Content Consumer Posted April 8, 2015 Posted April 8, 2015 I just noticed that mitosHugBehind, mitosTease, and mitosFootjob have identical tags, seemingly copy/pasted from Footjob. It's been a while since I've seen Mitos's Reach Around animation, but I don't remember any footjob action there...?
alpalia Posted April 8, 2015 Posted April 8, 2015 I just want to report I have no strap-on issues what so ever Anyway, hows that update coming along? You know I wouldn't ask but my filthy slut characters are bugging me about wanting to test those dildos, they are such whores >:[ The animations are all added and could be released in the current state of the mod. However right now I am trying to impliment script clean ups suggested by Ashal before I release the compatible 1.59c and 1.60 versions. There's a 1.60 version? If so, is it stable? Not released yet. The alpha is up for testing the 1,60 is pretty stable, no problem for me. and all non sexlab animation is already inclued inside
LukeDuke Posted April 8, 2015 Posted April 8, 2015 ^ So SexLab v1.60 already include those animations? But it is working with More Nasty Critters 8.23? What about compatibility with other SexLab mods like Solutions, ZaZ animations pack or TDF Aggressive Prostitution v2.2.5.4? I'm thinking about switching to it because of animations limit in v1.59c, but I'm little afraid..
rydin Posted April 8, 2015 Author Posted April 8, 2015 the 1,60 is pretty stable, no problem for me. and all non sexlab animation is already inclued inside Please either state your source or recheck your information. I cannot see a download for a complete version of 1.60 which inlcudes all the animations Ashal said he'd take over from NSAP. All I can see is the 1.59c version ( which doesn't have the animations) and the 1.60 ALPHA 3 build which is just an extention ofr 1.59C with the new scripts but it has ni animations. Unless Ashal has personally give you a completed version, I think you're information is incorrect and misleading.
rydin Posted April 8, 2015 Author Posted April 8, 2015 I just noticed that mitosHugBehind, mitosTease, and mitosFootjob have identical tags, seemingly copy/pasted from Footjob. It's been a while since I've seen Mitos's Reach Around animation, but I don't remember any footjob action there...? I won't lie, I do copy and paste. I skimp on quality sometimes to meet the high demand of the community (it's why I haven't released the new patch with the new Leito animations; a majority of people are quite happy to play away with the new animations and won't even notice of wrong tags were there). There is nothing wrong with a bit of copy and paste to try and speed the process, but I need to do more to check it upon releasing. Mitos Reach around does not have any footjob action. In version 2.3 on my system it isn't tagged with footjob. If you go to his page, you will be able to see the previews for 7 out of 8 of them. Yes the name conventions are different as what he put on the forum was not the names in the folder when I got them but you can work it out. Better you check this out first or in game then will perhaps answer your questions. I assume your scanning the tags on NSAP, but I'm unsure if you were trying to say something had wrong tags insterted or missing tags. function mitosReachAround(int id) sslBaseAnimation Base = Create(id) Base.Name = Config.animName4[4] Base.SetContent(Sexual) int a1 = Base.AddPosition(Female) Base.AddPositionStage(a1, "mitos_reacharound_a1_s1", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s2", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s3", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s4", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s5", 0) int a2 = Base.AddPosition(Male, addCum=Vaginal) Base.AddPositionStage(a2, "mitos_reacharound_a2_s1", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s2", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s3", 0, Sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s4", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s5", 0, sos = 0) Base.AddTag("Mitos") Base.AddTag("Sex") Base.AddTag("Straight") Base.AddTag("Foreplay") Base.AddTag("Standing") Base.AddTag("Masturbation") Base.AddTag("Behind") Base.AddTag("MF") Base.Save(id) endFunction
alpalia Posted April 8, 2015 Posted April 8, 2015 the 1,60 is pretty stable, no problem for me. and all non sexlab animation is already inclued inside Please either state your source or recheck your information. I cannot see a download for a complete version of 1.60 which inlcudes all the animations Ashal said he'd take over from NSAP. All I can see is the 1.59c version ( which doesn't have the animations) and the 1.60 ALPHA 3 build which is just an extention ofr 1.59C with the new scripts but it has ni animations. Unless Ashal has personally give you a completed version, I think you're information is incorrect and misleading. hey, i not have say the 1,60 is finish and uploaded . i have take the beta version ( most like a finished version imo) and it work good, all non sexlab animation is inside and no , at least for me its not "just an extension", i have uninstal 1,59 before installing new 1,60 and evrything is fine. just try to download the 1,6 beta version and you see by yourself. i not lie
