Kimy Posted October 26, 2014 Author Posted October 26, 2014 Thanks Kimy this looks absolutely amazing. Thank you so much for all the work you've put into this A couple of questions if I may: If key drop chance is set to 5% and piecing tool to 5% (same for the slave collar key) does one exclude the others or could all three appear in one container/body If the enforce naked slave is unchecked does that allow clothing only or armour as well (just thinking back to having a collar that excludes armour but allows clothing) Last question for now (promise) am I correct in assuming that the base chance of 1% has to be passed first and then the events can kick in according to their weighting. For example, to get a flash bang grenade it would need to pass two checks the initial 1% then the 50% Piercing tools and keys can appear in the same chest. As for now. I do plan to refactor that code still, but this update was about the new features. If you uncheck the nudity enforcement you can wear all armour, including heavy. And yes, your assumption is correct. If you set the base chance to 1% that one has to be passed first, only then a specific event will be selected according to its weight.
Slorm Posted October 26, 2014 Posted October 26, 2014 You're going to hate me I know. I just tried the sneak with a drawn weapon and its still not working I'm afraid. Log attached, hopefully it may tell you something useful
Kimy Posted October 26, 2014 Author Posted October 26, 2014 You're going to hate me I know. I just tried the sneak with a drawn weapon and its still not working I'm afraid. Log attached, hopefully it may tell you something useful Papyrus.0.log *sits in a corner and cries* It worked when I tested it! I will have a look at it. Again. *sigh*
Kimy Posted October 26, 2014 Author Posted October 26, 2014 This log throws a couple rather bad errors in general. Is this a new game or an existing one?
BlackHoleEyes Posted October 26, 2014 Posted October 26, 2014 So how do i install this new version? Do i just NMM it on top of the old one? Uninstall and reinstall the new one? What?
Kimy Posted October 26, 2014 Author Posted October 26, 2014 So how do i install this new version? Do i just NMM it on top of the old one? Uninstall and reinstall the new one? What? I'd recommend uninstalling the old version first. I'd -always- first uninstall old versions of any mod, actually.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Ok, I think I know what's happening with the sneaky stuff. I will fix it. I know...I said it before...but...
BlackHoleEyes Posted October 26, 2014 Posted October 26, 2014 So how do i install this new version? Do i just NMM it on top of the old one? Uninstall and reinstall the new one? What? I'd recommend uninstalling the old version first. I'd -always- first uninstall old versions of any mod, actually. Okay, so uninstall first. Do you want me to do a cleaning-procedure? As in go inside, save, exit and uninstall, go back in, save, then exit and reinstall. Or should i just save my games, exit, uninstall and reinstall in one go, then keep going?
Slorm Posted October 26, 2014 Posted October 26, 2014 This log throws a couple rather bad errors in general. Is this a new game or an existing one? It's an exiting one the old DCL was cleaned from it. The CDx errors Vel knows about and the Beeing Female ones are known as well (both appear in new games as well)
BlackHoleEyes Posted October 26, 2014 Posted October 26, 2014 Okay got it installed. Tried out the cursed collar, but i don't have any sort of quest marker for where to go. A hint for how to start the quest? Is there a message i missed because i tried to console the collar?
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Okay got it installed. Tried out the cursed collar, but i don't have any sort of quest marker for where to go. A hint for how to start the quest? Is there a message i missed because i tried to console the collar? Read the note that you found when picking up the cursed collar.
Jessy2012 Posted October 26, 2014 Posted October 26, 2014 I have deinstall old Deviously Cursed Loot V1.7 , and install the new 2.0 ..... i can looting corps and containers so much i will and never devices comes now. Have set all to 100% for a try , and Aroused on 10 , my pc have over 80 and after loot 40 corps and 30 containers still no devices or cursed comes. Now have cheat the cursed collar and put on , the quest works whitout any problem .... and i like it. So only the problem is no devices when loot corps or containers or so.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 I have deinstall old Deviously Cursed Loot V1.7 , and install the new 2.0 ..... i can looting corps and containers so much i will and never devices comes now. Have set all to 100% for a try , and Aroused on 10 , my pc have over 80 and after loot 40 corps and 30 containers still no devices or cursed comes. Now have cheat the cursed collar and put on , the quest works whitout any problem .... and i like it. So only the problem is no devices when loot corps or containers or so. Can you enable the debug messages and tell me if you're getting a "Initializing Libraries" message or any other kind of feedback, please?
