JJ_NightOwl Posted September 2, 2016 Posted September 2, 2016 If you really want to fine tune how the belly looks inflated then you should open up the body meshs in Outfit Studio (part of Bodyslide). Once you have done that you need to go over to the bones tab and select the Belly bone and you will notice that an area around the belly of your mesh will now be shaded. Basically if you want the belly to be bigger or different looking while inflated you need to tweak or repaint entirely the bone weighting for the belly bone. I never exceed a rather nice aqua color at the heaviest point of the shading. If you shade it too much your belly will just be astronomical in size, like your carrying 37 babies. Just a tiny change like 2 or 3 clicks with the paint tool with the default intensity will give you big results. Hello friends, i'm trying to follow these steps and until the moment i have obtained a god looking belly, but i don't know what archives i have to edit exactly, i ned to edit only the femalebody_0.nif or both 1 and 2? And how do i save these archives that i edited with outfit studio? i export the nif for another folder and copy past to overwrite the original? i use an hdt mod that add hdt to the belly, i ned to do somenting about that? the edit that i did will screw the atached hdt.xml for the bone? I will be glad if someone could provide me a more detailed guide on how to do that x_x i tried some times but when i load the game with my female being nude i get ctd english is not my first language sorry Love this mod <3
TanookiTamaTachi Posted September 2, 2016 Posted September 2, 2016 If you really want to fine tune how the belly looks inflated then you should open up the body meshs in Outfit Studio (part of Bodyslide). Once you have done that you need to go over to the bones tab and select the Belly bone and you will notice that an area around the belly of your mesh will now be shaded. Basically if you want the belly to be bigger or different looking while inflated you need to tweak or repaint entirely the bone weighting for the belly bone. I never exceed a rather nice aqua color at the heaviest point of the shading. If you shade it too much your belly will just be astronomical in size, like your carrying 37 babies. Just a tiny change like 2 or 3 clicks with the paint tool with the default intensity will give you big results. Hello friends, i'm trying to follow these steps and until the moment i have obtained a god looking belly, but i don't know what archives i have to edit exactly, i ned to edit only the femalebody_0.nif or both 1 and 2? And how do i save these archives that i edited with outfit studio? i export the nif for another folder and copy past to overwrite the original? i use an hdt mod that add hdt to the belly, i ned to do somenting about that? the edit that i did will screw the atached hdt.xml for the bone? I will be glad if someone could provide me a more detailed guide on how to do that x_x i tried some times but when i load the game with my female being nude i get ctd english is not my first language sorry Love this mod <3 It needs to be identical for both _0 and _1 Just save your body as a project, then build that project in Bodyslide.
darkconsole Posted September 2, 2016 Author Posted September 2, 2016 Since we're on the topic, would you mind if I throw you a pull request for this? (...it's only been 11 months... lol) sure. its the least painful way for me to look at code and be sure it will merge into the current state of it.