Content Consumer Posted April 8, 2015 Posted April 8, 2015 I just noticed that mitosHugBehind, mitosTease, and mitosFootjob have identical tags, seemingly copy/pasted from Footjob. It's been a while since I've seen Mitos's Reach Around animation, but I don't remember any footjob action there...? I won't lie, I do copy and paste. I skimp on quality sometimes to meet the high demand of the community (it's why I haven't released the new patch with the new Leito animations; a majority of people are quite happy to play away with the new animations and won't even notice of wrong tags were there). There is nothing wrong with a bit of copy and paste to try and speed the process, but I need to do more to check it upon releasing. Mitos Reach around does not have any footjob action. In version 2.3 on my system it isn't tagged with footjob. If you go to his page, you will be able to see the previews for 7 out of 8 of them. Yes the name conventions are different as what he put on the forum was not the names in the folder when I got them but you can work it out. Better you check this out first or in game then will perhaps answer your questions. I assume your scanning the tags on NSAP, but I'm unsure if you were trying to say something had wrong tags insterted or missing tags. function mitosReachAround(int id) sslBaseAnimation Base = Create(id) Base.Name = Config.animName4[4] Base.SetContent(Sexual) int a1 = Base.AddPosition(Female) Base.AddPositionStage(a1, "mitos_reacharound_a1_s1", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s2", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s3", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s4", 0) Base.AddPositionStage(a1, "mitos_reacharound_a1_s5", 0) int a2 = Base.AddPosition(Male, addCum=Vaginal) Base.AddPositionStage(a2, "mitos_reacharound_a2_s1", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s2", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s3", 0, Sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s4", 0, sos = 0) Base.AddPositionStage(a2, "mitos_reacharound_a2_s5", 0, sos = 0) Base.AddTag("Mitos") Base.AddTag("Sex") Base.AddTag("Straight") Base.AddTag("Foreplay") Base.AddTag("Standing") Base.AddTag("Masturbation") Base.AddTag("Behind") Base.AddTag("MF") Base.Save(id) endFunction Eh. Ignore me. I just checked, and I haven't updated this mod for a while... still using v2.1. Sorry for the nagging.
rydin Posted April 8, 2015 Author Posted April 8, 2015 the 1,60 is pretty stable, no problem for me. and all non sexlab animation is already inclued inside Please either state your source or recheck your information. I cannot see a download for a complete version of 1.60 which inlcudes all the animations Ashal said he'd take over from NSAP. All I can see is the 1.59c version ( which doesn't have the animations) and the 1.60 ALPHA 3 build which is just an extention ofr 1.59C with the new scripts but it has ni animations. Unless Ashal has personally give you a completed version, I think you're information is incorrect and misleading. hey, i not have say the 1,60 is finish and uploaded . i have take the beta version ( most like a finished version imo) and it work good, all non sexlab animation is inside and no , at least for me its not "just an extension", i have uninstal 1,59 before installing new 1,60 and evrything is fine. just try to download the 1,6 beta version and you see by yourself. i not lie Can yourself or anyone take a moment and link me to the beta as i can only see the alpha. (On mobile at the moment)
Content Consumer Posted April 8, 2015 Posted April 8, 2015 the 1,60 is pretty stable, no problem for me. and all non sexlab animation is already inclued inside Please either state your source or recheck your information. I cannot see a download for a complete version of 1.60 which inlcudes all the animations Ashal said he'd take over from NSAP. All I can see is the 1.59c version ( which doesn't have the animations) and the 1.60 ALPHA 3 build which is just an extention ofr 1.59C with the new scripts but it has ni animations. Unless Ashal has personally give you a completed version, I think you're information is incorrect and misleading. hey, i not have say the 1,60 is finish and uploaded . i have take the beta version ( most like a finished version imo) and it work good, all non sexlab animation is inside and no , at least for me its not "just an extension", i have uninstal 1,59 before installing new 1,60 and evrything is fine. just try to download the 1,6 beta version and you see by yourself. i not lie Can yourself or anyone take a moment and link me to the beta as i can only see the alpha. (On mobile at the moment) I think he must be talking about the alpha... AFAIK there is no beta yet. "beta" is a general term most consumers are familiar with, indicating work-in-progress. EDIT: I might be wrong, though...
