GorgonInfernalis Posted December 23, 2014 Posted December 23, 2014 I have the same issue as ren5642, I've finished the dogquest, did one private show, then no more dialog from Thaena "Let's talk about business". (I've run a new game.) Queststage in MCM is 2. I love this mod! Atm the only reason I play Skyrim. Thank you for the awsome work!
Aleksa Posted December 23, 2014 Posted December 23, 2014 And same issue here,i did 2 private shows and now no dialogue. Queststage is at 2. sky_mds -to reply on your previous post,i did have a clean save(lol more then clean and germanicus did help me so one of my chars stop crushing but two others still are). I am sure is on my end,whatever the issue is so will try fix it but now my main char can play this mod and that is enough. You did a really fun mod,thank you. About the changes i don't see much of them because am still at first private show(only the dog) and stuck there for now like those above me. Anyway i like most just the dialogue part somehow is missing now,for me was more immersive having the old dialogue with animals,but that's just me
sky_mds Posted December 23, 2014 Author Posted December 23, 2014 UPDATE V0.5a: I checked everything again and couldn't find an error. Maybe you have downloaded the first 0.5 version and not the second one. I guess I should have marked that file in some way. Anyway I uploaded the newest version. It should work now. Make a clean save and try it again. I also added some visitors which should occasionally visit the mansion. There is also the quest with the dragon Paarthurnax reintroduced. To get this quest you should have already met him and he shouldn't be dead. That's it. I hope this version works for you.
superxl Posted December 23, 2014 Posted December 23, 2014 UPDATE V0.5a: I checked everything again and couldn't find an error. Maybe you have downloaded the first 0.5 version and not the second one. I guess I should have marked that file in some way. Anyway I uploaded the newest version. It should work now. Make a clean save and try it again. I also added some visitors which should occasionally visit the mansion. There is also the quest with the dragon Paarthurnax reintroduced. To get this quest you should have already met him and he shouldn't be dead. That's it. I hope this version works for you. I hope I don't sound like a whiny asshole, but I downloaded the correct version, made a clean save and redid the quests. But Theana's dialogue option still dissappeared after the first dog show.
Guest Jenova23 Posted December 23, 2014 Posted December 23, 2014 UPDATE: V0.5 Alright, as I told you I remade all the quests and changed a lot of things. First of all I changed the way you approach animals. With this there should be no more problem with animals not responding. I changed the starting quest, I made a quest for getting a dog. I changed the bear quest. I added a new party variation and a new side quest. There is also a mcm menu where you can choose your payment, the number of jobs you have to do to advance the main quest and you can set your main quest progress. So if you don't want to play the main quests because you already know them, you can now jump right to the end of the main quest line. One of you requested an option to reset the animals to their rooms. This is also included. Everything was tested and should work. If you make sure you installed everything correctly and have all the requirements, there shouldn't be any problems. Anyway, there is still a lot to do. Some of the main quests still need to be made, a lot of dialogue has to be written and some more side quests and private show / party variations have to be done. I hope this version works out for you and that you have fun playing it. EDIT: I almost forgot. If you have a follower with you, you can also command him/her to do some stuff during the private shows and parties by talking to them. This still needs to be extended to other quests. @deathrip3r: No problem if you change the dialogue. So does that mean you can play this mod as a male and just use your followers to do the quests because that would be awesome.
germanicus Posted December 23, 2014 Posted December 23, 2014 Here are my screenshots, so all can see that my quest dialogs with Thaena works after the dog guest. And I'm still on first .5 release. One thing all should know: if you want to advance to the next stage, you have to do 5 private show quests. I tried both, using MCM menu and pressed 9 (accomplished all quests), and without using MCM menu. Both variations worked for me. I would suggest to not to skip advancing steps (5 private shows in the row before getting (asking Thaena) new main quest.) So, I have never experienced dialog line disappearing. Jenova23 -Yes you can do that. I tested and report that it works few pages ago..
germanicus Posted December 23, 2014 Posted December 23, 2014 People, no offense, but please, read previous posts too. Do not track only your posts for answer since someone maybe already answered to you question(s)
mrm Posted December 23, 2014 Posted December 23, 2014 First of all, very nice update. I like the new quests so far very much. Great work! Sadly I encountered the same problem some others here described. Thaena has no more dialogue options for me, right after doing the "Private Show" quests where the female quest ist just watching. I completed the quests and told Thaena. She gave me money, the quest got completed in my log and the main quest status switched to 2. After that I got no more dialogue options. It's with a savegame where the old 0.4b was installed on. Is there maybe a variable or something I can check via console that'd give me a clue why it stopped working?
