MSM_Alice Posted April 11 Author Posted April 11 In a normal playthrough, there are quite a few activities that generate bimbo points. But your playthrough is not a normal one, with chunks of the mod not started/n,ot working . So cannot really offer insight into it. Going on a sex marathon Going from non -slut to slut. There are many activities that generate bimbo points, but you need to have proper working playthrough, not the Fallout London-specific-old-save-no-=matter-what thing If you want to go hacky, there is also the hack from the Marina services menu, first option,show implant stats, add bimbo point.
Nea_Bessy Posted April 11 Posted April 11 13 minutes ago, MSM_Alice said: If you want to go hacky, there is also the hack from the Marina services menu, first option,show implant stats, add bimbo point. It didn't help. BimboPoints have not been added, 😪 Apparently, we will have to start a new game after all and gradually transfer the buildings through the Clipboard. But it's a lot to bear.😰
MSM_Alice Posted April 11 Author Posted April 11 (edited) @Nea_Bessy What you have there is beyond a "Special case" ( and if you remember, I did not recommend you pursue that dysfunctional state/path, specifically because later you'd meet all sorts of oddities, like this one) At any rate: There's also some global variables you can set in the game console if you are committed to the "hacky" path. MSMA_TotalBimboPoints - total bimbo points you have earned ( since the start) MSMA_UsedBimboPoints - total bimbo points you have used ( since the start) The difference is the available points. Set MSMA_TotalBimboPoints to a_higher_value_thanit_is_now in console should do it Edited April 11 by MSM_Alice 1
agent_hermit Posted April 11 Posted April 11 4 hours ago, MSM_Alice said: In a normal playthrough, there are quite a few activities that generate bimbo points. Just curious...is the 24 point gifting still happening?
MSM_Alice Posted April 11 Author Posted April 11 (edited) 31 minutes ago, agent_hermit said: Just curious...is the 24 point gifting still happening? I think you are talking about specialist subclass points, which is something else, not bimbo points (BP). Specialist subclass skill points have a much narrower scope, still being awarded every 24 hours for six days after attaining bimbo level 1 and on bimbolevle ups. As soon as they are awarded, you need to assign them to a specialist subclass. You can only spend them to advance on one of the four bimbo specialist subclasses: Power Bimbo, Airhead Bimbo, Agent Bimbo, or Virtue Bimbo (also called Not-A-Bimbo). That's it. They have no other use whatsoever. Yes, haven't moved over to dialogue-subclass point gifting yet. They are not Bimbo points, though. You can have a total maximum of 130 of subclass points, which means only one subclass can be max level (all 7 skills) , and another one just one level shy of max level (6 skills) . Bimbo points (BP) are something else, with a much broader scope. They are a bimbo currency you spend at Marina for goods and services. Can also be used as a burnable resource in sexfight or as something to pay to temporarily hold back the loss of control induced by ignored cravings. You can have an unlimited number of those. Edited April 11 by MSM_Alice
MSM_Alice Posted April 11 Author Posted April 11 (edited) Will edit the popups/elements in the ui to make this distinction clearer in future versions. Bimbo Specialist Points (SP) will be referred to as just "Specialist Points". The usual Bimbo points (BP) will stay named Bimbo points. Made the clarification also on the main mod description. SP and BP are not the same. Edited April 11 by MSM_Alice
