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Posted

Hey there,

 

Been enjoying this mod quite a bit.  Though, I have noticed something while MNC is running for a bit in game even when trying some out animations.  It causes the game to CTD randomly during animations or when I am not using them.  I believe I have the load order right since LOOT organized it mostly, but still can't figure out what's causing the issues.

LoadOrder_Skyrim_2015-12-31T15-49-11.txt

Papyrus.0.log

Posted

Hey there,

 

Been enjoying this mod quite a bit.  Though, I have noticed something while MNC is running for a bit in game even when trying some out animations.  It causes the game to CTD randomly during animations or when I am not using them.  I believe I have the load order right since LOOT organized it mostly, but still can't figure out what's causing the issues.

you have this RaceCompatibilityUSKPOverride.esp in your load order but you are using usleep

Posted

Just got the mod and was messing about with it. I can't seem to get any of the creatures to do anything to my character? Even tried summoning a hentai creature but all it wanted to do was fuck Sven. Am I missing or doing something wrong?

Posted

I have a problem, I followed the instructions and installed everything, set the loadorder, but i can't see Creature Framework MCM ingame, what am i doing wrong?

Posted

Leito's Wolf and Dog NonCon animations don't seem to be working at all. All the other Leito Dog/Wolf animations seem to work, though.

 

When I initiate sex with the Wolf/Dog NonCon tagged animations toggled, the dog/wolf stands still and flops to the ground, while the PC is just standing there. The script or something loops infinitely, trying to get the animation to play, even when I banish the wolf/dog.

 

I tried initiating the sex with both HentaiCreatures and Defeat, but neither works.

 

Is there any way to fix this?

 

I also can't seem to find Leito's Drauger animations in the animation list ... so ... where do I find them? I updated More Nasty Critters, updated FNIS Creatures addon, and updated and ran FNIS.

 

Don't know what I'm doing wrong, here.

Posted

Leito's Wolf and Dog NonCon animations don't seem to be working at all. All the other Leito Dog/Wolf animations seem to work, though.

 

When I initiate sex with the Wolf/Dog NonCon tagged animations toggled, the dog/wolf stands still and flops to the ground, while the PC is just standing there. The script or something loops infinitely, trying to get the animation to play, even when I banish the wolf/dog.

 

I tried initiating the sex with both HentaiCreatures and Defeat, but neither works.

 

Is there any way to fix this?

 

I also can't seem to find Leito's Drauger animations in the animation list ... so ... where do I find them? I updated More Nasty Critters, updated FNIS Creatures addon, and updated and ran FNIS.

 

Don't know what I'm doing wrong, here.

 

the leito wolf human hero animation work well , its only the anubis wolf wolf hero animation that cant work .

for leito , you must use matchmaker in good order , or the animation wont work well .

not sur , but i think its self arousal on you , then on the dog/wolf, then on the male npc

 

Posted

 

 

 

 

 

 

Ok thanks, but... i thought Matchmaker was able to trigger more than twosome, am i wrong with this? Which mod is able to start MFC, aroused creatures? This one was the first i deactivated when i had to admit that my game is too script heavy... it never triggered deers, never enemy creatures, and for everything else there are a lot of other and less script heavy mods.

At least to see those animations once i might install it and start a new game without the others, if it's able to do that.

 

Matchmaker can make Threesomes, but only if the creatures already have threesome animations. Only Skeevers, Falmer, Draugr and Dogs can engage in threesomes; with the Dog, you need a human male as aggressor and a human female victim.

You need to cast "irresistibly attractive - Self" on your character, then quickly cast "irresistibly attractive - target" on all those you want to engage in sex; if no threesome animation is available, regular pairings will start.

 

I can't understand the rest of your post, so cannot help you with that problem; MoreNastyCritters new version has animations for deers. You will not be randomly raped by them since they are "run away" creatures that never stay close enough, you will likely only be raped by carnivores if you use Aroused Creatures.

 

Dangerous Nights, Aroused Creatures and Defeat also work well with More Nasty Critters providing your computer can handle the scripts.

 

 

 

 

For any reason i always think the german "Rest" is the same like "rest" in english instead of "all others", that made it a bit hard for you to understand ;)

I don't know why, but when i traveled through skyrim with aroused creatures, the only creatures who wanted to fuck me were dogs and horses (most times my own while i was sitting on it, which makes physics weird). Wolfs, bears an so on always tried to kill me although "enemy creatures" was checked in MCM. And for dogs and horses are enough mods out there to make them fuck me, most of them much less script heavy... i guess it's the same like with deers: the vanilla script makes some attack me and others run away, but it has always a higher priority.

