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Posted

IDEA:

 

I know there's the possibility to get your spouse to wear chosen clothing, but have you thought of the flip side?

 

How about the male spouse ask a female PC to:

 

 - wear some sexy clothing/item that he may give you (out of a list of "marked" items) to arouse him with (SL Aroused lvl increase?)

 - dance for him

 - or maybe they could just come up to you and kiss without any warning

 

Obviously this is male husband orientated, but it could be for both I guess.

 

Another thought:

 

It would also be great to see a compatibility patch for Spouses Enhanced and Spouse Life by Ekii (spouses have a routine: Market stand, tavern drink, home...)

Posted

I apologize if this has been already mentioned, as I've used the Search this topic option and wasn't able to find anything relevent.

 

I know a lot of people requested to have a separate strip pattern as opposed to the native one in Sexlab. In general, I think this is great.

 

Unfortunately, the clothes I gave to my spouse (the leggings/stockings/etc) to wear, while they look fine when they put them on, do get removed during animations. The heels stay on, but that is all. Is there anyway to add a stripping options (choosing what clothing to remove) for SE activated animations?

 

I have no idea of the complexity of this, and love the mod, but this would really be the only main thing I'd be looking for now. (or maybe just a way to flag an outfit to not be stripped at all once they change to it?)

 

Edit to the above: It appears these items aren't stripped during the event where the spouse masterbates when you return home. Unsure if there's any setting differences for these.

Posted

I apologize if this has been already mentioned, as I've used the Search this topic option and wasn't able to find anything relevent.

 

I know a lot of people requested to have a separate strip pattern as opposed to the native one in Sexlab. In general, I think this is great.

 

Unfortunately, the clothes I gave to my spouse (the leggings/stockings/etc) to wear, while they look fine when they put them on, do get removed during animations. The heels stay on, but that is all. Is there anyway to add a stripping options (choosing what clothing to remove) for SE activated animations?

 

I have no idea of the complexity of this, and love the mod, but this would really be the only main thing I'd be looking for now. (or maybe just a way to flag an outfit to not be stripped at all once they change to it?)

 

Edit to the above: It appears these items aren't stripped during the event where the spouse masterbates when you return home. Unsure if there's any setting differences for these.

 

shouldn't that just be SexLab's main equipment toggling on/off body slots?

Posted

 

I apologize if this has been already mentioned, as I've used the Search this topic option and wasn't able to find anything relevent.

 

I know a lot of people requested to have a separate strip pattern as opposed to the native one in Sexlab. In general, I think this is great.

 

Unfortunately, the clothes I gave to my spouse (the leggings/stockings/etc) to wear, while they look fine when they put them on, do get removed during animations. The heels stay on, but that is all. Is there anyway to add a stripping options (choosing what clothing to remove) for SE activated animations?

 

I have no idea of the complexity of this, and love the mod, but this would really be the only main thing I'd be looking for now. (or maybe just a way to flag an outfit to not be stripped at all once they change to it?)

 

Edit to the above: It appears these items aren't stripped during the event where the spouse masterbates when you return home. Unsure if there's any setting differences for these.

 

shouldn't that just be SexLab's main equipment toggling on/off body slots?

 

 

That's what I thought, as well. It does not seem to work for the main sex acts nor any of the entry events that have to do with actual intercourse.

Posted

Thanks for this awesome mod and BIG thanks for including Marriable Serana!

 

There is a particular situation involving the master bed in Proudspire Manor in Solitude- the bed has a canopy framework (but no canopy) and whenever we use it we get trapped on the bed afterwards... our own little love-nest-slash-prison. :shy:

 

This is NOT the fault of the mod, other than the fact that the mod enables activities on the bed beyond the vanilla fade-to-black. That said, is there some way you could provide some way for us to escape the bed's evil clutches after our morning cuddles? As it is now, I have to use tcl in the console to fly through the solid wood, which is kind of immersion-breaking to say the least.

 

Alternatively (I'm not a modder so I don't know if this is even possible) maybe the mod could replace the bed in Proudspire with a non-imprisonment model?

 

Thanks again!

Posted

Thanks for this awesome mod and BIG thanks for including Marriable Serana!

