nugerumon Posted January 29, 2016 Posted January 29, 2016 You know what would be cool? If the number of soulgems in your womb is theoretically unlimited*; I mean, why stop getting pregnant with another soulgem just because you already have an arbitrary amount inside you? There's still room!   So if you set the maximum amount of black (level 6) soulgems like before, you could have not only that number of petty (level 1) soulgems, but six** times that (and, as fragments are even smaller, more of those); would require something to happen when the sum over the size of your soulgems surpasses your set maximum (like force-birthing some gems, or just depleting stamina; simply stopping growth seems boring). With the option to insert soulgems it's even totally unimportant whether you have control over what is birthed and what not. It's probably a lot of trouble implementing, so my hopes aren't high  *) Only applies to Fragments of size 0. **) By the usual 6 stages, just assuming black is six times petty; though grand (level 5) actually look bigger than black, but that hasn't stopped us before. Two common soulgems would be the same size as one black. That's how the sizes already work, right?
OrcishOatmeal Posted January 29, 2016 Posted January 29, 2016 Is there a recommended body I should use with this mod? I have a annoying clipping issue when a character does the 'self milk' spell, how can I fix this?
CliftonJD Posted January 29, 2016 Posted January 29, 2016 Is there a recommended body I should use with this mod? I have a annoying clipping issue when a character does the 'self milk' spell, how can I fix this? yes, the main page lists it works with these other body mods, but there's a recommended unp body there as well that he uses
chajapa Posted January 29, 2016 Posted January 29, 2016 I'm probably missing something obvious but what happened to the "massaging boobs" milking animation? Â Since I am rather heavily invested in the milking animations.... .... Â With Sexlab 1.59(x) you had to use NSAP (or another means) to add the 2 breastfeeding animations. Â NOW....they are included in Sexlab 1.6(x), BUT.....and it's a BIG BUT (see what I did there?).... The animations have had a minor name change. The REGISTERED name is the same, but the animation name is changed slightly. Â So as long as a script was retrieving the animation by registrar name, everything is fine, but if it was retrieving by animation NAME....then it will fail as the original name no longer returns true.
OrcishOatmeal Posted January 29, 2016 Posted January 29, 2016  Is there a recommended body I should use with this mod? I have a annoying clipping issue when a character does the 'self milk' spell, how can I fix this? yes, the main page lists it works with these other body mods, but there's a recommended unp body there as well that he uses   Just checked, it says its on the downloads but it isnt :/
CliftonJD Posted January 29, 2016 Posted January 29, 2016   Is there a recommended body I should use with this mod? I have a annoying clipping issue when a character does the 'self milk' spell, how can I fix this? yes, the main page lists it works with these other body mods, but there's a recommended unp body there as well that he uses   Just checked, it says its on the downloads but it isnt :/  probably 1 of those things got lost during the month of sl bugs rollback
MeMe Posted January 29, 2016 Posted January 29, 2016 it is actually trivial to do, i just hadn't thought about it. the main thing i had thought about which was also discussed here on the forum was that taking too much damage would make the gems revert into smaller states. if i was going to do that, i would take that idea and your idea and mix them together.  assuming sgo3 defaults (so 6 gems max, each of which has 6 stages each)  nil = +0 petty = +1 lesser = +2 common = +3 greater = +4 grand = +5 black = +6  so now you have 6 black soulgems in you. that would be +36 max health.  you take too much damage, 3 of them break turning into grand gems, now you have +33 max health.  numbers could be configurable small ones were just easy to work with in my head.  This is actually a cool idea. I imagine them turning into a smaller gem + a fragment, makes it a little clearer that they're breaking.  No need to stop there though, the amount of milk in your boobs could raise magicka. It'd be great with mana tanks. Something should probably buff stamina too, I'm not sure what.  You know what would be cool? If the number of soulgems in your womb is theoretically unlimited*; I mean, why stop getting pregnant with another soulgem just because you already have an arbitrary amount inside you? There's still room!   So if you set the maximum amount of black (level 6) soulgems like before, you could have not only that number of petty (level 1) soulgems, but six** times that (and, as fragments are even smaller, more of those); would require something to happen when the sum over the size of your soulgems surpasses your set maximum (like force-birthing some gems, or just depleting stamina; simply stopping growth seems boring). With the option to insert soulgems it's even totally unimportant whether you have control over what is birthed and what not. It's probably a lot of trouble implementing, so my hopes aren't high  *) Only applies to Fragments of size 0. **) By the usual 6 stages, just assuming black is six times petty; though grand (level 5) actually look bigger than black, but that hasn't stopped us before. Two common soulgems would be the same size as one black. That's how the sizes already work, right? I really like this too, it's interesting enough that I think it's worth talking about even if it's a lot of work. Having a womb capacity that is a fixed number, with each gem filling up a different amount of that capacity based on its size, I think would add a whole new dimension. Intuitively it makes sense that if you can fit six black gems, you can fit a dozen or two petty gems easily, and probably as many fragments as you can stand.  