xarvenius Posted February 14, 2019 Posted February 14, 2019 6 hours ago, Zaflis said: 50k? This is 2019, we speak in megabits. People had 1Mbit many years ago, now it's mostly 50-100Mbit or more. I think i bought my connection as 10Mbit, the ISP has been gradually increasing it without asking more monthly money. Just "let us upgrade your account" .. Me: "ok...". It's gone up to 200. 50k means 50.000b/s so in short 50mb/s and just to say it: once you are out of the most major towns there are many where you cnat get more than a 16mb/s connection because the network is not far enough constructed
Zaflis Posted February 14, 2019 Posted February 14, 2019 45 minutes ago, xarvenius said: 50k means 50.000b/s so in short 50mb/s and just to say it: once you are out of the most major towns there are many where you cnat get more than a 16mb/s connection because the network is not far enough constructed 2Mbit/s should be enough for every download site. Maybe the browser matters? Using Chrome myself.
LazyBoot Posted February 14, 2019 Posted February 14, 2019 2 hours ago, xarvenius said: 50k means 50.000b/s so in short 50mb/s and just to say it: once you are out of the most major towns there are many where you cnat get more than a 16mb/s connection because the network is not far enough constructed But 50.000 bits (or bytes) would be 50 kilo bits (or bytes).... And mega is ~1000 kilo.
xarvenius Posted February 15, 2019 Posted February 15, 2019 11 hours ago, LazyBoot said: But 50.000 bits (or bytes) would be 50 kilo bits (or bytes).... And mega is ~1000 kilo. so in future say directly the mb and not the terms your friends and family uses 12 hours ago, Zaflis said: 2Mbit/s should be enough for every download site. Maybe the browser matters? Using Chrome myself. have testet so far chrome, firefox, opera and even the internet explorer but so far i have no browser found where gifthub doesnt make problems with files that are bigger than 200mb
LazyBoot Posted February 15, 2019 Posted February 15, 2019 8 hours ago, xarvenius said: 19 hours ago, LazyBoot said: But 50.000 bits (or bytes) would be 50 kilo bits (or bytes).... And mega is ~1000 kilo. so in future say directly the mb and not the terms your friends and family uses Not sure what you're on about there, what I said is the international standard... https://en.wikipedia.org/wiki/Megabit you're the one that started mentioning "50k connection"
Perseus117 Posted February 15, 2019 Posted February 15, 2019 On 2/13/2019 at 4:42 PM, Laura 'Lokomootje' said: They're in the game. You can find them by using: Help "straitjacket dress" Thanks a lot
Rhys the Demo Posted February 17, 2019 Posted February 17, 2019 I have a tad bit of a problem... I have used bodyslide and built the outfits that have come with these mods using the batch build button, I have even tried to change what folders it goes to, to see if that would work too, but it seems no matter what I do when I come to use said items they are invisible and only a literal handful even are visible out of the rest of them, yes i use a compatible body, skeleton, and there are not any conflicting textures or meshes ruining the outfits... I am wondering if anyone can help me or has come across this problem before i simply try and reinstall the mod, any feedback is much appreciated... thank you.
Zaflis Posted February 17, 2019 Posted February 17, 2019 1 hour ago, BayBounty said: I come to use said items they are invisible and only a literal handful even are visible out of the rest of them Did you check that load order was right? And yes tens of people have seen that problem before, you would find another hundred of replies to said question too not just in DD threads but in tech support dating back from 2014 or earlier. You didn't provide enough info for us to tell how to fix it.
Rhys the Demo Posted February 17, 2019 Posted February 17, 2019 7 hours ago, Zaflis said: Did you check that load order was right? And yes tens of people have seen that problem before, you would find another hundred of replies to said question too not just in DD threads but in tech support dating back from 2014 or earlier. You didn't provide enough info for us to tell how to fix it. Sorry about that, where exactly would DD mods be placed? Top, bottom, middle? And in what order of the four, and as for the information hmm... I dont know exactly what you would need to analyze the problem, what I can say however is that here is what I have done, I downloaded each mod them all updated to most recent versions, I batch built them with the current body I have which is cbbe based, I have the proper skeleton, and when I go into the game only a handful are usually visible but just about all of the body specific clothing and items that would attach specifically to the body itself are invisible... if you need anything more like a papyrus log or something please tell me.
Zaflis Posted February 17, 2019 Posted February 17, 2019 31 minutes ago, BayBounty said: . You can install LOOT and make it sort loading order correctly. We also need to know which launcher you are using, and that this thread is for Oldrim (Legendary edition or all dlc's), not Special Edition. But also showing the load order here would help us get a better picture. Showing the papyrus log might also tell if anything was done wrong, but FNIS log could show errors too.
