permidion Posted August 11, 2015 Posted August 11, 2015 @permidion The Mistress should actually move to Solitude market area. Any mods that modify that Solitude cell might screw with her path finding. If it's not the case, there may be something funny in your Papyrus log when she starts doing that. For lack of better ideas, setstage tir_twr_parade01 80 should skip the Solitude bit entirely. mmm, maybe prisonoverhaul. cant think of anything else. this is annoying it's not prisonoverhaul I found the culprit: it's the ponytail club esp from http://www.loverslab.com/files/file/1571-wip-maria-eden/ it worked like a charm after disabling that specific mod maybe you can explicitly list it as incompatible
fred200 Posted August 11, 2015 Posted August 11, 2015 The Maria Eden description is pretty clear about compatibility issues with other mods. I would not use any part of it with any other slavery related mod. I consider it barely compatible with itself.
permidion Posted August 11, 2015 Posted August 11, 2015 The Maria Eden description is pretty clear about compatibility issues with other mods. I would not use any part of it with any other slavery related mod. I consider it barely compatible with itself. I only installed the two clubs esp, not the maria eden esp (they are separate mods if you look at the download page), but then these 2 mods modify the area where they are, the same problem could have happened with any other town modifier mods, so I wouldnt throw stones at that mod's esp just because of that.
lonelyzentai Posted August 12, 2015 Posted August 12, 2015 Hey greyspammer! I've pretty much just started using your mod but its amazing! I write erotic literature on DeviantArt that revolves around getting stuck in suits that touch you in erotic ways. I'd love to get involved somehow, if you'll have me - I can offer my experience as a commercial and leisure writer to really flesh out the story (which I've barely started, but I'm sure it'll be awesome) and push the immersion to the next level. Have a look at some of my stories and let me know what you think! As a side note - I'm interested in adding more periodic messages and rewriting all of the existing messages in the first person in my own copy of the game, but I've no modding experience and have no idea where to go to access those parameters. I'd appreciate if anyone could point me in the right direction! EDIT: I managed to figure out the messages using creation kit! Now I'm curious if its possible to change the titular catsuit to a different mesh. Is it as simple as replacing the existing meshes and textures and using the same name? I've been trying to figure out how everything is connected but I'm just confusing myself /:
fred200 Posted August 12, 2015 Posted August 12, 2015 The Maria Eden description is pretty clear about compatibility issues with other mods. I would not use any part of it with any other slavery related mod. I consider it barely compatible with itself. I only installed the two clubs esp, not the maria eden esp (they are separate mods if you look at the download page), but then these 2 mods modify the area where they are, the same problem could have happened with any other town modifier mods, so I wouldnt throw stones at that mod's esp just because of that. This post was about mods likely to cause problems with Trapped in Rubber. I stand by my recommendation. I have spent many hours working with Maria Eden, and I give it full credit for getting me to switch to Mod Organizer in my quest for a compatible set of mods. I never achieved a set that did not result in severe system instability. I am glad it works well for you.
WaffleKing110 Posted August 13, 2015 Posted August 13, 2015 Liking the update so far, some minor bugs but they have passed here already. After the Rubber Boon I selected the sleep option, at this stage is the storyline now ended? So I have to do a 'setstage tir_twr_work01 180' (which I did) but then when I do a 'sqv tir_twr_parade01', it says the quest is not enabled.... You could try 'startquest tir_twr_parade01' and see if it goes to stage 10 after a few moments (console must be closed while waiting). If that does not happen then something is blocking the quest. Maybe an alias. The parade quest has many aliases, although most are optional. Only the player, the Mistress and the trigger at the playroom are not optional. I assume that the Mistress is there and the player also is. And I can't imagine why the trigger should not be there. Unless you did not start a new game after upgrading to 0.5.0 as instructed... The trigger has the refid xx06642f, you could check if that exists. Beyond that, I have currently no idea what could be wrong with your game. I'm having the same issue I think. After returning from Rubber Frame Job, there's nothing going on in the playroom. Mistress is in the lobby, Raynila is in her cell, Jirisiel in nowhere to be found. I checked the trigger with "prid xx06642f" and the console recognized it, but the console also states that the quest in disabled. Additionally, using a console command to attempt to move Jirisiel around proved fruitless. She never appeared. It's like she no longer exists.
dnoah Posted August 13, 2015 Posted August 13, 2015 I'm having the same issue I think. After returning from Rubber Frame Job, there's nothing going on in the playroom. Mistress is in the lobby, Raynila is in her cell, Jirisiel in nowhere to be found. I checked the trigger with "prid xx06642f" and the console recognized it, but the console also states that the quest in disabled. Additionally, using a console command to attempt to move Jirisiel around proved fruitless. She never appeared. It's like she no longer exists. Which quest references in 'sqv tir_twr_parade01' aren't filled? Jirisiel should be enabled before trying to move her.
