Docfmf84 Posted August 15, 2015 Posted August 15, 2015 Alright, thanks for the help. just a tip,,,,,, not sure if you know about Tes5edit or not helps me tremendously. Helps with my challenges a lot also there is a awesome YouTube vid on how to run in basic mode. The more you use it the more a person likes it I think. Any way I hope you get it going and all goes well.
permidion Posted August 16, 2015 Posted August 16, 2015 mmm, somehow "Rubber Epilog (Mistress)" doesnt start, even after several days. is there some way I can force-start it ?
dnoah Posted August 16, 2015 Posted August 16, 2015 Type 'startquest tir_twr_epilog01'. Then 'setstage tir_twr_epilog01 40' to skip the waiting for courier part.
SurpriseFatty Posted August 16, 2015 Posted August 16, 2015 I got all the way to where she takes off your suit for the first time and i CTD and (i was previously having a CTD on save bug so i had auto save off) and i quickly learned me lesson when i loaded back in to my last save and i was at solitude grabbing some wine. Is there a list of quest objective IDs i swear i like this mod but i will kill myself if i have to do the party again. Ima put this save on hold till i either feel like going through that again or theres a way to skip to the end where we all get teleported out. PRO TIP: If you dont want to do the most boring quest ever conceived in gaming history (the walking across the world one). Press J for questlog, M for show on map, and fast travel to the nearest point to the cave. If none are present thjen press console key and type "tmm 1" (warning: this will toggle ALL map markers. then fast travel to the cave. Yes it is immersive but please rework the long and boring ass quests. the long walking and the school one (ones ive noticed so far). Being forced to reload a save if i get a question wrong in the gauntlet is insane. There should be some loop-hole/work-around. I was saving before and after answering every question but because the way the menus react (everyone knows about that) i went to load the save i made before the question and i accidentally saved over it and i had to reload my latest auto save which was before i started the boring school lesson quest. No other quest has pissed me off like this before. Its incredibly boring to sit through these classes (especially when my fuz ro doh is not working and all there is background music and sometimes subtitles of what shes saying). I literally just tab out and watch videos and sit through this shit. Having to take screenshots of the lesson board slides or having to save before and after every question in the gauntlet is completely immersion breaking and a colossal waste of time and when something goes wrong (like overwriting the autosave before you get into the gauntlet by accident) its incredibly frustrating having to sit through all the boring shit over again. PLEASE rework this.Im probably going to just uninstall this if things like this keep happening because the way the quests are designed. Im basically reporting bugs as i play the storyline. these generally resolve themselves with some playing around or with some console help. Another gamebreaking thing is right when i enter elenwens solar i am immediately spotted and hunted down by people far away from my position. another thing i had to console cheat my way out of. Second race i placed the soul gems at the crystals and no matter how far ahead i got i would always lose the race when the other girls showed up at the finish line. It is physically impossible for me to win this race. The quest does not recognize that i passed the finish line. It keeps saying "waiting for other ponies to finish the race 3/4" i cannot proceed with the questline. Stuck here. After winning 7 times it recognized me being first place. Also, the door guard in the basement doesnt unlock the door when shes on the right side of the door. I have to console unlock the door. Also all NPCs who are in the racing pony getup have this going on. Not sure why this is or how to fix it. This also happened to the escaped slave redguard girl. After i interrogated the woman i abducted from riften i was suppose to return to the mistress but shes fallen off the face of the earth. That quest is my only active quest and there is no markers for her location.
dnoah Posted August 16, 2015 Posted August 16, 2015 If you're late to the party, it will be replaced with punishment, which is concluded after waiting for ~24 in-game hours. (EDIT: The post above seems to be edited constantly, will make a mental note of getting back here in a couple of weeks)
DrVec Posted August 17, 2015 Posted August 17, 2015 I found a (bug?). In the Rubber Treasure with all Suits are one Pink one. I can put it on with the message, and the Gasmask, but i can remove the gasmask, she is not locked and i cant go out of the Basement. The Suit is locked.
dnoah Posted August 17, 2015 Posted August 17, 2015 I found a (bug?). In the Rubber Treasure with all Suits are one Pink one. I can put it on with the message, and the Gasmask, but i can remove the gasmask, she is not locked and i cant go out of the Basement. The Suit is locked. Try to put on a gas mask you started with (called "Gasmask Black", I think). Will it lock? If not, type "startquest tir_dbg_clearallrubber", then equip standard rubber gear (suit and mask you started this mod with). This could be caused by some DDi's "Devices underneath" settings, you should go to its MCM page and disable everything there. As a workaround, you could 'unlock' the basement door, although it could lead to some unintended consequences.
