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Posted

@ sky_mds

 

I just started the "Men's Night" quest for the very first time on this version and one of the guests was Clinton Lylvieve. A child.

 

How does a mistake like that escape unnoticed while testing the mod?

 

Seriously. WTF?

 

 

Edit: Punctuation edit.

Posted

 

It is a clean save. When i tak with Thaela and she speaks about the quest and i accept it, the quest dont start, and i go the to basement and the draugr are already there, but not the strange guy. on the pervious version was fine for me the quest. on this version no

 

 

Then, I don't know what to say. I have one suggestion. Try to create a new character, just to see if it works. If it does work, then something is broken in your save.

 

You see, I always have few characters. Some of them serves  for testing purposes. I tested this mod in both, new game and present save. The 0.5 worked great in both cases. I hadn't had a single problem with any private party and the big party.

Posted

You probably have a mod that mucks with children. I think "Killable Children" results in kids getting dialog options they shouldn't, might be a similar problem here. Not likely to be the AM mod itself.

Posted

@ sky_mds

 

I just started the "Men's Night" quest for the very first time on this version and one of the guests was Clinton Lylvieve. A child.

 

How does a mistake like that escape unnoticed while testing the mod?

 

Seriously. WTF?

 

 

Edit: Punctuation edit.

 

The visitors for parties are randomly selected by the mod. There must be some mod in your game that removes the child flag from them. I never have had a child present in the parties in versions 0.4. If I did I will certainly reported. 

Posted

Awesome changes, I like the new quests.

 

My only gripe is the immersion breaking dialogue. Most notably the fact that Thaena calls someone a 'douche'. Still only a minor thing, the mod is still great though.

 

Posted

Downloaded new version and getting ready to install. Just noticed I had animalmansionV01M V04b and V04a installed at the same time maybe they were suppose to be that way can't remember been awhile since I installed them.

Posted

What may be causing a crash in the companion party the instant (it would appear - I don't get to see it as the game crashes) they are about to transform into werewolves?  I have tried with WW both enabled and not enabled in creature features.

 

Prior version worked fine with this party.

Posted

What may be causing a crash in the companion party the instant (it would appear - I don't get to see it as the game crashes) they are about to transform into werewolves?  I have tried with WW both enabled and not enabled in creature features.

 

Prior version worked fine with this party.

 

Try following: load some previous save, once you are in the game, load the save with companions quest, or you try input in console "setstage NA_MQ_WOLF 0". If the game crush again, then, I would suggest you to reinstall the mod and do the clean save, not forgetting to use save cleaner. Maybe someone else has better idea, but this is the best I can offer at the moment since I don't have that problems and being repeating this quest 2 times.

 

Posted
Once I take the quest to buy a horse and go to the stables - the game crashes.

Used with a new character, the same way.

Also, there are no jobs after hiring. The only way to start - setting mod "Main Quest"

Posted

I uploaded a new version (still 0.5) where the bug with no jobs after the starting quest should be fixed.

I took a look at the quest with the draugr and everything seems to be fine.

 

If the game crashes, make sure you start the mod with a clean save. I remade every quest so maybe in your savegame there's some old stuff causing problems.

Also check your load order and make sure that the mod is loaded after everything else is loaded. Maybe that solves some of your problems.

 

 

Posted

 

What may be causing a crash in the companion party the instant (it would appear - I don't get to see it as the game crashes) they are about to transform into werewolves?  I have tried with WW both enabled and not enabled in creature features.

 

Prior version worked fine with this party.

 

Try following: load some previous save, once you are in the game, load the save with companions quest, or you try input in console "setstage NA_MQ_WOLF 0". If the game crush again, then, I would suggest you to reinstall the mod and do the clean save, not forgetting to use save cleaner. Maybe someone else has better idea, but this is the best I can offer at the moment since I don't have that problems and being repeating this quest 2 times.

 

 

 

Fixed it - it had nothing to do with your mod, but somehow I ended up with an older werewolf skeleton (no idea how as I didn't, to my knowledge, touch any werewolf-related files since going from .4 to .5 of your mod).  Putting a good skeleton fixed it.

 

Posted

 

 

What may be causing a crash in the companion party the instant (it would appear - I don't get to see it as the game crashes) they are about to transform into werewolves?  I have tried with WW both enabled and not enabled in creature features.

 

Prior version worked fine with this party.

 

Try following: load some previous save, once you are in the game, load the save with companions quest, or you try input in console "setstage NA_MQ_WOLF 0". If the game crush again, then, I would suggest you to reinstall the mod and do the clean save, not forgetting to use save cleaner. Maybe someone else has better idea, but this is the best I can offer at the moment since I don't have that problems and being repeating this quest 2 times.

