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Posted

 

once i get enslaved and placed with owner i do not get enslaved .. i can walk away, also the cuffs can be easily unequipped.  I'm sure it's something wrong on my end .. thank you so much for your hard work on this mod.

the cuffs are a new addition its noted already they didn't give the author desired effects, but enslavement still requires sd

 

yes, can you give a few more details?

Posted

 

 

once i get enslaved and placed with owner i do not get enslaved .. i can walk away, also the cuffs can be easily unequipped.  I'm sure it's something wrong on my end .. thank you so much for your hard work on this mod.

the cuffs are a new addition its noted already they didn't give the author desired effects, but enslavement still requires sd

 

yes, can you give a few more details?

 

Had the same issue, it appears that SD+ is not triggering at all, Captured Dreams, Devious Cidhna and QAYL all worked though. The cuffs and collar could be removed like any item. 

Posted

 

 

 

once i get enslaved and placed with owner i do not get enslaved .. i can walk away, also the cuffs can be easily unequipped.  I'm sure it's something wrong on my end .. thank you so much for your hard work on this mod.

the cuffs are a new addition its noted already they didn't give the author desired effects, but enslavement still requires sd

 

yes, can you give a few more details?

 

Had the same issue, it appears that SD+ is not triggering at all, Captured Dreams, Devious Cidhna and QAYL all worked though. The cuffs and collar could be removed like any item. 

 

hmm...that's not a good thing. I'll check it out, thanks. are you getting transferred to a place where there is a guy waiting to enslave you?

Posted

i was sent to a stormcloak camp, rechecked my load order and tried a new game .. still happened. Oh and i do have sd+ and all it's requirements .. seems to work great on it's own as does this one, sd is just not picking them up after.

 

Also wanted to say that all the other slave mods are nice but this one is pretty awesome because it acts like a hub to the others, i really like it thank you for this.

Posted

I tested two commands to send the Player to the cage :

 

A moveto() to a spot in the cage

a COC + cell ID

 

By using console, it's worked very fine, but not at all by scripts...

Posted

This:

i was sent to a stormcloak camp, rechecked my load order and tried a new game .. still happened. Oh and i do have sd+ and all it's requirements .. seems to work great on it's own as does this one, sd is just not picking them up after.

 

 

 

 

yes, can you give a few more details?

 

 

Had the same issue, it appears that SD+ is not triggering at all, Captured Dreams, Devious Cidhna and QAYL all worked though. The cuffs and collar could be removed like any item. 

 

hmm...that's not a good thing. I'll check it out, thanks. are you getting transferred to a place where there is a guy waiting to enslave you?

Seems that way, but SD just never triggers via this mod

Posted

Not to add noise the issue but SD+ and simple slavery are working together just fine for me.

Which version are you using? And which master? I think I know what's wrong.

Posted

 

Not to add noise the issue but SD+ and simple slavery are working together just fine for me.

Which version are you using? And which master? I think I know what's wrong.

 

 

Simple Slavery 3.4

SD+ 3.2

SL 1.6

 

I don't recall which master's - I could trigger it a few times to get some names if it will help.

 

Edit: Did not notice there was new version out so none of this is probably relevant, sorry.

Posted

awesome! gonna try it tomorrow .. knew you'd figure it out :)

Well, actually Kana Red figured it out. He's way better at modding than I am. But thank you for the kind words. :)

Posted

 

awesome! gonna try it tomorrow .. knew you'd figure it out :)

Well, actually Kana Red figured it out. He's way better at modding than I am. But thank you for the kind words. :)

 

Kudos to you and Red Kana

Posted

Could you make a version of this mod for "alternate start"?

i am, in fact, looking into doing just that. :)

 

 

awesome! gonna try it tomorrow .. knew you'd figure it out :)

Well, actually Kana Red figured it out. He's way better at modding than I am. But thank you for the kind words. :)

 

Kudos to you and Red Kana

 

Thank you for the kind words.

Posted

i tried everything to get simple slavery to trigger instead of defeat or sd+ even unchecked all on death alternative,still no luck. What do i have to do to get to the auction beside setstage 10 where iam instantly auctioned?

Posted

i tried everything to get simple slavery to trigger instead of defeat or sd+ even unchecked all on death alternative,still no luck. What do i have to do to get to the auction beside setstage 10 where iam instantly auctioned?

what are you getting defeated by? In general, only bandits will do the trick. Which is why I recommend OBIS.
Posted

Is anyone else having problems downloading this? Every time I try it goes to a screen saying I have to wait 15 seconds before downloading.

 

 

"You must wait 15 seconds before you can download this file. Once 15 seconds have passed, please refresh this page.         [#1087991] "

Posted

I know LL had a recent downtime. Perhaps your issue is related to that. Maybe clear your cache and try again.

Posted

I'm having a No one there problem... the screen goes black and I get no dialog

Can you be more specific? When does this happen?

Posted

 

i tried everything to get simple slavery to trigger instead of defeat or sd+ even unchecked all on death alternative,still no luck. What do i have to do to get to the auction beside setstage 10 where iam instantly auctioned?

what are you getting defeated by? In general, only bandits will do the trick. Which is why I recommend OBIS.

 

 

I can also recommend:

Populated Dungeons, Caves, Ruins adds a bunch of bandits to various places. Not everywhere, but where they are they can overrun you if you're not prepared.

Populated Forts, Towers, Places does the same thing.

Better Deadly Bandits doesn't add new bandits, but it does make the existing ones more powerful.

 

I haven't tried Extra Bandits, so I don't know if they're members of the same factions, but it might work.

Posted

I just got defeated by a bandit inside Bleak Falls Barrow, and instead of sending me to Simple Slavery he triggered SD+ directly. I have actually turned SD+ off entirely in Death Alternative's MCM, so the only time I should get enslaved in this game with SD+ is through Simple Slavery sending me there, right?

This bandit is the standard vanilla bandit, not mod-added, so his factions are set right (I assume)...

Posted

I just got defeated by a bandit inside Bleak Falls Barrow, and instead of sending me to Simple Slavery he triggered SD+ directly. I have actually turned SD+ off entirely in Death Alternative's MCM, so the only time I should get enslaved in this game with SD+ is through Simple Slavery sending me there, right?

This bandit is the standard vanilla bandit, not mod-added, so his factions are set right (I assume)...

First of all, how do you get defeated in Bleak Falls? :P

 

Try it again - might just be a glitch. Or you forgot to turn off SD in bleedout.

 

 

i tried everything to get simple slavery to trigger instead of defeat or sd+ even unchecked all on death alternative,still no luck. What do i have to do to get to the auction beside setstage 10 where iam instantly auctioned?

what are you getting defeated by? In general, only bandits will do the trick. Which is why I recommend OBIS.

 

 

I can also recommend:

Populated Dungeons, Caves, Ruins adds a bunch of bandits to various places. Not everywhere, but where they are they can overrun you if you're not prepared.

Populated Forts, Towers, Places does the same thing.

Better Deadly Bandits doesn't add new bandits, but it does make the existing ones more powerful.

 

I haven't tried Extra Bandits, so I don't know if they're members of the same factions, but it might work.

 

 Be careful of Populated Dungeons... if you use the warlock's thrall beginning of Escape the Cell - the added baddies will kill your first quest giver. I really should make him protected...

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