Ed86 Posted December 5, 2014 Posted December 5, 2014 Can you add support to transgender characters? I made a futanari fallen angel named Alice. I used SexLab cumshot to enable her to be transgender and shoot stuff when shes excited, but then she can't get pregnant with soulgems. seriously, proper transgender support is at the top of my todo list and the fact that i have not been able to pull it off yet pains me greatly for multiple personal reasons. is it hard? you could check for character gender, sexlab gender and sos seems easy enough
EvilReFlex Posted December 5, 2014 Posted December 5, 2014 Is it possible to change the imprenation chance to: * Impregnation chace with human partner (0-100%) * Impregnation chace with beast partner (0-100%) and a option to disable anal impregnation (like in hentai pregancy)
minnad Posted December 5, 2014 Posted December 5, 2014 slight problem when my character births the gem pops out above her head. and suggestions?
EvilReFlex Posted December 6, 2014 Posted December 6, 2014 slight problem when my character births the gem pops out above her head. and suggestions? You need a supported skeleton like this: http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
darkconsole Posted December 6, 2014 Author Posted December 6, 2014 both the poll and myself are leaning towards enchanting. i started leaning that way when looking at the enchanting tree, specifically the "soul squeezer" and "soul siphon" talents - based on filling gems. and she's basically pouring soul into the gems during the gemstation period.
darkconsole Posted December 6, 2014 Author Posted December 6, 2014 Is it possible to change the imprenation chance to: * Impregnation chace with human partner (0-100%) * Impregnation chace with beast partner (0-100%) and a option to disable anal impregnation (like in hentai pregancy) i like the idea for the two sliders. the problem with the anal is that i found that a lot of animations are off just enough that you can't even tell where it is going anyway, and i also found that there seems to be 9032898485490325x more anal animations than vaginal. i mean, i can add a toggle box. its nto that big a deal.
minnad Posted December 7, 2014 Posted December 7, 2014 slight problem when my character births the gem pops out above her head. and suggestions? You need a supported skeleton like this: http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/ strange because my skeleton works with old version of this mod
darkconsole Posted December 7, 2014 Author Posted December 7, 2014 This is a awesome new feature! Can you also add a skill enchanting with birthing? Testet on my lvl32 char, but I use only 5 bottles max and 1 bottle a day... this skills alchemy not mutch. A optional skill modiefier whould be nice! Is it possible to change the imprenation chance to: * Impregnation chace with human partner (0-100%) * Impregnation chace with beast partner (0-100%) and a option to disable anal impregnation (like in hentai pregancy) check out release 206
EvilReFlex Posted December 8, 2014 Posted December 8, 2014 How does the "Fertility Cycle" bonus work with pregnancy chance of creatures? For example: 20% chance with humans 2% chance with creatures 60% "Fertility Cycle" bonus = 80% chance with humans 62% chance with creatures right? I would prefer a multiplier instead of "% Fertility Cycle bonus" For example: 20% chance with humans 2% chance with creatures 4.00 "Fertility Cycle" multiplier = 80% chance with humans 8% chance with creatures
Antonio121989 Posted December 8, 2014 Posted December 8, 2014 Can you make a way to detect what position is she playing in sexlab to disable the pregancy? I mean character is getting pregnant when she rapes a man, even if she is in the male position (and inseting the strapon or futa in the male anus).
EvilReFlex Posted December 8, 2014 Posted December 8, 2014 My female character is now fully pregnant and I wanted to test the "skill" alchemy and enchantment feature. enchantment works but the multiplier seems not working and alchemy does nothing. (My char is lvl 40, 1 bottle milk a day 5 max)
spoonsinger Posted December 11, 2014 Posted December 11, 2014 Any chance there can be an NPC/Follower only switch? (unless I've myopically missed it).
EvilReFlex Posted December 11, 2014 Posted December 11, 2014 Any chance there can be an NPC/Follower only switch? (unless I've myopically missed it). There is no option for it. A ring what makes the wearer unfertile would be an idea.
terrorofmorrowind Posted December 13, 2014 Posted December 13, 2014 Recently been playing fallout nv again. I really wish someone could port this over to that game but sadly it's a completely different engine and scripting system . Even creating followers is difficult and looking at the vanilla ones doesn't help either since every follower has it's own unique follower system. It's not like skyrim where you only have 2 (vanilla and hireling). Praise yourselves lucky you have Skyrim's system guys. Note to the author: i don't know how much knowledge you have of modding in general but take a look at the geck of fallout nv if you have it and you will see what i mean.
sidfu Posted December 13, 2014 Posted December 13, 2014 Any chance there can be an NPC/Follower only switch? (unless I've myopically missed it). There is no option for it. A ring what makes the wearer unfertile would be an idea. there is a ring u can equip or have others equip that instead of them getting preg the semen is bottled.