rydin Posted April 8, 2015 Author Posted April 8, 2015 Can yourself or anyone take a moment and link me to the beta as i can only see the alpha. (On mobile at the moment) I think he must be talking about the alpha... AFAIK there is no beta yet. "beta" is a general term most consumers are familiar with, indicating work-in-progress. EDIT: I might be wrong, though... I have been through that thread and the most up to date post still talks about the Alpha 3 build. Unless Ashal has specifically given certain people this "beta" or someone can provide a direct link (as I would like to look at it) I honestly think @alpalia may be mistaken.
alpalia Posted April 9, 2015 Posted April 9, 2015 Can yourself or anyone take a moment and link me to the beta as i can only see the alpha. (On mobile at the moment) I think he must be talking about the alpha... AFAIK there is no beta yet. "beta" is a general term most consumers are familiar with, indicating work-in-progress. EDIT: I might be wrong, though... I have been through that thread and the most up to date post still talks about the Alpha 3 build. Unless Ashal has specifically given certain people this "beta" or someone can provide a direct link (as I would like to look at it) I honestly think @alpalia may be mistaken. my bad , speaking about alpha . (sorry most of time its "beta" used) for me beta and alpha is sound same. sorry my bad and no english push me say some error words :/
rydin Posted April 9, 2015 Author Posted April 9, 2015 my bad , speaking about alpha . (sorry most of time its "beta" used) for me beta and alpha is sound same. sorry my bad and no english push me say some error words :/ No worries @alpalia, we thought you might have got it confused. It is just an alpha. It only has updated scripts. At this time all the animations in SexLab are just the default ones that come with 1.59c. No animations have been moved from NSAP to Sexlab and released ito Sexlab yet. Please take care in the future with your information. You are most probably just using the Alpha with NSAP still installed. When Sexlab 1.60 is finally released, a new NSAP version will be needed aswell.
alpalia Posted April 9, 2015 Posted April 9, 2015 my bad , speaking about alpha . (sorry most of time its "beta" used) for me beta and alpha is sound same. sorry my bad and no english push me say some error words :/ No worries @alpalia, we thought you might have got it confused. It is just an alpha. It only has updated scripts. At this time all the animations in SexLab are just the default ones that come with 1.59c. No animations have been moved from NSAP to Sexlab and released ito Sexlab yet. Please take care in the future with your information. You are most probably just using the Alpha with NSAP still installed. When Sexlab 1.60 is finally released, a new NSAP version will be needed aswell. mmh, dat sort of auto detect animation input in SL ? its possible, but i m sure to have uninstall all sexlab mod before install the 1,60 (cause of incompatibility risk) and it have all non sexlab animation in his list registre (and worked with characters). dat pretty weird if 1,60 didnt have the NSA in it...it is possible that was just an script or some small file that show the anim in SL animation registre without have the mod installed ? i mean something like (for exempl) FNIS if bad deinstall/updated happen ( as exemple FNIS show a list of anims thats not installed with some ??? as replacement of version number if the registre is not correctly updated). i think its maybe that. i dont know. well, for now, my skyrim is messed up due to workshop update , soo maybe he didnt have correctly deleted the anim or something. anyway, i hope 1,60 gonna be out soon and you add all dat new anims posted recently in the thread (futa and all), cant wait ^^
AnubiSs2167 Posted April 9, 2015 Posted April 9, 2015 How is the work on next version coming along ? Any eta? I need it in my life! D:
~magic~ Posted April 9, 2015 Posted April 9, 2015 How is the work on next version coming along ? Any eta? I need it in my life! D: How is the work on next version coming along ? Any eta? I need it in my life! D:
rydin Posted April 9, 2015 Author Posted April 9, 2015 There is a discussion around tags at the moment so I am doing some research and tidying. I'm looking at how to improve NSAP and getting some help with that. And there are a few things being worked on. No ETA.
