Kyubi Posted January 5, 2014 Posted January 5, 2014 Hey guys, while I don't want to be a fun killer of some sort I get a bit troubled when I read through the last suggestions. First of all, none of the concepts we are talking about here are close to getting finished soon. Although there were some pretty interesting ideas, some of them seemed like they were more or less very personal fetishes instead of suggestions that could go with the name of "Heroine in Distress". Sure, since I am not the one who is scripting this mod it's not for me to decide. But this mod started as something that would put the PC in several encounters to have it captured and trigger a potential bad end of any kind. Now I read about tsundere/yandere succubi followers that take advantage of the PC every now and then with orgasm denial and stuff like that. Please, I don't want to badmouth ideas like that. But apart from the fact that gaggedgirl needs to learn scripting first and should probably focus on easier scripts in the first place, I really fail to see how this entire follower thingy fits into the concept that this mod in very early progress started with. Even though I can understand that everyone probably sees a chance of getting very personal fetishes into a new mod with a modder that is asking for suggestions. So what I am up to with this post is: I strongly suggest that we all should focus on the concepts mentioned in the original post of this topic - spider encounter, fanatic citizen encounter and vampire encounter - for the time being. Once we actually have something to work with, like working scripts and a mod we can download that triggers atleast one encounter, then let's think about how we can improve this further. I'm just afraid that we are currently losing the leitmotif of this mod and everything will end up in a big mess because nothing gets actually finished.
xboronx Posted January 5, 2014 Posted January 5, 2014 I think I might have the tendencies figured out Wise/Sane/nsane Sadistic/Neutral/Masochistic Turned off/aroused/obsessed Sounds good. I like Carthoris vampire idea too, and i think you could simply make it lorefriendly if they use the sun just for torture fun and preventing regeneration. They could simply either hurt you so much then that you die from bleeding or some other torment like burning. How is the vampire lore regarding drinking their own blood? Would be really sick if they would keep you tied, torture you with sunlight and other stuff, and then when you go crazy because you need to drink blood offer you your own blood. Kyubi, i think your concerns are valid, but my impression is that it doesn't hurt if everybody suggests stuff and Gaggedgirl can decide what she finds interesting and wants to implement. Also other modders who read the thread might like some ideas and start mods on their own. So i think no harm is done and at least suggesting ideas is fun.
Kyubi Posted January 5, 2014 Posted January 5, 2014 Kyubi, i think your concerns are valid, but my impression is that it doesn't hurt if everybody suggests stuff and Gaggedgirl can decide what she finds interesting and wants to implement. Also other modders who read the thread might like some ideas and start mods on their own. So i think no harm is done and at least suggesting ideas is fun. As I said: I don't want to badmouth anything here and I am a huge advocate of suggesting things in a thread. A sense of community and its interaction are the most important things to keep a forum alive and interesting, no doubt. Also, gaggedgirl has to decide which things get used in this mod and which suggestions should be scratched or used in a different way. I also respect your opinion and I'd say as well that no actual harm is done by posting it. Yet I have to disagree with the rest of it. Again, this is my opinion and I don't claim it to be the absolute truth. Though I want to express that I really dislike the fact that there are a lot of situations in which a WIP thread gets "hijacked" and people start posting ideas they'd like to see but are unrelated to the initial idea of the mod. At some point it actually CAN do harm in a way that the actual idea gets totally lost because there are so many different suggestions and the modder wants to include all or most of them (either because he likes those ideas him-/herself or because he or she wants to make a lot of people happy). Then the mod ends up as a complete mess because it has many fancy features but none of them are actually outstanding or quality work as they are still in beta or prototype phase. Last but not least there's always this chance that a mod never gets realised because people keep on talking and talking about different ideas you COULD include but nothing actually GETS included since the mod will never leave "suggestion phase". To sum this all up: I really like most of the ideas that got posted in this thread so far, like the labyrinth or getting caught and kept as a toy by a Daedra. Yet I think there is no use talking about something as advanced as this before we have an actual 0.0.0.1 ver of this mod or something to work with. Why don't we just start with the less complicated initial encounters before we ask gaggedgirl to include follower support and stuff like that? I for my taste would rather have a little mod in the beginning that adds the first encounters than have a mod that sounds really complicated and awesome but does not get finished before summer of next year (and will probably have a lot of bugs in the first versions).