 

There is a particular situation involving the master bed in Proudspire Manor in Solitude- the bed has a canopy framework (but no canopy) and whenever we use it we get trapped on the bed afterwards... our own little love-nest-slash-prison. :shy:

 

This is NOT the fault of the mod, other than the fact that the mod enables activities on the bed beyond the vanilla fade-to-black. That said, is there some way you could provide some way for us to escape the bed's evil clutches after our morning cuddles? As it is now, I have to use tcl in the console to fly through the solid wood, which is kind of immersion-breaking to say the least.

 

Alternatively (I'm not a modder so I don't know if this is even possible) maybe the mod could replace the bed in Proudspire with a non-imprisonment model?

 

Thanks again!

 

Look no further than: http://www.loverslab.com/topic/18489-noble-bed-02-collision-fix/ (or) http://www.loverslab.com/topic/26643-sexlab-compatible-noble-bed-double-02/

 

Either one of these should be able to solve the universal Proudspire prob. :D

Posted

BAH! Just a few days ago, I found out that possibly any characters from other mods might not work, because I have a PC that is married to a character from the "Interesting NPCS" mod, and the 'My love.." dialogue option doesn't show up for them. Will there be a patch for this or a fix? After checking another save, I also seem to have that issue where you don't get the 'my love' option unless your spouse is a follower, and near a bed...><

Posted

good job,its good to see something about love, not just sex, i like it.

 

oh, may i have you permission to translate it to Chinese and upload it to 3DM?

 

Posted

 

Thanks for this awesome mod and BIG thanks for including Marriable Serana!

 

There is a particular situation involving the master bed in Proudspire Manor in Solitude- the bed has a canopy framework (but no canopy) and whenever we use it we get trapped on the bed afterwards... our own little love-nest-slash-prison. :shy:

 

This is NOT the fault of the mod, other than the fact that the mod enables activities on the bed beyond the vanilla fade-to-black. That said, is there some way you could provide some way for us to escape the bed's evil clutches after our morning cuddles? As it is now, I have to use tcl in the console to fly through the solid wood, which is kind of immersion-breaking to say the least.

 

Alternatively (I'm not a modder so I don't know if this is even possible) maybe the mod could replace the bed in Proudspire with a non-imprisonment model?

 

Thanks again!

 

Look no further than: http://www.loverslab.com/topic/18489-noble-bed-02-collision-fix/ (or) http://www.loverslab.com/topic/26643-sexlab-compatible-noble-bed-double-02/

 

Either one of these should be able to solve the universal Proudspire prob. :D

 

Thanks, DOOD! Works like a charm, and Serana is much happier with me now! :heart:

Posted

Hi all,

 

I'll cut to the bad news... no longer have time to maintain this mod. It was fun to work on but real life calls atm, and the modders that were assisting me with script questions either have no more time or aren't responding.

 

So, I give permission to anyone who wants to own this for the future, like add features or whatever. And to anyone else, feel free to do what you like... translate, fix, bug patch, whatever.

 

I'm glad that people have enjoyed the mod, but I must go for now. Thanks everyone for plaaying the mod! I hope it can find a good home.

Posted

Thanks for this great mod.

 

I couldn't wait to get to Affection Level One so I could begin managing Serana's wardrobe. Unfortunately, I just got there- I got the new spell, but still don't have the dialog option to get into her drawers *snicker*

 

After reading around a bit, it looks like a conflict between UFO and this mod. I'd really like to get some wardrobe control over poor Serana, who is scripted to always wear her Vampire Royal Armor no matter how many times we give her much better armor and/or confiscate her default rags... she just respawns a new set and puts it on after a while.

 

Any updates on what, if anything, we can do about resolving the situation between UFO and SE? After reading the UFO page over on Nexus, it doesn't seem to me that version 1.2j.b15 is ready for prime time yet... many many reports of CTDs, malfunctions, etc.

Posted

Hi all,

 

I'll cut to the bad news... no longer have time to maintain this mod. It was fun to work on but real life calls atm, and the modders that were assisting me with script questions either have no more time or aren't responding.

 

So, I give permission to anyone who wants to own this for the future, like add features or whatever. And to anyone else, feel free to do what you like... translate, fix, bug patch, whatever.

 

I'm glad that people have enjoyed the mod, but I must go for now. Thanks everyone for plaaying the mod! I hope it can find a good home.

