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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
1 hour ago, bubba999 said:

I've got an idea for misogyny. Since my characters tend to be tough take-no-shit warrior women, why would they meekly give up when some milk drinker demands sex? They wouldn't! I think it makes sense to add "Start a fight" as an option to misogyny when she won't give in. Then she can fight off the unwanted advances.

Seconded.

Posted

Really wish there was a gender option for the misogyny thing so we could change female or male npcs do this instead of just male npcs. I know it is totally not the meaning of the word if females do it but this is a porn mod for a vidya game I don't care about the meaning of the word maybe skyrim npcs are weirdos or whatever just wish this option was available. I play a female character that gets screwed by every lesbo npc she can find and don't care for dudes banging her lol.

Posted

I think I have a possible sound problem, but I am not sure. I have DDa,DDx, DDi, and DCL installed. I figured the chain jiggling sound is part of the chain link collar and harness. Is the chain sound supposed to be attached to every item which has a chain on it? The reason I ask is because my PC has dropped pretty much all DD items except the chain anal plug and only one follower is currently wearing a iron chastity belt. Is everything chain suppose to have the jiggling sound? Is there a way to suppress the chain sounds?

Posted
14 minutes ago, Zor2k13 said:

skyrim npcs are weirdos

no offense, but Skyrim NPCs are weirdos?

Last time I checked the mirror after the 200th mod...*shrug* :classic_biggrin:

Posted

After a ton of mods from this place yes they are a bunch of very horny weirdos lol. Maybe only female guards and mercenaries etc would do it and not just any female npcs? They have to act tough so they don't end up having to do it for males themselves.

Posted
On 3/8/2017 at 12:17 PM, galgat said:

 

Yes I hate to say it, but I just had to give up on that one. I guess I am to use to having quest markers.. I am sure it is a fun quest though, but that hobble skirt just made it so laborious i had to give up.

 

   I will surely soon reach a real a really masochistic mood, and go back and try again, but for now I guess I will put it on the back burner of things to do.

 

(Maybe someone answered how to find Julia for the Rubber Arrears quest, but this was the closest post I could find via Google - as I'm not so keen on reading 614 pages of forum chat.)

Same here. Thought I'd give it a shot because it sounded interesting. Used the wagons to hop between the three towns, searching for the quest NPC to no avail. Eventually it said I'd run out of time, put a yoke on me and then told me to go back to the Dollmaker.
Reloaded a previous save, then took a wagon back to Dawnstar (because stuff walking that distance for a failed quest) just in time to have it fail as I arrived. Went to the Dollmaker to remove the yoke and... chains, chains, more chains, gag, ANOTHER YOKE.
Okay, pretty horrible (especially since finding the quest NPC simply didn't happen), but not impossi.... oh, I need to talk with the Dollmaker to remove the yoke because keys won't work on it? The dollmaker has no dialogue for the new yoke? I'm trapped like this? Okay, fine. I'll just reload a save.
Except the only proper save (that wasn't a Quicksave or Autosave that's been over-written half a dozen times) was from yesterday. IRL time.

tl:dr - Wasted the past 4+ hours playtime, because a quest NPC didn't spawn anywhere I was able to find them, and entirely non- removable restraints = pretty much game over.

Posted
23 hours ago, Lupine00 said:

The what now?

 

SD+ plays its own animations for slavery AFAICR.

 

DCL does have a pretty limited list of animations, and it has its own secret filter system on top of DD. The DD filter is not great though, which is why there's more filtering in DCL.

 

Turn that off, and turn the zap one off, everyone says it... Believe me!

 

If you turn the filters off, you get wrong animations, but TBH they aren't wrong much more often than they were before with the filters on, and you get a lot more variety. Just hit O if you don't like it. Sometimes you might have to hit O a lot.

 

 

This whole business of animation filtering blows my mind.

 

We need some kind of animation filtering messiah to write a mod that knows the names of all the anims in all the popular packs, ignores the keywords, knows which role actually does what, and can actually assign an animation that matches both gender, your bondage situation (right down to whether you are in a regular yoke or a tit-yoke), your giver-receiver situation, and your victim-aggressor situation INDIVIDUALLY...

 

Then starts up SL, with the right anim, and puts the right characters in the right roles, instead of ass backwards. And nothing else. Just that. So then every other mod can use that mod to play their scenes and they won't be busted. Ideally it would see Zap as just another anim pack, because Zap's code is holding back as much as its helping.

 

So, instead of brokenly conflating aggressor with giver, etc. or randomly assigning a female to the male role and a male to the female role, and having the one not in bonds play a bound animation, and the one in bonds NOT play one, and who knows what, because basically no mod I have seen ever seems to get this right three times straight.

