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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

 

Luxury suite, according to Germanicus is problematic for him.

 

I want to clarify this statement.

I have installed "Underground bath house and paradise halls" and "Bathing Beauties or Beefcake - Luxury Suite" mods. Before I installed it, I red the author's description about its incompatibilities with AFT. But I installed them anyway. Btw - UBHPH is not compatible with BBBLS. UNHPH is newer and been updated, and LUxury isn't just as AFT wasn't updated for a long time.

Have both mods installed in the same time, and separately. (I had a Luxury suite before Mia's liar mod was even created, and even then, this mod caused certain problems with AFT.) Since both mods have own voice and dialog system like MIa's Liar, AFT was fucked up. It stopped to work properly. I couldn't hire or dismiss Vanilla followers even not from normal dialog - "Follow me." Not to mention the problems with ML slave followers that also are under own voice and dialog system. When unistalled UNHPH and BBBLS. did a clean save, all was back to normal. So, why it does work with someone and not to the others, I do not know. For those who have EFF and AFT, EFF is their saver. I don't have EFF. So, if the mods are working in your case, you're the lucky one. So, chances that this mod will/not work are 50/50.

 

I proposed to Fishbureger to put a note about this issue for those who will face the problems as I had, so that they might know where to look for the cause. I appreciate he did it.

Posted

you should never play with EFF and AFT at the same time. AFT is one of the more extreme scripting mods, EFF is just light weight.

And yes if your low on fps better not include AFT.

Posted
Hello I have a problem I have the mod installed version 0.35 with the extras.

after the scene its a trap my character will sit on this position and nothing happens.

 

screenshot2fwbaudh1ic_thumb.jpg

 

I've been waiting times 10 minutes but nothing comes out. could that be the problem when ran.

 

sorry for bad english

Posted

you should never play with EFF and AFT at the same time. AFT is one of the more extreme scripting mods, EFF is just light weight.

And yes if your low on fps better not include AFT.

 

Well, I didn't. Thanks for the advice... I see where I made typing mistake; in the line - if you have AFT and EFF... It should be: if you don't have AFT but have EFF... Sorry for mistyping.

 

I apologize to all for my bad English.

Posted

 

Hello I have a problem I have the mod installed version 0.35 with the extras.
after the scene its a trap my character will sit on this position and nothing happens.
 
screenshot2fwbaudh1ic_thumb.jpg
 
I've been waiting times 10 minutes but nothing comes out. could that be the problem when ran.
 
sorry for bad english

 

there might be a need to attach a papyrus log.

Because something caused that scene did not progress as it should for you. And log might be a best thing to check for what went wrong.

Posted

Hello, thx for this great mod, and your work for us :)

I have a problem each time Vernor summons his friends : i don't have animation. I run with new game, i have try the "save game cleaner", but no effect. It is a command to past this animations with vernor and his friends ? 

Posted

If you get a problem with AFT that you're unable to dismiss your followers and get a ("Mod Conflict?") message in the upper left corner when hiring a follower, it's always solved by moving AFT to the very bottom of the load order, just before your merge patches. If you are using Amorous Adventures leave that after AFT in turn, since AFT breaks one of it's quests.

 

Note that I'm using the Underground Bathouse (favorite house mod) and with my load order like that I can use Manage with AFT on Bathouse residents.

Posted

Hello, thx for this great mod, and your work for us :)

I have a problem each time Vernor summons his friends : i don't have animation. I run with new game, i have try the "save game cleaner", but no effect. It is a command to past this animations with vernor and his friends ?

Try targeting them in console and use "disable" then "enable", that should reset them.

 

@fishburger67 Thanks for taking your time and looking into issues that are probably not caused by Sex Slaves in the first place.

Posted

Beta 12

I tried switching my PC to Nord - no improvement.

The scene I have ready access to is "Master I have returned".  The rest of SexSlFemEnslave is shut down with setstage 400 and stopquest. Got tired of being summoned...

This scene uses SexSlFemalePCTortureWhipPlayer2.

I changed the weapon to Crop in the package. There are references to 3 cat-o-9 tails, and I was not sure which would be right - so I used crop.

Velkor starts out with crop at waist. After moving to torture room and first dialogue, he switches to paddle at waist.

Giving him a gold coin causes him to switch to crop at waist.

No weapon is ever actually held by him. No animation.