 

Oh noes! I hate that you have to drop this, it's SO much fun! Thanks for all your work and hopefully you can come back soonish. We will miss you!

 

:heart:

 

Posted

TDG, the future developments you had imagined will be sorely missed (as will you),  but the mod you have already given us is (and will long remain) one of the very best mods in the history of modding, and for that you have our enduring gratitude. We hope to see you back one day, even if it is only a thoughtful comment or two from your meditative and ever wise avatar!

Posted

TDG its sad news, of course understandable.

Anyway many thanks for the excellent mod, even at this stage it is my favorite SL mod.

Thanks again, take care and (hopefully) see ya...

 

my english... sorry

Posted

Sorry to hear that TDG. I wish all the best in your life. You will surely being missed.

 

*

 

Damn.

 

Guys I have one question: I'd like to use this mod with my new playthrough of Skyrim and with a married Vilja. Do you think it can be compatible? (I guess not, it will probably need a dedicated patch)

Posted

Hey there: I discovered your mod a couple of days ago and completely fell in love with it! I loved the ideas and had been looking for something exactly like this for a long time!

I downloaded it immediately and got to work on my Skyrim character, finding someone to marry to test it out. My female Nord character married Ingun Black-Briar from Riften (after trying to marry Hroki on another female character and finding out she wouldn't act like a spouse for some reason). Ingun acted exactly how a spouse in vanilla and Spouses Enhanced should and I was very happy. I noticed the "My love.." dialogue after setting a house for us to live in and decided to try out a thing or two. I chose the one where I say something like have your lips been missing mine and she replied all normal, but when the conversation closed and it came time for the animations to start, she turned her back on me and we both stood about a metre away from each other, not moving. The sounds still activated all fine and Ingun's lips moved with the sounds, but no animation otherwise.

I thought maybe it was a bug with trying intimate stuff in the Temple of Mara instead of our home, so I went home and waited for her to get home (Breezehome in Whiterun, unmodded). I put the kids to bed and closed the door on Lydia, trying to get some privacy, activated the sex part (just something relaxing) and she agreed, all as normal like before. We stood on the bed (one of her feet were off, but oh well), the clothes came off and she turned her back on me, stood a metre away from me and did nothing. The sounds activated just like before and her lips moved in sync, but no body animations. I tried a couple more time, but nothing.

The statistics still come up saying I've had sex with her and that she's my wife and we live in Breezehome etc.

Another thing, I do have one follower: Serana. I told her to wait for me downstairs while Ingun and I did our thing, but I don't know if that would affect it.

 

Can you help me? I have all the stuff required for Spouses Enhanced and Spouses Enhanced Serana. I also checked and double-checked the load order, re-installed everything carefully and painstakingly, and it still doesn't work. Oh, but the threesome options come up as well for Serana and Lydia no problem (didn't check anyone else).

Posted

Hey there: I discovered your mod a couple of days ago and completely fell in love with it! I loved the ideas and had been looking for something exactly like this for a long time!

I downloaded it immediately and got to work on my Skyrim character, finding someone to marry to test it out. My female Nord character married Ingun Black-Briar from Riften (after trying to marry Hroki on another female character and finding out she wouldn't act like a spouse for some reason). Ingun acted exactly how a spouse in vanilla and Spouses Enhanced should and I was very happy. I noticed the "My love.." dialogue after setting a house for us to live in and decided to try out a thing or two. I chose the one where I say something like have your lips been missing mine and she replied all normal, but when the conversation closed and it came time for the animations to start, she turned her back on me and we both stood about a metre away from each other, not moving. The sounds still activated all fine and Ingun's lips moved with the sounds, but no animation otherwise.

I thought maybe it was a bug with trying intimate stuff in the Temple of Mara instead of our home, so I went home and waited for her to get home (Breezehome in Whiterun, unmodded). I put the kids to bed and closed the door on Lydia, trying to get some privacy, activated the sex part (just something relaxing) and she agreed, all as normal like before. We stood on the bed (one of her feet were off, but oh well), the clothes came off and she turned her back on me, stood a metre away from me and did nothing. The sounds activated just like before and her lips moved in sync, but no body animations. I tried a couple more time, but nothing.

The statistics still come up saying I've had sex with her and that she's my wife and we live in Breezehome etc.

Another thing, I do have one follower: Serana. I told her to wait for me downstairs while Ingun and I did our thing, but I don't know if that would affect it.

