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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

Well you can make a patch that adds the same dialog for both female and male chars. I don't know how time consuming that would be but it seems like a good compromise. If you want to have a futa character use that patch.

Posted

Well you can make a patch that adds the same dialog for both female and male chars. I don't know how time consuming that would be but it seems like a good compromise. If you want to have a futa character use that patch.

 

There should already be the same dialog in most instances for male and female players.  I made that change sometime ago.

 

Also, I am workin my ass off for you guys.  I haven't had the time to play skyrim myself for two weeks.  This content you ask for is something I will never use and it will be a lot of work.  Maybe someone else wants to make this patch and then I will Tes5Edit merge it.  Otherwise, it will be several months before I get to it because we already have our production schedule plotted.

 

The next release will be an esm file and then anyone can make mods for it.

Posted

Warning guys - don't tick off the Fish. We have bigger fish to fry, and a lot of us are patiently waiting on mainstream content. Tabitha - I am looking at you...

Posted

 

Well you can make a patch that adds the same dialog for both female and male chars. I don't know how time consuming that would be but it seems like a good compromise. If you want to have a futa character use that patch.

 

There should already be the same dialog in most instances for male and female players.  I made that change sometime ago.

 

Also, I am workin my ass off for you guys.  I haven't had the time to play skyrim myself for two weeks.  This content you ask for is something I will never use and it will be a lot of work.  Maybe someone else wants to make this patch and then I will Tes5Edit merge it.  Otherwise, it will be several months before I get to it because we already have our production schedule plotted.

 

The next release will be an esm file and then anyone can make mods for it.

 

 

Thanks for your hard work. It's a pretty incredible mod you have here, make no mistake, me and I'm sure everyone who has posted in this topic are fully aware and appreciate your work.

Futa friendliness would be a nice augment to this fantastic mod, if you're not going to make it I sure hope some experienced modder will.

Posted

Warning guys - don't tick off the Fish. We have bigger fish to fry, and a lot of us are patiently waiting on mainstream content. Tabitha - I am looking at you...

 

Pretty much this. I just want to train Tabitha too.

Posted

 

Can't do the Tabitha quest, I think she's a dot on the floor or something. I also didn't like the force standing scenes like the sneaking at the Tabitha house. it's because her father was standing in a way he will definitely see my char. & i can't move, so that destroys the immersion for me.

 

I tried to use the concole command to bring Tabitha to my char, but I can only see a tiny arrow pointing down to the floor.

 

Let the scene finish.  It all works.

 

 

What scene? You mean the Sanguine orgy? Sanguine did appeared & is having the orgy. So I have to wait for the orgy to be over?

Posted

 

 

Can't do the Tabitha quest, I think she's a dot on the floor or something. I also didn't like the force standing scenes like the sneaking at the Tabitha house. it's because her father was standing in a way he will definitely see my char. & i can't move, so that destroys the immersion for me.

 

I tried to use the concole command to bring Tabitha to my char, but I can only see a tiny arrow pointing down to the floor.

 

Let the scene finish.  It all works.

 

 

What scene? You mean the Sanguine orgy? Sanguine did appeared & is having the orgy. So I have to wait for the orgy to be over?

 

 

I guess I am confused, you said you were in behind tabithas house.  If Sanguine is having an orgy, he will tell you to take Tabitha out and put a new quest marker outside the basement door.

 

I guess I am confused as to what problem you are having.

 

 

Posted

I got all the way to beating Mia and attempting to make her my slave when talking to Verno, who directs me to his guy Volkar.  Game crashes when I try to enter the dungeon at that part of the story line.   Any suggestions as to what the cause may be? 

Posted

This should be an easier fix than the Futa thing; can you set it so that during training and otherwise where appropriate the undressing and foreplay animations are disabled and only the scene in question play? Amorous Adventures just did this for some scenes so shouldn't be too hard. Otherwise I always have to manually disable these during these scenes.

 

Also I don't remember if there's one there already but can you put a brazier or other heat source near the main training/sex areas so that you don't have to disable Frostfall during these? I have twce frozen to death during sex scenes actually.