One Disable/Enable on him completes the whipping action without animation and the rest of the scene plays correctly.

Mostly I will wait for your Beta 13, but I wanted to pass on my observations so far.

 

Note: the other package I looked at was using the UseWeapon template - but this package actually uses template SexSlSpankTarget.

That changes my expectations a bit.

 

And an Aha: you stuck an add and equip paddle in the "On Begin" in the package - explains where that paddle was coming from.

And I am a wimp. I changed your debug statements in the packages to: debug.trace("TortureWhipPlayer2 - Lashing 3 Started"), just

so I could verify what package I was in.

Posted

If you get a problem with AFT that you're unable to dismiss your followers and get a ("Mod Conflict?") message in the upper left corner when hiring a follower, it's always solved by moving AFT to the very bottom of the load order, just before your merge patches. If you are using Amorous Adventures leave that after AFT in turn, since AFT breaks one of it's quests.

 

Note that I'm using the Underground Bathouse (favorite house mod) and with my load order like that I can use Manage with AFT on Bathouse residents.

 

I forgot to mention that I did all I could and doing according the advices such as yours. moving AFT on the bottom of the load order, caused CTDs in my case. Also, I red some other advices and suggestions, and did according to them, but no help. Now, I'm not saying that your suggestions aren't workable or incorrect. My point is that, they may work for someone and may not to the others. Anyhow, thanks for the tips.

Posted

If you get a CTD by moving something to the bottom of the load order, it's because you have some file that's dependent on AFT. I don't know what that can be as I've never run into such a mod, but you can cause that yourself by putting AFT AI on a follower in TES5Edit, in that case AFT has to be loaded before that follower or you get CTD, but it might still cause AFT to get the "Mod Conflict?" message. It's not advisable at all to have anything rely on AFT, I've actually done it the other way entirely; Inhabitants of Skyrim changes the appearance of the Dark Brotherhood Assassins (the two unnamed companion NPCs you get at the conclusion of that quest), however AFT does extensive work on those two so if you have AFT loaded after IoS you get vanilla look on them. What I did was put the facgen and hair data from IoS into AFT, which made AFT dependent on Apachii female hair in the process, but ensures both that those assassins look as they should, and that I never have to edit them again, and Apachii Female isn't something I'm ever taking out while leaving AFT in anyway.

 

EDIT: Oh and you can also cause such a CTD if you have multiple follower AI mods such as AFT, UFO, EFF, etc. Don't do that, only use one of them, and whatever it is don't use UFO.

Posted

So I made a log now and this is the result

 

 

the Sadist got 8 exposure for seeing naked Eola
[02/11/2015 - 11:01:39PM] [slainternalscr ]: Archerone the Sadist got 8 exposure for seeing naked Lydia
[02/11/2015 - 11:01:40PM] Unlocking
[02/11/2015 - 11:01:40PM] slaScanner end time is ....704.799988
[02/11/2015 - 11:01:40PM] Next update in 120.000000
[02/11/2015 - 11:01:42PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:01:45PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:01:50PM] RNPC: Periodic update check.
[02/11/2015 - 11:01:53PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:01:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:07PM] Scene 3 Finished
[02/11/2015 - 11:02:09PM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 3 on (5904A5EB) cannot be bound because (0102DF26) is not the right type
[02/11/2015 - 11:02:09PM] OnUpdate with scenetoplay = 4
[02/11/2015 - 11:02:09PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:12PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:20PM] RNPC: Periodic update check.
[02/11/2015 - 11:02:20PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:20PM] Updating Orphanables Status: ------------------------
[02/11/2015 - 11:02:23PM] -------------------
[02/11/2015 - 11:02:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:28PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:34PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[02/11/2015 - 11:02:59PM] VM is freezing...
[02/11/2015 - 11:02:59PM] VM is frozen
[02/11/2015 - 11:02:59PM] Saving game...
[02/11/2015 - 11:03:00PM] VM is thawing...
[02/11/2015 - 11:03:05PM] VM is freezing...
[02/11/2015 - 11:03:05PM] VM is frozen

 

Posted

 

I am going to put up Beta 13 in a couple of hours.  In this Beta, I am going to change the paddle for a whip, just to see if this works better for you.  Please give it a try and let me know if it fixes your issues.