DrVec Posted August 17, 2015 Posted August 17, 2015 I found a (bug?). In the Rubber Treasure with all Suits are one Pink one. I can put it on with the message, and the Gasmask, but i can remove the gasmask, she is not locked and i cant go out of the Basement. The Suit is locked. Try to put on a gas mask you started with (called "Gasmask Black", I think). Will it lock? If not, type "startquest tir_dbg_clearallrubber", then equip standard rubber gear (suit and mask you started this mod with). This could be caused by some DDi's "Devices underneath" settings, you should go to its MCM page and disable everything there. As a workaround, you could 'unlock' the basement door, although it could lead to some unintended consequences. The normal Gasmask Black is working with the Pink Suit. Only the Pink Gasmask is not working.
dnoah Posted August 17, 2015 Posted August 17, 2015 The normal Gasmask Black is working with the Pink Suit. Only the Pink Gasmask is not working. This could be relevant: The only other thing that comes to mind is that you don't actually use one of the gasmasks from my mod. It could be the gasmask item from the original Shiny Catsuits mod or from some other mod that uses those as a basis. That would explain why it doesn't lock and why the guard doesn't recognise it. Make sure you really have one of mine. Remove all other gasmasks from your inventory, then try 'player.additem xx0191b0' (replace 'xx' with the mod's load index in your setup). That'll give you the pink gasmask. Try that one. (replaced black mask id with pink mask id inside the quote)
permidion Posted August 17, 2015 Posted August 17, 2015 Type 'startquest tir_twr_epilog01'. Then 'setstage tir_twr_epilog01 40' to skip the waiting for courier part. thank you very much
Genericdovahkiin42 Posted August 17, 2015 Posted August 17, 2015 (edited) Fumbled around with this mod, I like what iim seeing so far. However, how long to the third option in the rubber abduction quest supposed to take? Waited around at least 3 in game days and no update. Only shows a calculating remaining time message. Do you have to remain in the cell the entire time? The greedy thamor guy doesn't know what's coming for em. Scratch that got it to work l, just waited along time. Edited August 17, 2015 by Genericdovahkiin42
dnoah Posted August 17, 2015 Posted August 17, 2015 12 days, according to the code. The dialogue mentions two weeks, I think. No, you can do whatever you want, quest will update unconditionally when the timer is up.
DrVec Posted August 17, 2015 Posted August 17, 2015 New Quest possible or only bugfixes and adding small things?
Blackness blackness is... Posted August 17, 2015 Posted August 17, 2015 New Quest possible or only bugfixes and adding small things? for 0.53? nothing new content wise . just bug fixes and small things.
DrVec Posted August 17, 2015 Posted August 17, 2015 New Quest possible or only bugfixes and adding small things?for 0.53? nothing new content wise . just bug fixes and small things. I mean in the future, maybe the next next update.
fruitflavour Posted August 18, 2015 Posted August 18, 2015 (edited) Great mod. Loving my play through so far, great dialogue and quests - the barrel thing was a surprise. I have a problem in the Rubber Interrogation quest, when I select the pleasure option and then ask the yellow slave how to do it, I get the following message: "WARNING - Orgasm break stop time not initialised" I can continue and insert the plugs, but then nothing happens and no matter how long I wait I always get the 'we're just beginning' message from the yellow slave. Bug or I'm doing it wrong? edit - ignore me, it works fine I was just impatient... Edited August 18, 2015 by fruitflavour
Blackness blackness is... Posted August 18, 2015 Posted August 18, 2015 I mean in the future, maybe the next next update. there will be some. but it is going to take some time. better if we are patient
DrVec Posted August 18, 2015 Posted August 18, 2015 I mean in the future, maybe the next next update. there will be some. but it is going to take some time. better if we are patient I'm patient. It was only a question, I mean I love this Mod, is enough for my opinion. But more is better.