Posted

 

 

Here is what SAR does:

 

    If (PlayerRef.GetLeveledActorBase().GetSex() == 0)

        animations = SexLab.GetAnimationsByTag(1, "Masturbation", "M")

    Else

        animations = SexLab.GetAnimationsByTag(1, "Masturbation", "F")

    EndIf

 

Note that call to GetSex()

 

This is also I presume what most mods do and certainly what certainly what Sex Slaves does.

 

If you guys who are playing a female and you want male animations, you need a male player.  What you need is a gender changed mesh.  Then, everything works.

...or you fix it by having your mod use GetGender() instead. Because this situation is the reason that function exists.

 

 

Sadly, there is no papyrus function GetGender()

 

 

there is the GetSex() one, this will check the gender. 

Posted

 

That is not a bug report - that is a report that your game is broken. There is nothing wrong with Sasha.

 

Load up a previous save.

 

I have the same problem with Adrianne Avenicci when I use setplayerteammate on her. So I don't do that.

 my game is not broken, i not use any console command for recruit an already unlocked follower. i play an new game (so save is not corrupt or else). tested again and still same. 3 times, everytime i dismiss her in a city, she turn hostile, not only whiterun, but all city. this not happen if i dismiss her outside or in cave/dungeon/etc..

i not have specific city mod or follower special script thing other than EFF (up to date)

she is the only one to do that.

 

this sound more like an incompatibility but i didnt see any mod that can be incompatible

 

anyway, no problem, i just no more recruit her

Posted

 

 

That is not a bug report - that is a report that your game is broken. There is nothing wrong with Sasha.

 

Load up a previous save.

 

I have the same problem with Adrianne Avenicci when I use setplayerteammate on her. So I don't do that.

 my game is not broken, i not use any console command for recruit an already unlocked follower. i play an new game (so save is not corrupt or else). tested again and still same. 3 times, everytime i dismiss her in a city, she turn hostile, not only whiterun, but all city. this not happen if i dismiss her outside or in cave/dungeon/etc..

i not have specific city mod or follower special script thing other than EFF (up to date)

she is the only one to do that.

 

this sound more like an incompatibility but i didnt see any mod that can be incompatible

 

anyway, no problem, i just no more recruit her

 

 

This is definitely an issue outside of Sex Slaves.  They have no code related to following or who they agro on.  Sasha is no different that any of the other slaves except for her physical features, i.e. save factions and so on.  You have some other mod causing this.

 

Posted

Off the wall post, relating to Fish thinking about including his Estrus Plant work in this mod:

 

I was a bit over-eager adding new mods including Estrus, Estrus Plants, and Lilacor the talking sword. Serious game instability.

So I backed off those by uninstalling and clean saving, leaving Estrus in.

ALL of the residents of Luxury Suites wound up in the basement of Jarvaskar. They were all inactive until I walked in. Then they started moving back

to Luxury Suites. Luxury suite residents I had assigned were no longer assigned.

Only common thing I can think of is that Estrus Plants Luxury Suite addition does not uninstall clean. I have no indication that Plants caused instability.

Finally to the request: Please be careful adding this code to Sex Slaves. Sex Slaves is incredibly stable now - and I like that.

I should also add my CTDs have stopped.

I should also add I first downloaded Estrus Chaurus, looked at what it did, then tossed it. Only good if you want a Chaurus follower and sperm donor.

Estrus is the good animation one. And Plants used it really well.

 

Forgot to add one other bit of weirdness.  Sasha and Jenn were also hanging with the Luxury Suite folks in the basement of Jorvaskr. Last time I saw them, I had dismissed them, expecting to find them in the Palace. This game is a bit weird at times.

 

 

 

Posted

Any thoughts as to why the game breaks when I attempt to bring Mia to training with volkar? It happens as soon as I attempt to enter the dungeon . Perhaps just start over? If so I will but I have no idea if this will happen again and I do love the storyline of this mod. This is just after beating Mia lorenz and deciding to keep her for training as a sex slave.

Posted

New Version 44 Alpha uploaded
 

This is an alpha version.  Discard any saves as they will not be supported in future version.  This is for alpha testing only.

 

This version contains the new dominate Andrew, superbly voice acted by brvtality.  There are over 300 new dialogs lines.  If you want access to alpha Andrew, send me a PM

 

 

 

Posted

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

 

Posted

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

I think he means, "do not use this on saves you care about" Or "backup your settings before using this version",...