 

But alas, no such mod exists. I can see why not. There are literally hundreds of animations to go through and accurately catalog before you can even start. 

Never mind the code, but really, the code is the least of it, making a great big lookup table of all the animations and their details is the big part.

I had already turned the filters off in both DD and ZAZ, but I still only got 4 animations in sex scenes with cuffed hands, and only one at a time, all of them starting with ZAP(ZAPOral, ZAPDoggy, ZAPMissionary, ZAPBoobjob). When I disabled the integration with SD+ in DCL I suddenly got all the animations in my animation list to choose from. Since I'm also using Defeat I can just press 0 and get a list instead of cycling through with O. That might sound weird to you, but I've read somewhere that DCL has its own settings for bound animations, and those were applied during slavery with SD+. At least that's how it is in my game. I looked for a setting to turn filters off in DCL but couldn't find it. Anyway, I'm fine with not having SD+ integration because it doesn't do anything for me with my current mod setup.

 

I second the last part very much. I never found it immersive that they take the armbinder/bindings off and give you free hands. We just need a mod that checks your bindings and matches them with available SLAL animations, to put it short, and ZAZ isn't really doing the job. There are already a lot of bound animations that would work with cuffs, but for the armbinder we would need the animations from ZAZ.

Posted
23 hours ago, bubba999 said:

I've got an idea for misogyny. Since my characters tend to be tough take-no-shit warrior women, why would they meekly give up when some milk drinker demands sex? They wouldn't! I think it makes sense to add "Start a fight" as an option to misogyny when she won't give in. Then she can fight off the unwanted advances.

I think some early version of SD used to allow you to struggle, or maybe it was Defeat or DA, and there was some unarmed moves.

There's probably a mod that still has that somewhere, but I haven't used any defeats except DCL for ages and can't remember the difference between them.

 

It would be good to have unarmed combat option to resist, and you could equip a weapon and turn it lethal if you want.

Probably that sort of thing is avoided because brawling still so buggy despite modern brawl bug patches etc.

 

I can imagine some sort of feature where you spam a button to burn stamina to resist, with a level based modifier, but right now, it's hard for any defeat to work reliably.

 

DCL is fairly cautious about triggering an actual defeat result (quite easy to just get a message saying you can't continue to fight, and a health refill, but as no enemies in range, it does nothing).

 

Even with that caution, I've had it start LBA with a dead spawn is the report target (you're screwed), or They Stole My Stuff with a dead spawn as the thief... and if you happen to also get ported away and tied up, by the time you get back across the world, the corpse has been cleaned, if it ever really existed at all, and there is no way to retrieve the stuff.

 

I think, outdoors, it would be safer to put the player's gear in a spawned container, so you can be sure the container exists and doesn't get corpse cleaned before you can get to it. LBA could use the same thing, with a "magic" key in the container. (Not really a key, just opening the chest triggers the quest stage).

 

DCL combat defeat is mostly fine, but I don't see the need for the rush to refill the health bar. As you are essential, what does it matter? With a "wait and see" approach, the mod could pretend it knew what was going on all along, even though in actuality, it's been lagged a bit.

 

With DCL, I just miss the option of SD+ as a defeat outcome - should only apply when the location is suitable to get a half-decent master.

There are also plenty of other outcomes that could also be added, but SD+ is the most obvious omission.

 

For now, we're still waiting on a 6.4 with fixed armbinders and quests, so hoping for features seems overly optimistic.

Posted

Ok, other sex works fine, but cursed loot sex events skip the animation altogether.  I thought I'd seen something about that before, but I can't find it now.

 

Posted
6 hours ago, Higurashika said:

I wonder why jack the belter happens when u set its chance to 0 =/ 

Never has for me. But rape happens when globally disabled, so maybe there is a chronic issue with the MCM not reflecting real values?

Posted
8 hours ago, jgold101 said:

What does the Magic Slut Dress do exactly.

I'll put what I've noticed in this spoiler:

Spoiler

NPCs will sometimes approach you and have their way with you or tie you up.

 

Posted

Some minor bugs: 

Getting raped with a follower, the "bound to the ground" animation breaks the sexlab animation for followers. It doesn't happen in all cases, possibly only at the second/third,... time.

And setting a minimum of 2 attackers doesn't seem to work, i still had it happening with single attackers.

 

Some outfits seem to be mixed up for inventory few/body. If i remember right the Magic Slut dress shows as formal dress in inventory, a slave mini dress as Magic slut dress and there was at least a third one... damn my memory. :frown:

15 hours ago, jgold101 said:

What does the Magic Slut Dress do exactly.

I've tried it via AddItemMenu, you get serious buffs but also get raped. Worked in Solitude for me. What i'd lie to know though is how you get it otherwise? It doesn't seem to be cursed, can be taken off just fine. Dollmaker so far didn't have it either. Same for formal dress.

