Kimy Posted June 30, 2018 Author Posted June 30, 2018 The prisoner chain needs two keys IIRC. It should actually display a message that you don't have enough keys when you have only one.
Siccorro Posted July 2, 2018 Posted July 2, 2018 Got around to reinstalling Skyrim and loading back in mods many of which were updated since last time which includes this one. Cannot figure out currently why the straightjackets do not appear on character when worn. All other items I've tested so far load without issue. I have run batch build and also done builds specifically on the straightjackets and still no success. Wondering if I might be missing something in my mods list.
Sharilyn Posted July 5, 2018 Posted July 5, 2018 So I have the latest files DD assets 3.0e, DD Expansion 4.1, and DD Integration 4.1, and I keep getting CTDs after sex with some DD items on. So after some thorough testing, I narrowed it down to one item: White Leather Restrictive Corset. Apparently when I wear it then proceed to have sex (in this case I was raped through Cursed Loot "Rape" function), I immediately CTD after orgasm. If I remove the corset and have sex, nothing happens... I think this is a weird bug of some sorts.
trellouk Posted July 6, 2018 Posted July 6, 2018 Did anyone eventually upload this to a different hosting site that GitHub? It would be greatly appreciated by those of us who can't fully download files from GitHub.
orgs1n Posted July 12, 2018 Posted July 12, 2018 The Rope Body Restraint isn't rendered for me. Anyone else have this issue?
_SpaceHamster_ Posted July 12, 2018 Posted July 12, 2018 4 hours ago, orgs1n said: The Rope Body Restraint isn't rendered for me. Anyone else have this issue? Run bodyslide. The moment I see someone post this issue, I instinctively say RUN BODYSLIDE 2
orgs1n Posted July 12, 2018 Posted July 12, 2018 6 hours ago, SpaceHamster_ said: Run bodyslide. The moment I see someone post this issue, I instinctively say RUN BODYSLIDE Ah, now I see. The FT items, such as this rope restraint, are missing in DDXUUNP.xml. I created a SliderGroup for them. Now they are building nicely. Devious Devices Expansion - FeuerTin SliderGroup.7z Thank you for the tip!
DW2016SS Posted July 13, 2018 Posted July 13, 2018 er...Anybody could give me a transparent texture of restrictive gloves please?I am working on it myself.but i am not good at painting.
JadeZ Posted July 14, 2018 Posted July 14, 2018 On 7/6/2018 at 3:46 PM, trelloukos said: Did anyone eventually upload this to a different hosting site that GitHub? It would be greatly appreciated by those of us who can't fully download files from GitHub. Don´t u feel you don´t get an answer to this from the supporters.
JadeZ Posted July 14, 2018 Posted July 14, 2018 On 6/28/2018 at 11:51 AM, dimasdeny said: it doesn't work for me, suddenly my download restart again from 0 mb.. do you have alternative link? Same herewith.
JadeZ Posted July 14, 2018 Posted July 14, 2018 On 6/22/2018 at 12:47 AM, trelloukos said: Any chance to use a different host site for these so that the rest of us who can't download from github can enjoy the new stuff? Cheers! Same here....
b04r Posted July 14, 2018 Posted July 14, 2018 Having a wee bit of trouble with the straitjackets in this. Equipping them onto npc's causes their arms to disappear but their hands either float around as if they weren't bound or move behind their back as if they were wearing an arm binder. Similar problem to that or arm binders where the hands do not disappear, although not as obvious. Appears to work fine on my character, just npc's who are affected. Have tried reinstalling DDX, DDI and DDA, rerun FNIS and rerun bodyslide to no avail. Not the biggest problem but just cautious about leaving it in case it becomes a bigger problem down the line.
LazyBoot Posted July 14, 2018 Posted July 14, 2018 1 hour ago, b04r said: Having a wee bit of trouble with the straitjackets in this. Equipping them onto npc's causes their arms to disappear but their hands either float around as if they weren't bound or move behind their back as if they were wearing an arm binder. Similar problem to that or arm binders where the hands do not disappear, although not as obvious. Appears to work fine on my character, just npc's who are affected. Have tried reinstalling DDX, DDI and DDA, rerun FNIS and rerun bodyslide to no avail. Not the biggest problem but just cautious about leaving it in case it becomes a bigger problem down the line. Changing cells usually fixes that.
b04r Posted July 14, 2018 Posted July 14, 2018 1 hour ago, LazyBoot said: Changing cells usually fixes that. Just tried that, used COC and fast travel, but the problem seems to be persisting.