You know the usual thing they say when they wanty paople to try out something new that hasn't been tested yet.

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

Posted

 

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

I think he means, "do not use this on saves you care about" Or "backup your settings before using this version",...

You know the usual thing they say when they wanty paople to try out something new that hasn't been tested yet.

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

 

Just to pick on you a bit, I recommend anyone really into mods download and learn how to use TESVEdit. It is a great tool for finding missing Masters (CTDs before load), as well as finding mod specifics.

Fire up TESVEdit, right mouse in selection window, and choose select none. Then select only Mias Lair and let it load.

Expand Mias Lair and find Faction. Expand that.

In your case, the one you want is SexSlSlave. The ID shown is xx0085B5. Of course, replace the xx with your load order.

 

Give a man a fish (sorry fish)...

Posted

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

Correct.  The general rule is:

 

Saves made with any alpha should be deleted after testing.

 

Saves made with any Beta we will try to support with subsequent versions, but from time to time, that will not be possible.  If you are playing a beta, make a save before loading the beta and be prepared to load that save if something unexpected turns up.

 

Saves made with any release will always be supported by subsequent releases.

 

Posted

 

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

Faction is SexSlSlave [XX0085B5].  The xx is the load order.  Type help sexslave to get the load order (the leading two digits of one of the several returned results).  Assuming the load order is 1F, then the command would be

 

setfactionrank 1F0085BF 1

 

Other faction ranks are 0 and 2

 

I can't remember what or if there is any difference in SexSlSlave faction ranks except that they must be >= 0,

 

 

 

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

I think he means, "do not use this on saves you care about" Or "backup your settings before using this version",...

You know the usual thing they say when they wanty paople to try out something new that hasn't been tested yet.

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

 

Just to pick on you a bit, I recommend anyone really into mods download and learn how to use TESVEdit. It is a great tool for finding missing Masters (CTDs before load), as well as finding mod specifics.

Fire up TESVEdit, right mouse in selection window, and choose select none. Then select only Mias Lair and let it load.

Expand Mias Lair and find Faction. Expand that.

In your case, the one you want is SexSlSlave. The ID shown is xx0085B5. Of course, replace the xx with your load order.

 

Give a man a fish (sorry fish)...

 

Thanks for the help fred.  You are doing my job and the advise on Tes5Edit is valid.  It is a wonderful tool for a great many things. (Like finding ids and combining mods).

Posted

 

 

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

Faction is SexSlSlave [XX0085B5].  The xx is the load order.  Type help sexslave to get the load order (the leading two digits of one of the several returned results).  Assuming the load order is 1F, then the command would be

 

setfactionrank 1F0085BF 1

 

Other faction ranks are 0 and 2

 

I can't remember what or if there is any difference in SexSlSlave faction ranks except that they must be >= 0,

 

 

 

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

I think he means, "do not use this on saves you care about" Or "backup your settings before using this version",...

You know the usual thing they say when they wanty paople to try out something new that hasn't been tested yet.

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

 

Just to pick on you a bit, I recommend anyone really into mods download and learn how to use TESVEdit. It is a great tool for finding missing Masters (CTDs before load), as well as finding mod specifics.

Fire up TESVEdit, right mouse in selection window, and choose select none. Then select only Mias Lair and let it load.

Expand Mias Lair and find Faction. Expand that.

In your case, the one you want is SexSlSlave. The ID shown is xx0085B5. Of course, replace the xx with your load order.

 

Give a man a fish (sorry fish)...

 

Thanks for the help fred.  You are doing my job and the advise on Tes5Edit is valid.  It is a wonderful tool for a great many things. (Like finding ids and combining mods).

 

 

Thanks man (and fred too). I know my post sounded a bit rash but i have a long day behind me and then you get a little grumpy. So for that i apologize.