WaffleKing110 Posted August 13, 2015 Posted August 13, 2015 I'm having the same issue I think. After returning from Rubber Frame Job, there's nothing going on in the playroom. Mistress is in the lobby, Raynila is in her cell, Jirisiel in nowhere to be found. I checked the trigger with "prid xx06642f" and the console recognized it, but the console also states that the quest in disabled. Additionally, using a console command to attempt to move Jirisiel around proved fruitless. She never appeared. It's like she no longer exists. Which quest references in 'sqv tir_twr_parade01' aren't filled? Jirisiel should be enabled before trying to move her. When I type "sqy tir_twr_parade01" into the console it returns this: REF 'Evette'-> NONE REF 'Addvar'-> NONE REF 'Jala"-> NONE REF 'Sorex'-> NONE REF 'Vivienne'-> NONE REF 'Taarie'-> NONE REF 'Noster'-> NONE REF 'child'-> NONE ---Quest state----------------------------- Enabled? No State: Stopped Current Stage: 0 Priority: 60 This message takes up the entire console menu so It's possible there's more text that I cannot see.
dnoah Posted August 13, 2015 Posted August 13, 2015 Do 'sqv tir_twr_work01' to check whether it has been disabled. If it is at stage 180, try 'setstage tir_twr_work 190' and see if it starts the "Rubber Finale" quest (sqv tir_twr_finale02, then setstage tir_twr_finale02 40). If it starts, I suggest going along with it, otherwise we'll have to hunt for errors in your Papyrus log. (Btw, you can scroll through console by PgUp/PgDown.)
WaffleKing110 Posted August 13, 2015 Posted August 13, 2015 Do 'sqv tir_twr_work01' to check whether it has been disabled. If it is at stage 180, try 'setstage tir_twr_work 190' and see if it starts the "Rubber Finale" quest (sqv tir_twr_finale02, then setstage tir_twr_finale02 40). If it starts, I suggest going along with it, otherwise we'll have to hunt for errors in your Papyrus log. (Btw, you can scroll through console by PgUp/PgDown.) I tried 'sqv tir_twr_work01' and it says the quest is enabled and at stage 180. I attempted to the setstage command to set it to stage 190 but nothing happened. The console didn't return an error, it just didn't do anything. 'sqv tir_twr_finale02' said the finale quest is disabled.
dnoah Posted August 13, 2015 Posted August 13, 2015 Need your Papyrus log. Enable it, as described here, http://forums.steampowered.com/forums/showpost.php?p=31562721&postcount=2, load a save, type 'startquest tir_twr_parade01' at the console, wait a second, then upload the log here.
WaffleKing110 Posted August 13, 2015 Posted August 13, 2015 Need your Papyrus log. Enable it, as described here, http://forums.steampowered.com/forums/showpost.php?p=31562721&postcount=2, load a save, type 'startquest tir_twr_parade01' at the console, wait a second, then upload the log here. I think I did this right. Maybe. Also, thanks for all your help. It's greatly appreciated. Papyrus.2.log
dnoah Posted August 13, 2015 Posted August 13, 2015 Hmm... Saw nothing related to your problem in the log. Are you sure it's the right one? Newest log is always called "Papyrus0.log". Another reason for no related errors showing up may be that your save requires cleaning. 256kb errors in the log in one minute is a lot, might need to wait a bit more. About cleaning save -- you may want to read up on & use this: http://www.loverslab.com/topic/14526-save-game-cleansing-courtesy-of-the-skse-mod/ http://www.nexusmods.com/skyrim/mods/31724/? With the amount of erroneous event and script calls remaining from previously uninstalled mods, you should be experiencing some stability issues like CTDs or scenes failing to start, unless you've got a monster rig. Just something to consider.
WaffleKing110 Posted August 13, 2015 Posted August 13, 2015 Hmm... Saw nothing related to your problem in the log. Are you sure it's the right one? Newest log is always called "Papyrus0.log". Another reason for no related errors showing up may be that your save requires cleaning. 256kb errors in the log in one minute is a lot, might need to wait a bit more. About cleaning save -- you may want to read up on & use this: http://www.loverslab.com/topic/14526-save-game-cleansing-courtesy-of-the-skse-mod/ http://www.nexusmods.com/skyrim/mods/31724/? With the amount of erroneous event and script calls remaining from previously uninstalled mods, you should be experiencing some stability issues like CTDs or scenes failing to start, unless you've got a monster rig. Just something to consider. Alright, let's try this again. After loading the game, I used the "clearinvalidregistrations" command, it cleared one item, then I used the startquest command, nothing happened, so I saved and quit. Also, I used the correct papyrus log this time. Papyrus.0.log
Docfmf84 Posted August 14, 2015 Posted August 14, 2015 Ok slight problem not sure if it has been addressed or not I read a fue pages 20 or 30 lol but I am at the first race mistress says you lost all your gear . black screen /at the end she says the same thing over and over. Cant progress caz apparently I don't have all my gear LOL any way around the check or progress past this stage any help would be great. Awesome mod hope to see more and in advance thanks for your help and molding.
dnoah Posted August 14, 2015 Posted August 14, 2015 Did you actually lose any gear? Please be more specific. Next stage would be 'setstage tir_pr_start01 100', if that's what makes it. Getting rid of the black screen is described in mod's trobleshooting section.
