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Posted

 

 

 

Do you plan on making  Soulgem Oven II and Soulgem Oven II: Milk Slave Experience compatible with Milk Mod Economy?

 

Currently, it is possible to install both mods and disable breast scaling on either Soulgem Oven II or Milk Mod Economy. However milk pumps and armors from Milk Mod Economy will only produce milk from that mod.

I would love to be able to milk Soulgem Oven II race specific milk using devices and interactions in Milk Mod Economy and sell them using their economic system.

It would make sense to get rid of the milking spell if you manage to integrate them because using milk pumps and milking armors would do the same job.

not sure its possible from sgo, economy script was never meant to be cross mod compatible

not sure how these milks will affect economy, sgo milk price seems very unbalanced, nord milk worth 1,4k and bosmer 284 gold, i think you might endup paying more than you'll earn

not sure how debuffs from both mods will fare

i can try integrate sgo into milking machine, maybe even armor system, but that wont be fast and i dont know how to handle milkmaid/milkslave milk conflict

 

 

Make milk a common object.  Both mods draw from the same pool, just in different ways.

 

Of course, somebody would have to compromise to agree on a fair price for milk from the economy end.  I think SGO's price is too high, and Milk Mod's is too low, personally.

 

 

not going to work, sgo have simple milk system, mme have levels, de/buffs, messages, mods have different milk generation procedures

 

 

That just means one mod, or both of them, would have to change to the "common" system - or make a patch that allows for it.

Posted

I've noticed a slight problem... whenever I milk, I don't get the full amount if I'm full...

 

i.e. if I have 9.0 amount, and I milk, I only get eight bottles out.

 

Feels like a " > " vs. " >= " issue or something... I dunno, maybe it's just my game.

Posted

 

 

 

 

Do you plan on making  Soulgem Oven II and Soulgem Oven II: Milk Slave Experience compatible with Milk Mod Economy?

 

Currently, it is possible to install both mods and disable breast scaling on either Soulgem Oven II or Milk Mod Economy. However milk pumps and armors from Milk Mod Economy will only produce milk from that mod.

I would love to be able to milk Soulgem Oven II race specific milk using devices and interactions in Milk Mod Economy and sell them using their economic system.

It would make sense to get rid of the milking spell if you manage to integrate them because using milk pumps and milking armors would do the same job.

not sure its possible from sgo, economy script was never meant to be cross mod compatible

not sure how these milks will affect economy, sgo milk price seems very unbalanced, nord milk worth 1,4k and bosmer 284 gold, i think you might endup paying more than you'll earn

not sure how debuffs from both mods will fare

i can try integrate sgo into milking machine, maybe even armor system, but that wont be fast and i dont know how to handle milkmaid/milkslave milk conflict

 

 

Make milk a common object.  Both mods draw from the same pool, just in different ways.

 

Of course, somebody would have to compromise to agree on a fair price for milk from the economy end.  I think SGO's price is too high, and Milk Mod's is too low, personally.

 

 

not going to work, sgo have simple milk system, mme have levels, de/buffs, messages, mods have different milk generation procedures

 

 

That just means one mod, or both of them, would have to change to the "common" system - or make a patch that allows for it.

 

well there is no "common" system, w/e your "common" is

in any case that would require major mod rewrite

Posted

Could you add the MCM option to simply disable the milk production?

I'm not sure, haven't tried, but can you set the maximum # of milks to zero? And turn off breast scaling... that would functionally disable milk production...

 

Could you add the MCM option to simply disable the milk production?

 

That would indeed be a good short term problem until someone makes a patch that a makes that "common" system possible.

 

 

I don't think a simple patch would do it... it would require:

1. Both authors agreeing to the "common" system

2. One or either author making, and maintaining, a "common" ESM with all the objects

3. Both authors editing their own mods to make this new one a master, thus adding another dependency

 

I think it's not a bad idea... I tend to think that a universal "pregnancy" framework (i.e. node scaling framework) would smooth out many issues and be quite helpful, but I don't think it's coming any time soon, if ever.

