FloppyDingo Posted September 30, 2015 Posted September 30, 2015 It seems I have a lot of CTD's lately. Any idea what's causing them? The last thing in papyrus is almost always something from CF. Papyrus.0.log
Scrat1201 Posted September 30, 2015 Posted September 30, 2015 Regarding the error "Creature Framework API reference not found. Maybe Creature Framework was not installed correctly..", i fixed it by installing Sexlab Aroused Dedux V21. I used a clean save any time and all mods in the nweset release, but only after installing the Aroused mod this issue vanished. THX to Hapata for the hint. After ugrading the NMM i had to reinstall all mods from the scratch, so i doubt that there was a conflict, looks more like the Sexlab Aroused is a requirement.
darkcet Posted October 1, 2015 Posted October 1, 2015 Same error ""Creature Framework API reference not found. Maybe Creature Framework was not installed correctly.."" Help me
milarisadinha Posted October 1, 2015 Posted October 1, 2015 error ''Creature Framework API''... how i fix/uninstall it?
circ Posted October 1, 2015 Posted October 1, 2015 Don't have these API issues, but dongless creatures continue aplenty. edit: was still using MNC 8.5 apparently. Well that might do it.
Ep1cL3w7z Posted October 1, 2015 Author Posted October 1, 2015 Same error ""Creature Framework API reference not found. Maybe Creature Framework was not installed correctly.."" Help me error ''Creature Framework API''... how i fix/uninstall it? This error is displayed by MNC, not CF.
QuinXen Posted October 2, 2015 Posted October 2, 2015 I also have the problem of CF not having an MCM menu, persisting even in new games. there is also no mes swapping which leads me to believe the CF isn't active at all. The really weird thing is that on a previous save, everything worked well untill a random CTD happened. after that, i got this error and things went to hell. i wish i still had the papyrus log for that but i tried to fix it by myself and the log got overwritten... I have SkyUI 5.1 , fniss 5.5 and fniss creatures running (yes, i did run generateFnissforusers after everything)Re-registering all mods also does not seem to have an effect. i still have yet to try that MCMkicker though. will edit this post ith the results when i get to it. it's noteworthy that the area these screenshots were taken in is the starting area for live another life(v3.0.4).http://imgur.com/a/yEcR9 for the sake of not filling the entire page with my post, i've included my load order in a text file. Update: MCM kicker did not do it for me either. will try to redownload MNC9 since i just read there was a wrong version up for a while (what're the odds of me downloading it in that period, heheh.) Update 2: i redownloaded MNC 9 and booted up the game again - the error reappeared. then i remembered i had not run FNISS yet, so i did. The error persisted. So i created another save. this worked and i now had a menu for CF. I closed the game to write this update and as i restarted to check if it was still there, it was still there! So now mesh swapping works correctly and CF has an MCM now. SL Defeat has stopped working though. surrending is non-functional, getting beaten is non-functional, being aggresive is non-functional and "interacting" with dead bodies is non-functional. This is starting to feel like when i'm looking for bugs in my own code in a non-skyrim context... Loadorder.txt Papyrus.0.log
lobof Posted October 4, 2015 Posted October 4, 2015 hi i was wondering if there is any tutorials on how to register a mod i made with creatureframework or sexlab with out making them masters. or is that my problem they have to be masters? was trying to registerformodevent that you had in your spoiler but ck won't allow it to compile. (can't find main quest) skse upto date skse_1_07_03 , skyui SkyUI_5_1-3863-5-1 and SkyUI_5.1_SDK wondering what i'm doing wrong, new to scripting (still learning) the api method to register mod i couldn't find anything for skyrim just minecraft wasn't sure if i'd make things worse if i followed minecraft tutorial the reason i'm trying to register my mod is i have a animal follower (husky) that is his own race. sexlab and creature framework doesn't pick him up.
