Pfiffy Posted May 31, 2018 Posted May 31, 2018 On 5/27/2018 at 3:29 AM, zarantha said: It's convertible, the only problematic part is one script, which you can get from the SSE conversion thread. It's working fine for me in SE. That said, I'd love to see an official port. me, too...
Pillock69 Posted June 4, 2018 Posted June 4, 2018 On 5/23/2018 at 5:25 AM, darkconsole said: the proper way is a script that adds to two formlists. its easy but too involved for me to go into right now at work. I'm not sure if this was in regard to my question about adding a custom race, any follow up would be much appreciated. I can add scripts and compile them no problem, it's the writing from scratch I can't do.
chevalierx Posted June 11, 2018 Posted June 11, 2018 doesn't work with new hd clam of skyrim body it have more ploy and belly look flat when get pergenant that need fix
Rayvan27 Posted June 20, 2018 Posted June 20, 2018 Can I get some help with two things. 1). My npc birth nothing but air now. They go through with the animations and still no gems. Anyone know a fix for this? Or the cause? 2). On my game I can't use the numbers 6 animation option. It seems to switch to #5 as soon as I push the induce labor button. Is there a away I can get it to use animation #6? I haven't seen it yet. 1
obscure2011 Posted June 24, 2018 Posted June 24, 2018 On 5/30/2018 at 10:06 PM, warmanejim said: using the all in one uunp, the belly only grows a couple centimeters no matter what i do. using racemenu and moving the belly slider up to maximum does this too, what could be the issue? thanks. breasts grow fine I have this issue as well so i did some testing. I don't know the hows or whys but in my case i changed the body mid-game (instead of sticking with the same body from the start). This seems to have broken something, the belly node does scale but not by much. The only solution i have found is to start a new game, sorry to say. On 5/11/2018 at 9:27 AM, Ark of Truth said: Anyone know where the pre-built body is for this listed on the OP. I would love to know this as well. Darkconsole calls it a "UUNP 7B body" that's all i have found out.
Dragoncoc696969 Posted July 7, 2018 Posted July 7, 2018 Pregnancy belly scaling is not scaling perfectly, the preset i used in the Body Slide don't appare in game perfectly, the belly looks like a small missile rather than round. any idea what causing this? (i use egg factory,Esturs Chaurus, SOG , Fair Skin Complexion as skin,sexlab inflation framework & XPMSE)
LillyButch Posted July 9, 2018 Posted July 9, 2018 On 5/26/2018 at 6:29 PM, zarantha said: It's convertible, the only problematic part is one script, which you can get from the SSE conversion thread. It's working fine for me in SE. That said, I'd love to see an official port. I don't see it on the list what is it called ?
zarantha Posted July 10, 2018 Posted July 10, 2018 On 7/8/2018 at 11:46 PM, butcherwarlord said: I don't see it on the list what is it called ? From the first page on the SSE Conversion thread: ? Soulgem Oven - requires NiOverride edits (dcc_sgo_QuestController.pex by tasairis) Links to the post by tasairis that explains the edit done so you can compile yourself, or just download the .pex. I think I might be the only one that reported back on it, which is why it's still marked with a ?. 1
captinjoehenry Posted July 12, 2018 Posted July 12, 2018 I have this set up for SSE but for some reason my soul gems are not progressing. Never mind I fixed it by making it back into an ESM
Pillock69 Posted July 13, 2018 Posted July 13, 2018 Is there a tutorial for adding a custom NPC race, for someone who just drops Milk instead of Milk: Breton?
