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Posted

 

nice work on the mod, i have a problem though. every creatures junk is appearing except for the horkers. anything i should retry/ do?

also i updated to sexlab 1.60, seen the new canine animations and, OH MY GOD. amazing. cant wait for more! the chicken cracked me up though :P

I can't get the chickens to work I use aroused creatures along with mnc 9.2

 

did you re-run FNIS and reregister all mods in creature framework?

Posted

Hello, first let me tell you I have enjoyed your creature mod. But I am having a problem, not with the creatures but with the my PC. I have been looking in the forums to see if anyone is having this problem but all I find is they are having trouble with the creatures. My creatures , your creatures are working just fine. But with the latest mods the creatures do their part but my lazy ass PC just stands there. I can cycle through the animations with the O key and when it come to one of the older animations my PC joins right in, but keep cycling and when I come to the newer animation she's goes back to just standing there. She is not in the dreaded T pose but just standing. If I push the begin animation at beginning key "[" she will do a double pump animation like the one she does in Rough Standing Behind. I have got all the latest supporting files and have uninstalled and reinstalled several times. I am at my wits end. If any one has had or resolved this problem I would greatly appreciate some help.

  • 1 month later...
Posted

errm..how do i "use" this mod?

 how do i use the anims? i have defeat and i cant really use it on the creatures..plus there is a pop up saying i dont have the creature framework installed correctly even though i do.

halp?

Posted

errm..how do i "use" this mod?

 how do i use the anims? i have defeat and i cant really use it on the creatures..plus there is a pop up saying i dont have the creature framework installed correctly even though i do.

halp?

 

A better way to test if everything is installed correctly is to use Matchmaker which is found here: http://www.loverslab.com/topic/17343-sexlab-matchmaker-updated-09172014/

Or summon a Hentai Creature if you have that installed. (I use Defeat as well but it is temperamental, and doesn't always work.)

 

You cast a spell on the creature, then yourself, and an animation should play. If you and/or the creature do not animate during sex then more nasty critters is installed wrong or you didn't Generate FNIS for Users.

Make sure you use the Creature Framework included in this mod and let it overwrite any existing Creature Framework you may have; outdated Creature Framework causes issues so always use the one included in the pack.

Make sure you have FNIS Creatures installed on FNIS.

There is a guide on the first page about installation order/load order so make sure it's all in the correct order.

 

Finally, make sure you don't have any mods that might conflict with MNC, I'm sure none are incompatible with it but it's worth checking your other creature-related sex mods to see if it does.

Posted

i have version 9.0 and this says its on 9.3 but theres only downloads for 9.0 am i reading it wrong? the DL not up yet? 

 

 

 

posted this and never looked at it again my bad-- yes i went to sleep came back and actually read the page. got it DL'd just fine

Posted

i have version 9.0 and this says its on 9.3 but theres only downloads for 9.0 am i reading it wrong? the DL not up yet? 

 

Did you read the top sentence written in big red letters in the download page?

 

Posted

i have version 9.0 and this says its on 9.3 but theres only downloads for 9.0 am i reading it wrong? the DL not up yet? 

On the front page you will see this text

 

 

 

 

NEW: From now on newest version will ONLY be available from Mega (Go to DOWNLOAD and choose one of the Links at the Top)

 

So go to the Mod Download page, and you will see two random jumbles of letters and numbers; these are keys to get to the Mega download page; click one of them and wait and it will take you to Mega where you can download the mod.

 

Take note that sometimes Mega can be temperamental and not start the download; you will have to try again until it works. There is nothing Dentarr can do about it, it's just how Mega is.

Posted

I have MNC 9.3, when I start up a new game a pop-up tell me that the Creature Framework is installed wrong (something about API), and it doesn't show up in my MCM. I reinstalled it from the file, FOMOD works fine, only option I don't install is JContainers because I have a newer version than is included here. When I reinstalled but included the JContainers option included here and disabled the one I have, it worked and I got Creature Framework. Annoying.

Posted

I have MNC 9.3, when I start up a new game a pop-up tell me that the Creature Framework is installed wrong (something about API), and it doesn't show up in my MCM. I reinstalled it from the file, FOMOD works fine, only option I don't install is JContainers because I have a newer version than is included here. When I reinstalled but included the JContainers option included here and disabled the one I have, it worked and I got Creature Framework. Annoying.

Use the creature framework on the site. The included file isn't up to date. Also, grab the skse.ini prepackaged file and J containers on nexus

Posted

 

I have MNC 9.3, when I start up a new game a pop-up tell me that the Creature Framework is installed wrong (something about API), and it doesn't show up in my MCM. I reinstalled it from the file, FOMOD works fine, only option I don't install is JContainers because I have a newer version than is included here. When I reinstalled but included the JContainers option included here and disabled the one I have, it worked and I got Creature Framework. Annoying.