JJ_NightOwl Posted September 2, 2016 Posted September 2, 2016 If you really want to fine tune how the belly looks inflated then you should open up the body meshs in Outfit Studio (part of Bodyslide). Once you have done that you need to go over to the bones tab and select the Belly bone and you will notice that an area around the belly of your mesh will now be shaded. Basically if you want the belly to be bigger or different looking while inflated you need to tweak or repaint entirely the bone weighting for the belly bone. I never exceed a rather nice aqua color at the heaviest point of the shading. If you shade it too much your belly will just be astronomical in size, like your carrying 37 babies. Just a tiny change like 2 or 3 clicks with the paint tool with the default intensity will give you big results. Hello friends, i'm trying to follow these steps and until the moment i have obtained a god looking belly, but i don't know what archives i have to edit exactly, i ned to edit only the femalebody_0.nif or both 1 and 2? And how do i save these archives that i edited with outfit studio? i export the nif for another folder and copy past to overwrite the original? i use an hdt mod that add hdt to the belly, i ned to do somenting about that? the edit that i did will screw the atached hdt.xml for the bone? I will be glad if someone could provide me a more detailed guide on how to do that x_x i tried some times but when i load the game with my female being nude i get ctd english is not my first language sorry Love this mod <3 It needs to be identical for both _0 and _1 Just save your body as a project, then build that project in Bodyslide. I'm must be missing something because when i save the new project the belly get stuck in full size
TanookiTamaTachi Posted September 2, 2016 Posted September 2, 2016 Since we're on the topic, would you mind if I throw you a pull request for this? (...it's only been 11 months... lol) sure. its the least painful way for me to look at code and be sure it will merge into the current state of it. Pull has been requested. Thanks for considering it. It needs to be identical for both _0 and _1 Just save your body as a project, then build that project in Bodyslide. I'm must be missing something because when i save the new project the belly get stuck in full size af.png Something, somewhere, seems to have gone terribly wrong with your sliders, as well. I'm afraid at this point, starting over would probably be the easiest thing. Make sure to load your body of choice (CBBE HDT?) as "Reference", then repaint the belly node, and save it as a project.
darkconsole Posted September 2, 2016 Author Posted September 2, 2016 yeah that bodyslide looks completely borked. you should be seeing zillion things in your lists and slider area.
darkconsole Posted September 2, 2016 Author Posted September 2, 2016 before i settled on this for the "actors stats" menu i had 3 items, gems, milk, and semen, and they had submenus. there wasn't enough data to warrent the submenus for this stats so i put them in one long list like you see here. however the submenus (which this menu has native support for, so they slide over and you can zoom back out) worked really well. i think i am going to start transitioning to this style from the wheel menu. because we are getting so many menu items now that i am having a hard time fitting them into the wheel. also the ux is just terrible as i can't fit very verbose labels in the wheel options. so it will be things like Gems (6) > [ Petty (3), Common (3), Induce Labour ] ;; note, this may actually lead into being able to pick a specific class of gem to birth in the future. ;; float function FloatListPluck(Form ObjKey, string KeyName, int index, float missing) global native Actor Options > Biological Production > Gems (ON) > [ Force Off, Force On, Automatic ] Actor Options > Body Scaling > Belly (ON) > [ Force Off, Force On, Automatic ] Actor Options > Reset Actor > [ Reset Gems, Reset Milk, Reset Semen ] etc, etc, etc.
INFERTakuya Posted September 3, 2016 Posted September 3, 2016 Oh good, I never liked the wheel menu anyway; clashed too much with the rest of the UI.
petronius Posted September 3, 2016 Posted September 3, 2016 How do you farm milk or semen? Do you need another mod for this? I'm sorry if this is a basic question but I did try to google it up, to no effect. I'm coming back to this mod after trying other pregnancy mods.
Content Consumer Posted September 3, 2016 Posted September 3, 2016 How do you farm milk or semen? Do you need another mod for this? I'm sorry if this is a basic question but I did try to google it up, to no effect. I'm coming back to this mod after trying other pregnancy mods. Use the menu. It's under the "shouts" tab of your magic. Put an NPC in your crosshairs to target them, or nobody to use it on yourself. IIRC you can do it from the MCM too. Not entirely certain about that though... it's been a while.
Content Consumer Posted September 5, 2016 Posted September 5, 2016 I just had the weirdest (i.e. dumbest) idea... you can detect the current weather using GetCurrentWeather(), so it's possible to add a function where if you're being milked in a blizzard you get ice cream instead of milk. Yeah, those are the kind of thoughts that go through my head every morning.
chajapa Posted September 5, 2016 Posted September 5, 2016 I just had the weirdest (i.e. dumbest) idea... you can detect the current weather using GetCurrentWeather(), so it's possible to add a function where if you're being milked in a blizzard you get ice cream instead of milk. Yeah, those are the kind of thoughts that go through my head every morning. Just..... PAHAHahahahahahah......