Reformat Posted July 14, 2018 Posted July 14, 2018 Darkconsole, have to say that I love this mod, but have run into a bit of a snag. So, I've been using this alongside Paradise Halls Reborn (along with PAH - Home Sweet Home) and let's just say that most of skyrim would be shocked if they learned where all the soul gems my burgeoning enchanting empire is built on are coming from. Anyways, the issue I'm running into is with milking NPCs, male and female. The animation plays correctly, and the item (either semen or milk) drops. I once had an entire set of semen from one of the NPCs drop through the floor (although I suspect that was because I was "milking" him inside of a PAH-HSH cell), but most of the time the result item drops correctly. However, as soon as the item drops it starts making the "liquid bouncing around" sound, and doesn't stop even when the item is picked up. I'm wondering if, as a short term kludge, an MCM option could be added to deposit the milked items (semen or milk) directly into the host character inventory. It'd work fine for followers or PAH slaves (or anyone who's inventory the PC can access) but it wouldn't work for random NPCs. I guess you could add the option to add the items directly into the player inventory, but that feels a bit immersion breaking. I may dig into SGO3's files tonight or tomorrow and see if I can patch it myself. If I do (and it doesn't break everything), I can send you the files. Edit: Spellcheck is hard. Also, I did some digging (and learning papyrus for the first time, reminds me a lot of Python). Took a look at dcc_sgo_QuestController and figured this out. (2957) ActorMilkGiveTo can transfer the item directly IF a destination is given when the function is called. However, when the menu calls ActorActionMilk at 4329, it uses "who" as the variable for both the source and the destination. Because of the coding of ActorMilkGiveTo, it drops the item on the ground. Also the two actor milking even for ActorActionMilk_Duo at 3542 appears to be empty. The easiest solution (I think) would be to add an MCM option to have milk and semen go directly to inventory. Something like adding: If(MCMNoDrop == 1) Dest = Source EndIf At lines 3518 and lines 3578. Not sure if you can set a variable to a variable like this in Papyrus, but it's my best guess given that I started learning this about an hour ago. I'm going to give it a whirl tonight when I get home and see if it works like I think it will. I'm probably going to fake it and have MCMNoDrop set to 1 in the script itself, at least for testing purposes, rather than also trying to learn how to add an MCM option.
redxlaser Posted July 18, 2018 Posted July 18, 2018 For some reason, my character's belly/butt don't expand. Milk is almost max and soul gems are about halfway, so there should be some obvious differences. I'm using CBBE for the female skeleton. I also have XP32 Skeleton, since some mods wanted it. I checked FNIS and it came up with two warnings, both of which I have no clue how to read. The game works fine, it's simply that I never look different. Here are the mods that might matter (Not in load order): --CBBE --XP32 --FNIS --Skyrim Ascendency Engine --NetImmerseOverride (Which I got simply to allow other mods to work) --Devious Device assets (To make Slaver Trainer work. I missed that slaver trainer is wonky for female players, so I might just delete both.) --Separate Orgasm --Separate Orgasm Succubus Addon --Schlongs of Skyrim --Race Menu --Zaz Animation Pack (I think this was only added to allow Separate Orgams Succubus Addon) --Bodyslide and Outfit Studio --Amazing Follower Tweaks All the other mods I have should be completely irrelevant to this topic. EDIT: I got rid of OSA, Devious Devices assets and Slaver Trainer, nothing seems to have changed. EDIT 2: Wait, I just realised that I still have a mod that allows me to see myself in first person. I thought I got rid of that! I doesn't show up in NMM, so I don't have any clue what it's doing here still. I don't even recall what mod it was that I had. EDIT 3: I got rid of it but it still changes nothing. As a die mention, you really should add some sort of sound effect to show that you did indeed use the mod's 'power.' Either that or make the menu pop up instantly. Preferably both. I hate it so much when I don't realise I just need to wait more, and then the menu pops up multiple times.
redxlaser Posted July 19, 2018 Posted July 19, 2018 --Okay, separate problem. I don't seem to be able to get pregnant through direct sex; I need to take a male's semen and 'insert' it into me. I've tested with having it up to 100%, but it doesn't seem to work. Unless I misunderstood how this part works. I assumed that if I were already pregnant, having sex would give me '%' chance I'd get pregnant with another soul gem. It feels like an odd function to allow you to have multiple soul gems incubating, then not be able to add to them (until max) unless you add soulgems themselves.