msmfoster Posted April 12 Posted April 12 Your changes to passing by a male when you have cravings are working well. Have yet to get locked in place, it's faster overall, and far less tedious. Occasionally, you make a selection from the pop-up, get hit with a warning that something went wrong and get the same pop-up choices. Comparatively rare, and I'm not sure what is causing it. Something did change though. Previously given how many cravings a Level 7 has, she would immediately jump to gang bang. Now she asks for a 1 on 1, which I find is a downgrade. My willpower cost is now about 50 points to bypass and move on. Here are a few ideas: • Nice To Have. Use say 10 willpower to instead open the prostitution menu. This gives her the option to select what she wants and makes money. • Nice to Have. Have lack of willpower start eating through other elements with or without warning. The goal is to basically erode her will to fight the urges until she's submissive and can't. The above fits in well with Queen of Hearts being a corruption agent. Sure you want to fight? Okay. We will see if that holds once your submissive and begging for cock. • Idea. An option that applies if the character is submissive when cravings can no longer be controlled. If the population of NPCs is high enough offer to be a sex slave until the cravings are done. This triggers an out in the open series of scenes that meet all requirements. Exceptions are for NPCs that are not friendly to the current group, such as Super Mutants and creatures. Tamed creatures, settlement dogs and cats are still an option though. As assuming those cravings exist. The above is sort of a friendly Violate type scene. That gives the character a whole 30 minutes before the cravings kick in again. Alternatively, have the camera crew come in and record it all. Sort of like 'Bimbo Does Tenpines Buff' or somesuch. • Observation. I have noticed that willpower is pretty plentiful for me and that may be a bug. Character makes up the lost 50 points pretty easily, and I doubt it's all due to Latex fetish, because after a Violate scene I sometimes forget to dress her up again.
MSM_Alice Posted April 12 Author Posted April 12 (edited) 2 hours ago, msmfoster said: Your changes to passing by a male when you have cravings are working well. Have yet to get locked in place, it's faster overall, and far less tedious. Occasionally, you make a selection from the pop-up, get hit with a warning that something went wrong and get the same pop-up choices. Comparatively rare, and I'm not sure what is causing it. Something did change though. Previously given how many cravings a Level 7 has, she would immediately jump to gang bang. Now she asks for a 1 on 1, which I find is a downgrade. Thank you so much for testing! From your comment, I am suspecting not on the latest version from the main page. (or maybe a new game is needed) See the patch note in the changelog about Xedit messing up the jump indexes on a scene. What you describe was the effect of that, and should have been corrected in the latest version. I think you might be on a build with that bug still Quote My willpower cost is now about 50 points to bypass and move on. Here are a few ideas: That is a dynamic value, computed based on how many cravings in the loss of control state you have open right now. You have MCM settings for it Edited April 12 by MSM_Alice
msmfoster Posted April 12 Posted April 12 56 minutes ago, MSM_Alice said: Thank you so much for testing! From your comment, I am suspecting not on the latest version from the main page. (or maybe a new game is needed) See the patch note in the changelog about Xedit messing up the jump indexes on a scene. What you describe was the effect of that, and should have been corrected in the latest version. I think you might be on a build with that bug still That is a dynamic value, computed based on how many cravings in the loss of control state you have open right now. You have MCM settings for it I'm on 1_0563.
MSM_Alice Posted April 12 Author Posted April 12 41 minutes ago, msmfoster said: I'm on 1_0563. New game or upgrade?
msmfoster Posted April 12 Posted April 12 1 hour ago, MSM_Alice said: New game or upgrade? Upgrade. Restarting every time would be... painful. So any bugs as is will continue.
