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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
On 8/30/2020 at 6:19 PM, thedarkone1234 said:

Just to expand on the explanation here:

Gag Talk Frequency is the one making the choice between DCL gag talk and DD gag talk. Set this one to 0 to always have DD gag talk, or to 100 to always have DCL gag talk.

Yeah.. I got that.. but, somehow this DCL gag talk just isn't working even with a 100% frequency :(

Posted

Does anyone know why Serana doesn't get hit by traps?  I'm also using more XDFF rules, devious lore, and devious helpers.  None of the follower specific dialog options from those mods show up for here either.  It's like she isn't registering as a follower, but she's fallowing me around anyway.

 

I've completed the dawngaurd story line, so she should be a full follower

Posted
7 hours ago, evilblade said:

Yeah.. I got that.. but, somehow this DCL gag talk just isn't working even with a 100% frequency :(

DD gag talk just ends the conversation with them telling you to loose the gag, right?

 

Are you locked in a "special event" gag, like the slave gag, or "the silencer?"  Those two specific gags don't allow for any talking

Posted
On 7/7/2020 at 5:43 PM, leider12000 said:

Hello everybody,

 

I did a quest for the dollmaker and completed it, my problem is that I have a dollmaker's dress on. I cann't unlock it, because I do not have a key. The Quest named: Rubber Arrears.

 

I hope that someone can tell me what to do.

I have almost the same issue, but in my case I can't get any dialogue to hand back the "Indebted Customer".


I already did it twice from a save where I had checked 2 holds, and used the carriage from Whiterun to go to Markath and find the culprit.

The capture steps nicely trigger, but I don't get the arrow to tell me where to find the dollmaker (I know where she is, so that's not the issue).

That the indebted customer is in an unknown location is logical, but afterwards, I should be able to get the quest location marker back.

Any ideas how to trigger the conversation so I can get out of these bonds?

I made a save before I started any dollmaker quests, so I can ignore them if I want to, but I'd really like to have this quest completed.

Posted
1 hour ago, sonjohandbzx said:

I should be able to get the quest location marker back.

After capture you convince to customer to follow you? After that you must teleport to near a Dawnstar to lead customer back to dollmaker. But there you must only beat her to convince and then if you go fast you don't care if quest says she not go. When you enter in dollmaker house you still have a dialogue to end quest.

 

Posted
20 minutes ago, Elsidia said:

After capture you convince to customer to follow you? After that you must teleport to near a Dawnstar to lead customer back to dollmaker. But there you must only beat her to convince and then if you go fast you don't care if quest says she not go. When you enter in dollmaker house you still have a dialogue to end quest.

 

Hi,

I used the high security restraints on her, so she properly follows me.

I get nicely teleported near Dawnstar (4-5 locations away). She just follows me and even enters the dollmakers house with me, but when I talk to the dollmaker, nothing happens.
I have Chloe with me as follower atm. (ditched Lydia for the second attempt).

 

If I read you correctly, even in her high security restraints, I need to hit her again?

Posted
59 minutes ago, sonjohandbzx said:

If I read you correctly, even in her high security restraints, I need to hit her again?

This quest is designed as force following.  The different restraints only increase or decrease time while she obey your orders. You can do even without restraints when you are teleported back but time will be short.

But in reality for me even when quests says: she follow me, she stays in one place and not go. I just go and completing a quest even if she not go.

But it need to do in that way: When you hit her enough she says: i follow you. And must do. After time depend on restraints type she say - i stop following to you. Then you need beat her while she changes a mood and start following again.

 

As for me quest not run in that way: she are stay always in one place and nothing can't move her.  Because i go alone and when she say - i stop following i can't beat her because she stuck in place where we teleport. And return to her is useless. Because i go straight to dollmaker and she teleports with me. And always even she says - i don't follow you quest are completed as success. I use only 1 mod: devious followers - maybe it's broke the quest but i almost always can complete it.

Posted
1 hour ago, Elsidia said:

This quest is designed as force following.  The different restraints only increase or decrease time while she obey your orders. You can do even without restraints when you are teleported back but time will be short.

