mrtorq Posted April 6, 2022 Posted April 6, 2022 Cf performance menu is 0 for both number of characters and cloak range. Also i cannot change it returns to zero
MalicoVuckovic Posted August 28, 2022 Posted August 28, 2022 (edited) Is there a way to save the Creature Framework settings (i.e. which equipment you have selected for every creature) so you don't have to redo it every time you re-start (which I do often for various reasons). Something like an Export/Import, or FISS or another way, etc. Thanks!   Edited August 28, 2022 by MalicoVuckovic
Wulfurkin Posted September 1, 2022 Posted September 1, 2022 As soon as i enter the Volkihar Keep the CF MCM goes blank permanently. Its still there but wont show any options. This also makes the SL Eager NPC MCM go blank because its lower in my load order. The mod works fine otherwise but it breaks as soon as i enter the Keep, the Volkihar Ruins and any other dlc areas dont cause problems. Why is this happening and how do i fix it?
Wulfurkin Posted September 20, 2022 Posted September 20, 2022 The MCM keeps disappearing, its now happening on some of my other characters as well so it doesnt seem related to any specific location. Is there any way to fix this and prevent it happening or is this mod just broken and not actively being worked on anymore?
GuruSR Posted November 8, 2022 Posted November 8, 2022 Trying to get Moonlight Tales to work with this and offer up Futa/Herm as an addition. Somewhat working, males get 1 schlong as normal, but wind up with 2 during sex... Futas gain a schlong but you can't see it until sex happens with a HUMAN only, beast to beast causes it to vanish, sex between Futas also causes them to vanish (so they 69 with nothing). The gitlab is gone, has anyone saved it so I can figure out how to work with the framework to get everything working properly?  GuruSR.
MadMansGun Posted November 8, 2022 Posted November 8, 2022 1 hour ago, GuruSR said: Trying to get Moonlight Tales to work with this and offer up Futa/Herm as an addition. Somewhat working, males get 1 schlong as normal, but wind up with 2 during sex... Futas gain a schlong but you can't see it until sex happens with a HUMAN only, beast to beast causes it to vanish, sex between Futas also causes them to vanish (so they 69 with nothing). The gitlab is gone, has anyone saved it so I can figure out how to work with the framework to get everything working properly?  GuruSR. you are likely conflicting with sos, it is applying penises to your werewolf.
ghostname Posted December 27, 2022 Posted December 27, 2022 Doesn't work for me, tried to install manually via vortex but I got some weird menus with bugs, can't even start a new game
Terra1211 Posted April 26, 2023 Posted April 26, 2023 So i have the issue that when i run the game it tells me that my current version of JContainers is incompatible with the creature framework (JContainers 4.1.13) and the creature framework will just not get out of "initialisation". i tried it with other versions of the JContainers even the pre release one on Github but with those my game crashes everytime i go through a loading screen. Anyone have an idea how that could be solved?
MadMansGun Posted April 26, 2023 Posted April 26, 2023 3 hours ago, Terra1211 said: So i have the issue that when i run the game it tells me that my current version of JContainers is incompatible with the creature framework (JContainers 4.1.13) and the creature framework will just not get out of "initialisation". i tried it with other versions of the JContainers even the pre release one on Github but with those my game crashes everytime i go through a loading screen. Anyone have an idea how that could be solved? well for starts what version of skyrim are you using? this page is for the old LE only version of CF, and you say your using JContainers 4Â which is a AE mod. also CFv3 can be found on the MNCSE/AE page.
Terra1211 Posted April 26, 2023 Posted April 26, 2023 (edited) i went through all 140 mods i have 1 by one until the game stopped crashing when entering whiterun. The offending mod was a damn translation patch or the immersive wenches compatibility patch missing for flower girls one of those. Now i could enter whiterun several time in a row without crahsing without this mod i hope it stays that way. Realy sorry being inconvenient here. Edited April 26, 2023 by Terra1211
mew5151515 Posted May 21, 2023 Posted May 21, 2023 Is there any way to make female creature use male animation without fallback to use male skin? I mean make female falmer use "falmer_female" > "falmer_female_naked" in sex scene instead of "falmer_female" >"falmer_male_naked". I change female falmer nif to futa version but I don't want to replace male falmer with it.
MadMansGun Posted May 21, 2023 Posted May 21, 2023 8 hours ago, mew5151515 said: Is there any way to make female creature use male animation without fallback to use male skin? I mean make female falmer use "falmer_female" > "falmer_female_naked" in sex scene instead of "falmer_female" >"falmer_male_naked". I change female falmer nif to futa version but I don't want to replace male falmer with it. turn off match creature gender in sexlab's mcm
Cleofield Posted January 19, 2024 Posted January 19, 2024 I'd love to try this out but I have severe arachnophobia. I know how to disable animations in the MCM menus, but I'm afraid by using creature framework that changes the meshes of the spiders and will overwrite my 'take out spiders' mods. Is there a way to make absolute sure I won't them when I get into this? Deleting mesh files from Creature Framework? Do mods like More Nasty Critters allow me to decide which creature content to add and which to not?Â
MadMansGun Posted January 20, 2024 Posted January 20, 2024 12 hours ago, Cleofield said: will overwrite my 'take out spiders' mods make sure that mod loads after mnc, also you should replace the 2 files in " Data\Meshes\MoreNastyCritters\spider\ " with renamed copys of whatever mesh/s your mod is using. (also watch out for ABC, it will put spider meshes back into that folder) Â
Cleofield Posted January 22, 2024 Posted January 22, 2024 (edited) On 1/20/2024 at 3:32 AM, MadMansGun said: make sure that mod loads after mnc, also you should replace the 2 files in " Data\Meshes\MoreNastyCritters\spider\ " with renamed copys of whatever mesh/s your mod is using. (also watch out for ABC, it will put spider meshes back into that folder)  I see, I think I understand. Thanks a lot for the reply and the head's up, I really appreciate it. Edited January 22, 2024 by Cleofield
AwesomeChan15 Posted February 28, 2025 Posted February 28, 2025 On 4/15/2015 at 9:14 PM, Ep1cL3w7z said: Yep. And werewolves/vampire lords. is there a file patch for that ? the playable draugrs one
MadMansGun Posted June 11, 2025 Posted June 11, 2025 1. this is the page for the original LE version of CF, not SE/VR/AE. 2. turn off auto freecam in sexlab.
Demodog Posted February 9 Posted February 9 Figured id ask here. I registered my werewolf follower wolf form with creature framework. But no aroused meshes appear on him. Do I need to add the mesh in nifscope for it to show up on his form?
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