 

It's not that people are unwilling to work together, it's just that mods are constructed so differently that doing something like this would require a great many people to do full reconstructions from the ground up, and nobody should have to do that.  :-/

Posted

plus authors come and go every day. i dont trust anyone here to actually be here tomorrow.

 

  • wife finds out you been making fucked up skyrim mods, oops got to stop.
  • mod starts showing up in google for your real name because you fucked up and now you have to get rid of it before your boss finds it.
  • op gets a girlfriend and forgets skyrim is a thing

if there is one thing i have learned from the fetish community is that you shouldn't ever depend on anyone to stick around >_>

 

i also have a very low opinion of every piece of code i didn't write.

Posted

So first, thanks for the mod. Seems stable, works as advertised, does pretty much what I expected, etc. But I would like an option to disable breast scaling entirely for just the PC while leaving scaling for the NPCs/followers. I use mana tanks and really like that one, but this one and mana tanks are fighting over the breast scaling, even after running the scripts through pex. Granted, there is a certain entertainment factor in watching my characters boobs jump back and forth between 3 cup sizes, but it also gets annoying after a time. I'd really like to not give up mana tanks too though.

Posted

@foreveraloneguy
have you checked the McM?

 

Edit: Just checked this. Thought there was a seperate toggle for npcs but it's the "npcs scale more" toggle I was thinking of. Nvm

Edit 2: Try toggling "npcs scale more" on and set it to 0? Seems to do what you want

Edit 3: (this is getting ridiculous) Just reread what you asked and realized I completely misinterpreted you. Nothing to see here, carry on. 

Posted

 

Could you add the MCM option to simply disable the milk production?

I'm not sure, haven't tried, but can you set the maximum # of milks to zero? And turn off breast scaling... that would functionally disable milk production...

 

Could you add the MCM option to simply disable the milk production?

 

That would indeed be a good short term problem until someone makes a patch that a makes that "common" system possible.

 

 

I don't think a simple patch would do it... it would require:

1. Both authors agreeing to the "common" system

2. One or either author making, and maintaining, a "common" ESM with all the objects

3. Both authors editing their own mods to make this new one a master, thus adding another dependency

 

I think it's not a bad idea... I tend to think that a universal "pregnancy" framework (i.e. node scaling framework) would smooth out many issues and be quite helpful, but I don't think it's coming any time soon, if ever.

 

It's not that people are unwilling to work together, it's just that mods are constructed so differently that doing something like this would require a great many people to do full reconstructions from the ground up, and nobody should have to do that.  :-/

 

 

You can disable breastscaling but you cant set the milk production to zero. 1 is the lowest value.

 

Posted

@foreveraloneguy

have you checked the McM?

 

Edit: Just checked this. Thought there was a seperate toggle for npcs but it's the "npcs scale more" toggle I was thinking of. Nvm

Edit 2: Try toggling "npcs scale more" on and set it to 0? Seems to do what you want

Edit 3: (this is getting ridiculous) Just reread what you asked and realized I completely misinterpreted you. Nothing to see here, carry on. 

 

lol... no problem. Thanks for putting so much thought into something so minor...

 

n e hoo... for those that aren't aware, pex (http://www.nexusmods.com/skyrim/mods/2909/?) and pexcli/gui (http://www.nexusmods.com/skyrim/mods/55865/?) uses jcontainers to create "pools" for mods to scale against. So if you have 2 mods that want to scale the breast node, both can scale against the total "pool" without overwriting each other. I have it mostly working with this mod, deadly drain, mana tanks, and fill her up. Still trying to get it all to play completely nice together though. But I think I'm close. I'm not even sure I still need scaling for the PC disabled any more. At least I got the boobs to stop jumping cup sizes.

Posted

I have both this and Fill Her Up installed.

 

It used to be that after birth and using the expel command, the stomach will fully deflate.

 

However, now even after both, the stomach is still a bit inflated. I checked all the settings to make sure inflation is 0. Yet the stomach is still there.

 

Is anyone else experiencing this and know how to fix it? I'm not sure if it's a setting issues or mod conflict. It used to work fine.