 

edit: I actually thought there were only two modes to set a faction, 0 or 1. I don't know what the 2 is supposed to do.

edit2: oh boy. What have i done! I am so gonna abuse that code lol. I already made a bat file for it. :lol:

edit3: If someone is interested. here's the file. You only need to change the "8a" to the load order number from your order adn type once you are ingame "bat makeslave" (without quotes) after clicking the npc you want. At first i was thinking about fusing it with my follower bat file that turns almost everyone into a follower but i ddn't because i don't want to make everybody a slave (yet ;) ). Just put it in your data folder.

makeslave.txt

Posted

Terror you will find that a "removeslave.txt" is required also. Just use "removefac". The slave voice just really does not fit on some NPCs, like Jarls.

Excuse me - I am going to go add those two to mine...

 

Posted

 

 

 

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

Faction is SexSlSlave [XX0085B5].  The xx is the load order.  Type help sexslave to get the load order (the leading two digits of one of the several returned results).  Assuming the load order is 1F, then the command would be

 

setfactionrank 1F0085BF 1

 

Other faction ranks are 0 and 2

 

I can't remember what or if there is any difference in SexSlSlave faction ranks except that they must be >= 0,

 

 

 

Clarification please. Are you saying current saves will continue to be supported, but any saves made using 44 alpha should be deleted when real 44 is released?

What will 44 Alpha do for us if we don't contact you for Andrew?

 

I think he means, "do not use this on saves you care about" Or "backup your settings before using this version",...

You know the usual thing they say when they wanty paople to try out something new that hasn't been tested yet.

Sorry for double post here but a couple of treads back i saw someone asking for the faction ID that makes npc's immediately turn into the "default" seks slave (you know the ones you cvreate yourself after doing all that stuff to them). But for the life of me i can't remember what that was or if it was even true. So can someone confirm this and give the ID too? I was hoping to use it on some custom npc's to make them dependand of this mod and make them use that faction too. That way i don't have to go through all the hassle to train them and it would provide some more fun too.

 

 

Just to pick on you a bit, I recommend anyone really into mods download and learn how to use TESVEdit. It is a great tool for finding missing Masters (CTDs before load), as well as finding mod specifics.

Fire up TESVEdit, right mouse in selection window, and choose select none. Then select only Mias Lair and let it load.

Expand Mias Lair and find Faction. Expand that.

In your case, the one you want is SexSlSlave. The ID shown is xx0085B5. Of course, replace the xx with your load order.

 

Give a man a fish (sorry fish)...

 

Thanks for the help fred.  You are doing my job and the advise on Tes5Edit is valid.  It is a wonderful tool for a great many things. (Like finding ids and combining mods).

 

 

Thanks man (and fred too). I know my post sounded a bit rash but i have a long day behind me and then you get a little grumpy. So for that i apologize.

 

edit: I actually thought there were only two modes to set a faction, 0 or 1. I don't know what the 2 is supposed to do.

edit2: oh boy. What have i done! I am so gonna abuse that code lol. I already made a bat file for it. :lol:

edit3: If someone is interested. here's the file. You only need to change the "8a" to the load order number from your order adn type once you are ingame "bat makeslave" (without quotes) after clicking the npc you want. At first i was thinking about fusing it with my follower bat file that turns almost everyone into a follower but i ddn't because i don't want to make everybody a slave (yet ;) ). Just put it in your data folder.

 

 

 

Terror you will find that a "removeslave.txt" is required also. Just use "removefac". The slave voice just really does not fit on some NPCs, like Jarls.

Excuse me - I am going to go add those two to mine...

 

Bunch of cheaters :D   It's way more fun to beat the hell out of them.

Posted

Fish, just give us an "Untrain" option and I will gladly run them through it. I would think one of the Estrus machine variants would work nicely.  

Until then, this works for me and is easier than remembering the slave faction.

 

Terror: Note on factions. In almost every case, the only thing that matters is whether a faction is defined or not.

An undefined faction returns a -2 to a getfac request. I actually changed your line to "addfac 890085b5 0"

just because rank is not needed and this makes it more clear. Same holds true for all the factions like potential follower, marry-able, etc.

Verified to correctly enslave / release using the bat file. And notice how close in load order ours are...

Posted

Fish, just give us an "Untrain" option and I will gladly run them through it. I would think one of the Estrus machine variants would work nicely.  

Until then, this works for me and is easier than remembering the slave faction.

 

Yes, we have a quest in mind to get a spell to remove it.  Should be fun.

 

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