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Posted

 

 

 

I have discovered either an incompatibility or a conflict with this mod :

 EZ2C Dialogue Menu - configurable - better navigation and control by steve40 and Deathless Aphrodite

 

I have no idea what to do about it.

The Apropos descriptions are increased in font and only display partially in the Upper Left Corner.

 

Is there some way for you to make it compatible? 

 

I use EZ2C and do not have any issues. 

 

The issue seems to be intermittent.   It did this with Camilla- Amorous Adventures, but worked fine with some others.  attachicon.gif2015-06-23_00002.jpg

attachicon.gif2015-06-23_00001.jpg

 

 

Try setting the font in EZ2C back to default. 

AND... have you changed anything in SkyUI's MCM regarding fonts?

 

I used the Heavily Customized 1 dialoguemenu.cfg ----- (which I can't upload) And I really, really like it so I would rather not get rid of it if possible.

 

I also have Main Font Replacement Tarafontconfig.txt

I have not changed anything in MCM.

Posted

Hey guys! I really appreciate this mod, and I want to get the abuse textures, but I'm kinda afraid of bugs and/or crashes ( it says EXPERIMENTAL!  in bold, italic caps and red! Can't ignore that.) are there issues with the textures?

 

They work pretty well for me. The only thing to say about the textures is, that you should use the optimized ones in any case. The non-optimized ones are insanely huge (~85 MB ?!?), and cannot be properly displayed on my system (black body problem) despite owning a rather powerful gaming rig.

 

Posted

how do u make the textures apply.

 

i have slave tats working and textures are enabled in MCN still no textures showing ingame.

(testet with creatures and humans)

 

You need abuse levels of 5 or higher.

Posted

thank u.

 

y im dumb, overread that in the previous post. 

 

everything works nice gonna add that to my devious mod list.

 

great mod.

Posted

Ok, I'm back from The Witcher. 210 hours, Death March mode, no guides, all but 2 achievements (1 missed, 1 glitched). Fantastic game, definitely a candidate for best game ever.

 

Anyway, getting back to Apropos; can someone give me a quick summary of anything new? Last time I was here, people were messing around with naming files and changing tags? I don't see any new updates, so I imagine there's no new naming structure yet.

Posted

Ok, I'm back from The Witcher. 210 hours, Death March mode, no guides, all but 2 achievements (1 missed, 1 glitched). Fantastic game, definitely a candidate for best game ever.

 

Anyway, getting back to Apropos; can someone give me a quick summary of anything new? Last time I was here, people were messing around with naming files and changing tags? I don't see any new updates, so I imagine there's no new naming structure yet.

 

Nothin... we got nothin... heheheh

 

For US, it's pretty much where it was when you took a break. What Gooser's been up to on the back end is anyone's guess. :)

 

Waiting patiently for the next update to what is possibly one of the best mods made for Skyrim! :)

Posted

Request for mod, gooser, if possible would you consider adding wear and tear debuffs/texture marks for plugs from devious devices?

Posted

 

It appears that there might be a problem. My MCM for Apropos is broken. Not only does it have nothing in its own menu, but it also disallows entering other MCMs until I reenter Pause menu. It's also possible it disallows installation of other MCMs, but that is only a chance in need of checking. I'll try to see if it is true or not.

 

Edit: It's not true. Another mod was the culprit.

 

Edit 2: Although it still poses problems. If I completely uninstall and reinstall it, when I enter the game, I get a CTD when it tries to install its MCM.

 

I had a similar problem a while back.  What I had to do was uninstall this, and current jcontainers.  Do the who clean save thing, then reinstall jcontainers and then this one.   Load up my clean save and wait for it to update.  Did NOT even bother going into MCM, just exited game and restarted, loaded up save I made right after those two updated and it worked again in my mcm

 

Not saying this WILL fix your problem but its what I had to do.  Also check to make sure you have the newest versions of both, and I like to use http://www.nexusmods.com/skyrim/mods/57795/? Helps make sure you mcm menu's show up sooner.  To each their own though.

