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SexoutNG for Fallout3: It's Here


vpig

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Posted

Well, I've fooled around extensively with it, and I've got to say, it's a pretty damn good port. I got everything except Rapers to function perfectly (though that isn't a mystery why, considering I lack the NV Raven files). The absence of a built-in female body used for sex acts is a bit odd, though, especially when you consider there is a male body included in the port for it. If there's anything I would suggest for future updates of the port, it would definitely be to rectify that. Oh, and a port of SexoutRapist would be especially delicious. Just seems to fit the Fallout setting so well. Again, though, damn fine job mate, damn fine:D

Posted

Well, I've fooled around extensively with it, and I've got to say, it's a pretty damn good port. I got everything except Rapers to function perfectly (though that isn't a mystery why, considering I lack the NV Raven files). The absence of a built-in female body used for sex acts is a bit odd, though, especially when you consider there is a male body included in the port for it. If there's anything I would suggest for future updates of the port, it would definitely be to rectify that. Oh, and a port of SexoutRapist would be especially delicious. Just seems to fit the Fallout setting so well. Again, though, damn fine job mate, damn fine:D

I am not 100% on this however possible that you just install a FO3 version of the T6 body along with a FO3 version of the Breezes body.

 

If it is the same for both engines (no need to work the textures/meshes) I guess you could just extract the two BSA's from the NV version and install it into your FO3game.

Posted

Billionaire, thanks for the positive feedback. I probably didn't need to include any bodies. Why limit anyone's choice? There are so many body mods available. Personally I use a custom version of Body By Race that I ported to FO3. I like variety. :)

Posted

Bodies were added to SexoutNG only for a standard provided body. That is the reason the body added is in a BSA so that bodies like T3, Skinny etc can be used. However the animations are generally t6/t3 breezes combination. So the further you deviate the further the animations might not align the same way.

 

So yes the bodies don't really need to be included at all. Something like that would be your choice (vpig) if they would be or not. Not really a necessity. (except if course a erect male body which essentially could be added by any other mod with differing results)

Posted

Bodies were added to SexoutNG only for a standard provided body. That is the reason the body added is in a BSA so that bodies like T3, Skinny etc can be used. However the animations are generally t6/t3 breezes combination. So the further you deviate the further the animations might not align the same way.

 

So yes the bodies don't really need to be included at all. Something like that would be your choice (vpig) if they would be or not. Not really a necessity. (except if course a erect male body which essentially could be added by any other mod with differing results)

 

The reason I suggested that a female body be built-in was for players (such as myself) that preferred it when non-nude models were displayed upon stripping a character of armor, but nude models were displayed during sex acts. This is the case with male characters in this port and with characters of both gender in prideslayer's standard SexoutNG. This function is also available in JoshNZ's AP, assuming the optional Rude Body files are installed.

 

It's just a nice feature in my opinion, mostly for realism's sake--which I realize is very low on quite a few people's priorities list. 

Posted

Actually, the "standard SexoutNG" does set bodies as nude when their clothing is removed. The only difference between sex and non-sex is for males. The default installed nude male is flaccid, and sexout uses an erect "body suit" during sex. This was just to get rid of naked corpses laying all over with raging hardons, a personal preference. ;)

Posted

Actually, the "standard SexoutNG" does set bodies as nude when their clothing is removed. The only difference between sex and non-sex is for males. The default installed nude male is flaccid, and sexout uses an erect "body suit" during sex. This was just to get rid of naked corpses laying all over with raging hardons, a personal preference. ;)

 

Not that it has any bearing, but a fun fact - ancient Egyptians used to put reeds and wood splints in the wieners of dead dignitaries so they'd go into the afterlife with a huge hardon.

Posted

Actually, the "standard SexoutNG" does set bodies as nude when their clothing is removed. The only difference between sex and non-sex is for males. The default installed nude male is flaccid, and sexout uses an erect "body suit" during sex. This was just to get rid of naked corpses laying all over with raging hardons, a personal preference. ;)

 

That's pretty strange, because that wasn't the case with my New Vegas last time I booted it up. I must have tinkered around with it and forgot about it. Oh well, honest mistake. Still, the "non-erect" to "erect" swap is a very nice touch. Last time I checked, a raging hard-on wasn't part of rigor mortis.

Posted

Hah no. Also all the naked crucified guys in nipton were apparently pretty excited about the situations, and so on. One day we should have the ability to match penis state with a lust arousal var or something though.

 

We'll have to find some way for doc to not increase lust on people being slowly tortured to death though. ;)

Posted

Hah no. Also all the naked crucified guys in nipton were apparently pretty excited about the situations, and so on. One day we should have the ability to match penis state with a lust arousal var or something though.

 

We'll have to find some way for doc to not increase lust on people being slowly tortured to death though. ;)

 

I'm pretty sure I'll get a request to do exactly that.

 

Posted

 I personally like having dead naked guys with their dicks sticking up like flagpoles; my only regret

is not being able to shoot the dicks off for target practice or sick amusement (this isn't me talking,

it's my player character)

Posted

Alright, so, I've got an issue going on here. Whenever any anims start, my character just poofs.

My body (Type 3) has been copied over to the _male folder for Meshes, and there's a female

folder in Textures for it. But I've got no idea what's going on.

 

I've read through the post multiple times and am just getting no where. Any help is appreciated.

Posted

Is "poofs" a technical term? What are you talkingabout? ;)

 

Oh yes, "poofs," is very technical. It's a level 3 onomatopoeia!

But I suppose if I had to be more descriptive...before I start the

animation my character is there, and then when the anim starts,

my character yells, "WIZARD SURPRISE!" and disappears. And

then the NPC I approached will start humping the air. It's all very

confounding.

 

I'd have to assume it's something about the animation not knowing

how to build my character's model.

Posted

Invisible body but visible feet, head, hands?

 

Male or female character? Probably male, right? And you're using some custom body, not the one (breezes) included in sexout?

 

Only breezes is "supported" by sexout. For other bodies like roberts, you need to get an erect mesh usable as a bodysuit and install it to data/meshes/armor/SexoutBodysuits/OutfitMErect.nif. This is documented in the first post in the main SexoutNG download thread.

Posted

Custom female body should not be a problem. With EVERYTHING invisible, try turning on the telephoto option in sexouts MCM, you may also need to fiddle with the delay.

 

Also just double check that you can get naked yourself and that you're visible in 3rd person. If you're not, it's not a sexout issue.

Posted

Unless I'm missing something Sexout doesn't seem to have its own MCM.

The SexoutRapers does, being the Rapist Handbook, but it doesn't seem

Sexout has populated that item. Browsing through the sexout.esm in GECK,

I notice there should have been a quest that started but it hasn't so far.

 

I saw the script also mentioned a, "The Mod Configuration Menu.esp" which

unless packed somewhere, isn't in the SexoutNGF03.7z from what I've seen.

Maybe something's wrong my with sexout.esm?

 

And it's not an issue with my install of Tpye3 as it does show at any other time.

Posted

Well in FONV a completely invisible body usually means that not enough time passed between the switch to 3rd person, and the switch to TFC. There's a delay setting in the normal FONV SexoutNG that tells it to wait longer for the transition.

 

Generally sexout is "safer" from this bug if you just play in 3rd person or at least ensure that you're in 3rd person before any sex can start, that way you can be sure that the player is visible.

 

You can see if this is the case by playing in 3rd person and making sure your character is visible before the act starts.

 

You should also test a scene between a female NPC and another NPC. If they're both visible, then it's something to do with that camera stuff. If they're invisible, it's something more mind boggling.

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