Blackness blackness is... Posted August 18, 2015 Posted August 18, 2015 I'm patient. It was only a question, I mean I love this Mod, is enough for my opinion. But more is better. I agree
DrVec Posted August 18, 2015 Posted August 18, 2015 Maybe is it not a problem or a bug, but the mistress in going to the party room every time. And yes the Party is over. I can ask her to remove the suit - she is goint to her normal position and after it she going to the basement - party back. And the question, "(Why I have to put the Suit on)" is there too. I finished the Questline.
greyspammer Posted August 20, 2015 Author Posted August 20, 2015 I'd love to get involved somehow, if you'll have me - I can offer my experience as a commercial and leisure writer to really flesh out the story (which I've barely started, but I'm sure it'll be awesome) and push the immersion to the next level. There is actually something you could help with. See below. I mean in the future, maybe the next next update. I have begun to work on random comments and dialogues by NPCs. But not like Cursed Loot where all NPCs share the same lines. I'll try to add a few unique sentences to some of the more prominent characters. As an example, remember Aela from the companions? Who usually greets you with "If you wish to hunt with me, your feet must be quick and your eyes quicker" or something like that? Well, now, when you're wearing rubber, she might comment on how wearing rubber may affect a hunt. Like that the tight fit might be beneficial, but the gasmask could impact your sense of smell. That sort of thing. Maybe you'll even have the opportunity to engage her in a short dialogue and discuss it further. It will, obviously, be a lot of work. So if someone has some ideas for comments or short dialogues with certain NPCs, feel free to send them to me. Obviously, I reserve the right to cherry-pick want I like. But generally, the texts should not be too long. Comments 2 lines max, dialogues maybe 3-4 back-and-forth-exchanges tops. And they have to fit the character. Someone like Aela for instance would probably not concern herself too much with how rubber makes her look. She would be more concerned with its practicality for a huntress - or lack thereof. Likewise, Ingun Black-Briar might be interested in how the rubber gloves and gasmask might protect her from acidic components or toxic gases during her alchemy experiments. Taarie from Radiant Rayment however is totally concerned about looks and appearances. She might comment on how shiny the rubber is or how it accentuates the body or something like that. As a side note: I have slowed down development a bit. After having spent almost every free minute on the 0.5.0 release for months, I'm a tiny bit burned out. I won't throw everything down just yet. But if I keep this up, working on the mod might become a chore instead of a hobby. And that would be the beginning of the end. So to avoid that and keep my interest in it, I'll have to hit the brakes a little. I understand that people who like what I've done so far probably want me to keep churning out more of it nonstop. I'd probably want that, too, if the situation were reversed. But I hope you understand the reasons behind it.
DrVec Posted August 20, 2015 Posted August 20, 2015 I'd love to get involved somehow, if you'll have me - I can offer my experience as a commercial and leisure writer to really flesh out the story (which I've barely started, but I'm sure it'll be awesome) and push the immersion to the next level. There is actually something you could help with. See below. I mean in the future, maybe the next next update. I have begun to work on random comments and dialogues by NPCs. But not like Cursed Loot where all NPCs share the same lines. I'll try to add a few unique sentences to some of the more prominent characters. As an example, remember Aela from the companions? Who usually greets you with "If you wish to hunt with me, your feet must be quick and your eyes quicker" or something like that? Well, now, when you're wearing rubber, she might comment on how wearing rubber may affect a hunt. Like that the tight fit might be beneficial, but the gasmask could impact your sense of smell. That sort of thing. Maybe you'll even have the opportunity to engage her in a short dialogue and discuss it further. It will, obviously, be a lot of work. So if someone has some ideas for comments or short dialogues with certain NPCs, feel free to send them to me. Obviously, I reserve the right to cherry-pick want I like. But generally, the texts should not be too long. Comments 2 lines max, dialogues maybe 3-4 back-and-forth-exchanges tops. And they have to fit the character. Someone like Aela for instance would probably not concern herself too much with how rubber makes her look. She would be more concerned with its practicality for a huntress - or lack thereof. Likewise, Ingun Black-Briar might be interested in how the rubber gloves and gasmask might protect her from acidic components or toxic gases during her alchemy experiments. Taarie from Radiant Rayment however is totally concerned about looks and appearances. She might comment on how shiny the rubber is or how it accentuates the body or something like that. As a side note: I have slowed down development a bit. After having spent almost every free minute on the 0.5.0 release for months, I'm a tiny bit burned out. I won't throw everything down just yet. But if I keep this up, working on the mod might become a chore instead of a hobby. And that would be the beginning of the end. So to avoid that and keep my interest in it, I'll have to hit the brakes a little. I understand that people who like what I've done so far probably want me to keep churning out more of it nonstop. I'd probably want that, too, if the situation were reversed. But I hope you understand the reasons behind it. Yes. Thanks for your Statement. But a nice Idea with the Dialogues between the PC and NPCs.