 

I was also having problems with beta 12 hanging on the first whipping scene with Volkar's buddies. This may be irrelevant with Beta 13 coming out but I noticed that every time Volkar switched to a paddle he also lost his SoS assignment and switched to those SoS brown undies. That was  ... a very strange occurrence. Volkar also had eight paddles in his inventory, along with one each of the other implements.

 

Anyway, looking forward to Beta 13!

Posted

 

 

I am going to put up Beta 13 in a couple of hours.  In this Beta, I am going to change the paddle for a whip, just to see if this works better for you.  Please give it a try and let me know if it fixes your issues.

 

I was also having problems with beta 12 hanging on the first whipping scene with Volkar's buddies. This may be irrelevant with Beta 13 coming out but I noticed that every time Volkar switched to a paddle he also lost his SoS assignment and switched to those SoS brown undies. That was  ... a very strange occurrence. Volkar also had eight paddles in his inventory, along with one each of the other implements.

 

Anyway, looking forward to Beta 13!

 

The brown undies also pop up everytime you give him a coin. He seems to reevaluate his packages and equip (not wield) a weapon.

Posted

I wouldn't recommend running Perkus with Sexlab mods, the scripts in it are horribly bugged and cause stack dumps galore and will kill your game, only use Perkus on a very light load with extremely few script-active mods.

 

 

I dunno, I've got most of the major Sexlab mods installed with Perkus and can run the patcher fine.  Just have to disable Devious Devices Expansion and SexSlaves and it completes.   Using a Bashed Patch first before Perkus, so don't know if that helps anything.

 

I use Papyrus Script Scalpel and don't really have too many rogue scripts when I check.

http://www.nexusmods.com/skyrim/mods/53045/?

 

Worst mod I ever found was Skybirds http://www.nexusmods.com/skyrim/mods/23771/? That thing created like 1100 active scipts.  Dropped that mod and all was good.

Posted
Besides Mias Lair, Bathing Beauties Luxury Suite and Underground Bathhouse Paradise Valley are two of my must-have mods. Which is probably the case for other users. There is a direct conflict/overlap of existing AFT BBLS and UBPV outfit control systems. They all use .IsPlayerTeammate() .SetPlayerTeammate() in one form or another as control scripts. Below, are compatibility plug-ins for both mods. Which effectively disable both quests running those particular scripts. Place them above AmazingFollowerTweaks.esp and you should be GTG.

AFT_UBH_ComPatch.7z

AFT_BBLS_ComPatch.7z

AFT_BBLS_+_UBH_ComPatch.7z

Posted

 

Besides Mias Lair, Bathing Beauties Luxury Suite and Underground Bathhouse Paradise Valley are two of my must-have mods. Which is probably the case for other users. There is a direct conflict/overlap of existing AFT BBLS and UBPV outfit control systems. They all use .IsPlayerTeammate() .SetPlayerTeammate() in one form or another as control scripts. Below, are compatibility plug-ins for both mods. Which effectively disable both quests running those particular scripts. Place them above your AFT ESP and you should be GTO.

 

 

Thanks you for this. Will check it now if it will resolve my problem.

Posted

So I made a log now and this is the result

 

 

the Sadist got 8 exposure for seeing naked Eola

[02/11/2015 - 11:01:39PM] [slainternalscr ]: Archerone the Sadist got 8 exposure for seeing naked Lydia

[02/11/2015 - 11:01:40PM] Unlocking

[02/11/2015 - 11:01:40PM] slaScanner end time is ....704.799988

[02/11/2015 - 11:01:40PM] Next update in 120.000000

[02/11/2015 - 11:01:42PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:01:45PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:01:50PM] RNPC: Periodic update check.

[02/11/2015 - 11:01:53PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:01:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:07PM] Scene 3 Finished

[02/11/2015 - 11:02:09PM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 3 on (5904A5EB) cannot be bound because (0102DF26) is not the right type

[02/11/2015 - 11:02:09PM] OnUpdate with scenetoplay = 4

[02/11/2015 - 11:02:09PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:12PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:20PM] RNPC: Periodic update check.

[02/11/2015 - 11:02:20PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:20PM] Updating Orphanables Status: ------------------------

[02/11/2015 - 11:02:23PM] -------------------

[02/11/2015 - 11:02:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:28PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:34PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()

[02/11/2015 - 11:02:59PM] VM is freezing...

[02/11/2015 - 11:02:59PM] VM is frozen

[02/11/2015 - 11:02:59PM] Saving game...