He's right though, just stopping growth to not go over capacity is boring. Force birthing and depleting stamina both sound good, though random animations could get annoying, so let's say.... There are no limits on gem insertion or impregnation, but if all the gems added together go over your womb capacity, you get a stamina debuff depending on how overstuffed you are, with an ongoing chance to have the smallest nonfragment gem in your womb slip out and fall to the ground (with a sexlab moan and immersive message, but no animation.)  Maybe being REALLY overstuffed could induce labor, because you know there is a price to being too greedy.  EDIT: This actually looks like it would be damn simple to implement, I'm surprised. Remove the ActorGemGetCount checks on ActorGemAdd, ActorActionBirth_Duo, ActorActionInsert and ActorActionInseminate, then add a block of code (probably to ActorGemUpdateData?) that runs if ActorGemGetWeight is greater than ActorGemGetCapacity * 6 which gives whatever overstuffed effects you want.  But this is just a quick guess and I could definitely be wrong somehow. You're the one who knows the code...  Also, I see my immersive messages are still nowhere to be found...
darkconsole Posted January 29, 2016 Author Posted January 29, 2016 Â I'm probably missing something obvious but what happened to the "massaging boobs" milking animation? Â Since I am rather heavily invested in the milking animations.... .... Â With Sexlab 1.59(x) you had to use NSAP (or another means) to add the 2 breastfeeding animations. Â NOW....they are included in Sexlab 1.6(x), BUT.....and it's a BIG BUT (see what I did there?).... The animations have had a minor name change. The REGISTERED name is the same, but the animation name is changed slightly. Â So as long as a script was retrieving the animation by registrar name, everything is fine, but if it was retrieving by animation NAME....then it will fail as the original name no longer returns true. Â Â while this is true, it is not actually relevant to SGO. SGO uses the version from Zaz.
kariturbo Posted January 31, 2016 Posted January 31, 2016 Â darkconsole, have you considered adding soulgem recipes that permanently increase health/stamina/magicka by a marginal amount? That would give good reason to farm soulgems. Â It doesn't seem like modifying max stats is an effect accessible from the CK though so it'd require scripting to access the function. Â it is actually trivial to do, i just hadn't thought about it. the main thing i had thought about which was also discussed here on the forum was that taking too much damage would make the gems revert into smaller states. if i was going to do that, i would take that idea and your idea and mix them together. Â assuming sgo3 defaults (so 6 gems max, each of which has 6 stages each) Â nil = +0 petty = +1 lesser = +2 common = +3 greater = +4 grand = +5 black = +6 Â so now you have 6 black soulgems in you. that would be +36 max health. Â you take too much damage, 3 of them break turning into grand gems, now you have +33 max health. Â numbers could be configurable small ones were just easy to work with in my head. Â Great news on the damage update, I like the idea of combining them too.
EvilReFlex Posted February 1, 2016 Posted February 1, 2016 Do I need to uninstall 302 before I update to 303? Â Changelog? Â Â Â unnamed npcs to make their body work. i feel my pulse workin overtime. have text messages honour their disable option. milk api improvements for calculating overflow. new milk jug models (wip). males will have their semen reduced from sexing. adding the v to the filename to see if nexus mod manager stops being a little douchebag about it.
darkconsole Posted February 1, 2016 Author Posted February 1, 2016 Â Do I need to uninstall 302 before I update to 303? Â Â no. i don't do that stupid patching crap. every release is a full release for overwrite from any point in the history.
pinaman Posted February 1, 2016 Posted February 1, 2016 argh I f****d it up  normally I can help myself but not this time.  somehow the breastscaling is stuck and my char has some fixed megamelons I don't like but I can't get her normal funbags back is there any way to completely rest the nioverride for the breastscaling ? some console magic ?  I have to admit I played a long time with SGO active and tried even other mods which influence breast size (milk mod economy, fill her up) in paralel ... I "properly" uninstalled the mods and tried to adjust the SGO breast scaling and curve to my taste, at one point removing the mod completely and now the breast size is stuck ????  any idea how I could try to fix this ? tried already proper uninstall including save game cleaner with all options and rebuilding nif with bodyslide ... works on npc but my chars boobs just stuck
darkconsole Posted February 1, 2016 Author Posted February 1, 2016 uninstalling mods that dick with nioverride means you have nioverride data stuck in the .skse cosave which savecleaner does nothing about. reinstall and properly uninstall shit . or delete the .skse and loose everything at once.