Couldn't wear it anyways currently because it provides boots that don't count as high heels... playing with yps fashion, i can't wear normal boots anymore^^

 

 

Posted
On 3/2/2018 at 3:50 AM, TajZ said:

So I have no idea what is happening, but now i can no longer equip armbinders in my game, when i do they show yp as manacles on my wrist with a clipping chain, but arms are still in regular position. It is there and worn if I start a new game, but this one doesn't have it. Further, if I get "locked" in a binder - I am screwed as my last post.

 

I am " bound" but game does not recognize it as worn thus I am unable to unequip as it is not considered equipped in 1st place. So needless to say Safeword command does not work. If I try to equip a different armbinder i get "Unable to equip multiple armbinders simultaneously" message. (Red Ebonite Armbinder btw) 

 

I thought it might have been caused by Become a Bard mod, but even with that uninstalled; re-LOOT-sorted; re-wyrebashed; re-bodyslide with mesh and batchbuild, and re-FNIS. I still have this problem. I disallow yokes but armbinders have default weight of 50....

 

Reinstalled all existing versions of DD Assets(3.0e), Expansion(4.0), Integration (4.0) and DCL (6.3). Help?!?!

 

P.S. Sasha, any other followers (Lydia, Serana, and Jordis) and random bound girls are still properly monogloved/armbindered.

20180302043548_1.jpg

20180302043658_1.jpg

I have the same thing happening to me and I asked about it but nobody responded

Posted
8 hours ago, katonwolf said:

I have the same thing happening to me and I asked about it but nobody responded

Oh i have the same problem before. Unload all of your equipment in one chest and then use the removeallitems console command. Save before it because i can't remember this remove any quest item or not. 

Posted

Hello
I have a problem:
When I start the mods I appear on the ground. (I'm underground)
And I see red triangles with white squabbles in the center and the game does not continue.
Help me please

Posted
On 3/7/2018 at 5:38 PM, EPBD8 said:

Ok, other sex works fine, but cursed loot sex events skip the animation altogether.  I thought I'd seen something about that before, but I can't find it now.

 

Forgot to add the log

Papyrus.0.log

Posted
2 hours ago, EPBD8 said:

Ok, other sex works fine

Could you be more specific?

What mod initiates the sex? What animations can it play? Does it play bondage animations?

Posted
39 minutes ago, tuxagent7 said:

Hey Kimy

 

Wondering that it would be really fun to get hit by thoses in a dungeons or anywhere else

There are quite a few DD devices that block magic already, that DCL can put on you. They're all a bit more bother than those cuffs though.

Posted
1 minute ago, Lupine00 said:

There are quite a few DD devices that block magic already, that DCL can put on you. They're all a bit more bother than those cuffs though.

seem to have never hit by one :tongue:    that is cool

Posted

Hello Kimy,

 

some feedback about v6.3, I hope I'm not repeating someone.

 

I bought Sasha, asked her to dominate my character. She equipped a few "... of Submission" items. We went to a dungeon, there were some traps, my character ended up in full bondage (basically every slot was occupied by restraints). Sasha was about the same, but her hands were free. She was gagged though.

 

A bit later, outside of the dungeon, my character was attacked by a bear and as she was bound, she had no chance (she was level 1 too). That was where the problems started.

 

Problem 1 (very minor): The message was something about the attackers beating her up. There was only one bear and the "beating up" sounded very strange. Anyway, as I noted, this is just a very minor thing, don't need fix.

 

 

Problem 2: The character was teleported somewhere (SW corner of the world). On the way back, i started to get messages that Sasha wants to talk to me. But since she was not teleported, that was impossible.

 

 

Problem 3: After a while I managed to get to the Dollmaker and asked her if she can remove my restraints. She started the Bondage Adventure quest. It took a lot of tries to get back, I got teleported after each defeat somewhere, while Sasha still wanted to talk to me. Started doing damage to my character as well, first by choking, then with shocks. When I finally could go back to the Dollmaker, she started removing the restraints.

 

The Dollmaker did not remove the Slave gag and she did not remove the Ebonite Corset (tbh, I did not expect that she will remove that, you have problems removing corsets when they are linked to CBs since like forever :smile: ). She also did not remove the Black Leather Cuffs (Arm).

 

 

Problem 4:

Anyway, suddenly Sasha teleported in as well. I wanted to talk to her, but she wears a Ballgag as well, so we can't talk (at least I guess that's why she is not talking to me). So now she still insists to talk to m y character, keeps shocking her, but unable to talk.

 

 

My suggestion for solution: Please do an extra check if Sasha is near the player character and if she is wearing a ballgag before a "Sasha wants to talk to you" event is triggered.

 

Thanks for considering,

M

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