MooseOnTheLoose Posted December 23, 2014 Posted December 23, 2014 so using match maker attract spell does nothing around the animals, I assume its my load order, and after running the game with the papyrus options set proper in my .ini, i still have no logs folder.
germanicus Posted December 23, 2014 Posted December 23, 2014 For those who upgraded form 0.4 to 0.5 version, when doing a clean save using save cleaner tool beta 2.04, do this: 1. If you uninstalled preset old version of the mod, load your the game, wait for 30 sec. or more for script loading. Save the game on the new slot, wait 10 sec. and exit. 2. Start save cleaner tool and after cleaning your save with "fixscreeninsances" and "Deleteall #", press the "advance button". 3. Use both options in the menu. That will clean all bad references and old files from every mod. 4. Check you Data folder in Skyrim/data and look for animal_mansion.bsa and animal_mansion.esp. (If they are still there, delete them) 5. Start the game, wait about 15 sec and save the game in the new slot. 6. NOW - install the mod. Load the game. When MCM popes up, save the game in the new slot and exit. 7. Load you game. When doing saving of the clean save, always save on the new slot. Do not overwrite preset save.
germanicus Posted December 24, 2014 Posted December 24, 2014 so using match maker attract spell does nothing around the animals, I assume its my load order, and after running the game with the papyrus options set proper in my .ini, i still have no logs folder. In that case, it is the problem with other mods, and I suggest you to go through this page carefully. It will help you to check you SL, FNIS and other necessary mods for running animations: http://www.loverslab.com/topic/22241-sexlab-support-troubleshooting-guide-read-me-before-posting/?p=549438
mrm Posted December 24, 2014 Posted December 24, 2014 For those who upgraded form 0.4 to 0.5 version, when doing a clean save using save cleaner tool beta 2.04, do this: 1. If you uninstalled preset old version of the mod, load your the game, wait for 30 sec. or more for script loading. Save the game on the new slot, wait 10 sec. and exit. 2. Start save cleaner tool and after cleaning your save with "fixscreeninsances" and "Deleteall #", press the "advance button". 3. Use both options in the menu. That will clean all bad references and old files from every mod. 4. Check you Data folder in Skyrim/data and look for animal_mansion.bsa and animal_mansion.esp. (If they are still there, delete them) 5. Start the game, wait about 15 sec and save the game in the new slot. 6. NOW - install the mod. Load the game. When MCM popes up, save the game in the new slot and exit. 7. Load you game. When doing saving of the clean save, always save on the new slot. Do not overwrite preset save. I just reloaded an older save and did exactly this, but it didn't help. But I found a way to reproduce this error. It happens for both male and female private shows (except female where both fuck the dog). When I go in the room with the dog and "talk" to him I get the option to fuck him twice. Like: [Fuck Me] [Not Now] (Here I chose "Not Now") Right after that without interaction this dialogue pops up again. Now if you choose [Fuck Me] it will work and the dialogue won't vanish. If however you chose [Fuck Me] the first time it pops up, you will still get the second dialogue, but when I tested it, the first dialogue always made Thaena forget about her business. I hope this can help you to figure it out. TLDR; If you got the same problem with the animal dialogue box popping up twice in a row on privtae shows. First choose [Not Now] then choose [Fuck Me] in the second. That should hopefully help Thaena with her memory. Edit: Seems like I was a little too fast here. The above still stands, except the order seems random and I was just lucky the first time. :/ But after one of the above animations the quest does not progress. And if that happens everything is borked. I got the same problem at the horse quest line.
MooseOnTheLoose Posted December 24, 2014 Posted December 24, 2014 hey, so i have animations working with everything other than animals, anyone know the console commands to trigger the bestiality anims? that would help my testing a lot, thanks!
mrm Posted December 24, 2014 Posted December 24, 2014 hey, so i have animations working with everything other than animals, anyone know the console commands to trigger the bestiality anims? that would help my testing a lot, thanks! Are you sure you ticked the checkbox "Enable Creature Animations" (or something like that) in your SexLab configuration?
MooseOnTheLoose Posted December 24, 2014 Posted December 24, 2014 hey, so i have animations working with everything other than animals, anyone know the console commands to trigger the bestiality anims? that would help my testing a lot, thanks! Are you sure you ticked the checkbox "Enable Creature Animations" (or something like that) in your SexLab configuration? Yup, first thing i tried
mrm Posted December 24, 2014 Posted December 24, 2014 hey, so i have animations working with everything other than animals, anyone know the console commands to trigger the bestiality anims? that would help my testing a lot, thanks! Are you sure you ticked the checkbox "Enable Creature Animations" (or something like that) in your SexLab configuration? Yup, first thing i tried Hm, I don't know about console comands, but maybe you want to try aroused creatures. You can set the threshold really low. Or puppet master, and then just order your pupped to have sex. Maybe check the load order with something like wrye bash.
MooseOnTheLoose Posted December 24, 2014 Posted December 24, 2014 ive been using LOOT for my load order, and as far as i can tell, none of my beast animations are enabled/working, but i HAVE NO F*****G WAY of testing it > If testing beast animations were easier i could most likely fix this myself but alas, no such luck. therefor i turn to you gentleman/woman, for help!