Farmthat Posted August 20, 2015 Posted August 20, 2015 I'd love to get involved somehow, if you'll have me - I can offer my experience as a commercial and leisure writer to really flesh out the story (which I've barely started, but I'm sure it'll be awesome) and push the immersion to the next level. There is actually something you could help with. See below. I mean in the future, maybe the next next update. I have begun to work on random comments and dialogues by NPCs. But not like Cursed Loot where all NPCs share the same lines. I'll try to add a few unique sentences to some of the more prominent characters. As an example, remember Aela from the companions? Who usually greets you with "If you wish to hunt with me, your feet must be quick and your eyes quicker" or something like that? Well, now, when you're wearing rubber, she might comment on how wearing rubber may affect a hunt. Like that the tight fit might be beneficial, but the gasmask could impact your sense of smell. That sort of thing. Maybe you'll even have the opportunity to engage her in a short dialogue and discuss it further. It will, obviously, be a lot of work. So if someone has some ideas for comments or short dialogues with certain NPCs, feel free to send them to me. Obviously, I reserve the right to cherry-pick want I like. But generally, the texts should not be too long. Comments 2 lines max, dialogues maybe 3-4 back-and-forth-exchanges tops. And they have to fit the character. Someone like Aela for instance would probably not concern herself too much with how rubber makes her look. She would be more concerned with its practicality for a huntress - or lack thereof. Likewise, Ingun Black-Briar might be interested in how the rubber gloves and gasmask might protect her from acidic components or toxic gases during her alchemy experiments. Taarie from Radiant Rayment however is totally concerned about looks and appearances. She might comment on how shiny the rubber is or how it accentuates the body or something like that. As a side note: I have slowed down development a bit. After having spent almost every free minute on the 0.5.0 release for months, I'm a tiny bit burned out. I won't throw everything down just yet. But if I keep this up, working on the mod might become a chore instead of a hobby. And that would be the beginning of the end. So to avoid that and keep my interest in it, I'll have to hit the brakes a little. I understand that people who like what I've done so far probably want me to keep churning out more of it nonstop. I'd probably want that, too, if the situation were reversed. But I hope you understand the reasons behind it. Totally understandable. Releasing 0.5 was a huge accomplishment, and then troubleshooting for weeks in the support thread has to be a drain as well.
greyspammer Posted August 20, 2015 Author Posted August 20, 2015 and then troubleshooting for weeks in the support thread has to be a drain as well. Dnoah has been a big help. Kudos to him.
dnoah Posted August 21, 2015 Posted August 21, 2015 Dnoah has been a big help. Kudos to him. NP, that was fun. I understand that people who like what I've done so far probably want me to keep churning out more of it nonstop. I'd probably want that, too, if the situation were reversed. NOT. I, for one, prefer quality over quantity every time. And you just CAN'T streamline creative process. Inspiration certainly doesn't come from becoming fed up with the subject. I would like, however, to read more on your long-term ideas of expanding the mod, if any, and it's not too much trouble and would not interfere with said creative process. Meaning, way I see it, the main storyline is in place, and it's as good as one could hope for, but there is much potential for going deeper. Three points: - Main quests. Pre-0.50 quests were better in that there were more options, like partial completion with unique outcomes (namely, punishments). Think triggering alarm in Thalmor embassy, could lead to some sort of escape followed by punishment and/or additional quest to mislead the thalmor, for instance. - Gameplay mechanics. First, player relationship with the Mistress and/or sub/dom tendencies - that could change some things which could affect playthrough. Off the top of my head, like temporary 'demotion' for a lower slave, which would call for staying in the dungeon in the 'caring' hands of Yellow, or having an Enforcer escort the player around for some outside chores; or temporary removal of the mask, allowing to wear a helmet, before the main questline is over. Second, the suit itself. I mean, arousal increases all the time, all right, so what would the player do with it, or how would others react? - Side characters. Not just side quests, which would be nice, of course, but simply some additional dialogue to add some depth to the characters. You've got short backgrounds on Red and Blue, which they can share at 'Rubber Party', it could be expanded upon. Like being stressed out for some of their past catching up with'em. The reason behind the Pink (or whatever color that is) in the lobby antagonizes the player the way she does? Velnar serenading in front of the Tower in the middle of the night? Stuff like that.
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