Nea_Bessy Posted April 12 Posted April 12 (edited) On 4/12/2026 at 1:14 AM, MSM_Alice said: @Nea_Bessy What you have there is beyond a "Special case" ( and if you remember, I did not recommend you pursue that dysfunctional state/path, specifically because later you'd meet all sorts of oddities, like this one) At any rate: There's also some global variables you can set in the game console if you are committed to the "hacky" path. MSMA_TotalBimboPoints - total bimbo points you have earned ( since the start) MSMA_UsedBimboPoints - total bimbo points you have used ( since the start) The difference is the available points. Set MSMA_TotalBimboPoints to a_higher_value_thanit_is_now in console should do it Thank you. It helped. And I continue to live in my world., But now I'm faced with such a problem. I'm on level 7. And now I can hardly run. All the clothes are level 7, but it doesn't help, Is it something I've got or was it intended for level 7? Edited April 12 by Nea_Bessy
Mimirue17 Posted April 13 Posted April 13 4 hours ago, Nea_Bessy said: Thank you. It helped. And I continue to live in my world., But now I'm faced with such a problem. I'm on level 7. And now I can hardly run. All the clothes are level 7, but it doesn't help, Is it something I've got or was it intended for level 7? turn the scale of how bimbo gear affects you under extreme sizes. I normally use 2.0 for any gear and 4.0 for level specific gear - that should help you out. 1
MSM_Alice Posted April 13 Author Posted April 13 (edited) 7 hours ago, msmfoster said: Upgrade. Restarting every time would be... painful. So any bugs as is will continue. The reason I am asking is to better understand which upgrade processes work better than others. The F4 engine loads some things from the ESP in memory at the start of a game, and then they "live" in your savegame after that. Sometimes, after the ESP changes, the game does not reload these changed aspects from the newer version of the ESP, unless instructed specifically to reset things and do so. The bug you mentioned, I experienced it too on an older version, fixed it, tested it, and then did not experience it again. But it could be that the fix, in order to propagate, does require a new game. If it only happened once since the update ( then never again ) then that is normal and par for the course for the upgrade. If it happened several times since the upgrade, then the fix either is not proper and still has some edge cases when the bad stuff happens, or the changes are in the ESP but haven't made it to your " live" save. Edited April 13 by MSM_Alice
MSM_Alice Posted April 13 Author Posted April 13 1 hour ago, Mimirue17 said: turn the scale of how bimbo gear affects you under extreme sizes. I normally use 2.0 for any gear and 4.0 for level specific gear - that should help you out. That is exactly how one should go about addressing that :D. Since the latest version, the SPECIAL strength also has some positive influence on that.
Nea_Bessy Posted April 13 Posted April 13 7 hours ago, Mimirue17 said: turn the scale of how bimbo gear affects you under extreme sizes. I normally use 2.0 for any gear and 4.0 for level specific gear - that should help you out. What do you mean by that? I didn't understand
msmfoster Posted April 13 Posted April 13 Two questions. 1. Does MSMA track the morph itself to decide chest and butt size? That would certainly explain why a post pregnancy morph massively increased my 'look' factor. That also explains why my butt is so big because it started out bigger than the norm. 2. When using Synthetic Cum, should the bimbo brain still be advertising all those cravings? Should that not he silenced?
MSM_Alice Posted April 13 Author Posted April 13 (edited) 36 minutes ago, msmfoster said: Two questions. 1. Does MSMA track the morph itself to decide chest and butt size? No, the gameplay variables are separate, and they decide the visual morphs in a one-directional way. There's likely another factor for the increased looks factor, maybe a boost to your charisma stat by "post-pregnancy glow" that is added by that mod or something similar? MSMA-specific changes to morphs are also keyed on an MSMA-specific keyword, so additions should be non-destructive with other mods causing their own morphs. No gameplay variables are "stored" in the morph value. You can even have the morphs be 0, and the gameplay logic should still work. Quote 2. When using Synthetic Cum, should the bimbo brain still be advertising all those cravings? Should that not he silenced? Probably shouldn't advertise it. Those should be silenced as well. Edited April 13 by MSM_Alice
MSM_Alice Posted April 13 Author Posted April 13 (edited) 39 minutes ago, Nea_Bessy said: What do you mean by that? I didn't understand It means set those values to 2 and 4, instead of 1.5 and 2. Edited April 13 by MSM_Alice 2
msmfoster Posted April 13 Posted April 13 58 minutes ago, MSM_Alice said: No, the gameplay variables are separate, and they decide the visual morphs in a one-directional way. There's likely another factor for the increased looks factor, maybe a boost to your charisma stat by "post-pregnancy glow" that is added by that mod or something similar? MSMA-specific changes to morphs are also keyed on an MSMA-specific keyword, so additions should be non-destructive with other mods causing their own morphs. No gameplay variables are "stored" in the morph value. You can even have the morphs be 0, and the gameplay logic should still work. I don't think that Family Planning Enhanced has that sort of mechanism. Never noticed the bump in appearance before because I disabled morphs (only allow it once). No biggie was mostly curious. I mainly asked because my characters ass is beyond description, but her breasts never reaches that level. Since the base character has smaller breasts and a bigger ass, I assumed that played into it.