 

 

The sear function brought me here. I just had the exact same problem and did what Nickolos suggested. It worked perfectly!!

Posted

Hi all !

I need your help, the mod doesn't work for me... In the MCM menu, i have very few options, and when a scene start, i have juste a "none" appearing in the top left corner of my screen, and no description...

But the mod is in the MCM menu...

 

Do you know what's wrong ? Sorry if the problem is already in the topic, but i just can't read all the posts ^^

 

Thank you for help me with that !

Posted

First off, this is a fantastic mod, it makes every SexLab mod 10x better, well done. But I have a problem I don't see mentioned anywhere in this thread - my vaginal wear and tear never seems to degrade, but the other values do. I just did a test where I slept for 24 hours at refresh rate 6 hours and linear degradation 2, and vaginal W&T remained at 8. I had the same problem while using the old version, so I can only assume there's a conflict with some other mod, but I wouldn't be able to guess why that would be. I turned on debug logging, but there's no long in my documents and I can't find it anywhere on my PC. Do you need to turn something else on first? Or is it because I use Mod Organizer?

Posted

First off, this is a fantastic mod, it makes every SexLab mod 10x better, well done. But I have a problem I don't see mentioned anywhere in this thread - my vaginal wear and tear never seems to degrade, but the other values do. I just did a test where I slept for 24 hours at refresh rate 6 hours and linear degradation 2, and vaginal W&T remained at 8. I had the same problem while using the old version, so I can only assume there's a conflict with some other mod, but I wouldn't be able to guess why that would be. I turned on debug logging, but there's no long in my documents and I can't find it anywhere on my PC. Do you need to turn something else on first? Or is it because I use Mod Organizer?

 

Did you install on a clean save? Does the problem still happen with new, clean game?

Posted

 

First off, this is a fantastic mod, it makes every SexLab mod 10x better, well done. But I have a problem I don't see mentioned anywhere in this thread - my vaginal wear and tear never seems to degrade, but the other values do. I just did a test where I slept for 24 hours at refresh rate 6 hours and linear degradation 2, and vaginal W&T remained at 8. I had the same problem while using the old version, so I can only assume there's a conflict with some other mod, but I wouldn't be able to guess why that would be. I turned on debug logging, but there's no long in my documents and I can't find it anywhere on my PC. Do you need to turn something else on first? Or is it because I use Mod Organizer?

 

Did you install on a clean save? Does the problem still happen with new, clean game?

 

 

I think it's been happening since I started a new character, which was after I updated a bunch of mods including Apropos.

Posted

Hi, awesome, but I noticed that it always fail when update synonyms.txt in skyrim. the file can pass Json validity check but still get the error message like:

 

 could not parse synontms.txt check Json validity at ....

 

 I guess this may be relate to the encode because my os is using utf-8 :P

 

Oh, I have solved it by saving as utf-8 without BOM. 

Posted

Great mod. Would be cool if you could have an option to change the nature of the text depending on your character. For example a shy character text would read differently to a more forward character. Sub/dom etc

Posted

Great mod. Would be cool if you could have an option to change the nature of the text depending on your character. For example a shy character text would read differently to a more forward character. Sub/dom etc

You can easily (OK it takes a lot of time) do that yourself by writing your own messages and arranging them in a way that suits you. Two possible routes:

1) Use Themes. Have a Shy theme for when you play as a shy person, and "forward" for...

2) If your character is sometimes shy, sometimes not, use the voices. These categories are not hard wired to be grammatical voices. You could use 1st person for shy perspective, 2nd for slutty, 3rd for whatever you want.