 

Can you help me? I have all the stuff required for Spouses Enhanced and Spouses Enhanced Serana. I also checked and double-checked the load order, re-installed everything carefully and painstakingly, and it still doesn't work. Oh, but the threesome options come up as well for Serana and Lydia no problem (didn't check anyone else).

 

I'm sorry buddy, but the guy that works on this mod has stopped because his life's too hectic for it right now...hopefully he'll come back some day, or someone takes up the mantel to do his work..><

 

Posted

I guess this is a stupid question but is 59,604 lines in the Papyrus log after about 50 minutes of play considered normal?

 

At the top there are a few paragraphs about stuff like convenient horses initializing checks etc then the rest is along the lines of this.

 

 

stack:
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.GetHousecarl() - "_SE_PlayerScript.psc" Line 418
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.PollForLoveInterest() - "_SE_PlayerScript.psc" Line 98
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.OnUpdate() - "_SE_PlayerScript.psc" Line 65
[03/25/2014 - 01:01:20AM] Error: Cannot call bIsMarriableSeranaInstalled() on a None object, aborting function call
stack:
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.GetHousecarl() - "_SE_PlayerScript.psc" Line 420
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.PollForLoveInterest() - "_SE_PlayerScript.psc" Line 98
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.OnUpdate() - "_SE_PlayerScript.psc" Line 65
[03/25/2014 - 01:01:20AM] Warning: Assigning None to a non-object variable named "::temp43"
stack:
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.GetHousecarl() - "_SE_PlayerScript.psc" Line 420
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.PollForLoveInterest() - "_SE_PlayerScript.psc" Line 98
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.OnUpdate() - "_SE_PlayerScript.psc" Line 65
[03/25/2014 - 01:01:20AM] Error: Cannot call bIsMarriableSeranaInstalled() on a None object, aborting function call
stack:
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.GetHousecarl() - "_SE_PlayerScript.psc" Line 422
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.PollForLoveInterest() - "_SE_PlayerScript.psc" Line 98
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.OnUpdate() - "_SE_PlayerScript.psc" Line 65
[03/25/2014 - 01:01:20AM] Warning: Assigning None to a non-object variable named "::temp41"
stack:
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.GetHousecarl() - "_SE_PlayerScript.psc" Line 422
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.PollForLoveInterest() - "_SE_PlayerScript.psc" Line 98
    [alias Player on quest _SE_MainQuest (30000D62)]._se_playerscript.OnUpdate() - "_SE_PlayerScript.psc" Line 65

 

 

Thats just the last 5 entries to get an idea of what I mean, I had logging disabled but I've been getting a driver not responding error very recently so have been looking at anything to try and fix it, updating drivers, clean ini files etc, I've gone from 1024+2048 textures with a decent ENB at a solid 50-60 fps at all times to no more than 1024 textures, still get a rock solid 60 fps but and its still locking up like mad anywhere from an hour to three randomly, figure the card which is not even a year old is faulty but when I saw the size of the log I figured I should ask.

 

I also apologies if this is not related, I just saw _SE and its the only thing I could think of given the context of the log messages.

Posted

nice mod good job but i was wondering if u could fix the Event's so that the dont require the bedroom

i am runing both this mod and lover's comfort but if u could  fix ur mod so that the spouse dont need  the bedroom to trigger the event

 i will uninstall lovers comfort as ur mod seem to be more stable

 only asking cuz i get alot of ctd when haveing sex indoors and no ctd when outside

Posted

nice mod good job but i was wondering if u could fix the Event's so that the dont require the bedroom

i am runing both this mod and lover's comfort but if u could  fix ur mod so that the spouse dont need  the bedroom to trigger the event

 i will uninstall lovers comfort as ur mod seem to be more stable

 only asking cuz i get alot of ctd when haveing sex indoors and no ctd when outside

 

The Dude Guy (author of this mod) recently announced his retirement from modding, so there are unlikely to be any more fixes of this mod. I think I read somewhere (above) that SE and LC are incompatible, so that might be the cause of your problem.

Posted

hey, my game CTD's after marrying Ysolde (or something), and entering the breezehome in whiterun... it loads the interior and CTD's.

it doesn't crash with SE enabled without a spouse. any idea what it might be?

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