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Posted

I startet a new game in skyrim and got a idea to make SGO not to "over powerd" for low/mid level. 

 

A limit for gem size dependent on player enchantment skill.  (maybe as optional feature in mcm)

 

Sample: Player has enchantment skill of "56" and is at "100%" pregnant, get only " Lesser Soul Gems") (counts for NPCs too). 

 

Skill 0-40 = Soul Gem Fragment

Skill 41-50 = Petty Soul Gem

Skill 51-60 = Lesser Soul Gem

Skill 61-70 = Common Soul Gem

Skill 71-80 = Greater Soul Gem 

Skill 81-90 = Grand Soul Gem

Skill 91-100 = Black Soul Gem

 

That's a good idea

Posted

 

I startet a new game in skyrim and got a idea to make SGO not to "over powerd" for low/mid level. 

 

A limit for gem size dependent on player enchantment skill.  (maybe as optional feature in mcm)

 

Sample: Player has enchantment skill of "56" and is at "100%" pregnant, get only " Lesser Soul Gems") (counts for NPCs too). 

 

Skill 0-40 = Soul Gem Fragment

Skill 41-50 = Petty Soul Gem

Skill 51-60 = Lesser Soul Gem

Skill 61-70 = Common Soul Gem

Skill 71-80 = Greater Soul Gem 

Skill 81-90 = Grand Soul Gem

Skill 91-100 = Black Soul Gem

 

That's a good idea

 

good idea yes, but if you play without leveling your enchantment skill, you'll get stuck. yes in that case we can uncheck the option... but we might find a better way. maybe look at the level of the player ?

Posted

 

 

I startet a new game in skyrim and got a idea to make SGO not to "over powerd" for low/mid level. 

 

A limit for gem size dependent on player enchantment skill.  (maybe as optional feature in mcm)

 

Sample: Player has enchantment skill of "56" and is at "100%" pregnant, get only " Lesser Soul Gems") (counts for NPCs too). 

 

Skill 0-40 = Soul Gem Fragment

Skill 41-50 = Petty Soul Gem

Skill 51-60 = Lesser Soul Gem

Skill 61-70 = Common Soul Gem

Skill 71-80 = Greater Soul Gem 

Skill 81-90 = Grand Soul Gem

Skill 91-100 = Black Soul Gem

 

That's a good idea

 

good idea yes, but if you play without leveling your enchantment skill, you'll get stuck. yes in that case we can uncheck the option... but we might find a better way. maybe look at the level of the player ?

 

 

Or the number of gems birthed gives better skills at birthing them. That would work with npcs as well - you've got to have your surrogates cycle through the lower levels before they start popping those black gems.

 

if there's a low cost way of tracking the number of gems a unique npc has birthed, that is.

Posted

the mod is already keeping track of the npcs, it would "just" need to add one variable for this and an increment at each birth. possible, but it's the decision of our beloved mod author hehe

Posted

 

 

the CK doesn't always compile correctly scripts. to compile the scripts you can use directly the compiler though a good text editor like

notepad++

 

here is a link to set up notepad++ if you're interested

http://www.creationkit.com/Notepad%2B%2B_Setup

 

Tried that before, the compiler plugin doesn't work though.

 

 

i use it all the time for my own mod, so i know for a fact that it works ^^,

 

do you get an error while trying to use it ?

 

Posted

 

barak43, on 11 Jan 2016 - 10:35 PM, said:

i use it all the time for my own mod, so i know for a fact that it works ^^,

do you get an error while trying to use it ?




Lots of those. It can't find some .dll which I don't know where to exactly put and how to path.

 

Would be nice if you could just post your Notepad++ with the working plugin and tell me how to install it correctly. Instructions on the plugin Readme weren't clear enough, I got my dick caught in the ceiling fan. (Oops. Accidently marked your post as code, ignore the flashy colours)

Posted

unfortunately i can't just put my settings here for you to copy. it wouldn't work. my file path is not that usual one ^^,

 

the dll error mean the can't find where your skyrim is installed.

go in your skyrim folder, and copy the path to it

 

something like "C:\........\Skyrim"

 

then go in the Papyrus Compiler folder, right click on the ScriptCompile.bat, and select edit

 

you'll get a very short code.

 

you need to replace in it the path to the skyrim folder by the one you just got .

it'll be something like

"C:\<SKYRIM PATH>\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="C:\<SKYRIM PATH>\Data\scripts\Source" -o="C:\<SKYRIM PATH>\Data\scripts"
pause

<SKYRIM PATH> is what need to be replaced

 

 

then save the file.

