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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

what process start a quest "miabeatme"? it's for a player who loose mia combat?

When you ask your slave to bend over and get ready for some spanking

 

 

5.1b......save game--->CTD....What The Fuck?

If you get crash on savegame it usually means something is overloading your papyrus engine.

Tho if it would be caused by SS i guess it would be a common issue reported by a lot of folks - it isn't.

It had to be caused by something that you did - if you say that it gets fixed when you disable the mod my first bet is some scene got stuck and it's causing a mess.

 

It also may be that the mod doesnt like your version of PapyrusUtils or SKSE - only time i've seen such crashes in some other mod it was fixed by updating PapyrusUtils.

 

For starters try to update to newest 51h.

Posted

Hey, I was trying to DL the pre-reqs and such (like the hair pack), and I got prompts for 0 byte downloads. I don't know if you tried to reup them here, but could upload them to MEGA or something?

 

EDIT: I see you've already done this, ahem...

Posted

Ok Fish, heres one for ya.  Look at the log starting at line 4680.

 

attachicon.gifPapyrus.0.log

 

The dreaded stack dump.  This is generally a result of papyrus overload.  You will probably need to dump a few of your more heavy papyrus mods to fix this.

 

I am assuming that you ran Savetool on your saves, but you might want to try PDT as well.

 

I have noted that you post frequently on Sacremas's thread.  He is an expert on papyrus overload and stack dumps.  You might post his log as well as your load order and he might have some useful insight.

 

Also, check out this post http://steamcommunity.com/app/72850/discussions/0/523890681422555089/

 

It contains additional mods that are known to be problematic

Fish, did you change Linda's voice? Her voice doesn't sound as high pitched and she has better dialogue now. I actually like having her as a follower now even though she doesn't talk as much as Jenny/Sasha.

 

Nope, no change to her voice.  Would love to get her to do more voice work, but doesn't look like that is going to happen.

Posted

5.1d......save game--->CTD....What The Fuck?

 

This will not be a problem with MiasLair.  You will have other issues.  Make and check your papyrus log for clues.  Check our home page and this post http://steamcommunity.com/app/72850/discussions/0/523890681422555089/ f

 

for problematic mods.  Note that, except for the mods listed above, you can have several "heavy" mods in your load order, just not too many.

 

Also, 1.60 beta users are reporting CTDs on save related to DD mods.

 

And, try running SaveTool.exe on your save.  Check the size of your save.  They should not exceed 15megs or so around level 40.  If they are larger, you might need to learn how to use PDT.

 

 

Why are people keep linking to this? Is that list so impressive? I'm asking because you're the third modder to link to it today.

 

 

 

No, it is not that impressive and contains mostly mods that everyone knows about.  But, we have a variety of users and this stuff is sometimes helpful for those who are just starting to experience problems.

Posted

 

Usual problem with allowing ppl to do what they want is that you need to create alternative scenarios of "what will happen if they wont do what they should".

For example what would happen if player would barge in the middle of a meeting and start banging the old lady - she asks for it...

 

i guess some "leash effect" forcing you to stay behind the house might be better than disabling all controls - at least you would be able to get rid of wildlife yourself.

All wildlife should be disabled btw - but this blasted game will always find a way to spawn something, just to mess things up.

 

I'm against "spectator modes" myself usually - but problem is that doing things like that is usually simpler.

 

 

What will happen if they don't sneak behind the house; maybe the fight starts early or maybe they just fail the quest.  If the fight starts early, maybe the biggest consequence is they don't get to loot the 2k gold (cause the old geezer never got paid and Stella just ran off with the girl, but considering the scene ends with a fight anyway so what if the fight starts a bit early?)   As the quest stands now, you don't even have to sneak, you can literally walk right past the NPCs and around behind the house and the script still takes over.  If they fail the quest, let them.  Failure is part of the game, its that risk that is part of what makes it fun.  What I'm saying is you don't need any leash effect, you don't need to take control.  Point the quest marker at where they are supposed to hide and leave it to the player to figure out how to do that correctly, let them figure out the challenge.  If they bone it, they bone it, that's on them.  When some schmuck inevitably writes in complaining "I shot the old lady in the face with an arrow instead of sneaking behind the house, why can't I finished the quest?"  A:  Because you're a moron, reload and sneak behind the house like the quest told you to do stupid (yeah, there's a reason I don't work in customer service jobs :cool: ).  But let people fail if that's what they're determined to do.  You don't have to script for every possibility and in fact you shouldn't even try (because you can't and you'll drive yourself nuts trying to).  You cover a few likely options and that's it, the rest you just let happen.  Save yourselves the headaches because no matter how hard you try something will eventually always go wrong; the frostbite spiders are a good example of that.