WaxenFigure Posted July 14, 2018 Posted July 14, 2018 7 hours ago, JadeZ said: Same here.... These mods ARE loaded to another site WHEN THEY ARE RELEASED. This site itself is where the released versions are loaded. The very first post of this thread has a "View Files" link you can click to go to the download page for this mod. Complaining about not being able to access the GitHub versions is complaining about not being able to get the ALPHA/BETA versions.
cyndel Posted July 17, 2018 Posted July 17, 2018 On Saturday, July 14, 2018 at 10:13 AM, WaxenFigure said: These mods ARE loaded to another site WHEN THEY ARE RELEASED. This site itself is where the released versions are loaded. The very first post of this thread has a "View Files" link you can click to go to the download page for this mod. Complaining about not being able to access the GitHub versions is complaining about not being able to get the ALPHA/BETA versions. actually the "view files" button just takes you back to the main file page and the download file button doesn't work..keeps getting an error message
WaxenFigure Posted July 17, 2018 Posted July 17, 2018 1 hour ago, cyndel said: actually the "view files" button just takes you back to the main file page and the download file button doesn't work..keeps getting an error message The "View Files" button takes you to a copy of the support page but it has the Download File button on is and pressing that button starts a download for me. Perhaps you need to investigate WHY you are getting an error message since that's pretty much certain to be the point where things are going wrong for you. In short, it's working for other people so it OUGHT to be able to work for you too, we just need to figure out why it isn't working right now.
cyndel Posted July 17, 2018 Posted July 17, 2018 1 minute ago, WaxenFigure said: The "View Files" button takes you to a copy of the support page but it has the Download File button on is and pressing that button starts a download for me. Perhaps you need to investigate WHY you are getting an error message since that's pretty much certain to be the point where things are going wrong for you. In short, it's working for other people so it OUGHT to be able to work for you too, we just need to figure out why it isn't working right now. seems there are only a few of the pages that do that to me, gives me an error instead of downloading the file..i use internet explorer, but Chrome seems to download it just fine..sorry
WaxenFigure Posted July 17, 2018 Posted July 17, 2018 Just now, cyndel said: seems there are only a few of the pages that do that to me, gives me an error instead of downloading the file..i use internet explorer, but Chrome seems to download it just fine..sorry As long as you got it to go, that's what matters. Now you can have the fun!
Jman3000 Posted July 20, 2018 Posted July 20, 2018 I want to know how I would know if the mod is working I'm currently trying to convert the mod to SE and I already went through the converting process for everything I just wanted to know if there is a notification or craftable Items that appear to know if it is working I already have DD Assets and Integrations working for my SE version.
Kimy Posted July 20, 2018 Author Posted July 20, 2018 Why don't you just download the official SE version? oO 1
Jman3000 Posted July 20, 2018 Posted July 20, 2018 2 hours ago, Kimy said: Why don't you just download the official SE version? oO I think I have that downloaded but the Expansions ESM isn't there in plugins its only there when I use the one I converted oddly
orgs1n Posted July 22, 2018 Posted July 22, 2018 Hey, I'm looking to add a pet suit via scripting. For other expansion items, for instance a hobble dress, I can manage this by doing: libs.EquipDevice (PlayerRef, xlibs.zadx_HobbleDressTransparentInventory, xlibs.zadx_HobbleDressTransparentRendered, libs.zad_DeviousSuit) However, for the pet suit, no properties seem to be defined in zaxlibs.psc. They aren't in RegisterDevices() either, so adding via keywords (ManipulateGenericDevice) is out the window too. Is there another way to equip a pet suit via scripting?
Slagblah Posted July 22, 2018 Posted July 22, 2018 2 hours ago, orgs1n said: Hey, I'm looking to add a pet suit via scripting. For other expansion items, for instance a hobble dress, I can manage this by doing: libs.EquipDevice (PlayerRef, xlibs.zadx_HobbleDressTransparentInventory, xlibs.zadx_HobbleDressTransparentRendered, libs.zad_DeviousSuit) However, for the pet suit, no properties seem to be defined in zaxlibs.psc. They aren't in RegisterDevices() either, so adding via keywords (ManipulateGenericDevice) is out the window too. Is there another way to equip a pet suit via scripting? Look in zadxlibs2.psc. I believe there is also an instance of libs2 defined in the esp. Edit: You may have to manually instantiate it in your script, like so: zadxLibs2 Property xlibs2 Auto xlibs2 = Game.GetFormFromFile(0x0000CA01, "Devious Devices - Expansion.esm") as zadxLibs2 1
FrozenDude Posted July 22, 2018 Posted July 22, 2018 Transparent hobble dress is not working. Whenever I equip it my character wears black catsuit which I can't unequip. [UPD] Same with rope body restraint [UPD2] All hobble dresses were having the same problem. Starting new game solved it.
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