Rhys the Demo Posted February 17, 2019 Posted February 17, 2019 1 hour ago, Zaflis said: You can install LOOT and make it sort loading order correctly. We also need to know which launcher you are using, and that this thread is for Oldrim (Legendary edition or all dlc's), not Special Edition. But also showing the load order here would help us get a better picture. Showing the papyrus log might also tell if anything was done wrong, but FNIS log could show errors too. I installed LOOT and ran it and resorted the load order with it but you can see it here for yourself, it has a few warnings if these mean anything to you either... they go all in order top to bottom... That is the Load Order, I am using Oldrim legendary edition, I am also using NMM... I looked at the papyrus mod file and didn't find a .exe executable so if you need that just let me know and if you could please tell me where it is...
Ernest Lemmingway Posted February 17, 2019 Posted February 17, 2019 11 minutes ago, BayBounty said: <snip> The Update.esm needs to be cleaned using TES5Edit. Those individual unofficial patches were remade into one single patch. Uninstall them and install USLEEP. Ragdolls functionality is included with XPMSE, so you can remove the Ragdolls mod altogether.
Zaflis Posted February 17, 2019 Posted February 17, 2019 @BayBounty The errors from LOOT seem all valid and you should do as it tells, except the Update.esm (and other Skyrim master files for now) instruction can be ignored. There is a button on top right of LOOT to sort the load order (the one with 3 bars). Papyrus is Skyrim's script system. While game is running it writes log into Papyrus.0.log file, found at: \Documents\My Games\Skyrim\Logs\Script You may need to enable more info to be written in it, guide here: https://www.loverslab.com/topic/73823-what-is-a-papyrus-log/?tab=comments#comment-1822899 (And spoiler tag please... ) And hdtHighHeel.esm is not recommended anymore, unless some old mod really requires it. Those are rare and they should change their mods to use NiOverride.
Rhys the Demo Posted February 17, 2019 Posted February 17, 2019 1 hour ago, Zaflis said: @BayBounty The errors from LOOT seem all valid and you should do as it tells, except the Update.esm (and other Skyrim master files for now) instruction can be ignored. There is a button on top right of LOOT to sort the load order (the one with 3 bars). Papyrus is Skyrim's script system. While game is running it writes log into Papyrus.0.log file, found at: \Documents\My Games\Skyrim\Logs\Script You may need to enable more info to be written in it, guide here: https://www.loverslab.com/topic/73823-what-is-a-papyrus-log/?tab=comments#comment-1822899 (And spoiler tag please... ) And hdtHighHeel.esm is not recommended anymore, unless some old mod really requires it. Those are rare and they should change their mods to use NiOverride. So I did a lot of messing around in the LOOT and TES5 Edit and unfortunately I couldn't get rid of the current dirty flies or the hdthighheels even though i deleted them in just about every way imaginable they still kept appearing in the Papyrus.0.log load order for unknown reasons... but I do have the papyrus script... Could you possibly tell me what are the usual reasons for invisible items for DD?
Zaflis Posted February 17, 2019 Posted February 17, 2019 48 minutes ago, BayBounty said: So I did a lot of messing around in the LOOT and TES5 Edit and unfortunately I couldn't get rid of the current dirty flies or the hdthighheels even though i deleted them in just about every way imaginable they still kept appearing in the Papyrus.0.log load order for unknown reasons... but I do have the papyrus script... Could you possibly tell me what are the usual reasons for invisible items for DD? We have listed the usual reasons i think, but you should focus on the papyrus now. In 2 minutes it logged 400kb, which is WAY more than normal, and that's mostly errors. I would start by reducing the number of mods to minimum and starting a new game. Add more little by little and when they seem working, start a new game again. It's just how Skyrim works, that save could be broken too, propably beyond repair. Then again, is that log made when you do just start a new game or when you load it? There happens lots of things when mods first initialize, but still i don't think that's how it should look like. I get the feeling that you have had tons of SexLab mods before but then you uninstalled them. They left their scripts in the save.
Rhys the Demo Posted February 18, 2019 Posted February 18, 2019 3 hours ago, Zaflis said: We have listed the usual reasons i think, but you should focus on the papyrus now. In 2 minutes it logged 400kb, which is WAY more than normal, and that's mostly errors. I would start by reducing the number of mods to minimum and starting a new game. Add more little by little and when they seem working, start a new game again. It's just how Skyrim works, that save could be broken too, propably beyond repair. Then again, is that log made when you do just start a new game or when you load it? There happens lots of things when mods first initialize, but still i don't think that's how it should look like. I get the feeling that you have had tons of SexLab mods before but then you uninstalled them. They left their scripts in the save. True I did have many mods before, what i'm going to do is deactivate everything and do a fresh save, i'll activate the BARE minimum stuff I need to get the DD stuff working and start a fresh save, i will then build the body once more and move on from there, if it works then good, if it doesnt i'll send you the payparus... Papyrus.0.log EDIT: If you could look at that log above me and tell me what it means i would greatly appreciate it, currently I am deactivating all my mods...