JahReit Posted January 5, 2014 Posted January 5, 2014 Kyubi, i think your concerns are valid, but my impression is that it doesn't hurt if everybody suggests stuff and Gaggedgirl can decide what she finds interesting and wants to implement. Also other modders who read the thread might like some ideas and start mods on their own. So i think no harm is done and at least suggesting ideas is fun. As I said: I don't want to badmouth anything here and I am a huge advocate of suggesting things in a thread. A sense of community and its interaction are the most important things to keep a forum alive and interesting, no doubt. Also, gaggedgirl has to decide which things get used in this mod and which suggestions should be scratched or used in a different way. I also respect your opinion and I'd say as well that no actual harm is done by posting it. Yet I have to disagree with the rest of it. Again, this is my opinion and I don't claim it to be the absolute truth. Though I want to express that I really dislike the fact that there are a lot of situations in which a WIP thread gets "hijacked" and people start posting ideas they'd like to see but are unrelated to the initial idea of the mod. At some point it actually CAN do harm in a way that the actual idea gets totally lost because there are so many different suggestions and the modder wants to include all or most of them (either because he likes those ideas him-/herself or because he or she wants to make a lot of people happy). Then the mod ends up as a complete mess because it has many fancy features but none of them are actually outstanding or quality work as they are still in beta or prototype phase. Last but not least there's always this chance that a mod never gets realised because people keep on talking and talking about different ideas you COULD include but nothing actually GETS included since the mod will never leave "suggestion phase". To sum this all up: I really like most of the ideas that got posted in this thread so far, like the labyrinth or getting caught and kept as a toy by a Daedra. Yet I think there is no use talking about something as advanced as this before we have an actual 0.0.0.1 ver of this mod or something to work with. Why don't we just start with the less complicated initial encounters before we ask gaggedgirl to include follower support and stuff like that? I for my taste would rather have a little mod in the beginning that adds the first encounters than have a mod that sounds really complicated and awesome but does not get finished before summer of next year (and will probably have a lot of bugs in the first versions). I tend to agree with you both. This mod needs a skeletal/sketch that we can see and play. But ideas are looked at by other modders who might implement them, so the posts are actually a win-win.
windu190 Posted January 5, 2014 Posted January 5, 2014 There could be a story with the Thirsk Mead hall but the main questions in Rieklings and animations Hmmm... oh, yeah! that one place where rieklings ask you for help! There is some potential there too... I'll have to do a bit of research for the rieklings though. Hell, maybe not even include sex at all in this one, I dunno. Rieklings and enslavement? I immediately had to think of this scenario:
Kyubi Posted January 5, 2014 Posted January 5, 2014 Woah Windu, I just searched for that artist on DeviantArt and I have to say: Hot stuff! I'd really like to see something similar.