Reesewow Posted July 19, 2018 Posted July 19, 2018 16 minutes ago, redxlaser said: --Okay, separate problem. I don't seem to be able to get pregnant through direct sex; I need to take a male's semen and 'insert' it into me. Based on your first post you are using Separate Orgasm - that will definitely break SGO without a patch. Many mods that do stuff after a SL scene like inflation and pregnancy mods depend on the orgasm event at the end of a Sexlab scene to trigger, and that mod edits or removes that event. You almost always need a specially made separate orgasm patch in these cases if you want to use both mods together, and I don't know if anyone made one for SGO3. Also, don't use XP32 - use XPMSE (https://www.nexusmods.com/skyrim/mods/68000/) - you are using an outdated skeleton. You shouldn't need to install NetImmerseOverride if you use Racemenu - as NIO is included as part of racemenu. Just make sure you have the latest Racemenu installed and don't install the extra version of NIO (altho I don't think this should cause issues unless something got broken or was downgraded due to the overwrite). If you still have FNIS errors you can make a post about them in the tech help forums and just copy/paste the FNIS output - FNIS errors are very often serious and should never be ignored.
redxlaser Posted July 19, 2018 Posted July 19, 2018 I still don't know how to access the FNIS warnings themselves. It tells me that I have two warnings, but I don't know what they are, nor do I know how to find it out. I'll probably just remove Separate Orgasm and see if that works. I didn't realise my skeleton was outdated, but I guess I know now! I downloaded all the mods I have just yesterday, so chances are I have the newest versions. EDIT: I got rid of Separate Orgasm, changed to XPMSE, and used FNIS and it's all the same; still 2 unknown warnings and me not getting larger EDIT 2: I remembered someone mentioning that loading up skyrim in steam itself sometimes fixes things, but it only seems to have fixed 1 warning, not both.
Shadowscale Posted July 19, 2018 Posted July 19, 2018 10 hours ago, redxlaser said: I still don't know how to access the FNIS warnings themselves. It tells me that I have two warnings, but I don't know what they are, nor do I know how to find it out. I'll probably just remove Separate Orgasm and see if that works. I didn't realise my skeleton was outdated, but I guess I know now! I downloaded all the mods I have just yesterday, so chances are I have the newest versions. EDIT: I got rid of Separate Orgasm, changed to XPMSE, and used FNIS and it's all the same; still 2 unknown warnings and me not getting larger EDIT 2: I remembered someone mentioning that loading up skyrim in steam itself sometimes fixes things, but it only seems to have fixed 1 warning, not both. Did you scroll up after it finished to see?
redxlaser Posted July 19, 2018 Posted July 19, 2018 Yes! I found it! It says: "Warning: Custom skeleton found. Select SKELETON patch." I selected said patch and ran skyrim again, sadly my character still isn't getting fat with soul gems. Well, at least there isn't any warnings now. Thanks for that, I'm an idiot for not noticing something so obvious. Anything else I should try? Since my load order has changed a bit I'll put in an updated version (Which is mostly the same, frankly): Sexlab Schlongs of Skyrim Core Zaz Animation Pack SexLab Aroused Soul Gem Oven III SkyUI FNIS Schlongs of Skyrim SOS - Smurf SOS - VectorPlexus SOS - Shop Quick Start UI Extensions SexLab Romance SexLab Stop Combat SexLab Trainers SexLab Pay Crime SexLab Eager NPCs Race Menu Race Menu Plugin Sleep for Credit SexLab Theft and Seduction Skill Leveling Apocalypse Ordinator Perk Points (Ordinator) Thief Skills Rebalance (Ordinator) Tanning and Smelting XP Immersive Armor Amazing Follower Tweaks XPMSE SOS Race Menu I don't know if this is a relevant bug, but my character never seems to be able to get pregnant via direct sex. I've tested with maximum settings, and it just never seems to happen. Am I missing something? Could it be a mod conflict?
