eifrag Posted August 11, 2014 Posted August 11, 2014 just finished the sylgja annekke senna quest.. you did it man! no scripts misfire or anything. -coming from a player with weak CPU (core2duo)
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 just finished the sylgja annekke senna quest.. you did it man! no scripts misfire or anything. -coming from a player with weak CPU (core2duo) Sweet! Thanks for the test run. Appreciate it. I hope it added something to their characters. In the main game Annekke and Sylgja don't even recognize each others existence, really.
LaEspada Posted August 11, 2014 Posted August 11, 2014 just finished the sylgja annekke senna quest.. you did it man! no scripts misfire or anything. -coming from a player with weak CPU (core2duo) Sweet! Thanks for the test run. Appreciate it. I hope it added something to their characters. In the main game Annekke and Sylgja don't even recognize each others existence, really. It's quite sad, there was so much effort put into Skyrim, but it's only effort on superfecial things like random treasure chest here or hidden loot here. There's no fleshed out NPC interaction. Even a mother/daughter acknowledge of existence would have made them 100 times better. Anyways I'll be beginning my test in today since my Skyrim installation blew up for god knows why, so I'll be starting my playthrough today.
Cricgck Posted August 11, 2014 Posted August 11, 2014 I think I found an issue, I delivered the letters, and I killed the bandit, then I brought Annekke to Sylgja... but, they don't interact... they just ignore each other
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 I think I found an issue, I delivered the letters, and I killed the bandit, then I brought Annekke to Sylgja... but, they don't interact... they just ignore each other Ensure you've updated to Beta 2. That will allow you to talk to Sylgja and move the quest forward after delivering the letters and bringing Annekke to her. The new Beta version fixes the Quest Breaker another person posted about.
Guest Jenova23 Posted August 11, 2014 Posted August 11, 2014 OK, thanks Jenova23 I think I found the issue, and uploaded a new 1.24 Beta version. Appreciate the post about it. Works perfect now no problems here.
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 It's all good. As soon as you replace for Beta2 you should be able to just talk to Sylgja again and get a new dialogue option.
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 OK, thanks Jenova23 I think I found the issue, and uploaded a new 1.24 Beta version. Appreciate the post about it. Works perfect now no problems here. Great, thanks for testing it. Appreciate it.
Cricgck Posted August 11, 2014 Posted August 11, 2014 It works now , great job, I wish you could add Serana in a future update. that would be awesome
LaEspada Posted August 11, 2014 Posted August 11, 2014 It works now , great job, I wish you could add Serana in a future update. that would be awesome There already so many mods that add Serena for more interaction like Marriable Serana + Spouses Enhanced. She's already fleshed out. IMHO
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 It works now , great job, I wish you could add Serana in a future update. that would be awesome There already so many mods that add Serena for more interaction like Marriable Serana + Spouses Enhanced. She's already fleshed out. IMHO Yeah, I love Serana, and would it would be fun to do something with her. But my main focus right now is characters whose are interactions are thin. Like Ysolda... 4 lines of dialogue and bring me a mammoth tusk and I'm ready for marriage.
LaEspada Posted August 11, 2014 Posted August 11, 2014 Yeah, I love Serana, and would it would be fun to do something with her. But my main focus right now is characters whose are interactions are thin. Like Ysolda... 4 lines of dialogue and bring me a mammoth tusk and I'm ready for marriage. She must really love that mammoth tusk "nudge nudge, wink wink"
FoxFingers Posted August 11, 2014 Author Posted August 11, 2014 Yeah, I love Serana, and would it would be fun to do something with her. But my main focus right now is characters whose are interactions are thin. Like Ysolda... 4 lines of dialogue and bring me a mammoth tusk and I'm ready for marriage. She must really love that mammoth tusk "nudge nudge, wink wink" lol, awesome. Oh, I am so going to run with that idea.