  • 2 weeks later...
Posted

hello, was just wondering if it was possible to have the breast node management you added to this mod turned off or something because it conflicts with the same setting that is already in the Devious Devices mods making it redundant and it seems to only cause a glitch. When using the chastity bras from devious devices with this mod it crushes the breasts since it forces the Breast Node Management setting on regardless of whether you have it on or off in the Devious Devices settings. Without this mod the breast node management works perfectly and with this mod it crushes the breasts no matter what. I really like this mod its just that one thing that's gnawing at me and keeping me from using this one vs other preg mods. Great work on the mod so far though.

Posted

no, i forgot that. but if you want growing boobs without bra, you should turn it off in dd instead anyway. i know the option exists in dd.

 

Posted

no, i forgot that. but if you want growing boobs without bra, you should turn it off in dd instead anyway. i know the option exists in dd.

 

that's the thing, I have turned it off in Devious Devices and it works perfectly when soulgem oven is not installed but when it is soulgem oven overrides the settings for breast node management in DD forcing breast node management to stay on, you cannot turn it off. That's the problem I'm running into.

Posted

I'm having problems with the red cursor appearing too. especially looking at random places at the sky or far distance

Posted

I'm having problems with the red cursor appearing too. especially looking at random places at the sky or far distance

I'm not sure it's this mod. I mean, yes, this mod does that, but not only this mod does that. In one game I've got this disabled and it's still happening.

Try to time the appearances of the red cursor, then look in the various MCM settings to see if any mods update at that specific interval.

 

For example, I'm pretty sure that Aroused Creatures is doing this too, because I've got update intervals set to 9 seconds, and this happens about every 9 seconds. :)

 

EDIT: The red cursor isn't harmful... it's bits of Skyrim's engine not knowing exactly what other bits are doing. You get the same red cursor effect if you, for example, try to summon a creature while in a spot where the creature cannot be summoned. The engine is trying to cast a spell that has no valid target. In the case of Soulgem Oven II, I believe it's a cloak spell that's activating magic effects on nearby targets... and when you cursor turns red, that means it failed to cast properly right where the cursor is pointing. It's not a bug, really, because it doesn't break anything and no problems accrue because of it.

 

 

 

tl,dr; don't worry about it, it's nothing important.

Posted

Hey! I installed the 207 version and I configured 100% chance to get pregnanat but the caracter is still wii not be. Any idea what may cause that?

Did you set pregnancy chance to 100%, or did you set the cycle chance to 100?

And did you enable the "anal" option, just in case? And animal option?

And have sex with male characters?

 

And did you mean you're not getting pregnant, or you're getting pregnant and the nodes aren't scaling?

Posted

Hmm. If I disable this mod it's all good. So I'm pretty sure it's this. Also it doesn't happen indoors. Mostly when I look up at the sky outdoors. I play with cross hair off. So it's a bit annoying. I have to sneak and exit sneak to make it disappear. As for the timing as long as I don't look up. It appears an random spots when I look up. It can happen every second of I look around quickly. I use save cleaners and clean scripts. I've tried various things like hud mods, starting new game. No luck

Posted

 

Hey! I installed the 207 version and I configured 100% chance to get pregnanat but the caracter is still wii not be. Any idea what may cause that?

Did you set pregnancy chance to 100%, or did you set the cycle chance to 100?

And did you enable the "anal" option, just in case? And animal option?

And have sex with male characters?

 

And did you mean you're not getting pregnant, or you're getting pregnant and the nodes aren't scaling?

 

I set preg chance to 100% and even with anal and animal. my problem was not getting pregnant but I installed 206, set same option and it works. Still something was probably on my side I just do not know why. But it works now that is what matters.

Posted

I have a problem with the mod but im sure it happened to other people 1000 times. Can you guys point me to a faq/ common problems thread i can't seem to find it.

In case there isn't one i have kinda wierd problem happening.
Breasts nodes(i guess ?) are scaling and getting larger but the belly isn't. I have instaled the required mods in this order
1. Dimonized UNP body

2. xp32 maximum skeleton extended 2.5
4. HDT physics extension
5. UNP HDT-PE BBP TBBP from nexus
6. Soul gem oven 2 last

What do?

Edit:
Oh and i forgot to mention ofcourse i have sexlab,fnis and all the good stuff and working properly before you ask.

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