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 Hey guys, while I don't want to be a fun killer of some sort I get a bit troubled when I read through the last suggestions. First of all, none of the concepts we are talking about here are close to getting finished soon. Although there were some pretty interesting ideas, some of them seemed like they were more or less very personal fetishes instead of suggestions that could go with the name of "Heroine in Distress". Sure, since I am not the one who is scripting this mod it's not for me to decide. But this mod started as something that would put the PC in several encounters to have it captured and trigger a potential bad end of any kind. Now I read about tsundere/yandere succubi followers that take advantage of the PC every now and then with orgasm denial and stuff like that. Please, I don't want to badmouth ideas like that. But apart from the fact that gaggedgirl needs to learn scripting first and should probably focus on easier scripts in the first place, I really fail to see how this entire follower thingy fits into the concept that this mod in very early progress started with. Even though I can understand that everyone probably sees a chance of getting very personal fetishes into a new mod with a modder that is asking for suggestions. So what I am up to with this post is: I strongly suggest that we all should focus on the concepts mentioned in the original post of this topic - spider encounter, fanatic citizen encounter and vampire encounter - for the time being. Once we actually have something to work with, like working scripts and a mod we can download that triggers atleast one encounter, then let's think about how we can improve this further. I'm just afraid that we are currently losing the leitmotif of this mod and everything will end up in a big mess because nothing gets actually finished. Oh don'T worry about this, I don't plan on implementing everything that's suggested here lol. Also, most of the suggestions here won't be implemented as-is, and will be heavily modified, most will end up being one tiny branch in an encounter, others will simply add some flavor. As an example, the stalker thing. I did plan on having an NPC who's obsessed with the PC, actually kidnap him/her. Having a variety of ways to trigger the capture would only do the encounter good. I didn't really plan on taking it much further though, but the whole discussion lead to the whole "sane/insane" thing, which gave me a way to balance some of the encounters, and add some depth to the dialogues, which could actually force the player to RP the encounter a bit better. On the other hand though, I also agree with what you said, and while it didn'T get really far enough out of hand, I'd ask that people don't think of this mod as a whole "Sexlab integration" overhaul. This is a capture/control mod, and the goal is to have the PC being seized, and repurposed as their captor sees fit. Some would be more subtle, yes, but the theme stays there Kyubi, i think your concerns are valid, but my impression is that it doesn't hurt if everybody suggests stuff and Gaggedgirl can decide what she finds interesting and wants to implement. Also other modders who read the thread might like some ideas and start mods on their own. So i think no harm is done and at least suggesting ideas is fun. As I said: I don't want to badmouth anything here and I am a huge advocate of suggesting things in a thread. A sense of community and its interaction are the most important things to keep a forum alive and interesting, no doubt. Also, gaggedgirl has to decide which things get used in this mod and which suggestions should be scratched or used in a different way. I also respect your opinion and I'd say as well that no actual harm is done by posting it. Yet I have to disagree with the rest of it. Again, this is my opinion and I don't claim it to be the absolute truth. Though I want to express that I really dislike the fact that there are a lot of situations in which a WIP thread gets "hijacked" and people start posting ideas they'd like to see but are unrelated to the initial idea of the mod. At some point it actually CAN do harm in a way that the actual idea gets totally lost because there are so many different suggestions and the modder wants to include all or most of them (either because he likes those ideas him-/herself or because he or she wants to make a lot of people happy). Then the mod ends up as a complete mess because it has many fancy features but none of them are actually outstanding or quality work as they are still in beta or prototype phase. Last but not least there's always this chance that a mod never gets realised because people keep on talking and talking about different ideas you COULD include but nothing actually GETS included since the mod will never leave "suggestion phase". To sum this all up: I really like most of the ideas that got posted in this thread so far, like the labyrinth or getting caught and kept as a toy by a Daedra. Yet I think there is no use talking about something as advanced as this before we have an actual 0.0.0.1 ver of this mod or something to work with. Why don't we just start with the less complicated initial encounters before we ask gaggedgirl to include follower support and stuff like that? I for my taste would rather have a little mod in the beginning that adds the first encounters than have a mod that sounds really complicated and awesome but does not get finished before summer of next year (and will probably have a lot of bugs in the first versions). Well there are two sides to this. Just look at PSE by Ichabod. Started as "get enslaved by a highwayman", and now there's actually the possibility of managing your own brothel after going through a small encouter. I will start with simple things, that's 100% sure, it was planned this way. But also, I do plan on giving more and more, for every new encounter. So of course, once the 1.00 (slavemaster) encounter is done, I'm sure there's a LOT I could do. With everything that'S planned for that, I'll have to make stuff even more complex to surpass them. The point is not to stall. I also plan on revisiting some encounters as I get better, as well as adding 2nd and 3rd encounters for the same type of captor. There could be a story with the Thirsk Mead hall but the main questions in Rieklings and animations Hmmm... oh, yeah! that one place where rieklings ask you for help! There is some potential there too... I'll have to do a bit of research for the rieklings though. Hell, maybe not even include sex at all in this one, I dunno. Rieklings and enslavement? I immediately had to think of this scenario: This... this is incredibly hot!
