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Posted

This is why I originally suggested having a check box in the mod configuration menu. It's a setting... not so much being branded with a perk, but just something you can toggle if that's how you feel, and the game never talks about it. The submissive perk thing was an afterthought. :)

 

Making it a checkmark doesn't trivialize it by categorically applying it to a certain group of people. It just makes it a personal choice.

After all, they had an option like this in LoversArousal or whatever the Oblivion version was called. If you edited the INI file by simply removing a negative sign, you could make it so rape still raised arousal. I'd never trivialize it, it's just a fantasy-fulfillment type thing. Thank you for your consideration.

I'm not fully up to speed with recent changes re the Amra patch etc, so I'll try to let the next update be about that. I'll try and sneak something in. Not sure what to call it even as an mcm option though.

If you need a suggestion for an  item to add would be wet wipes to clean up afterward rather then having to look for an acceptable source of water.

 

 

 

If you need a suggestion for an  item to add would be wet wipes to clean up afterward rather then having to look for an acceptable source of water.

 

Umm, this is still a post apocalyptic game therefore your are actually lucky there is an acceptable source of water somewhere. Irradiated sponge on a stick is probably more in keeping with the atmosphere.

 

 

 

I have some code on hold that'd expand the possible water sources to include any, including swimming in & drinking in water. It needed a change to nvse that has since happened so I could have a go at it again. I quite like 'irradiated sponge on a stick' actually. I'm not fond of adding stuff to leveled lists etc though. Maybe I should consider a workbench recipe or something.

Posted

 i have a problem:

once i start up the game about 1 to 5 seconds after loading my game, Spunk says that it requires a newer version the required mods. I checked the versions multiple times and saw that they even matched what my game was saying.

 

soooo, ya, i don't know what the problem is.

 

Traditionally, this has always panned out to be the player still somehow having managed to mess up the install of nvse, nx or sexoutng. By now I'd need screenshot readouts of the versions in-game to take it seriously even. There may be a slight chance if you only just reinstalled sexout that it'd need a fraction of a second to set its own versioning variables right, but it's remote.

 

Posted

 

If you need a suggestion for an  item to add would be wet wipes to clean up afterward rather then having to look for an acceptable source of water.

 

 

 

If you need a suggestion for an  item to add would be wet wipes to clean up afterward rather then having to look for an acceptable source of water.

 

Umm, this is still a post apocalyptic game therefore your are actually lucky there is an acceptable source of water somewhere. Irradiated sponge on a stick is probably more in keeping with the atmosphere.

 

 

 

 

I have some code on hold that'd expand the possible water sources to include any, including swimming in & drinking in water. It needed a change to nvse that has since happened so I could have a go at it again. I quite like 'irradiated sponge on a stick' actually. I'm not fond of adding stuff to leveled lists etc though. Maybe I should consider a workbench recipe or something.

 

 

How about the  being able to use bottled water to clean up?  Using anything other then pure water would cause radiation effects.

 

If player has water in inventory it can be offered to an npc to clean up.

Posted

How about the  being able to use bottled water to clean up?  Using anything other then pure water would cause radiation effects.

 

If player has water in inventory it can be offered to an npc to clean up.

That'd be part of it too. Just needs going over & testing, because it's been a while since I wrote it.

Posted

Hi good Docta,

 

I noticed an error message in the console just now. I have attached a screenshot of it. I dunno if it is important or not, but I figured I would share it. For the record, the sex act did proceed without any problems.

 

 


post-487896-0-32664700-1430244226_thumb.jpg

 

Posted

I have some code on hold that'd expand the possible water sources to include any, including swimming in & drinking in water. It needed a change to nvse that has since happened so I could have a go at it again. I quite like 'irradiated sponge on a stick' actually. I'm not fond of adding stuff to leveled lists etc though. Maybe I should consider a workbench recipe or something.

As we found IsSwimming does not work on the player, I have done a global variable in SCR gIsTeamMateSwimming that is set by an IsSwimming check on any of the playerscurrent companions if they are within 999 distance of the player, that would then give me reason to assume the player is also swimming too.

 

I made a formlist in SCR containing all the swimmable water sources too hoping for some way to dectect colliding with them but there isn't any.

 

In Fallout apparently you can assume iff the player is bellow a certain Z height they are in water but this is not the case in NV as the dam and cottonwood code are way different in height. The dam itself is one big water object.

Posted

Actually, Hal, I think Jaam added a function to NVSE to really detect the player swimming :)

Oh cool, I remember them looking into it without much luck, but I'll look for it again then and change over my stuff :)
Posted

 

 i have a problem:

once i start up the game about 1 to 5 seconds after loading my game, Spunk says that it requires a newer version the required mods. I checked the versions multiple times and saw that they even matched what my game was saying.

 

soooo, ya, i don't know what the problem is.