But in reality for me even when quests says: she follow me, she stays in one place and not go. I just go and completing a quest even if she not go.

But it need to do in that way: When you hit her enough she says: i follow you. And must do. After time depend on restraints type she say - i stop following to you. Then you need beat her while she changes a mood and start following again.

 

As for me quest not run in that way: she are stay always in one place and nothing can't move her.  Because i go alone and when she say - i stop following i can't beat her because she stuck in place where we teleport. And return to her is useless. Because i go straight to dollmaker and she teleports with me. And always even she says - i don't follow you quest are completed as success. I use only 1 mod: devious followers - maybe it's broke the quest but i almost can complete it.

She always followed me.

Regardless of whether I hit her or not.


I just tried again (finding her in Markath and start the walk), hitting her regularly, and I got a header "Maria will offer no further resistance", but no actual conversation with her, and no "i follow you".

Posted
28 minutes ago, sonjohandbzx said:

Maria will offer no further resistance

Ok this is right text. What text when she resist i don't remember can test later home in my skyrim.

 

Posted
1 hour ago, Elsidia said:

Ok this is right text. What text when she resist i don't remember can test later home in my skyrim.

 

Ok, thanks. for checking
Should I ditch all my followers first? I would like to keep this save and not have to revert to another one.

Posted
8 hours ago, kaldwin said:

DD gag talk just ends the conversation with them telling you to loose the gag, right?

 

Are you locked in a "special event" gag, like the slave gag, or "the silencer?"  Those two specific gags don't allow for any talking

Nope and nope. While testing I've added and puted on all kinds of different gags - and DCL's talk just isn't working, the standart DD's kicks in, I don't know why.. But you know, screw it, I've just stocked on a little rolls of paper in case I end up in a gag that doesn't let me ask for help w/o it :)

Posted
16 hours ago, kaldwin said:

Does anyone know why Serana doesn't get hit by traps?  I'm also using more XDFF rules, devious lore, and devious helpers.  None of the follower specific dialog options from those mods show up for here either.  It's like she isn't registering as a follower, but she's fallowing me around anyway.

 

I've completed the dawngaurd story line, so she should be a full follower

For some reason only known to Beth, Serana is not using Beth's own follower system, which means my code doesn't recognize her. I had added some custom checks for her and some other custom followers, but this code had issues and I disabled it. Maybe one day I need to fix it. :D

Posted
2 hours ago, sonjohandbzx said:

Ok, thanks. for checking

As for me Customer follow me only when she not restrained. And no matter i have follower or not.

Also when she no restrained she will escape very fast if i'm not near. In other way when she is in restraints i can go to dollmaker and speak with her and complete the quest.

Check spoiler:

Spoiler

ScreenShot94.jpg.1bced13fb714a2aaf2c1b96d950fd3d8.jpg

 

ScreenShot93.jpg.4c725ba2821574c15ea915a19a99c718.jpg

 

ScreenShot92.jpg.e114a1938db129d49b7a71f5728010ab.jpg

 

Posted
1 hour ago, Kimy said:

For some reason only known to Beth, Serana is not using Beth's own follower system, which means my code doesn't recognize her. I had added some custom checks for her and some other custom followers, but this code had issues and I disabled it. Maybe one day I need to fix it. :D

Another fact for the "Only Skyrim things" list ?

Posted
1 hour ago, Kimy said:

For some reason only known to Beth, Serana is not using Beth's own follower system,

If I remember correctly this is from bethesda experimenting with enhanced follower AI, which we see later in Fallout 4, now it's been a while since I played vanilla skyrim without any follower enhancement mods, but I believe Serana is the only follower with an AI package to actually sandbox

Posted

Dont know if its been requested already a quick search didnt bring results. The outfits from Kziitd would be a nice addition to devious devices and cursed loot

 

Posted
9 hours ago, Kimy said:

For some reason only known to Beth, Serana is not using Beth's own follower system, which means my code doesn't recognize her. I had added some custom checks for her and some other custom followers, but this code had issues and I disabled it. Maybe one day I need to fix it. :D