Aethyri Posted January 6, 2014 Posted January 6, 2014 Hey guys, while I don't want to be a fun killer of some sort I get a bit troubled when I read through the last suggestions. First of all, none of the concepts we are talking about here are close to getting finished soon. Although there were some pretty interesting ideas, some of them seemed like they were more or less very personal fetishes instead of suggestions that could go with the name of "Heroine in Distress". Sure, since I am not the one who is scripting this mod it's not for me to decide. But this mod started as something that would put the PC in several encounters to have it captured and trigger a potential bad end of any kind. Now I read about tsundere/yandere succubi followers that take advantage of the PC every now and then with orgasm denial and stuff like that. Please, I don't want to badmouth ideas like that. But apart from the fact that gaggedgirl needs to learn scripting first and should probably focus on easier scripts in the first place, I really fail to see how this entire follower thingy fits into the concept that this mod in very early progress started with. Even though I can understand that everyone probably sees a chance of getting very personal fetishes into a new mod with a modder that is asking for suggestions. So what I am up to with this post is: I strongly suggest that we all should focus on the concepts mentioned in the original post of this topic - spider encounter, fanatic citizen encounter and vampire encounter - for the time being. Once we actually have something to work with, like working scripts and a mod we can download that triggers atleast one encounter, then let's think about how we can improve this further. I'm just afraid that we are currently losing the leitmotif of this mod and everything will end up in a big mess because nothing gets actually finished. I'll be the first to admit to a wild running imagination, but to be fair, nothing discussed/imagined here was out of line with the original mod context or plan. To focus in on a point - the areas highlighted in blue reflect the "Follower thingy". Features planned Get captured by -Spiders -vampires -Some animals -Giants -Gods -Bandits -Mod-specific NPCs -draugr -Chaurus -Dragon priests -Werewolves -Your own doppleganger -Thalmor -Trolls -Skeletons -Hagravens -Forsworn -Necromancers -All sorts of other things ... PROGRESSS TO NEXT UPDATE (13-12-30) Spider encounter: 100% planning, 2% scripting, 0% testing (will make first) Obsessed civilian: 55% planning, 0% scripting, 0% testing Vampire encounter: 50% planning, 0% scripting, 0% testing I think it's abundantly clear by the progress bar that Gagged does have an order she wants to go with and may be taking things in her own stride. ^.^ I also don't think there is ever anything wrong with discussion or planning for the future. Especially in building/designing. Yes, people are likely to post personal desires, preferences, and fetishes, but that that's the reality of online communities and forum gatherings. You're not going to have a professional and unbiased opinion of design team standards from the public masses who have an interest in something they want to use. But that's not always a bad thing. Great innovation comes from the spread of ideas coming together. Yes, it's not even been built yet, but in discussing future possibilities, it helps create the foundation for a mod by preparing things early. An allotment of slots for this, or a spare spot for that, maybe even an empty spot that something unknown can be built into later. Preparation and brainstorming like that happens in private and professional design. I'll use KoTOR 2 as a prime example. Empty spots everywhere with content plugs that never quite made the cut. Still there and in the program because they were being thought out, but in the end canceled... and then revived by a group of online modders who released an "unlocked" game later with all the missing content redesigned and finished. Off topic. The modders are the ones building things, and they above all others have the necessity and drive to do the intro work on mods and create the product. It's not the userbase who is going to put together anything, so it's my opinion that users should put forth ideas and crazy outlandish things, so that the developers can look and make a decision on their own and might achieve some breakthrough or inspiration from those ideas while still recognizing many will have personal attachment to their ideas and knowing that they have to filter out what they want and don't want. Yes, an initial product is important, and things can be added to it, so I would agree that development needs to be focused there. But as I've tried to say above, laying the foundation and expectation with future possibilities in mind will help with that initial product.