permidion Posted August 14, 2015 Posted August 14, 2015 This post was about mods likely to cause problems with Trapped in Rubber. I stand by my recommendation. I have spent many hours working with Maria Eden, and I give it full credit for getting me to switch to Mod Organizer in my quest for a compatible set of mods. I never achieved a set that did not result in severe system instability. I am glad it works well for you. I must admit I have not tried the Maria Eden mod itself, since, as you said, it is most likely going to break a lot of things ingame. it's somewhere on my todo list though ^^
Docfmf84 Posted August 14, 2015 Posted August 14, 2015 Did you actually lose any gear? Please be more specific. Next stage would be 'setstage tir_pr_start01 100', if that's what makes it. Getting rid of the black screen is described in mod's trobleshooting section. No everything I went with was on and it says it is not equipped over and over .. yes all gear that was put on at first is on I did not remove any item prior to getting to the cave one in the mistress says I was a bad pony and where did I loose all my gear like I lost it all but haven't removed a thing since she placed it on my little pony. the black screen goes away its that she doesn't reequip any thing she thinks is lost that is not in reality lost so I am stuck with no advancing dialog.
dnoah Posted August 14, 2015 Posted August 14, 2015 Checked the code. No obvious reasons for it to go wrong like that. Possibly some other mod interfering. We should see some errors in your Papyrus log when this is happening. Do 'setstage tir_pr_start01 100' and 'setstage tir_pr_controller 20'; if that doesn't work, 'getstage' both quests to see where they're stuck and check/post your log.
Docfmf84 Posted August 14, 2015 Posted August 14, 2015 Checked the code. No obvious reasons for it to go wrong like that. Possibly some other mod interfering. We should see some errors in your Papyrus log when this is happening. Do 'setstage tir_pr_start01 100' and 'setstage tir_pr_controller 20'; if that doesn't work, 'getstage' both quests to see where they're stuck and check/post your log. yes checking log now and also tracking mode to see whom is using the equipment going to start a new log fresh and go from there. Papyrus.0.log
dnoah Posted August 15, 2015 Posted August 15, 2015 According to your log, DD framework fails to equip "Rubber Pony Boots Black" on your character. I am assuming this is also happening during equip scene at the Tower. Some conflicting item equipped on shoe slot prior to quest start? If not, before getting equipped with pony gear, do 'player.inv' and removeitem all unnamed worn items, then unequip everything in player inventory except rubber catsuit and gas mask. Aslo, consider upgrading to SexLab Aroused Redux, if not already, and doing a clean save.
Docfmf84 Posted August 15, 2015 Posted August 15, 2015 According to your log, DD framework fails to equip "Rubber Pony Boots Black" on your character. I am assuming this is also happening during equip scene at the Tower. Some conflicting item equipped on shoe slot prior to quest start? If not, before getting equipped with pony gear, do 'player.inv' and removeitem all unnamed worn items, then unequip everything in player inventory except rubber catsuit and gas mask. Aslo, consider upgrading to SexLab Aroused Redux, if not already, and doing a clean save. I noticed that the boots were not equipping as well in the log and, clueless how this happened but Estrus was stopping the boots from equipping just thought you would like to know what mod I found that had the challenge, and your quick response and support is just frigging awesome so I had to tell you what I found and for a solve I uninstalled Estrus ran FNIS did a save reloaded Estrus FNIS !!!!!!!!!!!Solve!!!!!! just a note for anyone else whom might see this .... PS SexLab Aroused Redux, good catch thanks on it.
WaffleKing110 Posted August 15, 2015 Posted August 15, 2015 Checked the code. No obvious reasons for it to go wrong like that. Possibly some other mod interfering. We should see some errors in your Papyrus log when this is happening. Do 'setstage tir_pr_start01 100' and 'setstage tir_pr_controller 20'; if that doesn't work, 'getstage' both quests to see where they're stuck and check/post your log. So I used the setstage commands and nothing changed. I checked the getstage commands after that: start01 is at stage 100, but controller is stage 100 instead of 20. Could that be the source of the issue? Papyrus.0.log
dnoah Posted August 15, 2015 Posted August 15, 2015 Checked the code. No obvious reasons for it to go wrong like that. Possibly some other mod interfering. We should see some errors in your Papyrus log when this is happening. Do 'setstage tir_pr_start01 100' and 'setstage tir_pr_controller 20'; if that doesn't work, 'getstage' both quests to see where they're stuck and check/post your log. So I used the setstage commands and nothing changed. I checked the getstage commands after that: start01 is at stage 100, but controller is stage 100 instead of 20. Could that be the source of the issue? That was for previous poster's ponygirl quest problem. As for yours, I honestly have no idea. There are few things that could cause a quest fail to start, none of them seems to fit. Just check all required mods to be updated to their latest versions (btw, your Zaz Animation Pack isn't), run Fnis, and keep disabling non-essential mods and cleaning save until anything changes. Could be long and tedious.
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