 

If i'm wrong and there is a way to make carnivors jump on me, i'll gladly give it another try :)

 

 

Creatures that are hostile to the player, like bears and wolves, will not have sex with the player unless you have another mod like Defeat installed, which allows you to surrender to them or get knocked down by them, then they will decide if they will have sex with your character or just kill them. Be aware that Defeat is buggy sometimes and creatures may not register your surrender, but when knocking the player down 9/10 they will rape the player.

Dangerous Nights is a good mod too to have wolves and werewolves randomly have a chance to spawn, and have sex with the player, when they sleep outdoors or inside a cave. It also has a chance to spawn Spiders/Chaurus/Falmer/Draugr that will rape the player and then leave.

 

 

 

I know defeat and like it, but when i run (or sneak) trough skyrim, i often don't see some creatures until it's too late, and i thought it would be fun if they jump on me with their cocks out instead of claws. No big thing, but it would fit so perfect to the character i'm playing. But it seems, i won't get it :(

 

Matchmaker: i found massmatchmaker, but even that doesn't trigger threesome... it should work with hentai dogs and a male, right? When you said a male raper and female victim, my character is female, so... any male should do it? The animation test from sexlab can't test threesomes because i can't mark more than one NPC, or did i miss any option?

The animations are marked as installed and working in sexlab, could there be a problem anyways? 

 

Matchmaker will only trigger threesomes in creatures that are registered with it; below are a few examples. Also yes; any human male will do. I would be careful using the Hentai creatures though as sometimes they assault nearby NPCs instead of do what matchmaker tells them to.

 

falmer/falmer/falmer/victim

falmer/falmer/victim

draugr/draugr/victim

falmer/draugr/victim

Skeever/Skeever/Skeever/Victim

Skeever/Skeever/Victim

 

Test to see if Matchmaker is installed correctly first by trying a threesome with humans first; if it works with humans it should work with creatures. If it doesn't work with humans you need to report the problem to Matchmaker, or ask for help there.

I know Male Humanoid/Dog/Victim exists but upon looking in MNC registered animations on my game I do not see it. It might be added in the future if it's not already there.

 

No mod exists to make all animals "friendly" for sex; you need to surrender to the creature, and if you are being killed before you can even see the creature you might want to change your game difficulty or turn up your sound, because I always hear a bear before I see it. You need to learn to adjust Defeats settings in the MCM menu, because from the sounds of things you haven't done that either.

Again; Dangerous Nights always works perfectly for me in being raped by wolves and other creatures.

 

Does anyone know is there any double canine animations? Dogs/wolfs female dog/wolfs? or similar? Any double canine animation. Thanks

 

There have been some made but not added yet, Dentarr is busy elsewhere for now.

 

 

Hmm, not entirely true I think. There's a mod called One With Nature, that allows you to set different animals to different states of hostility in a MCM. You could for example make all Wolves friendly, which would make them not attack you, and if I recall correctly it enables them to interact with Sexlab Aroused Creatures.

 

The downside of course, is that if you don't want to keep them at friendly, you would need to change their settings constantly. But if all you want is to trigger sexlab scenes without Defeat, it should work out nicely.

 

 First: a good new year to all of you :)

sexlab Enchantress is on my list of mods i want to try, but my machine has it's limits... first i'll try simply slavery and some mods for slavery :)

I didn't see One with Nature yet, but it sounds intresting, added to list, but it seems, no mod really offers what i had in mind... i thought about something like that:

My character is sneaking (maybe without weapon out): instead of starting combat, sex will be triggered at once. Especially sabre cats have a talent to hide between the hills and my charachter isn't the only one completly surprised when then jump on my back. Or maybe i just have bad eyes (and ears?). And when i'm already exposing my ass with crawl on all fours... Cursed loot has an option to be beaten "instant", if you don't block a strong attack, you lose your weapon and surrender. That would be quite close, but it doesn't work well with defeat/death alternative, so i would have to change it every time i see an enemy. I might change options in defeat to be beaten at first hit as well, but with the same problem...

 

I have to admit, i didn't check the MNC MCM, but threesomes with male/female/creature are registered in sexlab, so they should work i think. i'll try some more times with vanilla creatues and ask at the matchmaker thread if it doesn't work.

Posted

 

the leito wolf human hero animation work well , its only the anubis wolf wolf hero animation that cant work .

for leito , you must use matchmaker in good order , or the animation wont work well .

not sur , but i think its self arousal on you , then on the dog/wolf, then on the male npc

 

 

 

Okay well I figured out why I can't find Draugr in MNC. It's because I've been downloading the wrong file -.-

 

The version 9.3's Mega Download link reads as "#!xFc32QoA!Dh_zgVR6wUzYF7VxXa2NsECgHN97nZyfe_4f2o--T4g"

 

instead of something humanly comprehensible. So I've been downloading the wrong version because it the download was labeled incorrectly. Sigh.