MooseOnTheLoose Posted December 24, 2014 Posted December 24, 2014 ok i think i found something, for some reason no mods animations will trigger, i can only make animations trigger through spells/console commands, using dialogue nothing ever happens. any ideas?
mrm Posted December 24, 2014 Posted December 24, 2014 Sadly not really. Can you see all animations listed in SexLab? I mean when you select Creature Animations, you should see a list with all those animations. Maybe they are all for whatever reason disabled. If they are not in the list, maybe you have to reset the animation register of SexLab. Good luck!
germanicus Posted December 24, 2014 Posted December 24, 2014 For those who upgraded form 0.4 to 0.5 version, when doing a clean save using save cleaner tool beta 2.04, do this: 1. If you uninstalled preset old version of the mod, load your the game, wait for 30 sec. or more for script loading. Save the game on the new slot, wait 10 sec. and exit. 2. Start save cleaner tool and after cleaning your save with "fixscreeninsances" and "Deleteall #", press the "advance button". 3. Use both options in the menu. That will clean all bad references and old files from every mod. 4. Check you Data folder in Skyrim/data and look for animal_mansion.bsa and animal_mansion.esp. (If they are still there, delete them) 5. Start the game, wait about 15 sec and save the game in the new slot. 6. NOW - install the mod. Load the game. When MCM popes up, save the game in the new slot and exit. 7. Load you game. When doing saving of the clean save, always save on the new slot. Do not overwrite preset save. I just reloaded an older save and did exactly this, but it didn't help. But I found a way to reproduce this error. It happens for both male and female private shows (except female where both fuck the dog). When I go in the room with the dog and "talk" to him I get the option to fuck him twice. Like: [Fuck Me] [Not Now] (Here I chose "Not Now") Right after that without interaction this dialogue pops up again. Now if you choose [Fuck Me] it will work and the dialogue won't vanish. If however you chose [Fuck Me] the first time it pops up, you will still get the second dialogue, but when I tested it, the first dialogue always made Thaena forget about her business. I hope this can help you to figure it out. TLDR; If you got the same problem with the animal dialogue box popping up twice in a row on privtae shows. First choose [Not Now] then choose [Fuck Me] in the second. That should hopefully help Thaena with her memory. Edit: Seems like I was a little too fast here. The above still stands, except the order seems random and I was just lucky the first time. :/ But after one of the above animations the quest does not progress. And if that happens everything is borked. I got the same problem at the horse quest line. mrm (an the others) - I do not know what is happening in your game. But I just dig up an old save where 0.4b mod was installed. I did exactly as I wrote in my post, and it worked for me.
sky_mds Posted December 24, 2014 Author Posted December 24, 2014 UPDATE V0.5b: I changed the script for the messagebox that pops up when you approach the animals. I tried it, it worked. Just to be sure. Make a clean save. If it doesn't work, try it on a new character. Make sure the mod is loaded last. I really hope this version works for you because I'm running out of ideas here.
nitras Posted December 24, 2014 Posted December 24, 2014 I found 1 issue: When you swithc quest from 5 default to 3 or 2 you will stuck after dog quest. This is version only with: Bard, Dog, Horse and Bear? And other still are in work yes? Or I stuck again?
Guest Jenova23 Posted December 24, 2014 Posted December 24, 2014 Here are my screenshots, so all can see that my quest dialogs with Thaena works after the dog guest. And I'm still on first .5 release. One thing all should know: if you want to advance to the next stage, you have to do 5 private show quests. I tried both, using MCM menu and pressed 9 (accomplished all quests), and without using MCM menu. Both variations worked for me. I would suggest to not to skip advancing steps (5 private shows in the row before getting (asking Thaena) new main quest.) So, I have never experienced dialog line disappearing. Jenova23 -Yes you can do that. I tested and report that it works few pages ago.. Well I meant through the entire quest line, I am not talking about the parties specifically, I don't want my male character to be able to have sex with animals at all. I asked because it's not implemented into the mod that of which I have noticed and I did not find anything on it on the forums, excuse me if I wasn't thorough enough, so I am curious if it will be added later.
germanicus Posted December 24, 2014 Posted December 24, 2014 Jenova23 - I know what you saying. That's why I brought my female follower to the Mansion and she had sex with animals when I'm playing as a male. I wanted to confirm that the followers can do the animal sex instead of Player, both, male and female. The mod alone doesn't trigger any autonomous sex with animals. So, there is no fear you'll be abused by them.
MadSummoner Posted December 25, 2014 Posted December 25, 2014 I do not know why, but аfter the quest to bear all the stops. New quests do not appear. And visitors do not want to go for the player. Innkeeper refuses to return to her place after a party in the basement.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now