 

after that the compiler should work ^^,

Posted

Can someone tell me what the scripting impact of this mod is, when it operates and such? To those with genunely heavy load orders and a lot of scripts running, does SGO make a significant difference?

I'm considering putting this into a rock-solid game, 6+ hours of play easily at a time and 100+ hours with 2 crashes in total. I'm playing male, SOS light, hdt UUNP bodies, only mods that run scripts run them during combat or during sex or when specifically called on (teleport and other spells, NPC behaviours, base game events), and I tend to have sex with every good looking NPC out there so there could quicly become hundreds of "pregnant" NPCs. What sort of an impact could that have, and is it possible to render all NPCs "infertile" except for those specially targeted and allowed to work with this mod, so I could set it on only a few special girls?

 

Really want to add this if even for just the cum inflation effect, but nervous about making my game unstable and killing yet another character.

Posted

Can someone tell me what the scripting impact of this mod is, when it operates and such? To those with genunely heavy load orders and a lot of scripts running, does SGO make a significant difference?

 

I'm considering putting this into a rock-solid game, 6+ hours of play easily at a time and 100+ hours with 2 crashes in total. I'm playing male, SOS light, hdt UUNP bodies, only mods that run scripts run them during combat or during sex or when specifically called on (teleport and other spells, NPC behaviours, base game events), and I tend to have sex with every good looking NPC out there so there could quicly become hundreds of "pregnant" NPCs. What sort of an impact could that have, and is it possible to render all NPCs "infertile" except for those specially targeted and allowed to work with this mod, so I could set it on only a few special girls?

 

Really want to add this if even for just the cum inflation effect, but nervous about making my game unstable and killing yet another character.

 

SGO queues updates, so it won't suddenly try to process an entire room of NPCs that are pregnant. Not at my PC to look in the menus, but it updates at intervals, not constantly running, and the things it updates on the fly are event based.

 

A quick look at the scripts, and not only are all updates queued, it filters when possible to only process actors which are needed. Milk, semen, and gems are tracked separately, and updates for each are only performed during the update interval if they are an effected actor.

 

I've cut out a lot of script heavy stuff to prevent issues, and I never have to touch this mod, always seems pretty solid.

 

 

Posted

It will also only process actors that have been fully loaded into memory. So if you save your game in Markarth, leaving all your Preggos in Riften, and then the next time you play the game you never leave Markarth, the actors in Riften will not be bothered until the next time you go there.

Posted

I am not sure how describe this problem, but it has to do with new UI added by Soulgem, and happens in normal dialog and even black smith everytime i use the down arrow to the UI from soulgem pops up messing up the dialog. any idea what is causing this ?? or how to fix this ?

Posted

Hi there,

 

i love this mod but works this mod with lesbians? While my female char only get pregnant by mens (and SexLab "female semen" is activated.).

 

Masterlance

ok, not seeing/understanding the question here, it looks like you're already aware the men get you pregnant....

the lesbians need to be inseminated....

Posted

Hi there,

 

i love this mod but works this mod with lesbians? While my female char only get pregnant by mens (and SexLab "female semen" is activated.).

 

Masterlance

 

Just use the in-game menu, target your partner and allow Inseminate, done, lesbian sex can now make you pregnant.

Posted

Something weird happened, and I don't know if this mod is related.

 

I had been using SGO for a couple of days, it went fine, great mod. Then I tried to put in Sexlab Aroused and Eager NPCs to get some more sex going, and started crashing over and over and over, usually at the end or orgasm stage of a sex scene I'd CTD. I tried togglign SGO off, and my crashes stopped, I had sex a few times, then I toggled SGO back on, had sex again, everything went fine and all functions of SGO worked.

 

Any idea what happened there, if my crashes were related to something weird like SGO and Aroused needing time to get to know each other in an acive save, or just Skyrim being Skyrim and the problem and apparent solution were unrelated to each other?

Also if I toggle SGO off, do all existing pregnancies and such get broken? I noticed as well Lydia's 7B body seems to have changed somewhat in the process, her breasts are smaller than they used to be before SGO, does SGO's scale changers not change back to the base mesh?

Posted

Something weird happened, and I don't know if this mod is related.

 

I had been using SGO for a couple of days, it went fine, great mod. Then I tried to put in Sexlab Aroused and Eager NPCs to get some more sex going, and started crashing over and over and over, usually at the end or orgasm stage of a sex scene I'd CTD. I tried togglign SGO off, and my crashes stopped, I had sex a few times, then I toggled SGO back on, had sex again, everything went fine and all functions of SGO worked.