Pinute Posted July 19, 2018 Posted July 19, 2018 42 minutes ago, redxlaser said: Yes! I found it! It says: "Warning: Custom skeleton found. Select SKELETON patch." I selected said patch and ran skyrim again, sadly my character still isn't getting fat with soul gems. Well, at least there isn't any warnings now. Thanks for that, I'm an idiot for not noticing something so obvious. Anything else I should try? Make sure Racemenu and the latest XPMSE is installed, then start a new game. This will ensure there's no stray scripts messing with belly nodes. I suggest https://www.nexusmods.com/skyrim/mods/9557/ if you don't have it. In the character creation screen (racemenu) go to the skeleton page (way right). If you can't find that then xpmse and/or racemenu isn't installed correctly. Find the belly node on that page. Change that setting. You should see the belly inflate/deflate as you change it. If the belly doesn't inflate, then the problem is your body mesh. If the belly does inflate, then you have a mod install/setup issue with soul gem oven. (edited a bunch of times for clarity)
redxlaser Posted July 19, 2018 Posted July 19, 2018 -I prefer Quick Start since it let's me get right into the game (More or less). From the little bit I saw from Alternate Start, I don't really care much for it. I might try it out sometime tho. -The latest of Racemenu and XPMSE are installed, unless they put out a new version within the last seven days. -I don't have the skeleton tab, so how would I reinstall racemenu and XPMSE correctly? -Could Netimmerse Override be giving an issue? I needed it for a different mod. I forgot to mention that one. I still don't understand why some things don't pop up in the plugins/load order section of NMM. There's also Bodyslide and Outfit studio, which also doesn't show up in the plugins. Is it possible that also creates a problem? I believe both were needed for a mod(s?) that I wanted, so ideally I wouldn't get rid of them.
Pinute Posted July 19, 2018 Posted July 19, 2018 45 minutes ago, redxlaser said: -I prefer Quick Start since it let's me get right into the game (More or less). From the little bit I saw from Alternate Start, I don't really care much for it. I might try it out sometime tho. -The latest of Racemenu and XPMSE are installed, unless they put out a new version within the last seven days. -I don't have the skeleton tab, so how would I reinstall racemenu and XPMSE correctly? -Could Netimmerse Override be giving an issue? I needed it for a different mod. I forgot to mention that one. I still don't understand why some things don't pop up in the plugins/load order section of NMM. There's also Bodyslide and Outfit studio, which also doesn't show up in the plugins. Is it possible that also creates a problem? I believe both were needed for a mod(s?) that I wanted, so ideally I wouldn't get rid of them. Bodyslide and Outfit Studio puts it's files in Data\CalienteTools . There is no esp. Bodyslide is a program that you run outside of the game to set the shape of female bodies. It doesn't run, or do anything at all, while the game itself is running. Bodyslide alters the hand, foot, and body meshes found in Data/meshes/actors/character/character assets . NIO installs it's files in Data\SKSE\Plugins. That is a different type of plugin (a dll), and also don't have an esp. dlls change the way the game engine works at a much more lower level, program wise, than an esp plugin does. Someone literally hacked the game to write a dll. Anyway, if you have Racemenu it also installs that exact same NIO dll to Data\SKSE\Plugins. That's why people say you don't need NIO if you have Racemenu. Re quick vs alternate start, I was thinking simply about avoiding the cart scene Unfortunately I'm not near my gaming machine so I can't tell you what the exact name of the skeleton tab in racemenu is. But you'll know you have it when it has listings like Spine, Toes, Breast, etc. Which brings up another question. You are using SKSE to launch your game, not the Bethesda launcher, right?