 

I would be curious to know how other people use Themes and Voices. I have discovered that there is a set limit of 4 themes maximum that can be loaded in any play, but I have written five Themes that I draw on (I just have to edit the Themes file to choose the four or fewer I want to employ). I have an Outdoors theme for messages that comment on Skyrim's scenery, an indoors theme (using voices for his place, her place, public place in a city), and two Sapphic themes named for my two female characters. I then use voices within the two Sapphic themes to distinguish dominant and passive acts. This is a convenient workaround the ACTIVE PRIMARY problem with lesbian acts. I use 1st person when my player wears the strapon, second when her named lover does, and third for anonymous sex with strangers.

 

Curious to know how others use themes and voices

Posted

 

Great mod. Would be cool if you could have an option to change the nature of the text depending on your character. For example a shy character text would read differently to a more forward character. Sub/dom etc

You can easily (OK it takes a lot of time) do that yourself by writing your own messages and arranging them in a way that suits you. Two possible routes:

1) Use Themes. Have a Shy theme for when you play as a shy person, and "forward" for...

2) If your character is sometimes shy, sometimes not, use the voices. These categories are not hard wired to be grammatical voices. You could use 1st person for shy perspective, 2nd for slutty, 3rd for whatever you want.

 

I would be curious to know how other people use Themes and Voices. I have discovered that there is a set limit of 4 themes maximum that can be loaded in any play, but I have written five Themes that I draw on (I just have to edit the Themes file to choose the four or fewer I want to employ). I have an Outdoors theme for messages that comment on Skyrim's scenery, an indoors theme (using voices for his place, her place, public place in a city), and two Sapphic themes named for my two female characters. I then use voices within the two Sapphic themes to distinguish dominant and passive acts. This is a convenient workaround the ACTIVE PRIMARY problem with lesbian acts. I use 1st person when my player wears the strapon, second when her named lover does, and third for anonymous sex with strangers.

 

Curious to know how others use themes and voices

 

 

Hmm interesting, I tend to play one character type at a time anyway do not like it would all need to be written at once. Might just be my own laziness coming through wanting everything done for me

Posted

You cannot change themes from within the MCM. You have to do it within the Apropos db file. Just open the Themes file and manually change the numbers to what values you want (total of 8). Only four themes are allowed at any time, but you can change the names (still in the same file) and you can write other folders (I think unlimited number, I have five) that the Themes file will draw on once you change the names manually in the file. As Mufaslikemods notes (two posts above), it's a lot of writing, but I like doing that. You can write as much or as little as you like.

 

The beauty of Themes is that they provide a workaround to the FF problem of not being able to distinguish between ACTIVE and PRIMARY. By having a theme for one particular character, you can create messages to suit that character's personality, moods, and orientation.

Posted

Please consider adding the following line to RegisterForSexLabEvents()

RegisterForModEvent("HookLeadInEnd", "AnimationChange")

This will ensure the animation change code is run when the lead-in animation ends and SexLab switches to the final one, for those of us who have 'Pre-Sex Foreplay' enabled in the framework. Without that line, the stage-1 description is missing when the framework does the switch, because SexLab doesn't broadcast the AnimationChange event when it switches from lead-in to final.

Posted

Hi! do i need slave tats for all the bruises and marks to appear on my character? or do i just need it for extra textures?

File Name: Apropos

File Submitter: gooser

File Submitted: 04 Mar 2014

File Category: Sex Effects

Requires: SKSE 1.7.0+, JContainers 3.0+, SexLab 1.5x, SexLab Aroused, Slavetats 1.0.5 (optional)

 


Don't you wish that during SexLab animations there was something, well, more??
Well, Apropos attempts to fill in the gaps and help complete the erotic experience.


It provides:

1. Erotic descriptions about the current animations running.
2. A Wear and Tear system, including Player and NPC consequences/effects
3. Integrates with SexLab Arousal to generate arousal based adjectives, etc.
4. (Optional) Integrates with Slavetats API to apply specific (not-user defined!) textures that match to level of Wear and Tear "abuse"

EROTIC DESCRIPTIONS


Apropos will describe certain actions happening in SexLab animations. It works from both the Male and Female point of view. It will also distinguish between victim and aggressor points of view.