 

Any idea what happened there, if my crashes were related to something weird like SGO and Aroused needing time to get to know each other in an acive save, or just Skyrim being Skyrim and the problem and apparent solution were unrelated to each other?

Also if I toggle SGO off, do all existing pregnancies and such get broken? I noticed as well Lydia's 7B body seems to have changed somewhat in the process, her breasts are smaller than they used to be before SGO, does SGO's scale changers not change back to the base mesh?

 

well my PC have more sex than can be counted for with both SLAR and Eager NPCs on, and it's pretty stable (as much as a modded skyrim can be lol), so i guess you got a case of Skyrim random bug ^^,

Posted

 

Something weird happened, and I don't know if this mod is related.

 

I had been using SGO for a couple of days, it went fine, great mod. Then I tried to put in Sexlab Aroused and Eager NPCs to get some more sex going, and started crashing over and over and over, usually at the end or orgasm stage of a sex scene I'd CTD. I tried togglign SGO off, and my crashes stopped, I had sex a few times, then I toggled SGO back on, had sex again, everything went fine and all functions of SGO worked.

 

Any idea what happened there, if my crashes were related to something weird like SGO and Aroused needing time to get to know each other in an acive save, or just Skyrim being Skyrim and the problem and apparent solution were unrelated to each other?

Also if I toggle SGO off, do all existing pregnancies and such get broken? I noticed as well Lydia's 7B body seems to have changed somewhat in the process, her breasts are smaller than they used to be before SGO, does SGO's scale changers not change back to the base mesh?

 

well my PC have more sex than can be counted for with both SLAR and Eager NPCs on, and it's pretty stable (as much as a modded skyrim can be lol), so i guess you got a case of Skyrim random bug ^^,

 

 

i agree. it sounds like skyrim being skyrim. SGO3 doesn't interface with Aroused at all i have been purposely avoiding it like the plague.

Posted

Okay great, probably just random shit then, Skyrim beign stupid for a moment and no mod really to blame directly. What about the other questions however?

 

 

 

Also if I toggle SGO off, do all existing pregnancies and such get broken? I noticed as well Lydia's 7B body seems to have changed somewhat in the process, her breasts are smaller than they used to be before SGO, does SGO's scale changers not change back to the base mesh?
Posted

if all you do is "turn it off" or uninstall it, all of the data will sit there until the next time you turn it back on. i haven't yet finished the uninstall feature for if you want to do a full full very full clean. the latest version of papyrus util (3.2) only just updated last week with what i need to do that. therefore if you need to uninstall today you should birth/milk them first.

 

sgo's scales work on a scale of 1.0 to $YourSetMax. so when they are empty they are 1.0. NiOverride is multiplicative which means 1.0 * whatever = whatever.

 

[update] where whatever =  scales from other mods being factored in.

Posted

Ah, no for the turn off I wondered just that, if the maybe a day ingame I had SGO turned off will have any impact on the NPCs that were already incubating.

 

I have... no idea what the second part means. :P My body meshes used by NPCs is UUNP Special HDT Vag fitted to 7Base Bombshell, what will NiO change it back to then most likely? As I said I noticed Lydia's breasts were different when they got back to what should be normal for her.

 

I think I'm going to turn off scalings for now to be sure. Some of my girls are wearing armors that do not have belly nodes anyway.

Posted

Oooh, loving the new version of SGO. One suggestion however, I play with SoS-UNP version so basically all my females are considered Futa, and its ackward when the female that is put in the male spot for animations somehow winds up pregnant. Right now its set so that if the character is female, theres a chance no matter what the animation is. So if you can make it so the aggressor or the one doing the penetration cannot get the soul gem, that would be great. Yes I can disable my partner from being impregnable but right now I'm rping as the PC and NPC are switches so go from Dom to Sub in various scenes. Thanks, keep up the awesome work!

 

 

Posted

Something seems to have broken SGO for me, possibly it happened when I disabled it as previously mentioned (I turned it on after, I did not use uninstall just unticked the enable mod in it's MCM).

 

While cum gushing out of the NPCs work, and I constantly get messages that "Lydia is incubating another gem (3)" or the like, when I use the power to check the NPC in question, like Lydia, I am told they are not pregnant and not milkable. I can still use it to "wank it dry" on myself however.

 

According to Mod Organizer, SGO is not being overwritten by anything.

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