 

So far as the wildlife, here's what I'd suggest for the future (or this quest if it ever gets redone in an overhaul).  Either make your own cabin location or use one like the abandoned house Astrid uses.  Create your own interior cell and have the scene play out there.  That eliminates random wilderness encounters, dragons, vampires, Thalmor hit squads, etc. along with weather effects right away.  Now you've got a controlled environment where you can control the variables without putting the player on a literal leash.

 

Let the player make their own choices and use their own skills to solve problems.  Players will surprise you with the creative solutions they come up with, something I've learned from feedback making small games in RPG Maker.  If they have to put an aphrodisiac in a wine cask, let them figure out how to sneak over and do it.  They might have to reload and do other quests til they have a better sneak skill, so be it.  Or maybe they've already got Sneak at 100, crafted boots enchanted with Muffle and Fortify Sneak +57%, and enough perks in Illusion to silently cast invisibility all day long :cool:   In the later case, if they still can't sneak over to the wine cask then they REALLY deserve to fail the quest.  LOL

 

Also, if you need to distract party goers, let em put that sex slave to work as an optional solution.  I've been waiting for a good opportunity to use that on a quest and that seemed like a golden opportunity missed. ;)   Jenny be wanting to get her groove on ya know, strut her stuff, show off her skills and... umm... assets. :D

 

Anyway, consider its some feedback and suggestions for the future.

 

 

Posted

one of the other mods, I think it was SL dialogues or SD+ had one of the NPC's steal the yarls note before i went to speak with her to start this mod.

Will the mod not start if i do not have the note? The quest is still in my journal.

Posted

where does vess go if ye tell her to either leave your party or not take her right away as a companion, does she go to falkreath like niri does?

 

If you've trained her as a sex slave she goes up to the pleasure palace, if not I believe she can be found at the inn in Rorikstead.

 

 

CURING JENNY

 

For those keeping up, I had a lil problem with Jenny going nuts and detecting non existent enemies.  Well, I think I managed to "cure" her.  So this is an update on that.

First, while back inside my home I added Jenny as an active follower.

Next, using EFF, I took all her gear.

I opened the command console and typed in recycleactor and her ID

I waited for her to reappear and run back up, she returns still part of my active party.

I then gave her back all the gear I'd set up for her.

Took her out to a few locations and tested, no issues.

Took her back to Dragontooth Crater and killed the dragon there, no issues.

Got attacked by a random Foresworn patrol, no issues.

Went back to Barthdamz where the bug first appeared and again, no issues.

 

No idea what caused it in the first place, could have just been a corrupted save that damaged her AI somehow I guess.  But whatever it was, the recycle seems to have cured it.  Thought I'd post the update in case anyone had a similar issue with a follower, might be worth a try as a fix.  Just make sure you clear their inventory before you use it because it resets their inventory when you do and any items you've given them would otherwise be lost.

 

Posted

one of the other mods, I think it was SL dialogues or SD+ had one of the NPC's steal the yarls note before i went to speak with her to start this mod.

Will the mod not start if i do not have the note? The quest is still in my journal.

setstage aqss_miavessinter 20 - thats pretty much everything that happens after you read that note.

 

That note is set as quest item so it should not be taken by any mod.

Posted

I have an issue that may or may not be related to one of this mods followers. Andrew has decided to be the ultimate tank and has hunkered down in a dungeon. This immediately proceeded a combat encounter. He no longer moves and will not follow me whether I leave the area or fast travel. I can converse with him, and if I boot him as a follower he just stays there (doesn't return to Mia's Castle). If I leave and try to move him via the console, then he appears but will not move from the spot I moved him to. Any thoughts?

 

Also, as a side note, I really enjoy the dominant Andrew. Great work on him!

Posted

I have an issue that may or may not be related to one of this mods followers. Andrew has decided to be the ultimate tank and has hunkered down in a dungeon. This immediately proceeded a combat encounter. He no longer moves and will not follow me whether I leave the area or fast travel. I can converse with him, and if I boot him as a follower he just stays there (doesn't return to Mia's Castle). If I leave and try to move him via the console, then he appears but will not move from the spot I moved him to. Any thoughts?

 

Also, as a side note, I really enjoy the dominant Andrew. Great work on him!