sporkspark Posted October 4, 2015 Posted October 4, 2015 Hello I'm having a problem with CTD's, this is what it says right before crashing: http://prntscr.com/8nmmjf I've also attached my papyrus log and load order just in case Papyrus.0.log loadorder.txt
Hatapa Posted October 5, 2015 Posted October 5, 2015 There is a draugr that refuses to swap to naked skin and I'm getting the message "Not doing anything on <Insert critter here>; slot restrictions have equipped items" from the debug log thingy. The draugr in question is a draugr deathlord spawned by SOT, added as a "pack member" by Untamed and gets armor items from Weapons and Armor Fixes Redone. Could be failing to get the skin for any number of reasons, but wanted to know first off if armor in certain slots blocks it. Does it? Posted about this in MNC thread first, but figured it was more of a thing related to CF. Cheers
Ep1cL3w7z Posted October 6, 2015 Author Posted October 6, 2015 Hello I'm having a problem with CTD's, this is what it says right before crashing: http://prntscr.com/8nmmjf I've also attached my papyrus log and load order just in case Papyrus.0.log loadorder.txt Those are perfectly normal log messages, and it is highly unlikely that CF is causing your CTDs. There is a draugr that refuses to swap to naked skin and I'm getting the message "Not doing anything on <Insert critter here>; slot restrictions have equipped items" from the debug log thingy. The draugr in question is a draugr deathlord spawned by SOT, added as a "pack member" by Untamed and gets armor items from Weapons and Armor Fixes Redone. Could be failing to get the skin for any number of reasons, but wanted to know first off if armor in certain slots blocks it. Does it? Posted about this in MNC thread first, but figured it was more of a thing related to CF. Cheers Yes, there's something equipped that is blocking the nude armour from being equipped.
Hatapa Posted October 6, 2015 Posted October 6, 2015 Hello I'm having a problem with CTD's, this is what it says right before crashing: http://prntscr.com/8nmmjf I've also attached my papyrus log and load order just in case Papyrus.0.log loadorder.txt Those are perfectly normal log messages, and it is highly unlikely that CF is causing your CTDs. There is a draugr that refuses to swap to naked skin and I'm getting the message "Not doing anything on <Insert critter here>; slot restrictions have equipped items" from the debug log thingy. The draugr in question is a draugr deathlord spawned by SOT, added as a "pack member" by Untamed and gets armor items from Weapons and Armor Fixes Redone. Could be failing to get the skin for any number of reasons, but wanted to know first off if armor in certain slots blocks it. Does it? Posted about this in MNC thread first, but figured it was more of a thing related to CF. Cheers Yes, there's something equipped that is blocking the nude armour from being equipped. What slot does the nude armor use? Also: Are there any known workarounds other then uninstalling the offending mod? Thanks for the reply.
Ep1cL3w7z Posted October 6, 2015 Author Posted October 6, 2015 Hello I'm having a problem with CTD's, this is what it says right before crashing: http://prntscr.com/8nmmjf I've also attached my papyrus log and load order just in case Papyrus.0.log loadorder.txt Those are perfectly normal log messages, and it is highly unlikely that CF is causing your CTDs. There is a draugr that refuses to swap to naked skin and I'm getting the message "Not doing anything on <Insert critter here>; slot restrictions have equipped items" from the debug log thingy. The draugr in question is a draugr deathlord spawned by SOT, added as a "pack member" by Untamed and gets armor items from Weapons and Armor Fixes Redone. Could be failing to get the skin for any number of reasons, but wanted to know first off if armor in certain slots blocks it. Does it? Posted about this in MNC thread first, but figured it was more of a thing related to CF. Cheers Yes, there's something equipped that is blocking the nude armour from being equipped. What slot does the nude armor use? Also: Are there any known workarounds other then uninstalling the offending mod? Thanks for the reply. Slot 32 (0x00000004) and Slot 52 (0x00400000) are the slots that will prevent it from being equipped, I believe. No, there's not really a workaround.
