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Posted

ok welll just  restested it...   Breast  scaled and  belly scaled  on the  1.93 skele waited    about  7  or  8  days...  there  was a noticible  change  in  belly and  breasts

 

Thank you.

Posted

been having a problem with breast scaling. I have no other mods that affect breast scaling and my character has never been pregnant. When I turn on breast scaling the NPC's are affected the way they are supposed to be but my characters breasts shrink from 100 to about 20.  When I try to fix them they end up squished and deformed.

Posted

squished and deformed is usually a symptom of a poorly rigged model. best way to know is to try the armor pack i suggest on the front page, as i know its properly weighted and generally deforms nicely.

Posted

same thing. only naked or topless means "not my problem" ;) it means your meshes\actors\character\character assets\femalebody_0.nif and _1.nif are not weighted properly. perhaps try rebodysliding the nude body. somewhere here in loverslab (trying to find it) someone fixed the default cbbe weighting a bit to be more senseable.

Posted

Worked just fine in v201 only had breast problems with v202 and v203.  haven't changed meshes since v201.

 

breast scaling code hasn't changed since v201 though. that was the version breast curve scaling was added. can you post some screenshots? before after so i can visualise what is happening.

 

i had a problem yesterday while working on windrunner where i would set her boobs bigger and then SGO would reset them to 1.0 when it shouldn't have. but they weren't crushed at all. to get around that i had to cast reset body and open showracemenu before the next time sgo could update so i could have them saved at the larger value.

Posted

How long  does it  take  for  the  semen ring to work after putting it  on a  follower? beacuasue i had one on  a  male  follower  for at  least 4 in game days if not  6  and he  didnt  put  anything in his inventory..  granted he  was a modded  follower  if  that makes any difference.

Posted

for males it shouldn't matter. are you sure he didn't take it off again? a lot of times npcs will take off random items if you don't use one of the follower mods to force outfits.

Posted

no it was inigo...  and so hes on his own   framework  so maybe  that  was it.  cause i was looking at him i saw  the ring  onhis  hand and  when i looked at  the inventory it was equipped.

Posted

Been a while since I updated skyrim mods after I had to uninstall, but since I upgrade to 203 from 8a I noticed that the cum draining/belly deflation effect disappeared. Is that gone now or did dun goof my install (again)?

Posted

Been a while since I updated skyrim mods after I had to uninstall, but since I upgrade to 203 from 8a I noticed that the cum draining/belly deflation effect disappeared. Is that gone now or did dun goof my install (again)?

 

it is currently missing. in sgo1 it was very poorly done. most people complained about it. so i left it out of sgo2 for now.

Posted

It seems that this mod breaks hdt breast/belly collision ..

 

I simply have the problem that breast collision detection is working extremely unreliable for some day on my game. I'am searching for days now to pinpoint the culprit.

 

After some test it seem to be this mod. I that idea because i saw that the belly and the breast moved a little bit after a save was loaded through belly/breast scaling. (1-2 seconds after the save has been loaded you can see your belly move a little if your pregnant )

 

I ran a number of test. If you drop the hdt object and spawn a new one and equip that it often enables collision detection for some times. After a few world travels or zoneings collision handling stop working. You can equip and reequip the hdt object then as often as you like to no anvil. Only thing that seem to help is to drop it and to spawn a new one and equip that.

If you load a save with the object equip while your pregnant collision isn't working 90% of the time.

So i disabled/deleted the mod and viola everything works reliable now.

 

So it seem that the dynamic breast and belly scaling kills the collision data.

 

any idea ?

 

Posted

It seems that this mod breaks hdt breast/belly collision ..

 

I simply have the problem that breast collision detection is working extremely unreliable for some day on my game. I'am searching for days now to pinpoint the culprit.

 

After some test it seem to be this mod. I that idea because i saw that the belly and the breast moved a little bit after a save was loaded through belly/breast scaling. (1-2 seconds after the save has been loaded you can see your belly move a little if your pregnant )

 

I ran a number of test. If you drop the hdt object and spawn a new one and equip that it often enables collision detection for some times. After a few world travels or zoneings collision handling stop working. You can equip and reequip the hdt object then as often as you like to no anvil. Only thing that seem to help is to drop it and to spawn a new one and equip that.

If you load a save with the object equip while your pregnant collision isn't working 90% of the time.

So i disabled/deleted the mod and viola everything works reliable now.

 

So it seem that the dynamic breast and belly scaling kills the collision data.

 

any idea ?

 

works fine for me. besides u dotn want to have a hdt object  if u have belly bounce as the belly will distort when there hands get close to the belly

Posted

i have hdt bouncing without hdt object. and the expansion armors have it too. not sure what your setup is like that you have to have a thing to have hdt.

Posted

ok not sure what to do cause I can not find the clue on the first quest  I end up  a house with the milk machine but when I search the house there no clues to be found. Am I missing something cause nothing or no one shows up? Even when I add it to my quests

 

 

Posted

 

works fine for me. besides u dotn want to have a hdt object  if u have belly bounce as the belly will distort when there hands get close to the belly

 

 

ok, thx for your feedback .. i have a quite normal setup, as long as you say hdt with collision is normal :) (2.14 Skelleton. 14x HDT, CBBE the newest and Remodeld armors for C77)

 

I'am clueless why it sometimes work and sometimes not. Only thing i can say is that it works well without the mod on my side. On the other hand, i can't think of a reason why the mod should influence with hdt collsions as it only changes the bone node positions not the hdt references in the nifs (or?). (Only thing i can think of is that the collsion boxes are moved way of through the scaleing but why should that happen.)

 

You can prevent clipping of hand collsion in normal idle position (If your hands are simply to your left and right of the body) if you adjust the collison boxes. Nearly all setups available have huge collision boxes, much bigger then the real hand, belly or breast. Many have completly wrong boxes as they mixed up the coordinate directions of the skelleton. (e.g. +,- What is up/down.) Quite often it seem they mixed up left/right. I adjusted them so that i don't have this huges boxes and that works quite well as long as your not at max belly size. Maybe i misinterpreded some coords on my own .. who knows but why did it works sometimes and sometimes not?

 

Nethertheless if it works well on your rig it must be someting in my setup ..*gnawl* ..

Posted

i have hdt bouncing without hdt object. and the expansion armors have it too. not sure what your setup is like that you have to have a thing to have hdt.

 

bouncing is working like a charm on my side it's only collision of hands and breats/belly that won't work reliable.

 

You don't need the object if you only want jiggle. The object is only need for collision.

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