 

 

 

Fixed it - it had nothing to do with your mod, but somehow I ended up with an older werewolf skeleton (no idea how as I didn't, to my knowledge, touch any werewolf-related files since going from .4 to .5 of your mod).  Putting a good skeleton fixed it.

 

 

 

I'm glad you discovered the source of your problem and found solution. You see now how hard is to give a help tip when not knowing the source of your problem. Many times the real problem are causing the other mods such as skeleton mods, animal related mod and similar. That's why we can only guess about the source of the users problem. :) As I said, all quests were double checked in my game and mds's game: present save and the new game and the mod runs perfectly.

 

Posted

Hi sky_mds,

I started new game with V0.5. Thaena never offer me a job after bring Jesper other Girl to work. Why?

 

When talking to Thaena, do you get the line such as "Let's talk about business"?

 

Posted

Hi sky_mds,

I started new game with V0.5. Thaena never offer me a job after bring Jesper other Girl to work. Why?

 

Download the mod again. I uploaded a new version (0.5) where this should be fixed.

Posted

Nice work. Haven't got very far with the new version yet :-) but I'm liking it. 

 

One thing I miss is the talking to the animals to start sex. Maybe people thought that was immersion breaking? But people talk to animals all the time--doesn't mean you expect them to talk back. The different dialog was good for setting the tone and for creating the feeling of a relationship with the animal.

Posted

Hi and i have an issue here,the game crashes each time i load any save with this new update.

 

It may be something on my end or some other mod that conflict with this but i can't figure it out and think this is the place ask for help and tips or solution.

The old is ok just now there is no dialogue after i take Thaena quest and after talking to steward nothing happens.Its some time like that because i did try play the quest with a new char but could not,did try jump stages and that did not help either.

Now looking at papyrus it say:

 

 

"NA__QF_NA_GuestJob_03005BA7", missing file?

[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_GuestJob_03005BA7 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_02_NPCPositioning", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_02_NPCPositioning referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_00_ThaenaJalaIntrod_03026DA7", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_00_ThaenaJalaIntrod_03026DA7 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_PS_Jarl_0302C56F", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_PS_Jarl_0302C56F referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_TrollBugFixScript", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_TrollBugFixScript referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_StumpTrigger_script", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_StumpTrigger_script referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_CP_Scene_Stage40_0302D5EA", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_CP_Scene_Stage40_0302D5EA referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_03_GetBearScript", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_03_GetBearScript referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_CPartyScript", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_CPartyScript referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_CP_Scene_Stage65_0302D5F4", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_CP_Scene_Stage65_0302D5F4 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_CP_Scene_Stage95_0302D612", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_CP_Scene_Stage95_0302D612 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_WerewolfScript", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_WerewolfScript referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_GuestJobTrigger", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_GuestJobTrigger referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_02_Scene_Stage50_0300E6EB", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_02_Scene_Stage50_0300E6EB referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA_PartyTriggerScript", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA_PartyTriggerScript referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_CP_Scene_Stage80_0302D608", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_CP_Scene_Stage80_0302D608 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_02_AnimalShow_03003358", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_02_AnimalShow_03003358 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF__03015F55", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF__03015F55 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_GuestJob_Special_Dr_03028946", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_GuestJob_Special_Dr_03028946 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__SF_NA_CP_Scene_Stage75_0302D5F9", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__SF_NA_CP_Scene_Stage75_0302D5F9 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_GuestJob_Special_Wi_030283A9", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_GuestJob_Special_Wi_030283A9 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_AnimalMansionMain_03003358", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_AnimalMansionMain_03003358 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_Main_03003358", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_Main_03003358 referenced by the save game. Objects of this type will not be loaded.
[12/22/2014 - 05:23:28PM] Cannot open store for class "NA__QF_NA_Party_Companions_0302CAFB", missing file?
[12/22/2014 - 05:23:28PM] warning: Unable to get type NA__QF_NA_Party_Companions_0302CAFB referenced by the save game. Objects of this type will not be loaded.
 
and so on...
 
 
No idea what i did,but my guess is somehow i did break this mod in my game for me,only now is there a way fix it and how?
 
ps: pozdrav germanicus :)
Posted

Hi sky mds,

I set main quest level 5, and after I finished " Business...." quest, there is no job offer, Is it normal?

Should I put next level number in MCM munu to progress to next quest?

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