redxlaser Posted July 19, 2018 Posted July 19, 2018 -Are you saying you didn't know that Quick Start spawns you directly in front of the cave exit in the beginning of the game? So you can just waltz right out? If not, I completely misunderstood you there. Although the cart scene is by far the worst. -Wait, I noticed a tab called something like Body Scales which had options like that. I was looking for a tab exactly called skeleton, but body scales had stuff like that. Lots of the effects seem to do literally nothing, including the slider for the belly/breasts. There was literally no visible change. Is that good or bad? I know that some of them do stuff, but others seem useless. -Yes, I always use SKSE to launch my game, because I multiple tutorial videos on installing it told me to do so. Well, there are a few exceptions, which is basically that I load that first screen up on steam sometimes because I've been told that sometimes helps with glitches and stuff. But I never play using steam. -I (almost) always start a new character when messing around with mods. In this case, I ensured that it would always be a new character, and simply cheat in some soul gems to see if belly growth happened.
redxlaser Posted July 19, 2018 Posted July 19, 2018 I don't know if this is still supported or not, since I don't pay attention to that sort of thing a lot of the time, but here are some ideas I've thought of while playing that I feel like would be good additions: -First off, whenever inserting something into someone, it should show the item itself going in. Judging from the animation, giving yourself a soul gem is more-or-less you just shoving it up your vagina. To reduce clipping, you might want to have it so it always animates a petty/lesser soul gem, even when using higher ones. -You should have it so that you can't just fill your belly up with soul gems all at once. This makes it a bit too easy. Instead, you should be able to insert ~30% at MOST, and have to get the rest from direct sex or semen bottles. -Even with semen count at minimum and maximum time to regenerate, it's way too easy to get insane amounts. (Oh ya, and do the different semen only have effects in potions? Or in you too?) There should be some sort of way to limit this. It's too easy to just have a guard drop his, and while you wait ask another, and then ask another, and so on. It's too exploitable (Although this mod doesn't seem to care massively about balance anyway). -Similar case to soul gems with semen bottles. You're still going to need either direct sex or another tactic to fill up a belly. Semen is literally free, whereas soul gems are less so. If that changes then the amount of semen bottles you can use could be like ~50% or something, otherwise it should not be any higher than the limit of soul gems themselves. -Along with the suggestions for soul gems and semen, I should mention that direct sex should be able to eventually fill a belly to max without a direct limit. Also, when in SGO menu, you should be able to tell how many gems came from each source, and how many more can be fit in according to how much room in your belly.
Pinute Posted July 19, 2018 Posted July 19, 2018 every one of those sliders in Body Scales (thank you) should make your body change on screen. Some more obviously than others, but all should make visible changes. Especially Breast Butt and Belly. That means it's a racemenu, xpmse, or body mesh issue. You said you installed both BodySlide and Caliente's CBBE body, right? Have you run bodyslide.exe in the Data\CalienteTools folder yet? If not, run it and build a body. That will make sure you have the right body in meshes\actors\character\character assets . Then try adjusting the scales in Racemenu.
redxlaser Posted July 19, 2018 Posted July 19, 2018 -I went to where you said and used bodyslide.exe, chose outfit/body: CBBE Body, clicked Build, exited, ran FNIS, went into the game, nothing changed. EDIT: I retried and made a new body. Still nothing. Do I need to reinstall (Or something like that) CBBE for it to recognize the new skeleton? The Outfit Studio is very useful for getting rid of unwanted bum (Because for me, the less bum the better). I used Save As in CBBE Bodies, so presumably that will work. EDIT 2: Will Skyrim- Enhanced Camera cause any problems? I liked being able to look at myself in first person, it gives the game a better feel to me. Being a ghost is great and all, but I usually prefer to be physical.
Pinute Posted July 19, 2018 Posted July 19, 2018 I've used several first person camera mods and don't remember any of them interfering with pregnancy. Have you ensured that the niooverride.dll (pretty sure that's the file name) in Data\SKSE\Plugins?
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