Bawunga Posted August 11, 2014 Posted August 11, 2014 She must really love that mammoth tusk "nudge nudge, wink wink" lol, awesome. Oh, I am so going to run with that idea. Perhaps this might be of use?
LaEspada Posted August 12, 2014 Posted August 12, 2014 Hm,, Keep getting run-time errors while trying to do the new ones. The old quests work perfect,.
FoxFingers Posted August 12, 2014 Author Posted August 12, 2014 Hm,, Keep getting run-time errors while trying to do the new ones. The old quests work perfect,. Sorry to hear that. The update doesn't do anything new, particularly, that the other quests don't do.
DeepBlueFrog Posted August 12, 2014 Posted August 12, 2014 Is this mod using any kind of cloak effect that could be subject to the Brawling bug? I am trying to trace which mod I recently updated that could be causing it. My other candidates are Beeing Female and SexlabUtil (I posted a similar message there too).
FoxFingers Posted August 12, 2014 Author Posted August 12, 2014 Is this mod using any kind of cloak effect that could be subject to the Brawling bug? I am trying to trace which mod I recently updated that could be causing it. My other candidates are Beeing Female and SexlabUtil (I posted a similar message there too). This mod has one brawl in it. Besides that, no. However, this mod has a dependency on SexLab Aroused which does use cloak effects and discusses it on its page. Thanks
Prototype909 Posted August 12, 2014 Posted August 12, 2014 Not sure if this has been reported yet, but starting the Amorous Adventures questline before actually accepting Sylgja's request seems to lead from it being removed from her options from me. This eventually leads to a gamebreaking bug where Sylgja locked herself in her house indefinitely and entering it prompts the standard trespasser dialogues even after it tells you to bring Annekke to her. Other than that, it works fine for me.
FoxFingers Posted August 12, 2014 Author Posted August 12, 2014 Not sure if this has been reported yet, but starting the Amorous Adventures questline before actually accepting Sylgja's request seems to lead from it being removed from her options from me. This eventually leads to a gamebreaking bug where Sylgja locked herself in her house indefinitely and entering it prompts the standard trespasser dialogues even after it tells you to bring Annekke to her. Other than that, it works fine for me. OK, thanks! Did you speak to Annekke first or Sylgja first? Also, what game steps might I take in the game to replicate this happening?
Neodarkside Posted August 12, 2014 Posted August 12, 2014 Oooh an update, and with Sylgja too and her mother. I never cared much for Annekke in the base game and Sylgja was one of the 3 women I normally married when I played Skyrim on the console, but always lamented that she always wore her miners clothing, stupidity on Bethesda's part for never letting you change spouses clothing, which is why I was overjoyed when I got a good PC to mod Skyrim. My personal list of women I'd love to see added to this mod would be Olfina Greymane, Ysolda, and Brelyna Marion. All 3 share the same voice actor so finding things for all 3 would be great.
Prototype909 Posted August 12, 2014 Posted August 12, 2014 Not sure if this has been reported yet, but starting the Amorous Adventures questline before actually accepting Sylgja's request seems to lead from it being removed from her options from me. This eventually leads to a gamebreaking bug where Sylgja locked herself in her house indefinitely and entering it prompts the standard trespasser dialogues even after it tells you to bring Annekke to her. Other than that, it works fine for me. OK, thanks! Did you speak to Annekke first or Sylgja first? Also, what game steps might I take in the game to replicate this happening? Exact order was - Talk to Sylgja Select the Amorous Adventures dialogue option, progress through all of it until you get the quest prompt that tells you to go talk to Annekke At this point the native "request" option where she asks you to deliver the letters is removed from her dialogue for me Fast travel to Dark Water Talk to Annekke, do Anneke's quest to clear out the bandits Progress through Annekke's amorous adventure dialogue until the game prompts me to bring her to Sylgja Upon getting back to Shor's Stone Sylgja's door was locked even throughout the daytime hours of the game across the span of an entire week Not sure if it's a bug with the mod or just a bug in the game itself, but I thought it couldn't hurt to report it
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