JContainers from either here or Nexus and install is separately through your mod manager. If using ModOrganizer (and possibly the newest NMM - I don't use NMM so not sure): Make sure JC is highest priority (except for Skeleton and any bashed/other patches). Otherwise, install it after installing all other mods. I've re-installed it twice, overwritten everything, but I can't find the .esp to arrange the priorities. Am I doing something wrong? It keeps giving this error. When I check the menu in MCM, it also says that SexLab & Sexlab aroused are not installed. (Which work perfectly fine, though.) There is no esp. It's a dll plugin used by other mods - it is not a mod (no esm or esp). Did you install JC from here or Nexus? Or are you talking about the version included with MoreNastyCreatures? Again, install the JContainers standalone from either of the 2 links I provided above (use the 3.2.6 version, not the 3.3 alpha version, just in case). Are you using ModOrganizer? In the left side pane, look for JContainers (or whatever YOU named it - should be JContainers by default AND it should have installed it last and given it the highest priority by default) in that list and make sure the number in the "Priority" column is the highest number (again, except for the skeleton and bashed patches). Also, make sure you actually enabled it in the left pane (again, should be enabled by default but you never know). If you are using the newer NexusModManager, I cannot help. I stopped using it prior to the newer version which supports profiles, so I am not sure how it handles installing files - the old way (true installation order) or the MO way (using something like the 'priority' setting). Using anything else, installing it last and saying yes to overwrite should take care of it. I've re-installed it from Nexus and from here. Yes, the standalone, v3.2.6. I'm using MO and it is in one of my highest priorities and enabled. Nevertheless, the problem persists.
Kinky Posted February 19, 2016 Posted February 19, 2016 It seems that this framework is checking every actor to see if its creature and if it should be affected. This is spamming in my papyrus log. Can you make it so that this check only runs when it is really needed: on sex start?
Ep1cL3w7z Posted February 20, 2016 Author Posted February 20, 2016 It seems that this framework is checking every actor to see if its creature and if it should be affected. This is spamming in my papyrus log. Can you make it so that this check only runs when it is really needed: on sex start? No, because you would have castrated creatures until sex.
Kinky Posted February 20, 2016 Posted February 20, 2016 It seems that this framework is checking every actor to see if its creature and if it should be affected. This is spamming in my papyrus log. Can you make it so that this check only runs when it is really needed: on sex start? No, because you would have castrated creatures until sex. Can you make that an option coz what you say is exactly what i want. I dont mind if they have their tools when in battle or not. They only need it during sex animations. It would also make the game less script heavy.
btasqan Posted February 21, 2016 Posted February 21, 2016 Is it safe to revert from 1.0.1 to RC12? I am not sure if some of the issues I am having are related to the current version of CF or not.
Renial Posted February 23, 2016 Posted February 23, 2016 So, uh, Framework is not showing up in MCM no matter what I do. Which is bad, because I need to access it in order to fix an issue with the creatures bits not appearing. Any suggestions on how to make it start showing up?
Clangeddon Posted February 25, 2016 Posted February 25, 2016 Evening! So I'm having this little issue with CF that is causing frequent crashes - I'm not really good at reading these things, but does anyone know of an easy(ish) fix? It crashes after the last line: ] @@ PLAYER :weapon added [02/24/2016 - 05:20:39PM] SOS Actor Schlongify: new schlong for Breton got schlong index 0 size 9 [02/24/2016 - 05:20:51PM] Error: Unable to call Stop - no native object bound to the script object, or object is of incorrect type stack: [None].wescript.Stop() - "<native>" Line ? [None].wescript.OnUpdateGameTime() - "WEScript.psc" Line 39 [02/24/2016 - 05:20:51PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type stack: [None].RentRoomScript.GetBaseObject() - "<native>" Line ? [None].RentRoomScript.GetActorBase() - "Actor.psc" Line 139 [None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24 [None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32 [02/24/2016 - 05:20:51PM] Error: Unable to call SetActorOwner - no native object bound