nufndash Posted February 1, 2016 Posted February 1, 2016 Argh I did too!!!!! I have a ton of mods, and quite a few that mess with the breast scaling, estrus+, milk mod economy, sexlab hormones, sgo 3, and probably more I cant think of. Â I tried the CANS mod, and the inflation framework mod, and did not seem to be able to control things. Â Well I was just asking for trouble, Â the breasts, belly and butts, grew and grew, so I moved all my settings to very minimal scaling, but as time went on, well now my characters breasts are just ridiculous, I have tried the milking, reset breast nodes, reset milkmaids, etc, and nothing will bring them back to the original. Â I understand that in real life after a couple of kids this does occur, but I never seen my wife have to use two shopping carts just to walk through a grocery store.Â
Deathmaw Posted February 1, 2016 Posted February 1, 2016 Â Â Do I need to uninstall 302 before I update to 303? Â Â no. i don't do that stupid patching crap. every release is a full release for overwrite from any point in the history. Â Â So when upgrading this I just overwrite 302 and keep playing? No need to do anything in game to upgrade?
foreveraloneguy Posted February 2, 2016 Posted February 2, 2016 Â Do I need to uninstall 302 before I update to 303? Â Changelog? Â Â Â unnamed npcs to make their body work. i feel my pulse workin overtime. have text messages honour their disable option. milk api improvements for calculating overflow. new milk jug models (wip). males will have their semen reduced from sexing. adding the v to the filename to see if nexus mod manager stops being a little douchebag about it. Â Â Bah... missed that. Â Thanks.
pinaman Posted February 2, 2016 Posted February 2, 2016 uninstalling mods that dick with nioverride means you have nioverride data stuck in the .skse cosave which savecleaner does nothing about. reinstall and properly uninstall shit . or delete the .skse and loose everything at once.   why do I have to mess around with stuff . it's nearly impossible for me to reingineer what mods and versions have messed it up. last one still installed which messes with breast scaling was SGO (I don't say it's SGO error, here it's clearly a user issue ). jap my research also pointed me to the skse cosave and the values in there, but I found no app to properly edit this, the cosave is full of uninstalled and orphand stuff , trying to use a hexeditor on the mess is a battle lost before you even begin. just deleting the cosave is also no real option as this f***s up all the mods using skse . anyways thx for the answer !  Argh I did too!!!!! I have a ton of mods, and quite a few that mess with the breast scaling, estrus+, milk mod economy, sexlab hormones, sgo 3, and probably more I cant think of.  I tried the CANS mod, and the inflation framework mod, and did not seem to be able to control things.  Well I was just asking for trouble,  the breasts, belly and butts, grew and grew, so I moved all my settings to very minimal scaling, but as time went on, well now my characters breasts are just ridiculous, I have tried the milking, reset breast nodes, reset milkmaids, etc, and nothing will bring them back to the original.  I understand that in real life after a couple of kids this does occur, but I never seen my wife have to use two shopping carts just to walk through a grocery store.  i'm not alone  I found a way for a woraround, go to the SKSE plugin folder and edit the nioverride.ini, in the file switch the setting to practically disable it (this will certainly f****k up all your mods using nioverride), I startet the last save waited several minutes ingame, tried the clearinvalidresistrations , waited some more , and waited some more .... after ages I made a new save, back to the nioverride.ini , enable the mod again, and voila, not everything works (e.g. racemenu is still f***k up) but at least my char looks normal again, tanline , tattoos are back, HDT works .... use at your own risk !!! you probably can kill your save ...