darkconsole Posted September 6, 2016 Author Posted September 6, 2016 I just had the weirdest (i.e. dumbest) idea... you can detect the current weather using GetCurrentWeather(), so it's possible to add a function where if you're being milked in a blizzard you get ice cream instead of milk. Yeah, those are the kind of thoughts that go through my head every morning. Just..... PAHAHahahahahahah...... lol is this you
genericlogin Posted September 6, 2016 Posted September 6, 2016 Has anyone seen the SGO Main Menu stop working? I'm using build 309, and suddenly when I try to activate it (either targetting another character or on the PC) it doesn't appear. There's a sound effect that plays, but otherwise nothing happens. The problem went away when I fast-travelled.
Pfiffy Posted September 9, 2016 Posted September 9, 2016 I'm about to start a new game... again... How long will it take to the new release? There are a lot of wenches waiting to become breeders... and what about vampire and werewolf milk? And Cheese recipes...
darkconsole Posted September 9, 2016 Author Posted September 9, 2016 there has not been a single release of sgo3 that was not safe to update mid-game. but if you want i could set up a notification when the special pfiffy collectors edition comes out lol.
Content Consumer Posted September 9, 2016 Posted September 9, 2016 there has not been a single release of sgo3 that was not safe to update mid-game. but if you want i could set up a notification when the special pfiffy collectors edition comes out lol. What sort of pre-order bonuses are you offering?
Pfiffy Posted September 9, 2016 Posted September 9, 2016 there has not been a single release of sgo3 that was not safe to update mid-game. but if you want i could set up a notification when the special pfiffy collectors edition comes out lol. Will it be with Cheese... just to please oncle Sheo.
D_ManXX2 Posted September 10, 2016 Posted September 10, 2016 i am trying to trouble shoot this new version 3.09 not sure why the mcm menu never shows up but 3.08 was working fine for me is there currently a mod compatibility i need to know why 3.09 would not work ???
Zmara Posted September 12, 2016 Posted September 12, 2016 ok so I'm sure this is a stupid question but Ive tried what the FAQ says, Im using UUNP but no matter what i do the belly wont scale, the breats seem to be fine its only the stomache and suggestions?
alphafr Posted September 12, 2016 Posted September 12, 2016 ok so I'm sure this is a stupid question but Ive tried what the FAQ says, Im using UUNP but no matter what i do the belly wont scale, the breats seem to be fine its only the stomache and suggestions? Missing belly bone on that body is my guess, try to find the version with one Has anyone seen the SGO Main Menu stop working? I'm using build 309, and suddenly when I try to activate it (either targetting another character or on the PC) it doesn't appear. There's a sound effect that plays, but otherwise nothing happens. The problem went away when I fast-travelled. Open the console after using the SGO menu power and see if it says HIT or MISS MISS = failed to activate the menu
Zmara Posted September 12, 2016 Posted September 12, 2016 ok so I'm sure this is a stupid question but Ive tried what the FAQ says, Im using UUNP but no matter what i do the belly wont scale, the breats seem to be fine its only the stomache and suggestions? Missing belly bone on that body is my guess, try to find the version with one Has anyone seen the SGO Main Menu stop working? I'm using build 309, and suddenly when I try to activate it (either targetting another character or on the PC) it doesn't appear. There's a sound effect that plays, but otherwise nothing happens. The problem went away when I fast-travelled. Open the console after using the SGO menu power and see if it says HIT or MISS MISS = failed to activate the menu im using UUNP Special and when I got into outfit stuido and bones it says it has one, do i need to increase the size? if so how would i do so
alphafr Posted September 12, 2016 Posted September 12, 2016 Tweaked around in the MCM menu to make belly siz a lot bigger to see if it work?
TanookiTamaTachi Posted September 14, 2016 Posted September 14, 2016 [...] im using UUNP Special and when I got into outfit stuido and bones it says it has one, do i need to increase the size? if so how would i do so Maybe a stupid question, but are you wearing armor/clothes? If so, that needs to have a belly node, too.
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