 

Traditionally, this has always panned out to be the player still somehow having managed to mess up the install of nvse, nx or sexoutng. By now I'd need screenshot readouts of the versions in-game to take it seriously even. There may be a slight chance if you only just reinstalled sexout that it'd need a fraction of a second to set its own versioning variables right, but it's remote.

 

 

I'm having the same problem. Everything is updated as i just downloaded them all today lol. 

Posted

Heh, just had it happen to me, after upgrading NG to the latest beta but forgetting about NX 16, so you should be looking into that.

 

(Edit: which is odd, because looking at NGMain, I had the 'you don't have nx at all' message instead of 'it's the wrong one', while I definitely had 15.)

Posted

There is just a single thing I have a problem with :)

After Sex When I check the Medical Scanner

Fertility and everything works

But Vaginal semen always stays at 0ml

and Sperm in womb always stays at 0 swimmer :-/

 

Also I get this error in the console:

 

 

 

Error in script 2202c6df

SexoutSpunk.esp offset: 0x0459 command: let

 

 

If you need any screens or anything just let me know and I`ll give you all the info.

 

 

Well I fixed the Console error by reinstalling NVSE Extender.. But now there is a new error :

  Error in script 2202c6df

Operator / failed to evaluate to a valid result File: SexoutSpunk.esp Offset:0x0459 Command : Let

The error Is nearly the same as the last one.. But It`s just a bit longer..

Posted

 

I seem to be having a problem with the latest version of Sexout Spunk, for some reason the orgasm act does not activate on both male and female characters and NPCs (no shaders, orgasm sounds etc) even though I have set all my MCM options to the proper settings.

 

Any help would be appreciated.

 

Arousal increase is somewhat slow there, but it seems spunk called it quits right after the avg duration was reached. This means that you either have the MCM option set to have a fixed duration (equal to your sexout default time), or the mod that started the act specifically set a duration. Otherwise, spunk should've continued.

 

 Got it! This is the issue. With fix duration on, the characters never orgasm. This fixes the 'lust never going down' issue I was having as well.

Posted

I think I need to clarify what the "fix act duration" option really does.

Before I added arousal tracking, people orgasmed at the end of the act, guaranteed, everbody involved, when the default sexout duration expires. Looks a little silly, and of course, isn't immersive or realistic.

In order to let all that vary, I calculate an 'arousal' variable for everybody involved, and it's assumed people will orgasm when that reaches 100, on an individual basis.

In order for that to happen, I need some leeway with the default duration, so that I can exceed it as long as nobody's come.

However, some mods expect the act to last a particular duration that they set themselves. I detect that, and respect it, which means the act may stop without anybody having an orgasm, if the arousal system is active. The same happens with the "fix act duration" setting on, which is a manual override that the player can use that pretty much has me respect the default duration as if a modder had specified a specific duration. Under these circumstances, orgasms may still happen if the default duration is sufficiently long, or the people involved have a high arousal increase rate, but there is no leeway. When you're done, you're done, and the only way to guarantee an orgasm with that setting on is turning the arousal system off.

 

I'll change the name of the option to "act duration can't change". Perhaps "fix" gives people the impression something's broken.

I need to step up my game in the documentation department, probably. So much to say though, I doubt people'd read it all.

Posted

Okay My issue fixed itself?? After I reinstalled SexoutNG Data Core and Bodies.. Now It counts sperm & Swimmers correctly

Nvm. Read the post above.

I just turned Arousal off while playing around with settings and thats why it works everytime now :)...

I guess The Arousal setting makes it more realistic n stuff. But I prefer it off

Posted

I'll change the name of the option to "act duration can't change". Perhaps "fix" gives people the impression something's broken.

I need to step up my game in the documentation department, probably. So much to say though, I doubt people'd read it all.

I assumed Fixed duration meant it was a set length of time, as per the sexout setting. Thanks for clearing up the reason however.

Posted

So i am unsure if its Pregnancy V3 or Spunks problem I'm having

 

But I can't get preggers! (pregnant)

 

All i know is  i get this when i start it.

 

6XzZ2TF8.jpg

 

But i cant find sperm tracking (god i feel so lewd typing all this)

in the Mod configuration. I have all the requirements (I believe i do at least)

 

 

 

and if this isn't fixed soon, i might have to go out and find me a real man to get me pregnant. :|

 

then it will be on your conscience doctor! XD

Posted

So i am unsure if its Pregnancy V3 or Spunks problem I'm having

Unsure as well. Spunk should turn on sperm tracking on its own if it detects Pregnancy in your LO. You should be able to force sperm tracking on in the 'general option's panel though.

 

Any advice on how to deal with this:

There's no dealing with it until the next update. The good thing is that the error doesn't seem to break anything. The script just tries to handle a bit of intel it thinks is there but isn't.

Posted

So i am unsure if its Pregnancy V3 or Spunks problem I'm having

 

But I can't get preggers! (pregnant)

 

All i know is  i get this when i start it.