 

I've had some odd things happen with their AI as well, see my note about Jenny above.  I'd suggest first trying the "resetAI" command on Andrew and if that doesn't work get him somewhere safe, take his gear and then follow the steps I outlined with recycleactor.

 

Posted

I've had some odd things happen with their AI as well, see my note about Jenny above.  I'd suggest first trying the "resetAI" command on Andrew and if that doesn't work get him somewhere safe, take his gear and then follow the steps I outlined with recycleactor.

Thanks, I'll try that!

Posted

I have an issue that may or may not be related to one of this mods followers. Andrew has decided to be the ultimate tank and has hunkered down in a dungeon. This immediately proceeded a combat encounter. He no longer moves and will not follow me whether I leave the area or fast travel. I can converse with him, and if I boot him as a follower he just stays there (doesn't return to Mia's Castle). If I leave and try to move him via the console, then he appears but will not move from the spot I moved him to. Any thoughts?

 

Also, as a side note, I really enjoy the dominant Andrew. Great work on him!

 

You have follower issues of some kind.  This is all really odd.

 

I use AFT and never have any issues.

Posted

 

Labia Exciter BodySlide.rar

download does not work

 

S.

 

Musta missed one, try it now

 

 

tnks!

now is working.

 

sorry for the trivial question:

for Newmiller piercings package as requirements, I have to install everything or just the exciter meshes? (builded in bodyslide).

I have a CBBE HDT custom preset and the piercing do not fit the body.

Posted

sorry for the trivial question:

for Newmiller piercings package as requirements, I have to install everything or just the exciter meshes? (builded in bodyslide).

I have a CBBE HDT custom preset and the piercing do not fit the body.

Esp is not required

only mesh that is required is Pierc3JewelsRed

 

For bodyslide i use HDT Piercingsets v2-6. tho i guess i had to do some manual adjustments to it. Dont rly remember anymore...

Posted

 

sorry for the trivial question:

for Newmiller piercings package as requirements, I have to install everything or just the exciter meshes? (builded in bodyslide).

I have a CBBE HDT custom preset and the piercing do not fit the body.

Esp is not required

only mesh that is required is Pierc3JewelsRed

 

For bodyslide i use HDT Piercingsets v2-6. tho i guess i had to do some manual adjustments to it. Dont rly remember anymore...

 

 

ok, thanks!

for HDT CBBE body I found this:  CBBE HDT Piercing Sets 1.0 by Skeuomorph

Should be the latest bodyslide version.

Posted

 

where does vess go if ye tell her to either leave your party or not take her right away as a companion, does she go to falkreath like niri does?

 

If you've trained her as a sex slave she goes up to the pleasure palace, if not I believe she can be found at the inn in Rorikstead.

 

 

CURING JENNY

 

For those keeping up, I had a lil problem with Jenny going nuts and detecting non existent enemies.  Well, I think I managed to "cure" her.  So this is an update on that.

First, while back inside my home I added Jenny as an active follower.

Next, using EFF, I took all her gear.

I opened the command console and typed in recycleactor and her ID

I waited for her to reappear and run back up, she returns still part of my active party.

I then gave her back all the gear I'd set up for her.

Took her out to a few locations and tested, no issues.

Took her back to Dragontooth Crater and killed the dragon there, no issues.

Got attacked by a random Foresworn patrol, no issues.

Went back to Barthdamz where the bug first appeared and again, no issues.

 

No idea what caused it in the first place, could have just been a corrupted save that damaged her AI somehow I guess.  But whatever it was, the recycle seems to have cured it.  Thought I'd post the update in case anyone had a similar issue with a follower, might be worth a try as a fix.  Just make sure you clear their inventory before you use it because it resets their inventory when you do and any items you've given them would otherwise be lost.

 

 

 

I had this "fighting slaves" issue too. What regular helps for me, is teleporting them with the EFF Mods spell "teleport followers to you" .. or something.

 

edit: Actually, its a shout.. so you better not be gagged :)

 

Posted

Scyrim 1.9.32.08

SKSE 1.7.3 beta

PapyrusUtil ? ...I do not remember what

 

Papyrus log 400kb ...2 hours game )))

 

Сrashes when trying to save !!!! (Appear as early in the game and after completing quests SexSlaves . Started a new game ,after reading the letter began CTD )

 

After disabling SexSlaves crashes stopped !!!

 

 

Sorry for my English end best regards.

 

 

P.S  this happens also with new versions of Milk Mod

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