AcepsThaGod Posted October 8, 2015 Posted October 8, 2015 Hi, I have an issue I installed this mod correctly (eventually re-installed it several times as well as Aroused Creatures & More nasty critters and all of the required associated mods ) but this issue persists. The 're-register all mods' button is simply un-clickable (blanked out ) as well as the uninstall button. I believe I need to click this in order to get creature erections to work, as they don't currently for my game, its the only solution I've come across on the forums. If I am mistaken please correct me, but I'm on the verge of giving up. Thank you
Ep1cL3w7z Posted October 9, 2015 Author Posted October 9, 2015 Hi, I have an issue I installed this mod correctly (eventually re-installed it several times as well as Aroused Creatures & More nasty critters and all of the required associated mods ) but this issue persists. The 're-register all mods' button is simply un-clickable (blanked out ) as well as the uninstall button. I believe I need to click this in order to get creature erections to work, as they don't currently for my game, its the only solution I've come across on the forums. If I am mistaken please correct me, but I'm on the verge of giving up. Thank you Close all menus and wait for around 10 seconds, then go back into the menu. These buttons are disabled while CF is initializing or reloading things.
parruyo Posted October 9, 2015 Posted October 9, 2015 Which means this part? : [CF][Creature Apply] Failure on ["Aerin" [WIDeadBodyCleanupScript < (00019DF8)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]][10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Mjoll la Leona" [WIDeadBodyCleanupScript < (00019DF7)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]][10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Drifa" [WIDeadBodyCleanupScript < (00019DCF)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]][10/09/2015 - 12:42:05AM] [CF][Creature Apply] Failure on ["Ingun Espina Negra" [WIDeadBodyCleanupScript < (00019DD4)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]][10/09/2015 - 12:42:11AM]
Ep1cL3w7z Posted October 9, 2015 Author Posted October 9, 2015 Which means this part? : [CF][Creature Apply] Failure on ["Aerin" [WIDeadBodyCleanupScript < (00019DF8)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Mjoll la Leona" [WIDeadBodyCleanupScript < (00019DF7)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Drifa" [WIDeadBodyCleanupScript < (00019DCF)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:05AM] [CF][Creature Apply] Failure on ["Ingun Espina Negra" [WIDeadBodyCleanupScript < (00019DD4)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:11AM] Completely normal log messages, just ignore them. They're for debugging purposes.
parruyo Posted October 9, 2015 Posted October 9, 2015 Which means this part? : [CF][Creature Apply] Failure on ["Aerin" [WIDeadBodyCleanupScript < (00019DF8)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Mjoll la Leona" [WIDeadBodyCleanupScript < (00019DF7)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:04AM] [CF][Creature Apply] Failure on ["Drifa" [WIDeadBodyCleanupScript < (00019DCF)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:05AM] [CF][Creature Apply] Failure on ["Ingun Espina Negra" [WIDeadBodyCleanupScript < (00019DD4)>]]; creature isn't registered; race=["Nórdico" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [10/09/2015 - 12:42:11AM] Completely normal log messages, just ignore them. They're for debugging purposes. Ok, thank you.
DiscordedMan Posted October 9, 2015 Posted October 9, 2015 Someone needs to help me this is driving me crazy all the creatures have genitalia but never become erect not even during sex and i have tried re-registering the mods through the MCM but it doesn't seem to do anything and I can't for the life of me find out why someone please help me.
lindah Posted October 9, 2015 Posted October 9, 2015 Someone needs to help me this is driving me crazy all the creatures have genitalia but never become erect not even during sex and i have tried re-registering the mods through the MCM but it doesn't seem to do anything and I can't for the life of me find out why someone please help me. turn off the arousal in the sexlab menu
DiscordedMan Posted October 9, 2015 Posted October 9, 2015 Someone needs to help me this is driving me crazy all the creatures have genitalia but never become erect not even during sex and i have tried re-registering the mods through the MCM but it doesn't seem to do anything and I can't for the life of me find out why someone please help me. turn off the arousal in the sexlab menu Where is it located in the sexlab menu because I can not find an option to disable arousal in that menu? I think what the issue is is that there are no mods registered in the creature framework but even when i loaded an older file that did have things registered the still wouldn't get erections?
Bad Dog Posted October 9, 2015 Posted October 9, 2015 Maybe instead of "apply failure" as your log message, which freaks everyone out, you should just write "creature not registered'.
imafaget Posted October 10, 2015 Posted October 10, 2015 Occasionally, creatures will not get their nude texture swapped in, either via arousal settings or being triggered by a sex act, making them air hump characters. I have to re-register creature mods for it to eventually work. Exiting and reloading the game does not necessarily fix this. Besides MNC and its requisite mods, I also have Bad Dog's creatures installed. Not sure what is wrong :\ maybe I have too many scripts?
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