darkconsole Posted February 2, 2016 Author Posted February 2, 2016 deleting the .skse will just reset more or less all the mods to their default behaviours. SoS will throw some scary messages that are bullshit. not that hard to go through the MCMs and reset your settings if the body thing is that big of a deal. Â next version of sgo [probably maybe] will include a full SGO cleaning system as Ashal just added the functions i need in PapryusUtil 3.2. but that won't help you when doing bad things like uninstalling other mods without uninstalling/cleaning/zeroing-them-out-first. Â zeroing-them-out the current process you have to use for sgo. birth all the gems milk all the milks uninstall sgo
TanookiTamaTachi Posted February 2, 2016 Posted February 2, 2016 NiO actually has a funny *undocumented* feature: If the key used to set a value is the name of a loaded .esp/.esm, the values will be deleted upon removal of this .esp/.esm. That however means you can't have several values per morph, and changing it for a new version would break all old saves...But hey, it's a thing! (That nobody knows about!) Â Â Anyways, hooray, new version! I like what I see. Especially the sex-consumes-semen thing is such a "Well, yeah, duh!" once you think about it. (Corollary: have the catcher drink it after a blowjob...?) My fix still ain't in though. Oh well, maybe next version. Until then, manual patch it is! Â Â Edit: Just realized you're using git. Would this happen faster if I make a pull request?
sdflame Posted February 3, 2016 Posted February 3, 2016 I have a weird issue with this mod. Is 100% working when start new game but it won't worked well after load back the same game. Â Insemenarte and put in gems is working but when come to injecting semen thru an animation is not working and no debugging message when playing that load game.
pushto Posted February 3, 2016 Posted February 3, 2016 I have a weird issue with this mod. Is 100% working when start new game but it won't worked well after load back the same game.  Insemenarte and put in gems is working but when come to injecting semen thru an animation is not working and no debugging message when playing that load game.  Currently I have a similar issue. The mod suddenly stopped inseminating, while other functions work fine. Here's the log:  [02/03/2016 - 05:17:46AM] SexLabDebug log opened (PC) [02/03/2016 - 05:17:46AM] Config Reloading... [02/03/2016 - 05:18:13AM] NOTICE: ValidateActor(Serana) -- TRUE -- HIT [02/03/2016 - 05:18:13AM] NOTICE: ValidateActor(Prisoner) -- FALSE -- They appear to already be animating [02/03/2016 - 05:18:18AM] Thread[0]  - Entering Making State [02/03/2016 - 05:18:18AM] NOTICE: ValidateActor(Serana) -- TRUE -- HIT [02/03/2016 - 05:18:18AM] NOTICE: Serana Seeded Stats: [161.378815, 319.372681, 212.253662, 293.235352, 220.780914, 159.986176, 49.000000, 9.000000, 0.000000, 0.000000, 2.000000, 0.000000, 58.000000, 0.000000, 80.000000, 515.493591, 327.112793, 70.735390] [02/03/2016 - 05:18:19AM] ActorAlias[serana] SetActor([DLC1SeranaLevelingScript < (03002B74)>]) - [sslActorAlias <alias ActorAlias002 on quest SexLabThread00 (10061EEF)>] [02/03/2016 - 05:18:21AM] NOTICE: ValidateActor(Prisoner) -- FALSE -- They appear to already be animating [02/03/2016 - 05:18:21AM] Thread[0] Adjustment Profile - RedguardRaceM.aaaGCENordRace_seranaF [02/03/2016 - 05:18:22AM] ActorAlias[serana]  - Distance From WaitRef[[Actor < (00000014)>]]: 225.063522 [02/03/2016 - 05:18:22AM] ActorAlias[Prisoner]  - Distance From WaitRef[[DLC1SeranaLevelingScript < (03002B74)>]]: 220.827820 [02/03/2016 - 05:18:23AM] ActorAlias[serana]  - Distance From WaitRef[[Actor < (00000014)>]]: 183.497864 [02/03/2016 - 05:18:24AM] ActorAlias[Prisoner]  - Distance From WaitRef[[DLC1SeranaLevelingScript < (03002B74)>]]: 177.464630 [02/03/2016 - 05:18:25AM] ActorAlias[serana]  - Distance From WaitRef[[Actor < (00000014)>]]: 98.135971 [02/03/2016 - 