 

I'll edit this comment or make a new one once I figure out if everything's working. 

Posted

Some of the animals don't get erect when I start an animation :/

I followed the installation guide, yet the models refuse to switch when I try to do it with trolls, canines, etc.

What's happening? This used to work before this mod compilation existed. Any suggestions as to why this is happening? (I have sexlab integration, and aroused installed as well, so I assume myself it has to do with that)

Posted

Some of the animals don't get erect when I start an animation :/

I followed the installation guide, yet the models refuse to switch when I try to do it with trolls, canines, etc.

What's happening? This used to work before this mod compilation existed. Any suggestions as to why this is happening? (I have sexlab integration, and aroused installed as well, so I assume myself it has to do with that)

re-register all mods thru the creature framework mcm 

Posted

Some of the animals don't get erect when I start an animation :/

I followed the installation guide, yet the models refuse to switch when I try to do it with trolls, canines, etc.

What's happening? This used to work before this mod compilation existed. Any suggestions as to why this is happening? (I have sexlab integration, and aroused installed as well, so I assume myself it has to do with that)

 

I believe this is similar to what I faced some time ago. The cause could be that these creatures are not aroused enough to have an erection. I'm not actually joking.

 

You can set the least amount of arousal needed for them to have an erection in Creature Framework, I believe. Set it something low.

 

Or you can try what Caliban44 said first, up to you.

Posted

i installed all required stuff but alas no scholngs! i am using NMM to install dose this need to be manual installed for this to work properly? rather frustrated as cant find any answers as to why he schlongs are not showing all animations are fine just no schlong.. creature framework only assigns skins to sexlab nude creatures but in sexlab nude creatures it says its handled by creature framework and the only ones that work with schlongs are in sexlab nude creatures but there is only 4 skins dog,skeever,hell dog or summing and armored husky.. am i missing something? also have bad dogs skins for immersive creatures and they dont work also  please help

post-1041454-0-67512500-1452021437_thumb.jpg

post-1041454-0-90277000-1452021452_thumb.jpg

post-1041454-0-50596200-1452021468_thumb.jpg

Posted

Very silly question, but is there any way for me to disable MNC/Creature Framework and keep the animations and have animals walk around with perma boners instead? Is it possible to copy and paste meshes and textures around or will it fail?

I have some issues going on in my gamethat makes both the persistent scanning of actors and the swapping work badly in many situaitons for it, and perma boners on every wolf that see me is better.

 

Note that I'm also trying to take out SOS (Full) for same reason, so it's not specifically this mod.

Posted

Hello :) I got a problem, I don't have the spell, i did "dump spells..." and I don't understand how to take it from the console... :/ what must I write to have THIS spell ? :) 

Posted

Hello :) I got a problem, I don't have the spell, i did "dump spells..." and I don't understand how to take it from the console... :/ what must I write to have THIS spell ? :)

 

Dump spells gives you spells to summon hentai creatures. The spells are in the Conjuration spells so after you dumb the spells check your conjuration spells.

Posted

Very silly question, but is there any way for me to disable MNC/Creature Framework and keep the animations and have animals walk around with perma boners instead? Is it possible to copy and paste meshes and textures around or will it fail?

I have some issues going on in my gamethat makes both the persistent scanning of actors and the swapping work badly in many situaitons for it, and perma boners on every wolf that see me is better.

 

Note that I'm also trying to take out SOS (Full) for same reason, so it's not specifically this mod.

if you have aroused creatures installed just turn the arousal number that the creatures shows to zero

Posted

 

Very silly question, but is there any way for me to disable MNC/Creature Framework and keep the animations and have animals walk around with perma boners instead? Is it possible to copy and paste meshes and textures around or will it fail?

I have some issues going on in my gamethat makes both the persistent scanning of actors and the swapping work badly in many situaitons for it, and perma boners on every wolf that see me is better.

 

Note that I'm also trying to take out SOS (Full) for same reason, so it's not specifically this mod.

if you have aroused creatures installed just turn the arousal number that the creatures shows to zero

 

 

Alas, that's for an old beta version of Aroused Creatures and only worked with an old version of Nude Creatures (pre Creature Framework).

 

It would be a bit of work but you could just copy all of the nude creature NIFs to the vanilla creature NIF locations. However, there are some creatures that use an equipped penis rather than a full model swap - dragons have this for sure.

Posted

Hey hallo!

 

I got a problem with mnc and I hope u can tell me what I did wrong.

Animations work absolutely fine, no API error or the like but something seems to be wrong during mesh swap.