rydin Posted April 9, 2015 Author Posted April 9, 2015 my bad , speaking about alpha . (sorry most of time its "beta" used) for me beta and alpha is sound same. sorry my bad and no english push me say some error words :/ No worries @alpalia, we thought you might have got it confused. It is just an alpha. It only has updated scripts. At this time all the animations in SexLab are just the default ones that come with 1.59c. No animations have been moved from NSAP to Sexlab and released ito Sexlab yet. Please take care in the future with your information. You are most probably just using the Alpha with NSAP still installed. When Sexlab 1.60 is finally released, a new NSAP version will be needed aswell. mmh, dat sort of auto detect animation input in SL ? its possible, but i m sure to have uninstall all sexlab mod before install the 1,60 (cause of incompatibility risk) and it have all non sexlab animation in his list registre (and worked with characters). dat pretty weird if 1,60 didnt have the NSA in it...it is possible that was just an script or some small file that show the anim in SL animation registre without have the mod installed ? i mean something like (for exempl) FNIS if bad deinstall/updated happen ( as exemple FNIS show a list of anims thats not installed with some ??? as replacement of version number if the registre is not correctly updated). i think its maybe that. i dont know. well, for now, my skyrim is messed up due to workshop update , soo maybe he didnt have correctly deleted the anim or something. anyway, i hope 1,60 gonna be out soon and you add all dat new anims posted recently in the thread (futa and all), cant wait ^^ You need SexLab 1.59c installed with Sexlab 1.60 alpha installed on top for it to work. If uou uninstalled 1.59c then Sexlab wont work correctly and might be missing content. You'd need to share you mod list/load order abd FNIS results and I can tell you then what you have done.
sidfu Posted April 10, 2015 Posted April 10, 2015 ive tried this with the 1.60 alpha and it works fine from what i can tell. only problem is that some ending animations dont have the rigth tab for it to know its a ending animation so no cum effects but otherwise having np with it.
rydin Posted April 10, 2015 Author Posted April 10, 2015 ive tried this with the 1.60 alpha and it works fine from what i can tell. only problem is that some ending animations dont have the rigth tab for it to know its a ending animation so no cum effects but otherwise having np with it. Already dealt with and will be applied when Sexlab 1.60 comes out. This is because Ashal has made amendments to how the cum scenes are applied.
alpalia Posted April 10, 2015 Posted April 10, 2015 another short conversion https://www.dropbox.com/s/tp4pcguvhdq4y5j/UsSky.7z?dl=0 this from oblivion right ? what mod is this from , original ? i likely a link ^^ (for my oblivion freetime)
alpalia Posted April 10, 2015 Posted April 10, 2015 another short conversion https://www.dropbox.com/s/tp4pcguvhdq4y5j/UsSky.7z?dl=0 this from oblivion right ? what mod is this from , original ? i likely a link ^^ (for my oblivion freetime) https://www.dropbox.com/s/96h1jiko52mgfh6/UsagiLovers.7z?dl=0 I did this mod. it is for fans of yuri and bunnies. ((summoning player clone-rabbit) with carrots i didnt have understand anything about what you say with rabbit and carrots, but thanks for the link and mod ^^
rydin Posted April 11, 2015 Author Posted April 11, 2015 Version 2.3 is up! four new Leito animations (anal toy, vaginal toy, anal dildo, vaginal dildo)The tag corrections and updates to the script have not been completed. This is due to the high demand for the animations that I haven't been able to finish the work. So I ask for no complaints on the tagging of animations at this time. If you would like to discuss or see the proposals to make the tagging system more streamlined and updated to our content then you can view the disucssion here. These animations for the time being have been placed under the Furniture option in the MCM (which is being redesigned) due to their objects, however on the testing I have done, I haven't seen any issue with stuck objects if the animation is played from start to finish. It is expected that if you switch animations in the middle of the animation run that the object will get stuck. Do so at your own risk. I have not been able to look at TDA's aniamtions either. So they have not been added in this update. This is a rushed out update. Please report issues if you have any but take in mind it is rushed due to demand.
Jexsam Posted April 11, 2015 Posted April 11, 2015 How does the mod decide which object to use in the new Leito animations? There don't seem to be options for soul gem or draugr for the vaginal animations. Is it random? If not, is there a way I can change the default object the animation uses?
rydin Posted April 11, 2015 Author Posted April 11, 2015 How does the mod decide which object to use in the new Leito animations? There don't seem to be options for soul gem or draugr for the vaginal animations. Is it random? If not, is there a way I can change the default object the animation uses?It's preset in the ESP. I added what was suitable to NSAP as it is a modders resource. I'd need to add a single animation call for each animation with each object and that would get messy. If you want to replace it, download Leito's resource and pull out the animobject for the draugr. Rename it so it matches the potion animobject filename inside the NSAP folder in data > meshes > animobject and it will work. Take note that the soulgem and tusk are dildos. The potion and draugr are toys. Don't replace the tusk or soulgem with the draugr or you will get odd results. I excluded the draugr as the most unimmersive item; all other items could be pulled from the player's inventory.
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