05:18:25AM] ActorAlias[Prisoner]  - Distance From WaitRef[[DLC1SeranaLevelingScript < (03002B74)>]]: 95.404968 [02/03/2016 - 05:18:25AM] ActorAlias[serana]  - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001D21)>]] [02/03/2016 - 05:18:25AM] ActorAlias[Prisoner]  - Strip: [True, True, True, True, True, False, False, True, True, True, False, True, False, False, False, True, True, True, False, False, False, False, False, True, True, False, True, True, True, True, False, False, True] [02/03/2016 - 05:18:25AM] ActorAlias[serana]  - Strip: [True, True, True, False, True, False, False, False, False, True, False, True, False, False, False, True, True, True, False, False, False, False, False, True, False, False, True, True, True, True, False, False, True] [02/03/2016 - 05:18:27AM] ActorAlias[serana]  - Equipment: [[Form < (030067CF)>]] [02/03/2016 - 05:18:27AM] ActorAlias[serana]  - Scales[0.947600/0.947600/1.055298] Voice[Mature (Female)] Expression[Happy] BaseEnjoyment[3] [02/03/2016 - 05:18:28AM] ActorAlias[Prisoner]  - Equipment: [[Armor < (000D3AC5)>], [Armor < (000D3ACC)>], [Armor < (000D3AC4)>], [Armor < (000D3AC2)>], [Form < (4502685A)>], [sPELL < (400012C5)>], [sPELL < (400012C8)>]] [02/03/2016 - 05:18:29AM] ActorAlias[Prisoner]  - Scales[1.091800/1.030000/0.970874] Voice[Calm (Male)] Expression[sad] BaseEnjoyment[8] [02/03/2016 - 05:18:29AM] Thread[0] SyncDone(Prepare) - Lag Timer: 21.513000 [02/03/2016 - 05:18:29AM] Thread[0] Event Hook - AnimationStart [02/03/2016 - 05:18:31AM] Thread[0] SyncDone(startUp) - Lag Timer: 8.457001 [02/03/2016 - 05:18:32AM] Thread[0]  - SyncLock(1) [02/03/2016 - 05:18:32AM] Thread[0] SyncDone(Sync) - Lag Timer: 8.770996 [02/03/2016 - 05:18:33AM] Thread[0] Event Hook - StageStart [02/03/2016 - 05:18:47AM] Thread[0] Event Hook - StageEnd [02/03/2016 - 05:18:49AM] Thread[0] SyncDone(Sync) - Lag Timer: 8.768005 [02/03/2016 - 05:18:49AM] Thread[0] Event Hook - StageStart [02/03/2016 - 05:19:26AM] Thread[0] Adjustment Profile - aaagcenordrace_seranaf.redguardracem [02/03/2016 - 05:19:26AM] Thread[0] Event Hook - PositionChange [02/03/2016 - 05:19:28AM] Thread[0] SyncDone(Refresh) - Lag Timer: 7.856018 [02/03/2016 - 05:19:41AM] Thread[0] Event Hook - StageEnd [02/03/2016 - 05:19:43AM] Thread[0] SyncDone(Sync) - Lag Timer: 8.462006 [02/03/2016 - 05:19:43AM] Thread[0] Event Hook - StageStart [02/03/2016 - 05:19:47AM] Thread[0] Event Hook - StageEnd [02/03/2016 - 05:19:49AM] Thread[0] SyncDone(Sync) - Lag Timer: 8.705017 [02/03/2016 - 05:19:49AM] Thread[0] Event Hook - StageStart [02/03/2016 - 05:19:52AM] Thread[0] Event Hook - StageEnd [02/03/2016 - 05:19:54AM] Thread[0] SyncDone(Sync) - Lag Timer: 8.516998 [02/03/2016 - 05:19:54AM] Thread[0] Event Hook - OrgasmStart [02/03/2016 - 05:19:54AM] Thread[0] Event Hook - StageStart [02/03/2016 - 05:19:54AM] ActorAlias[Prisoner]  - Orgasms[1] Enjoyment [100] BaseEnjoyment[8] FullEnjoyment[100] [02/03/2016 - 05:19:54AM] ActorAlias[serana]  - Orgasms[1] Enjoyment [76] BaseEnjoyment[3] FullEnjoyment[76] [02/03/2016 - 05:19:54AM] NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:False-0 [02/03/2016 - 05:20:00AM] Thread[0] Event Hook - OrgasmEnd [02/03/2016 - 05:20:00AM] Thread[0] Event Hook - AnimationEnding [02/03/2016 - 05:20:01AM] ActorAlias[serana]  - Resetting! [02/03/2016 - 05:20:01AM] ActorAlias[Prisoner]  - Resetting! [02/03/2016 - 05:20:02AM] Thread[0] SyncDone(Reset) - Lag Timer: 28.375000 [02/03/2016 - 05:20:02AM] Thread[0] Event Hook - AnimationEnd    I'll report back once I reinstall the SGO3.  Reinstalling the mod actually solved the issue for me. Hooray!
btasqan Posted February 3, 2016 Posted February 3, 2016 Anyone also having random [sGO] notifications without any text following?
parruyo Posted February 3, 2016 Posted February 3, 2016 Anyone also having random [sGO] notifications without any text following? Yes.
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