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 I respect your point, Aethyri, and you've had some great ideas (the stalker idea IS very good!), some of which I do intent on using. I only want to point out a slight flaw in what you just expalined. It goes "get CAPTURED by", and not "get enslaved by" Very small difference, but can lead to a whole different world.I'm not saying that to disprove anything, or argue with anyone. Your suggestions are always welcome, and I encourage you to write even more if you think of anything. I'm just making things clear so that it doesn't become grounds for some big argument. Like I said, no offense to anyone is intended, this is purely explaining Now, I believe I have answered Kyubi's post already, and I want to keep this thread as clean as possible, so that most of the feed that followers get is either suggestions or updates. Please try to keep things on topic as much as possible, and refrain from justifying your side of this small argument, as boh sides are right, and understandable. In the end, I will be the one to make the final choices, and I will bear the burden of the choices I have made. Also, if you believe there is something I should know, or that you want to tell me, you can talk to me via PM. This will avoid cluttering the thread with posts that don't directly concern the mod
xboronx Posted January 6, 2014 Posted January 6, 2014 http://www.loverslab.com/files/file/561-the-teddy-shrine/ Would it be easy to convert those teddies for Skyrim? They are both cute and creepy and would fit in well for some kind of sick NPC, maybe even the obsessed civilian as decoration objects or quest items . For example when the sick NPC has captured you she could let you pick one of the teddies letting you chose which punishment you want to endure next. To add distress you could be forced to randomly pick one blindfolded, seeing nothing, and then when the blindfold is taken off you are either totally shocked that you picked a particulary brutal one or one of the rather light ones. This would also go well with subsequent meetings, your crazy fan tries to capture you and when you have survived the teddy game she lets you free for a while, but will eventually get aroused enough again to try to capture you again for a new round in the teddy game.
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 http://www.loverslab.com/files/file/561-the-teddy-shrine/ Would it be easy to convert those teddies for Skyrim? They are both cute and creepy and would fit in well for some kind of sick NPC, maybe even the obsessed civilian as decoration objects or quest items . For example when the sick NPC has captured you she could let you pick one of the teddies letting you chose which punishment you want to endure next. To add distress you could be forced to randomly pick one blindfolded, seeing nothing, and then when the blindfold is taken off you are either totally shocked that you picked a particulary brutal one or one of the rather light ones. You know, this made me realize that I also need to focus on ambience in the encounters, and not just content. I don't know yet about the teddies thing, I'm having trouble deciding, but yeah... you made me realize a weak point lol
Aethyri Posted January 6, 2014 Posted January 6, 2014 ... you've had some great ideas (the stalker idea IS very good!), some of which I do intent on using. ... To be completely fair, the stalker ( or Obsessed Civilian as you put it) was your great idea. ^.^ I just liked it, and commented on it with a reference to a show I like. I did none of the heavy thinking there. Was all you Gagged!