Damn.  I wanted her as my dom.  Well at least I can still tie her up

Posted
1 hour ago, Deoxyribonucleic_acid said:

Dont know if its been requested already a quick search didnt bring results. The outfits from Kziitd would be a nice addition to devious devices and cursed loot

 

It's not part of DD or DCL, but there are mods that add DD locking sripts and change the equipment slots to match what DD uses.  I couldn't seem to get both DD and CBBE conversions to play nice with each other, so I dropped the DD conversions.  They're UNP by default

 

 

Posted
10 minutes ago, kaldwin said:

Damn.  I wanted her as my dom.  Well at least I can still tie her up

There should be many mods that make Serena or any npc into a follower.

Posted
48 minutes ago, Zaflis said:

There should be many mods that make Serena or any npc into a follower.

Tried a few of them.  Haven't found any that works with XDFF rules.  From what Kimy said about the different follower script, I probably need to find a mod that specifically removes that script.  Going to search myself for a mod like that and post a link if I find one.  In the meantime, If anyone knows of one, I'd appreciate a link

Posted
1 hour ago, Elsidia said:

How you can apply XDFF rules to other followers? I thought it work only with Leon and Leash in last 8.5 version?

In quest Dominate?

use this mod.  Aside from more rules, it also lets any follower (except serana apparently) be you dom.  If you have a multiple follower mod, you can turn your second and up followers into sister subs

 

 

Posted
15 hours ago, Elsidia said:

As for me Customer follow me only when she not restrained. And no matter i have follower or not.

Also when she no restrained she will escape very fast if i'm not near. In other way when she is in restraints i can go to dollmaker and speak with her and complete the quest.

Check spoiler:

  Hide contents

ScreenShot94.jpg.1bced13fb714a2aaf2c1b96d950fd3d8.jpg

 

ScreenShot93.jpg.4c725ba2821574c15ea915a19a99c718.jpg

 

ScreenShot92.jpg.e114a1938db129d49b7a71f5728010ab.jpg

 

I've only seen the third message appear when I hit her.

The second message only once, but then the customer had become invisible (happens sometimes to me that a 'follower' becomes invisible).

Never received the Quest finish option. :(

Posted
5 minutes ago, sonjohandbzx said:

I've only seen the third message appear when I hit her.

In High restraints this message is very rare because she is properly and heavy tied.

6 minutes ago, sonjohandbzx said:

The second message only once, but then the customer had become invisible (happens sometimes to me that a 'follower' becomes invisible).

Maybe this interfere with no ending quest option because DCL can't recognize customer as follower. Even is she not disappear something blocking vanilla followers system. Can you try temporally release a companion before start a quest and then hire it again?

 

you can also check escape system: not put on customer restraints and, when she refuses to walk with you, run away. Then quest must be failed after time and you got message box to say you need to return to dollmaker and got punish for that. If it's not work too then customer isn't properly identify as quest object.

Also you can check with:

Spoiler

in console sqv dcur_dq_quest

variable what related to customer - there must be your customer references id.

can test player.moveto id where is customer id to check if all works properly.

 

Posted
8 minutes ago, Elsidia said:

In High restraints this message is very rare because she is properly and heavy tied.

Maybe this interfere with no ending quest option because DCL can't recognize customer as follower. Even is she not disappear something blocking vanilla followers system. Can you try temporally release a companion before start a quest and then hire it again?

 

you can also check escape system: not put on customer restraints and, when she refuses to walk with you, run away. Then quest must be failed after time and you got message box to say you need to return to dollmaker and got punish for that. If it's not work too then customer isn't properly identify as quest object.

Also you can check with:

  Reveal hidden contents

in console sqv dcur_dq_quest

variable what related to customer - there must be your customer references id.

can test player.moveto id where is customer id to check if all works properly.

 

I indeed have a strange thing happening with followers: I've dismissed all and for the Leon quest, I keep getting a message that I have a follower (from a load before I started the Rubber Arrears quest). I even used AFT summon all followers to check if I had a hidden dog follower or something like that. (I have quests running where I'm supposed to follow an NPC in a dungeon, does that count?) I have over 30 quests active atm. oops.

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