Z0mBieP00Nani Posted December 13, 2014 Posted December 13, 2014 I've noticed two things after updating to 206 so far, the Ultrasound doesn't seem to do anything when I cast it on myself (my character is not pregnant at the moment but I seem to remember a message poping upa saying she isn't, instaed I get no message), the same goes with the "Rub and Tug" spell, I cast it on Farengar and nothing happened, do I need the ring equipped or did it just have no effect? It doesn't tell you whether or not the spell worked. Also how do you keep track of you character's fertility cycles (when one starts/ends)?
travagant Posted December 13, 2014 Posted December 13, 2014 Excellent fashions. To me here personally interestingly authors of pregnancy didn't think to make such fashions that from sex with the monster the monster was born, you tobit a wolf - the wolf a falmer-falmer is born, Together with stones it would seem to me perfectly was combined. It as in Estrus Chaurus is well conceived badly realized, korusa hatch but don't grow, Simply what there cockroaches, but not full-fledged monsters). The author if still you realize the birth of monsters in the fashions I will be very grateful)) Good to you works, forgive for my English))
EvilReFlex Posted December 13, 2014 Posted December 13, 2014 I've noticed two things after updating to 206 so far, the Ultrasound doesn't seem to do anything when I cast it on myself (my character is not pregnant at the moment but I seem to remember a message poping upa saying she isn't, instaed I get no message), the same goes with the "Rub and Tug" spell, I cast it on Farengar and nothing happened, do I need the ring equipped or did it just have no effect? It doesn't tell you whether or not the spell worked. Also how do you keep track of you character's fertility cycles (when one starts/ends)? Ultrasound works for my and it shows the fertility bonus. Have you testet the "skill" alchemy function, it doesnt work for me. I hope there comes soon a update/bugfix.
darkconsole Posted December 13, 2014 Author Posted December 13, 2014 I've noticed two things after updating to 206 so far, the Ultrasound doesn't seem to do anything when I cast it on myself (my character is not pregnant at the moment but I seem to remember a message poping upa saying she isn't, instaed I get no message), the same goes with the "Rub and Tug" spell, I cast it on Farengar and nothing happened, do I need the ring equipped or did it just have no effect? It doesn't tell you whether or not the spell worked. Also how do you keep track of you character's fertility cycles (when one starts/ends)? did you lose the magical effect processor? make sure there is a magic effect on you called SGO | Daily Life provided by the spell SGO | Is Running?
perrymwt Posted December 13, 2014 Posted December 13, 2014 I don't think you need to include the file splash.psd in your zip. I think that file is 13mb of the 13.5mb download. Thanks for this mod, I like looking at pregnant women.
Z0mBieP00Nani Posted December 13, 2014 Posted December 13, 2014 I've noticed two things after updating to 206 so far, the Ultrasound doesn't seem to do anything when I cast it on myself (my character is not pregnant at the moment but I seem to remember a message poping upa saying she isn't, instaed I get no message), the same goes with the "Rub and Tug" spell, I cast it on Farengar and nothing happened, do I need the ring equipped or did it just have no effect? It doesn't tell you whether or not the spell worked. Also how do you keep track of you character's fertility cycles (when one starts/ends)? did you lose the magical effect processor? make sure there is a magic effect on you called SGO | Daily Life provided by the spell SGO | Is Running? No, I'll check for that though. My character was able to get pregnant, even with the stats set at 1% with humans 1% with animals and 99.9% while fertile. But the Ultrasound spell still isn't working. I'll check for that spell though. [uPDATE] I managed to get the mod working properly again, apparently I had updated it wrong. Instead of uninstalling EVERYTHING I just uninstalled the ESP file and the scripts and then made a clean save, but I guess that wasn't enough, after I uninstalled everything to do with that mod, and then made a clean save it worked as expected. I'm also running this with Perma, so I'm not sure but I'm going to assume that had a bearing on how the update went, since I use Perma just in case and just to make things easier in the futuer I removed all the ESP files of spell mods or SexLab mods like this one and then reran the patching tool that came with Perma, and then reinstalled the ESPs, so now I should be able to update without issue. sorry for any inconvenience I may have caused
EvilReFlex Posted December 15, 2014 Posted December 15, 2014 I reinstalled the Mod because alchemy is not skilling... now I have the same problem like Z0mBieP00Nani. "SGO Daily Live" is running, but nothing works. Edit: After resetting it works again, but alchemy does not skill with milking.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now