Zaflis Posted February 18, 2019 Posted February 18, 2019 7 hours ago, BayBounty said: EDIT: If you could look at that log above me and tell me what it means i would greatly appreciate it, currently I am deactivating all my mods... I have to say most of it goes over my head ? But i'll cherrypick 1 of the lines: Quote [02/17/2019 - 10:29:02PM] SEXLAB - ERROR: NewAnimation(DDBeltedSolo) - Failed to create animation - unable to find a free animation slot Does your FNIS build cleanly and how many animations are installed?
Morferous Posted February 18, 2019 Posted February 18, 2019 18 hours ago, BayBounty said: I installed LOOT and ran it and resorted the load order with it but you can see it here for yourself, it has a few warnings if these mean anything to you either... they go all in order top to bottom... Just for further use: - You can import load order directly from NMM as TXT-file. Those white paper icons next to Plugins view allow you to do so. - Better yet, you can import load order directly from LOOT as well. Click the menu (three dots at top right corner) to access that option. Makes it easier for us to read. ?
LazyBoot Posted February 18, 2019 Posted February 18, 2019 6 hours ago, Zaflis said: Quote [02/17/2019 - 10:29:02PM] SEXLAB - ERROR: NewAnimation(DDBeltedSolo) - Failed to create animation - unable to find a free animation slot Does your FNIS build cleanly and how many animations are installed? I'm not 100% sure, but I think that'll show up if the game hasn't been saved->reloaded since installing DD.
DidiDovah Posted February 19, 2019 Posted February 19, 2019 so i recently found out how to get these devices visible in game and every single one works except the transparent catsuit high heels so can someone plz help me because it is kinda annoying since it is the only one
Zaflis Posted February 19, 2019 Posted February 19, 2019 1 hour ago, DidiDovah said: so i recently found out how to get these devices visible in game and every single one works except the transparent catsuit high heels so can someone plz help me because it is kinda annoying since it is the only one Is it CBBE or UUNP body? Reinstall body files, BodySlide, RaceMenu and XPMSE. If you are building UUNP in BodySlide there should be selection like this: Spoiler
DidiDovah Posted February 19, 2019 Posted February 19, 2019 2 hours ago, Zaflis said: Is it CBBE or UUNP body? Reinstall body files, BodySlide, RaceMenu and XPMSE. If you are building UUNP in BodySlide there should be selection like this: Hide contents CBBE body and i already did that all those things and all the other transparent pieces are there except the bloody boots
Zaflis Posted February 19, 2019 Posted February 19, 2019 9 minutes ago, DidiDovah said: CBBE body and i already did that all those things and all the other transparent pieces are there except the bloody boots Follow @Lupine00 's guide from before to debug the boots: https://www.loverslab.com/topic/21484-devious-devices-integration-42-2018-11-01/?page=436&tab=comments#comment-2530787
Rhys the Demo Posted February 20, 2019 Posted February 20, 2019 10 hours ago, Zaflis said: Follow @Lupine00 's guide from before to debug the boots: https://www.loverslab.com/topic/21484-devious-devices-integration-42-2018-11-01/?page=436&tab=comments#comment-2530787 Okay so! Reinstalled my body mods, race menu, skeleton, and bodyslide, rebuilt the all the sets tried two different body mods, I used only the critical files to run the mods to test for conflicting mods accurately, I then used all of my mods in conjunction and after doing all of this testing every single flipping time the body pieces are just invisible... sorry i'm just a tad agitated that something seemingly so simple just wont work... my load order is crisp and clean and I dealt with every single dirty file there was and yet and still these armor pieces refuse to appear... like is there a guide somewhere on how to build these pieces properly or a list of usual scenario's that cause invisible armor pieces cause this is ridiculous... like am I missing a mod or an integral piece here because no kidding I had this problem before and solved it with relative ease by simply building the armors but now that wont even work. I dont want to sound agitated and i'm not really that hurt over this but this problem is so elusive to me it would drive anyone to be annoyed, I appreciate the help so far but is there anything you can tell me that could help me out here? Or another support thread I could perhaps go to? EDIT: When downloading new body mods... are you supposed to have them override some files in bodyslide? Or no? And also, when building in bodyslide, the preview button shows the current body and how it would look in game play... mine is untextured and i know there is a way to make it not so, would that have anything to do with it?
Zaflis Posted February 20, 2019 Posted February 20, 2019 @BayBounty Sounds like you are missing at least the base UNP file: https://www.nexusmods.com/skyrim/mods/6709 Don't override anything if you install this last, as this is normally installed first. Bodyslide should show it textured. Quote are you supposed to have them override some files in bodyslide? Or no? No. In BodySlide: - Choose main body, then preset. - Set group filter empty if something was selected (later on you can pinpoint, but build everything at least once, or whenever you change sliders or body type). - Toggle Build Morphs On and batch build all. Select the wanted body in the list it shows.
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