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 ... you've had some great ideas (the stalker idea IS very good!), some of which I do intent on using. ... To be completely fair, the stalker ( or Obsessed Civilian as you put it) was your great idea. ^.^ I just liked it, and commented on it with a reference to a show I like. I did none of the heavy thinking there. Was all you Gagged! You had some great ideas on dialogue, which were a lot more "loving" than what I had in mind. Honestly, I'm starting to think if I might not come to you when it's time to develop the dialogue for the stalker. You might feel like it's not much, but I am BAD with creative writing. I'm a "to-the-point" person (Blamethis on my science-obsessed mind), which removes a LOT of personnality from characters if I write the dialogues. And as the teddy bear idea a few posts back made me realize, this mod will be a LOT better if I can create the right ambiance for the situation. Also, I'll change the "obsessed civilian" for "stalker". Way better lol
xboronx Posted January 6, 2014 Posted January 6, 2014 http://www.loverslab.com/files/file/561-the-teddy-shrine/ Would it be easy to convert those teddies for Skyrim? They are both cute and creepy and would fit in well for some kind of sick NPC, maybe even the obsessed civilian as decoration objects or quest items . For example when the sick NPC has captured you she could let you pick one of the teddies letting you chose which punishment you want to endure next. To add distress you could be forced to randomly pick one blindfolded, seeing nothing, and then when the blindfold is taken off you are either totally shocked that you picked a particulary brutal one or one of the rather light ones. You know, this made me realize that I also need to focus on ambience in the encounters, and not just content. I don't know yet about the teddies thing, I'm having trouble deciding, but yeah... you made me realize a weak point lol Oh my, if you knew my "fantastic" level design. When i made a personal map for Heroes of Might&Magic 3 for example it looked about as "nice" as a starcraft "moneymap". I had my fun, but i barely placed some mines and monsters and castles, so it would have only won an award for the most ugly map maybe. So making you realize a weak point was surely not the intention of my post at all
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 http://www.loverslab.com/files/file/561-the-teddy-shrine/ Would it be easy to convert those teddies for Skyrim? They are both cute and creepy and would fit in well for some kind of sick NPC, maybe even the obsessed civilian as decoration objects or quest items . For example when the sick NPC has captured you she could let you pick one of the teddies letting you chose which punishment you want to endure next. To add distress you could be forced to randomly pick one blindfolded, seeing nothing, and then when the blindfold is taken off you are either totally shocked that you picked a particulary brutal one or one of the rather light ones. You know, this made me realize that I also need to focus on ambience in the encounters, and not just content. I don't know yet about the teddies thing, I'm having trouble deciding, but yeah... you made me realize a weak point lol Oh my, if you knew my "fantastic" level design. When i made a personal map for Heroes of Might&Magic 3 for example it looked about as "nice" as a starcraft "moneymap". I had my fun, but i barely placed some mines and monsters and castles, so it would have only won an award for the most ugly map maybe. So making you realize a weak point was surely not the intention of my post at all Lol if you had any idea what my house in Oblivion looked like, I think you'd hire me to decorate your home lol. Anyways, back on topic!
xboronx Posted January 6, 2014 Posted January 6, 2014 Lol if you had any idea what my house in Oblivion looked like, I think you'd hire me to decorate your home lol. Anyways, back on topic! Hehe . So back on the accidently brought up topic by me, apart from all the awesome lovelab mods those 3 nexus mods might be worth a look for inspiration regarding decoration or vanilla traps: http://www.nexusmods.com/skyrim/mods/12556/? http://www.nexusmods.com/skyrim/mods/24336/? Imho amazing what they did with only vanilla resources. http://www.nexusmods.com/skyrim/mods/23548/? Has been a while i tried it, but iirc it had some nice torture/execution chambers with dwemer architecture and traps.
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 Lol if you had any idea what my house in Oblivion looked like, I think you'd hire me to decorate your home lol. Anyways, back on topic! Hehe . So back on the accidently brought up topic by me, apart from all the awesome lovelab mods those 3 nexus mods might be worth a look for inspiration regarding decoration or vanilla traps: http://www.nexusmods.com/skyrim/mods/12556/? http://www.nexusmods.com/skyrim/mods/24336/? Imho amazing what they did with only vanilla resources. http://www.nexusmods.com/skyrim/mods/23548/? Has been a while i tried it, but iirc it had some nice torture/execution chambers with dwemer architecture and traps. Yup, that's very impressive. Not quite my cup of tea though, as I don't like not being the slave, but these are still very inspiring.