[02/11/2015 - 11:03:00PM] VM is thawing...

[02/11/2015 - 11:03:05PM] VM is freezing...

[02/11/2015 - 11:03:05PM] VM is frozen

 

 

 

I have been through this many many times now and the solution has always been to clean up your save and make sure your mod list is too too much weight for your CPU.  Nothing in your log is useful except that I can see that you are using sla Redux and that is good.

 

Recommend that you check out Sacremas's post here http://www.loverslab.com/topic/40181-sexlab-troubleshooting/

 

I am about to put out a new beta.  I haven't changed anything since beta 3 or so in the Archerone part, but I did make a few small changes to it around then.  You might want to give that a try, but I strongly recommend checking out Sacremas's post as cleaning up your game has ALWAYS solved these problems for the persistent.

 

 

Posted

Version 4.1 Beta 13 is up

 

This version has some significant changes.

 

1.  Nymphalia has a new look

2.  Ecstasy effect has more variety in the sex moans.

3.  There is now a way to start Rescue the Virgin without doing Dark Possessinon.  When you first talk to Volkar after completing the Jarls Daughter quest, tell him you have no interest in slave training.  If you choose this option, you loose forever the option of doing Dark Possession.

4.  Changed LOTS of the Dark Possession dialog to be more appropriate for male players.  There remains 5 pieces of dialog that we are waiting on a voice for.

5.  Changed all Volkar and Friends spanking scenes to use a whip instead of a paddle.  Hoping this fixes some of the issues that some of you are having.  I have yet to be able to reproduce this problem, so I am hoping for some feedback on this.

6.  Added Jenny and Sasha dialog related to "You need more training" instead of the Alicia Painslut voice.

7.  Added new hair to the hair pack.  If you do not have KS Hair installed, uninstall the old hair pack and install the new one.

8.  Fixed a few more cosmetic bugs.

 

Enjoy

 

 

Posted

One thing I noticed from beta 11 was darkminxi's begging (Volkar) to be fucked line. It's too good not to use elsewhere. Perhaps when her arousal is high enough to rape her master?

Posted

 

Besides Mias Lair, Bathing Beauties Luxury Suite and Underground Bathhouse Paradise Valley are two of my must-have mods. Which is probably the case for other users. There is a direct conflict/overlap of existing AFT BBLS and UBPV outfit control systems. They all use .IsPlayerTeammate() .SetPlayerTeammate() in one form or another as control scripts. Below, are compatibility plug-ins for both mods. Which effectively disable both quests running those particular scripts. Place them above your AFT ESP and you should be GTO.

 

 

Drop to thank you for patches. They works. have no more problems with AFT.

Posted

One thing I noticed from beta 11 was darkminxi's begging (Volkar) to be fucked line. It's too good not to use elsewhere. Perhaps when her arousal is high enough to rape her master?

 

I agree entirely.  I'll ask her.  However, I'll have to ask Carida as well too.

Posted

I won't be able to try beta 13 tonight, but I did just want to comment.

The Jenn and Sasha voices are superb. They work well with just about any NPC. 

Whenever the Alicia voice is used on a random NPC, it winds up jarring.

Maybe just restrict it to a specific "Alicia" like sex slave.

And get your voice actresses to give us more lines!

Chatting between Jenn and Sasha would be great.

 

Edited to add:

My intention on starting this mod was to make sex slaves out of my normal followers.

What I did not anticipate was that Jenn and Sasha replaced all my normal followers...

Well with the exception of enslaved Cerwiden - she does a good job keeping us all healed,

and I like her chatter too. These three are my normal group, for about everything. 

Posted

 

Chatting between Jenn and Sasha would be great.

 

I heartily agree. Perhaps giving us more scraps of their backstories.

 

Regarding the "begging to be fucked" idea, she already says something ("I'm sorry Master, I can't control it" or something), it could be a 50% chance of either line, or any similar lines that could be thought of.

Posted

 

 

Chatting between Jenn and Sasha would be great.

 

I heartily agree. Perhaps giving us more scraps of their backstories.

 

Regarding the "begging to be fucked" idea, she already says something ("I'm sorry Master, I can't control it" or something), it could be a 50% chance of either line, or any similar lines that could be thought of.

 

 

Down load the Beta 13 version and have either one give you oral sex.  There is now a 5 dialog random rotation.

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