Currently Apropos Supports:

- Displays descriptions during SexLab's AnimationStart, StageStart, and OrgasmStart events.
- Descriptions are specific to the player, NPC and sexual partners.
- Consensual and Aggressive.
- Creature (rape).
- Creature gang bangs: Draugr, Falmer, Spider, Riekling.
- Masturbation, Handjob, Boobjob, Footjob and Fisting messages are supported (both FemalePC as primary and MalePC as primary)
- Fully customizable, tokenized description database, including Wear and Tear adjectives, and synonyms for Vagina, Penis, Ass, Mouth, Male cum, and Female cum and many others.
- Descriptions are selected from a list of potential candidates at random.
- Description system is fully parameterized to support all three narrative styles: 1st person (I, me, mine), 2nd person (you, your), 3rd person (Ysolda's).
- There are two 'styles' of generating descriptions: tag-based, and animation-based (see below under "Unique animation support")
- Female PC and Male
- Female PC and Creature(s)
- Female NPC/follower and Male
- Female NPC/follower and Creature(s)
- Male PC and Female
- Male NPC and Female



UNIQUE ANIMATION SUPPORT

Apropos was designed in the beginning to utilize SexLab's animation tags. For the most part, this works reasonably well. However there are situations where a tag-based solution can break immersion. There are animations that vary the sex act being performed (boobjob or blowjob -> vaginal -> boobjob, etc) during the life of the animation. It can really break immersion when the animation shows a Male actor 'finishing' on a female's chest, when Apropos is describing it as the Male actor finishing in the vagina. Unfortunately, animation stages are not first-class SexLab objects (something deriving from sslBaseObject), and have no tags associated with them; only animations themselves have tags. Therefore, a tag-based approach will not work.

So, we have devised a secondary system called 'unique animation' support. A new control file, UniqueAnimations.txt (json) lists the current animations that will use this system during gameplay. When those animations are being played by SexLab, a different set of files, based on the animation (registry) name (matched to a line in UniqueAnimations.txt) will be used (e.g. FemaleActor_ZynRoughStanding) instead of the legacy tag-based approach (FemaleActor_Male). This will allow the secondary set of files to be very specific, down the individual stages even, about what is happening. If the secondary files cannot be found, it will fallback to the older technique of using tags.



WEAR AND TEAR SYSTEM


Currently:

- Can be disabled via MCM.
- Currently, the Wear and Tear system functions to provide adjectives for the state of Female pussy, ass, mouth.
- Uses a scale system from 0 to 9, where 0 represents Virgin, and 9 represents absolute state of wear and tear (e.g. 'battered'):
- Wear and Tear tracks state separately for Oral, Vaginal, and Anal.
- MCM menu can be used to reset any of the states, even back to virgin status.
- Special Apropos descriptions will be generated for the loss of virginity during the OrgasmStart event.
- Wear and Tear works on Players and NPCs.
- Wear and Tear stores the Wear and Tear values on player actor, and any unique, named NPC or follower actor.
- Wear and Tear can be disabled for NPC's via MCM.
- Wear and Tear values naturally degrade over time.
- Wear and Tear values are increased after each animation, and the values are varied based upon:

  • - Consensual sex
  • - Rape
  • - Gangbang
  • - Humanoid or Creature type
- Given a Real Life prostitute could service 4 customers in a day, a Skyrim prostitute could do the same and at the end of the day she would have a 'nice' (level 3) pussy (,ass, mouth).
- Given a Real Life prostitute could service 10 customers in a day, a Skyrim prostitute could do the same and at the end of the day she would have a 'pliant' (level 6) pussy (,ass, mouth).