to the script object, or object is of incorrect type stack: [None].ObjectReference.SetActorOwner() - "<native>" Line ? [None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24 [None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32 [02/24/2016 - 05:20:51PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type stack: [None].RentRoomScript.UnregisterForUpdateGameTime() - "<native>" Line ? [None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 25 [None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32 [02/24/2016 - 05:20:51PM] Error: Unable to call SetActorValue - no native object bound to the script object, or object is of incorrect type stack: [None].RentRoomScript.SetActorValue() - "<native>" Line ? [None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 27 [None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32 [02/24/2016 - 05:20:55PM] [CRDE] player in combat, busy... [02/24/2016 - 05:20:55PM] [CF][Framework] Activating actor ["Elk" [Actor < (0008281B)>]] [02/24/2016 - 05:20:55PM] [CF][Framework] Already present in active actors array [02/24/2016 - 05:20:55PM] warning: Assigning None to a non-object variable named "::temp6" stack: [Active effect 1 on (0008281B)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10 [02/24/2016 - 05:20:56PM] [CF][Framework] Didn't activate actor ["Elk" [Actor < (0008281B)>]]; already has effect [02/24/2016 - 05:20:56PM] warning: Assigning None to a non-object variable named "::temp6" stack: [Active effect 2 on (0008281B)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10 [02/24/2016 - 05:20:56PM] [CF][Creature] Started on ["Elk" [Actor < (0008281B)>]] with race/skin ["Deer" [Race <ElkRace (000131ED)>]]["Elkmale" [Armor < (0005E979)>]] [02/24/2016 - 05:20:56PM] [CF][Creature] ["Elk" [Actor < (0008281B)>]] unaroused [02/24/2016 - 05:20:56PM] [CF][Creature] Equipping normal armour on ["Elk" [Actor < (0008281B)>]]
Ep1cL3w7z Posted February 25, 2016 Author Posted February 25, 2016 Evening! So I'm having this little issue with CF that is causing frequent crashes - I'm not really good at reading these things, but does anyone know of an easy(ish) fix? It crashes after the last line: It's almost certainly not CF causing the crashes. All of those CF log entries are normal, anyways. You should update CF, though.
Kodey Caribou Posted February 25, 2016 Posted February 25, 2016 Hi Guys, When I was using Nexus mod manager I never had this issue, but now I am using Mod Organizer and I seem to keep getting a CTD from Creature Frameworks. It seems to happen with Critters especially rabbits. I have tried Re-registering through the MCM menu but it does nothing for me. Here is the error. "[02/24/2016 - 11:04:17PM] [CF][Creature Apply] Failure on ["Alva" [WIDeadBodyCleanupScript < (0001AA5C)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [02/24/2016 - 11:04:23PM] xpoCrimeScanner: (Scanning) OnUpdate [02/24/2016 - 11:04:54PM] [CF][Creature Apply] Failure on ["mudcrab" [Actor < (00108324)>]]; creature isn't registered; race=["mudcrab" [Race <MudcrabRace (000BA545)>]] skin=["" [Armor < (000E40BB)>]] [02/24/2016 - 11:04:54PM] [CF][Creature Apply] Failure on ["mudcrab" [Actor < (0010832A)>]]; creature isn't registered; race=["mudcrab" [Race <MudcrabRace (000BA545)>]] skin=["" [Armor < (000E40BB)>]] [02/24/2016 - 11:04:56PM] [bDSchlongs] Player changed location to None [02/24/2016 - 11:05:00PM] [CF][Creature Apply] Failure on ["Elk" [Actor < (000842DE)>]]; creature isn't registered; race=["Deer" [Race <ElkRace (000131ED)>]] skin=["Elkmale" [Armor < (0005E979)>]] [02/24/2016 - 11:05:00PM] [CF][Creature Apply] Failure on ["mudcrab" [Actor < (00108333)>]]; creature isn't registered; race=["mudcrab" [Race <MudcrabRace (000BA545)>]] skin=["" [Armor < (000E40BB)>]] [02/24/2016 - 11:05:00PM] [CF][Creature Apply] Failure on ["mudcrab" [Actor < (00108325)>]]; creature isn't registered; race=["mudcrab" [Race <MudcrabRace (000BA545)>]] skin=["" [Armor < (000E40BB)>]] [02/24/2016 - 11:05:00PM] [CF][Creature Apply] Failure on ["Slaughterfish" [Actor < (001083B7)>]]; creature isn't registered; race=["Slaughterfish" [Race <SlaughterfishRace (00013203)>]] skin=["" [Armor < (0004124A)>]]" Please can someone help... Attached is the full Papyrus log. Please I'm desperate for assistance. Papyrus.0.log
LukeDuke Posted February 25, 2016 Posted February 25, 2016 Ehh.. When people will realize that Papyrus logging is not good to find sources of game crashing..
WaxenFigure Posted February 25, 2016 Posted February 25, 2016 Game crashing? http://www.loverslab.com/topic/56084-crash-fixes/ Best collection of fixes to the game yet.
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