 

6XzZ2TF8.jpg

 

But i cant find sperm tracking (god i feel so lewd typing all this)

in the Mod configuration. I have all the requirements (I believe i do at least)

 

 

 

and if this isn't fixed soon, i might have to go out and find me a real man to get me pregnant. :|

 

then it will be on your conscience doctor! XD

I've seen it on rare occasions too for no apparent reason, I'm pretty sure my message only throws up from a check around 15seconds after start, I'm wondering if perhaps your pregnancy loaded check needs to wait 5 seconds or something, maybe pregnancy hasn't loaded yet when Spunk checks?
Posted

 

So i am unsure if its Pregnancy V3 or Spunks problem I'm having

Unsure as well. Spunk should turn on sperm tracking on its own if it detects Pregnancy in your LO. You should be able to force sperm tracking on in the 'general option's panel though.

 

 

i saw seman tracking in the general. it was already on? i turned it off then back on. no luck. then saved and restarted. still nothing.  maybe its not ment to be? xD

 

So i am unsure if its Pregnancy V3 or Spunks problem I'm having

 

But I can't get preggers! (pregnant)

 

All i know is  i get this when i start it.

 

 

 

But i cant find sperm tracking (god i feel so lewd typing all this)

in the Mod configuration. I have all the requirements (I believe i do at least)

 

 

 

and if this isn't fixed soon, i might have to go out and find me a real man to get me pregnant. :|

 

then it will be on your conscience doctor! XD

I've seen it on rare occasions too for no apparent reason, I'm pretty sure my message only throws up from a check around 15seconds after start, I'm wondering if perhaps your pregnancy loaded check needs to wait 5 seconds or something, maybe pregnancy hasn't loaded yet when Spunk checks?

 

 

So...? what can i do about that/ lol

 

Posted

So...? what can i do about that/ lol

Get a faster or slower computer :)

Move spunk lower in load order to give pregnancy more time to load perhaps.

Generally I bunch all my Sexout mods together as low in the load order as I can get them more for readability if anything. Mine looks something like this:

 

 

 

FalloutNV.esm

TribalPack.esm

MercenaryPack.esm

ClassicPack.esm

CaravanPack.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

Interior Lighting Overhaul - Core.esm

Interior Lighting Overhaul - L38PS.esm

Primary Needs HUD.esm

GIP_Kirina.esm

NVWillow.esp

VanessaFollowerNV.esm

EVE-900.esm

AWorldOfPain(Preview).esm

AWOP v5dot3dot1 Hot Fix.esm

IWS-Core.esm

MikotoBeauty.esm

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutOffSpring.esm

SexoutDrugging.esm

SexoutStore.esm

SexoutSlavery.esm

SexoutTryout.esm

SexoutSoliciting.esm

SexoutWorkingGirl.esp

SexoutSpunk.esp

The Mod Configuration Menu.esp

SmallerTalk.esp

Interior Lighting Overhaul - Ultimate Edition.esp

ProjectRealityMkIv5HDR.esp

AWOPDeadMoney.esp

AWOPDeadMoneyVendorPatch.esp

IWS-Core-Patrols.esp

IWS-Core-Guards.esp

IWS-Core-Civilians.esp

IWS-DM.esp

IWS-HH.esp

IWS-OWB.esp

IWS-LR.esp

ILO - Project Reality Patch.esp

ILO - GS Shack.esp

ILO - PipBoy Light.esp

populatedcasino-medium.esp

UnderwaterFX.esp

RadiationEffects-whiteNV.esp

FNV-PC idles.esp

NoMainStoryUltimatums.esp

QSearchlight.esp

Xenomorphs.esp

New Vegas Map Markers.esp

FNV Starfox.esp

delilah.esp

ClassyVeronica.esp

CuteCass.esp

SunnyCompanion.esp

SarahConner.esp

SexoutWillow.esp

Comp_Idles_NV.esp

NPCsUseAmmo.esp

AmmoCraftingSchematics.esp

ACS-DLCMerged.esp

ShotgunsGaloreACS.esp

PaperCurrency.esp

Apparel.esp

Weapons.esp

SexoutSoliciting-DLC.esp

SexoutLust.esp

SexoutLust - pHUD.esp

Sexout-Wear-And-Tear.esp

SexoutClothingEval.esp

SexoutCheckMeOut.esp

SexoutHookupsAlt.esp

SexoutConsequences.esp

Sexout-Orphan-Tycoon.esp

sexoutVanessa.esp

SuperCola.esp

Sprint.esp

SexoutSexAssault.esp

 

Total active plugins: 84

Total plugins: 116

 

 

Posted

I have some issues with sperm tracking (swimmers in womb).

It often breaks and states 0. Only way to fix it is to turn off, turn on spunk options several times.

 

Debug messages made me think that there is issue with NX16.

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