WEAR AND TEAR DEBUFF EFFECTS

Oral
Level 0 - +15 speech
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% magicka regen
Level 5 - -10% magicka regen -5 Speech
Level 6 - -15% magicka regen -10 Speech
Level 7 - 20% magicka regen -15 Speech
Level 8 - 25% magicka regen -20 Speech
Level 9 - 30% magicka regen -25 Speech

Vaginal
Level 0 - +15% stamina regen
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% stamina/health regen
Level 5 - -10% s/h regen
Level 6 - -15% s/h regen -5% movement
Level 7 - -20% s/h regen -10% movement
Level 8 - -25% s/h regen -15% movement
Level 9 - -30% s/h regen -20% movement

anal
Level 0 - no stats
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% stamina/health regen
Level 5 - -10% s/h regen -5% movement
Level 6 - -15% s/h regen -10% movement
Level 7 - -20% s/h regen -15% movement
level 8 - -25% s/h regen -20% movement
level 9 - -30% s/h regen -25% movement

Oral-hardcoremode
Level 0 - +15 speech
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% magicka regen
Level 5 - -10% magicka regen -5 Speech
Level 6 - -20% magicka regen -10 Speech
Level 7 - -30% magicka regen -20 Speech
Level 8 - -40% magicka regen -30 Speech
Level 8 - -50% magicka regen -40 Speech

Vaginal-hardcoremode
Level 0 - +15% stamina regen
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% stamina/health regen
Level 5 - -10% s/h regen
Level 6 - -20% s/h regen -5% movement
Level 7 - -30% s/h regen -10% movement
Level 8 - -40% s/h regen -20% movement
Level 9 - -50% s/h regen -30% movement

anal-hardcoremode
Level 0 - no stats
Level 1 - no stats
Level 2 - no stats
Level 3 - no stats
Level 4 - - 5% stamina/health regen
Level 5 - -10% s/h regen -5% movement
Level 6 - -20% s/h regen -10% movement
Level 7 - -30% s/h regen -20% movement
level 8 - -40% s/h regen -30% movement
Level 9 - -50% s/h regen -35% movement

That would put the PC in a sorry state if all 3 was at level 8 which makes sense considering the battering of a gang rape that likely happened or multiple ones in short order.
Then the totals would be
-40% magicka
-30 speach
-80% health/stamina
-50% movement

Fear/Abused animation
Knocked down
Stagger



WEAR AND TEAR ABUSE TEXTURES (OPTIONAL FEATURE) EXPERIMENTAL!


- Only works if you have Slavetats installed (version 1.05). See: http://www.loverslab.com/files/file/619-slavetats/
- Applies a VERY SPECIFIC set of textures!!! These textures are provided in the download area for Apropos, "Apropos_Abuse_Slavetats_Textures.7z".
- The source mod for these textures is here: http://www.loverslab.com/files/file/835-skintextures/
- Needs to be enabled in MCM. The MCM options are only enabled if Slavetats is detected in your current game loadorder.
- New "abuse" Wear and Tear statistics are tracked, parallel to the existing ones, for all body parts.
- Three areas are tracked: General abuse (applies to all aggressors), Creatures, and Daedric (currently Seekers, Lurkers, and Dremora races).
- General abuse W&T stats map to "After Effects" textures (see MCM)
- Creature abuse W&T stats map to "Cuts and Scratches" textures (see MCM)
- Daedric abuse W&T stats map to "Daedric Scars" textures (see MCM)
- Also, face textures are applied for "Tears and Sobs" which are mapped to general abuse.
- Please note that this an experimental feature and I am still working with murfk to improve how Apropos uses Slavetats-as-API.
- There may be bugs, and slight perf hit when new decals are being applied (which only happens when W&T states change, e.g. anal wear 7->8)
- Some of the textures are only seen at high levels of abuse:

General abuse for FACE:

- Level 9: Battered face decal
- Level 8: Sobbing 2 decal
- Level 7: Sobbing 1 decal
- Level 6: Tears 3 decal
- Level 5: Tears 2 decal
- Level 4: Tears 1 decal

index.php?app=downloads&module=display&s

General abuse for BODY

- Level 9: After Effects 4
- Level 7-8: After Effects 3
- Level 6: After Effects 2
- Level 5: After Effects 1

index.php?app=downloads&module=display&s

Creature abuse for BODY:

- Level 9: Cuts and Scratches 3
- Level 7-8: Cuts and Scratches 2
- Level 5-6: Cuts and Scratches 1

index.php?app=downloads&module=display&s

Daedric abuse for BODY:

- Level 9: Scars 3
- Level 7-8: Scars 2
- Level 5-6: Scars 1

index.php?app=downloads&module=display&s



ANIMATION PATCHUPS (additions and removals of SL tags)


AnalToOral("ChaurusReverse")

RemoveTags("GiantHolding", Strings("Vaginal"))
AddTags("GiantHolding", Strings("Handjob"))

AddTags("RieklingTest", Strings("Vaginal"))
AddTags("RieklingDouble", Strings("Vaginal"))

VaginalToAnal("DraugrDoggystyle")

AnalToVaginal("Dogpanicnew")
AnalToVaginal("DogpanicConsensual")
AnalToVaginal("DayelyteDogFun")

AnalToVaginal("Wolfpanicnew")
AnalToVaginal("WolfpanicConsensual")
AnalToVaginal("DayelyteWolfFun")
AnalToVaginal("WolfDoggystyle")

VaginalToAnal("WolfDoggystyle2") ; Dominate

AnalToVaginal("SprigganLotus")
AnalToVaginal("SprigganCG")

VaginalToAnal("FlameatronachBehind")

AddTags("LurkerPenetration", Strings("Lurker"))
AddTags("LurkerHolding", Strings("Lurker", "Handjob"))

RemoveTags("LurkerHolding", Strings("Giant", "Vaginal"))
RemoveTags("LurkerPenetration", Strings("Giant"))

AnalToVaginal("HorseDoggyStyle")

AddTags("Dogpanicnew", Strings("Canine"))
AddTags("DogpanicConsensual", Strings("Canine"))
AddTags("DayelyteDogFun", Strings("Canine"))
AddTags("DayelyteDogSpooning", Strings("Canine"))

AddTags("DDBeltedSolo", Strings("Masturbation"))

RemoveTags("DaedraHugging", Strings("Seeking"))
AddTags("DaedraHugging", Strings("Seeker"))



MCM OPTIONS


General
- Enable mod
- Enable debug messages
- Enable detailed trace messages
- Enable Actor SexLab Stats Logging (purity, pain, pleasure)
Wear and Tear
- Enable Wear and Tear
- Enable NPC Wear and Tear
- Wear and Tear Degrade Factor
- Maximum Wear Tear Value
- Frequency of Wear Tear Degrade
- Enable Wear Tear Effects
- Enable Hardcore Wear Tear Effects
Message Preferences
- Show SexLab Animation Descriptions
- Show Virginity Lost Messages
- Narrative/Grammatical Voice (1st, 2nd, 3rd person)
- Break Messages into Segments
- Message Segment Length
- Refresh from database (updates current save with any json .txt file changes)
- Stage Progression Selection (1-7)
Wear and Tear Actors
- Current Player Wear and Tear Values
- Current NPC Wear Tear Actors



DESCRIPTION MESSAGE CUSTOMIZATION (for the adventurous!)


If you are adventurous, and are comfortable editing the description text files:

- The database files are located under your '...\Skyrim\Data\Apropos\db' folder.
- The database files are organized into sub-folders, based on PC/NPC type (Male, Female, etc) and the partner type (Male, Falmer, etc).
- Inside each sub-folder, there are one or more database .txt files that represent the sexual part (anal, oral, boobjob, gangbang), and event type (orgasm, stage start), etc.
- Each file contains all versions for all three voices organized as JSON objects.
- Each file is a JSON (http://en.wikipedia.org/wiki/JSON) formatted file, a notation standard similar, but simpler than XML.
- If you edit the files, the onus is upon you to validate the files, using http://jsonlint.com.
- Each JSON object has at least three keys, usually for the three different voices.
- Synonyms, Arousal_Descriptors and WearAndTear_Descriptors are unique in that they do not contain descriptions, but list of words.
- WearAndTear_Effects is a file containing the numeric values applied to various debuff effects.
- We maintain two Wear and Tear descriptors lists - one is displayed only in MCM and the other in-game.
- Apropos will likely be moving into a split release strategy - one for the main mod, and another installer just for the description database files.
- One main tip - try to balance message length with erotic impact. Longer messages will cause either font size issue (if segmentation is disabled), or message segmentation (which can interfere with immersion). Look for ways to achieve the same type of description but in fewer words.
- The general description files are read in during gameplay and never stored in a saved game. If you edit those, they should always be reflected immediately the next time you start Skyrim.
- Synonyms, Arousal_Descriptors, WearAndTear_Effects and WearAndTear_Descriptors, on the other hand, ARE stored in game saves. If you choose to edit those for a game that has already seen Apropos (been saved with Apropos in your load order), you will need to click the "REFRESH" option under MCM to re-read those files into your game save.
- We are very interested in description submissions!
- The Synonyms system now supports user defined synonym lookups. Apropos will auto-discover any synonym lookup keys and maintain a list during the game for random substitution. As an example, look at the Synonyms.txt file and examine the {SPEED} lookup. Currently there are no descriptions that use {SPEED} as a token, but this is how you would start.



APROPOS MESSAGE WIDGETS


A new SkyUI widget-based system has been introduced. It supports multiple simultaneously animations, W&T messages, virginity lost messages, and Apropos plugin messages to be displayed.

More documentation later..

post-76197-0-95957000-1429799285.jpgpost-76197-0-49983800-1429799360.jpg



CURRENTLY UNDER DEVELOPMENT

- Database restructuring.

POSSIBLE FUTURE DEVELOPMENT


- Using SexLab Aroused to vary messages based upon the arousal of the Player/NPC and partners, for instance the stage preceding OrgasmStart, if Arousal is high, display something about "... is about to explode!"
- Using SexLab GetPain and GetEnjoyment to vary messages. For instance, during Rape, High Pain could vary messages of the victim, or high Enjoyment could vary the messages of the aggressor.
- Using SexLab Purity concept to add "perversion" messages. For instance, during Rape, high "impurity" of the victim could cause a display like "... but strangely, ... you enjoy it!", etc.
- Male PC/NPC and Male



REQUIREMENTS

- SKSE 1.7.0+
- SexLab 1.5x (version 1.6x Alpha/Dev is not currently supported)
- SexLab Aroused
- JContainers 3.0+. Here: http://www.loverslab.com/files/file/563-jcontainers/

cruy0.jpg


HOW TO REPORT PROBLEMS

- Before reporting a problem, please verify you have installed/have the requirements above.
- Before reporting a problem, please enable both Debug and Trace messages in MCM.
- After reproducing the problem in-game, look under "My Documents\my games\Skyrim\Logs\Script\User" for specially named "Apropos0.log" file.
- Send the Apropos0.log file along with normal Papyrus0.log file.
- By the way, enabling only Debug messages in MCM and reading Apropos0.log files is a great way to learn about how SexLab works. We are capturing all the events during animations, including the animation name, tags, actors names, gender, and victim status.

TROUBLESHOOTING

User egon123 wrote a quick guide for people using localized (e.g. German) versions of Skyrim whose .STRINGS files need to be converted into UTF-8: http://www.loverslab.com/topic/28123-apropos/?p=944862

KNOWN INCOMPATIBILITIES

- Radiant Prostitution, which also bundles JContainers might conflict. Any other mod that uses JContainers, but at a different API version (e.g. 0.67 vs 3.x)

* See a recompiled version of RP made by user LordEscobar666: http://www.loverslab.com/topic/24450-radiantprostitution-tweaked/page-112?do=findComment&comment=902316

LOAD ORDER REQUIREMENTS

- After SexLab.esm and SexLabAroused.esm

UPDATE INSTRUCTIONS

(Note: before attempting to upgrade a game save, I highly recommend creating a new character first, as a test. If you can successfully use Apropos with a new character that can rule out issues that might show up during an upgrade attempt that can muddy the picture. If you have issues with Apropos with a new character test, that can indicate missing dependencies, e.g. JContainers, install issues, or mod incompatibilities.)