Use the creature framework on the site. The included file isn't up to date. Also, grab the skse.ini prepackaged file and J containers on nexus

 

I mean how do I update the framework creatures, overwrite? :(

Posted

 

 

I have MNC 9.3, when I start up a new game a pop-up tell me that the Creature Framework is installed wrong (something about API), and it doesn't show up in my MCM. I reinstalled it from the file, FOMOD works fine, only option I don't install is JContainers because I have a newer version than is included here. When I reinstalled but included the JContainers option included here and disabled the one I have, it worked and I got Creature Framework. Annoying.

Use the creature framework on the site. The included file isn't up to date. Also, grab the skse.ini prepackaged file and J containers on nexus

I mean how do I update the framework creatures, overwrite? :(
http://www.loverslab.com/files/file/1622-creature-framework/ just drag and drop the files. That's what I've done. I still priodically got the API error, maybe every 3 load ins. Using the skse.ini provided on nexus fixed that for me completely.

http://www.nexusmods.com/skyrim/mods/51038/ (also boosted my fps a decent amount)

Posted

 

 

 

I have MNC 9.3, when I start up a new game a pop-up tell me that the Creature Framework is installed wrong (something about API), and it doesn't show up in my MCM. I reinstalled it from the file, FOMOD works fine, only option I don't install is JContainers because I have a newer version than is included here. When I reinstalled but included the JContainers option included here and disabled the one I have, it worked and I got Creature Framework. Annoying.

Use the creature framework on the site. The included file isn't up to date. Also, grab the skse.ini prepackaged file and J containers on nexus
I mean how do I update the framework creatures, overwrite? :(
http://www.loverslab.com/files/file/1622-creature-framework/ just drag and drop the files. That's what I've done. I still priodically got the API error, maybe every 3 load ins. Using the skse.ini provided on nexus fixed that for me completely.

http://www.nexusmods.com/skyrim/mods/51038/ (also boosted my fps a decent amount)

 

It works thanks :D

Posted

Werewolfgal is still male.

Mine had a sex change when I tried out the mod. Aela had breasts with Sexlab Werewolves installed, but suddenly lost them and grew a penis after I installed this. Does anybody have any idea what setting(s) I had wrong? I didn't check the female use male aroused option in SLW.

Posted

i have try change textures for creatures but one not work .   Realistic Primitive Horse Breeds

 

all times the sexlab anim start the texture change ? any fix for tis replace texture horse ?

Posted

i have try change textures for creatures but one not work .   Realistic Primitive Horse Breeds

 

all times the sexlab anim start the texture change ? any fix for tis replace texture horse ?

iirc there is not a sexlab patch of that mod yet, so you will get the texture change every time.

 

Werewolfgal is still male.

Mine had a sex change when I tried out the mod. Aela had breasts with Sexlab Werewolves installed, but suddenly lost them and grew a penis after I installed this. Does anybody have any idea what setting(s) I had wrong? I didn't check the female use male aroused option in SLW.

 

iirc the is an option in creature framework mcm menu page 8 under werewolf to use sexlab werewolves

Posted

I have a problem, since I have SAM -Recoded- installed is this entirely incompatible or is there something I can do?

 

Basically SAM modifies werewolves and Vampire lords very heavily, so WW will spazz out graphically and the vampire lord will have a glitched out dick that changes to the proper one when in a sex scene. 

 

Is there anything I can do besides not using SAM? I really like it and this mod both. Disabling via creature menu won't work unfortunately. Tried a skeleton re-install as suggested by BDIC page as well...

 

This fellow had the same troubles it seems: 

 

Hello dentarr I have a question. I am using Mighty beasts for my werewolves and vampire lords with SOS Full or SAM with their schlongs, but when I install this mod there are conflicts. My werewolf becomes a messy black spike thing which is all over the place. I use MO to install mods because I despise NMM to heart. How should I sintall the mod for my werewolf/vampire lord to not be affected by this mod meshes/textures?

 

 

EDIT: Wow nevermind the solution was incredibly simple. I just installed SAM after it all, boom, problem solved lol.

Posted

Guys, sorry for stupid questions but I can't find solutions . 1) when a animation starts, body of my character just vanishes. It becomes invisible. I can see only arms, legs and his head . 2) some animations are missing, I updated behavior , allowed all animations, did everything that I can do , but it doesn't help . Guys, please help , I want to try this mod vary badly .

Posted

Guys, sorry for stupid questions but I can't find solutions . 1) when a animation starts, body of my character just vanishes. It becomes invisible. I can see only arms, legs and his head . 2) some animations are missing, I updated behavior , allowed all animations, did everything that I can do , but it doesn't help . Guys, please help , I want to try this mod vary badly .

Turn OFF the "Nudesuit" option(s) in the Sexlab Framework MCM menu, it sounds like you have that turned on but are using SOS or SAM neither of which need that ancient hack.

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