msmfoster Posted April 13 Posted April 13 An observation. Synthetic cum will not take into account travel time for Nuka World and Far Harbour. For example, taking the cum before seeing the Nakano's and then taking the boat should mean expiry by arrival. Instead it's been in vigour well past getting to Arcadia. Not complaining, but realistically it should expire.
MSM_Alice Posted April 13 Author Posted April 13 (edited) 1 hour ago, msmfoster said: An observation. Synthetic cum will not take into account travel time for Nuka World and Far Harbour. For example, taking the cum before seeing the Nakano's and then taking the boat should mean expiry by arrival. Instead it's been in vigour well past getting to Arcadia. Not complaining, but realistically it should expire. It is 100% based on the passage of in-game time/calendar. What does the in-game date/hour say? If travel time for Nuka World and Far Harbour does not advance the in-game clock. date, then it means the game creators wanted it to be instantaneous( or perhaps you have a mod that makes travel not take in-game time?). If it advances the game clock/day, then the Cum concentrate effects should behave accordingly. It may take about 2 minutes after arrival for the status update to occur across all subsystems. Edited April 13 by MSM_Alice
msmfoster Posted April 13 Posted April 13 (edited) 44 minutes ago, MSM_Alice said: It is 100% based on the passage of in-game time/calendar. What does the in-game date/hour say? If travel time for Nuka World and Far Harbour does not advance the in-game clock. date, then it means the game creators wanted it to be instantaneous( or perhaps you have a mod that makes travel not take in-game time?). If it advances the game clock/day, then the Cum concentrate effects should behave accordingly. It may take about 2 minutes after arrival for the status update to occur across all subsystems. Apparently it takes 7 minutes for Nuka World due to the monorail. And 1.5 hours for Far Harbour. So far is a rather relative term. My bad. Always assumed it was far. Edited April 13 by msmfoster
tpc1452 Posted April 13 Posted April 13 On 4/5/2026 at 10:09 PM, ItsJustPage said: I use this with a modified WoD pack, it works fine. I have used @rilieAP's tweak guide from the discord to add nuka ride as well as the bimbo animations, clothes, and tats from it pair nicely. Any chance you can link me to this? I've wanted to try nuka ride too. Though I've only just managed to get MSMA working!
MSM_Alice Posted April 13 Author Posted April 13 (edited) New test version. 1.0565 Changed the prostitution / Charm/Companion boosting spicy flow to allow certain Unique actors with unique lines and unique voice types. To test this, I added full voice dialogue for the above, for a companion that is rather far from the beaten path: Strong the super mutant. Upgrade should be seamless. I also greenlit Nick Valentine as a potential target for these activities, but he has used the standard generic voice. Only Strong has his unique voice and unique dialogue so far. If Strong is loitering about in a settlement, you can engage with him on prostitution/charm like you would anyone else (but he won; have group options available, it's just him). When he is an active companion, you get a companion boost and charm options. Prostitution with the active companion does not really make sense, so it is not enabled. Only boosting or charm. Let me know if all works well ( with strong and with regular humans) There's a smattering of other small fixes like Bimbo thought notifications won;t occur under the effects of the cumconcentrate, Edit : See new download below : https://www.loverslab.com/topic/245511-msma-sexfight-like-succubus-drain-and-bimbofication/page/148/#findComment-7279186 Edited April 13 by MSM_Alice 1
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