From 20140929 to 20140930:
- Probably in-place upgrade should suffice. Pay attention that the Apropos Upgraded message is displayed when loading your save though.
From 201403xx and 201406xx to 201409xx:
- In the MCM panel for Apropos click "Uninstall mod" under the General tab. Wait a few moments then exit MCM.
- Make a clean save in Skyrim. Exit.
- Uninstall your current version of Apropos. Make sure to remove any Data/Scripts/Source/Apropos*.psc and Data/Scripts/Apropos*.pex files just in case.
- Reload game save, dismiss warning about missing objects. Wait a few minutes, perform save again. Exit
- Reload game save, wait a few minutes, perform save again. Exit
- (optional) Use Savegame Script Scalpel: http://www.nexusmods.com/skyrim/mods/53045/? or savetool.
-Install new version of Apropos.
-Reload game save. You should see message about Apropos upgrading to version 201409xx. View MCM panel for Apropos and exit immediately.
-Wait until you see a message about new MCM menu being registered.
-Go into Apropos MCM panel and click "REFRESH" under Message Preferences.
-Make a clean save.
* Scalpel Instructions


1) Open "PDTWrapper.exe"
2) Click "Select ESS" and navigate to your saves folder and chose your most recent save file
3) Click "Load Papyrus Section" and let it run. (Can take some time)
4) Once finished, click the "Analysis" tab and you should be presented with some text showing you how many script instances aren't attached to anything and how many with no class definitions. Take note of what options it gives you.
5) To clean this, on the right hand side, will be the "Basic Cleaning" option. Click "Remove Unattached Instances" and let it run and do its thing.
6) Once this is complete click "Remove Instances" under "Instance Operations" and again let it do its thing.
7) Done!



CREDITS

- Ashal and cohorts for the great work in SexLab.
- Earendil for JContainers and all his consultation work.
- FoxyVixen21 in starting this mod, collaborating with me on this mod, and contributing when possible to its continued evolution.
- All the patient people willing to test this mod and foster its continued growth and evolution.
- Thanks to FrankJWilson for his idea about user-defined synonym lookups.
- Decauk for GREAT WORK creating some impressive erotic descriptions!
- Ekirts Ykcul for awesome SkinTextures!!
- McDoogle for suggesting using Slavetats API and providing the Slavetats packages of SkinTextures.
- murfk for Slavetats and helping me understand the API usage.

Feature Requests, Ideas, and Descriptions Submissions--->>> : http://www.loverslab.com/topic/28360-apropos-feature-request-and-descriptions-submission/

 

 


 

download.png
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Posted (edited)

I'm pretty new here, so I apologize haha

I installed the new beta and it worked great, but once I added on the textures Sexlab Defeat stops working. I'm novice at best when it comes to modding, but I can't see any connection between the too. However, I've removed the textures multiple times and it resolves the problem.

I'm going to try it with the older version of apropos and see if that fixes things.

 

Tried it with the older version and the problem persists, so maybe it's a conflict with J containers and Defeat's new version.

I'm lost lol

Edited by jtwo
Posted

I'm pretty new here, so I apologize haha

I installed the new beta and it worked great, but once I added on the textures Sexlab Defeat stops working. I'm novice at best when it comes to modding, but I can't see any connection between the too. However, I've removed the textures multiple times and it resolves the problem.

I'm going to try it with the older version of apropos and see if that fixes things.

 

Tried it with the older version and the problem persists, so maybe it's a conflict with J containers and Defeat's new version.

I'm lost lol

 

Can't imagine how the two are related. I'm using the latest version of Defeat, and have no issues. When you say stops working you need to be more specific. Do you go into bleedout state? Can you surrender? 

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