In fact there is no mesh swap once the animation starts so the beasts features can't be seen.

 

I'll give you an overview over FNIS-log and MO setup.

 

____________________________________________________________

FNIS Behavior V6.2   06.01.2016 17:33:23
Skyrim: 1.9.32.0 - D:\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
>>Warning: Custom skeleton found. Select SKELETON patch.<<

Reading FNISBase V6.2 ...
Reading FNISCreatureVersion V6.1 ...
Reading MNC V?.? ...
Reading SexLab V1.61 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 152 alternate animations) ...
Reading zzEstrus V1.2 ...

All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 4,9 %   ( 0 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 24 added file slots: 156 alternate files: 152

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.60 ...

 1881 animations for 7 mods successfully included (character)
 954 animations for 2 mods and 37 creatures successfully included.
 1 Warning(s).

 0 possible consistence issues
____________________________________________________________

 

FNIS CreaturePack is installed and seems working.

 

there are 2 screenshots from my loadorder (second one has plugins scrolled all the way down)

 

post-292403-0-31350500-1452099027_thumb.jpg  post-292403-0-17774800-1452099029_thumb.jpg

 

I guess I got something wrong in my load order, help would really be appreciated. If u need more infromation let me know! Sry for bad english

 

 

Posted

Hey hallo!

 

I got a problem with mnc and I hope u can tell me what I did wrong.

Animations work absolutely fine, no API error or the like but something seems to be wrong during mesh swap.

In fact there is no mesh swap once the animation starts so the beasts features can't be seen.

 

I'll give you an overview over FNIS-log and MO setup.

 

____________________________________________________________

FNIS Behavior V6.2   06.01.2016 17:33:23

Skyrim: 1.9.32.0 - D:\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

>>Warning: Custom skeleton found. Select SKELETON patch.<<

 

Reading FNISBase V6.2 ...

Reading FNISCreatureVersion V6.1 ...

Reading MNC V?.? ...

Reading SexLab V1.61 ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 152 alternate animations) ...

Reading zzEstrus V1.2 ...

 

All Anim Lists scanned. Generating Behavior Files ...

0_master usage: 4,9 %   ( 0 paired, 0 kill, 80 alternate animations)

Alternate Animation mods: 1 sets: 16 total groups: 24 added file slots: 156 alternate files: 152

 

Create Creature Behaviors ...

Reading MNC V?.? ...

Reading SexLabCreature V1.60 ...

 

 1881 animations for 7 mods successfully included (character)

 954 animations for 2 mods and 37 creatures successfully included.

 1 Warning(s).

 

 0 possible consistence issues

____________________________________________________________

 

FNIS CreaturePack is installed and seems working.

 

there are 2 screenshots from my loadorder (second one has plugins scrolled all the way down)

 

attachicon.gif1.jpg  attachicon.gif2.jpg

 

I guess I got something wrong in my load order, help would really be appreciated. If u need more infromation let me know! Sry for bad english

 

Do you have.....two SexLab versions? I can see that you have one that says it is the framework but the other just says "SexLab". Di make sure you run only one.

 

From the load order I can see that there is an issue. If you look at the load order in the first page you will notice there is a problem. Please, run LOOT or just let Mod Organizer sort out your esp files.

Posted

The second "sex lab" is in fact sex lab additional voices, the name is quite irritating but it should be no problem.

the load order is already sorted by MO's integrated LOOT.

 

I installed "creature features" in addition and put it at the very bottom of the mods list so the meshes should be overwritten no matter what comes first but there are still no beastfeatures :(

 

what config menus should appear under "mod configuration" ingame if everything was installed properly?

Posted

The second "sex lab" is in fact sex lab additional voices, the name is quite irritating but it should be no problem.

the load order is already sorted by MO's integrated LOOT.

 

I installed "creature features" in addition and put it at the very bottom of the mods list so the meshes should be overwritten no matter what comes first but there are still no beastfeatures :(

 

what config menus should appear under "mod configuration" ingame if everything was installed properly?

These lines from your FNIS run tell the WHOLE problem:

 

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)

>>Warning: Custom skeleton found. Select SKELETON patch.<<

Do NOT ignore Warnings from FNIS, they are actually ERRORS that are FATAL. The fix is already suggested by FNIS so just select the patch and you are either good to go or ready to face plant in the next problem to crop up.

Posted

I'm getting a CTD upon load with this installed, and I've tried creating a new game and then attempting to load the save I want, but with no results. Any ideas? Relatively new to the modding scene so forgive me for any basic errors or ignorance.

Posted

Is it possible to only use the animations? Because Creature features doesn't work for me at all. All I need are the animations for some screenshots :)

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