BlackHoleEyes Posted October 26, 2014 Posted October 26, 2014 Okay got it installed. Tried out the cursed collar, but i don't have any sort of quest marker for where to go. A hint for how to start the quest? Is there a message i missed because i tried to console the collar? Read the note that you found when picking up the cursed collar. Ah, okay. Then it was because i consoled in and manual-equipped the collar. Was just trying it out, to see how the quest worked. Oh well.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Okay got it installed. Tried out the cursed collar, but i don't have any sort of quest marker for where to go. A hint for how to start the quest? Is there a message i missed because i tried to console the collar? Read the note that you found when picking up the cursed collar. Ah, okay. Then it was because i consoled in and manual-equipped the collar. Was just trying it out, to see how the quest worked. Oh well. Oh right. For that purpose, it's better to set the drop rate for the cursed collar quest to 100% and just loot a container.
Jessy2012 Posted October 26, 2014 Posted October 26, 2014 Enable debug messages i have try often for other mods too , but it no works for me .... think my bad english skills are to blame. And after remove cursed collar , or slave collar , can´t still dress armor or cloth whitout schock pain ^^. I try still bring debug to work , my bad english pains myself xD.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Enable debug messages i have try often for other mods too , but it no works for me .... think my bad english skills are to blame. And after remove cursed collar , or slave collar , can´t still dress armor or cloth whitout schock pain ^^. I try still bring debug to work , my bad english pains myself xD. Removing the collar via the console is probably going to break some things, yes. Don't.
Jessy2012 Posted October 26, 2014 Posted October 26, 2014 Have no remove via console , the cursed remove from a blacksmith and slave collar by the key.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Have no remove via console , the cursed remove from a blacksmith and slave collar by the key. Blacksmiths shouldn't be able to remove the cursed collar at all. oO The slave collar's shock effect should stop when the device is properly unequipped. I just checked the code again.
Tregarin Posted October 26, 2014 Posted October 26, 2014 Installed on existing game with clean save, not had DCL running on it before... 100% chance and no chests/barrels/bodies equip items at all. Debug messages do not show anything at all, as in no messages appear at all. Estrus installed, it detects it but defaults to not using it... activating that option does nothing, as it simply goes back to it not being used the moment the menu is exited. Dunno why it's not working... it's almost like it's simply not initializing in the first place. :edit: Completely fresh game started, 100% chance... nothing.
blarghhonk Posted October 26, 2014 Posted October 26, 2014 Ok, so I'm having the same problem. MCM shows up fine, I set everything to 100% to test, then... nothing. So, I figured out how to enable papyrus logging for the first time, and got this... well, mess is probably too kind. I don't know what Skyrim is doing, or why it had anything about the dark brotherhood in there (I was just messing around in a dungeon with nothing to do with that questline) but I hope the log helps!
suiseseki Posted October 26, 2014 Posted October 26, 2014 I think I've encountered a problem. For the cursed collar quest, I managed to get to the part where I'm supposed to go to the deep dark dungeon. All there is is a trapdoor on the ground that requires a key to open which I don't have. I have tried all the keys included in the .esp file of this mod through console and none of them works. I used coc to travel around through the quests I'm not sure if that has caused a problem somehow. Helps appreciated. Edited: Alright, I managed to get in there through coc, but the confusion still remains.
Kimy Posted October 26, 2014 Author Posted October 26, 2014 Looking at the papyrus log above....would it be safe to say that this installation has a rather heavy amount of mods installed?
Kimy Posted October 26, 2014 Author Posted October 26, 2014 I think I've encountered a problem. For the cursed collar quest, I managed to get to the part where I'm supposed to go to the deep dark dungeon. All there is is a trapdoor on the ground that requires a key to open which I don't have. I have tried all the keys included in the .esp file of this mod through console and none of them works. I used coc to travel around through the quests I'm not sure if that has caused a problem somehow. Helps appreciated. Edited: Alright, I managed to get in there through coc, but the confusion still remains. Will have a look at that. This trapdoor shouldn't require a key at all.
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