xboronx Posted January 6, 2014 Posted January 6, 2014 Lol if you had any idea what my house in Oblivion looked like, I think you'd hire me to decorate your home lol. Anyways, back on topic! Hehe . So back on the accidently brought up topic by me, apart from all the awesome lovelab mods those 3 nexus mods might be worth a look for inspiration regarding decoration or vanilla traps: http://www.nexusmods.com/skyrim/mods/12556/? http://www.nexusmods.com/skyrim/mods/24336/? Imho amazing what they did with only vanilla resources. http://www.nexusmods.com/skyrim/mods/23548/? Has been a while i tried it, but iirc it had some nice torture/execution chambers with dwemer architecture and traps. Yup, that's very impressive. Not quite my cup of tea though, as I don't like not being the slave, but these are still very inspiring. You could maybe save a lot of work if you use the vampire slavers den when vampires manage to capture you. Iirc the vampire slave den has a torture area, a harem area, a mining slave area and other stuff. So you could then just add a few NPCs or modify existing ones and would not need to build up everything from ground.
JahReit Posted January 6, 2014 Posted January 6, 2014 Lol if you had any idea what my house in Oblivion looked like, I think you'd hire me to decorate your home lol. Anyways, back on topic! Hehe . So back on the accidently brought up topic by me, apart from all the awesome lovelab mods those 3 nexus mods might be worth a look for inspiration regarding decoration or vanilla traps: http://www.nexusmods.com/skyrim/mods/12556/? http://www.nexusmods.com/skyrim/mods/24336/? Imho amazing what they did with only vanilla resources. http://www.nexusmods.com/skyrim/mods/23548/? Has been a while i tried it, but iirc it had some nice torture/execution chambers with dwemer architecture and traps. Yup, that's very impressive. Not quite my cup of tea though, as I don't like not being the slave, but these are still very inspiring. You could maybe save a lot of work if you use the vampire slavers den when vampires manage to capture you. Iirc the vampire slave den has a torture area, a harem area, a mining slave area and other stuff. So you could then just add a few NPCs or modify existing ones and would not need to build up everything from ground. I don't know much about making mods, but if you can use the work someone else did it would save a lot of time. Of course you'd have to get permission first or modify it enough to call it your own. I know how it works in literature but now sure about mods. And while we are on this subject, what's the deal with all the slavery mods where the PC is top dog rather than underdog? That's why I like the idea of this mod. It's about the PC possibly being the subject rather than always being the subjector.
gaggedgirl123 Posted January 6, 2014 Author Posted January 6, 2014 You could maybe save a lot of work if you use the vampire slavers den when vampires manage to capture you. Iirc the vampire slave den has a torture area, a harem area, a mining slave area and other stuff. So you could then just add a few NPCs or modify existing ones and would not need to build up everything from ground. Hmm... Well I planned on something a bit darker when it comes to the vampire encounter. I mean, sure, this place has pretty dark themes too, but then again it mostly revolves around sexual slavery, even if it is a bit more... bloody than the others. And I want to have everything either done by me, or by people that want to help me, so that this mod can remain as independant as possible. I don't mind working with a team, but I don't want to build around something that's not mine (the base Skyrim being the exception) I don't know much about making mods, but if you can use the work someone else did it would save a lot of time. Of course you'd have to get permission first or modify it enough to call it your own. I know how it works in literature but now sure about mods. And while we are on this subject, what's the deal with all the slavery mods where the PC is top dog rather than underdog? That's why I like the idea of this mod. It's about the PC possibly being the subject rather than always being the subjector. Yeah well it's difficult to make things go on by themselves in this kind of game, where the actions of the player ARE the trigger...
xboronx Posted January 7, 2014 Posted January 7, 2014 Hmm... Well I planned on something a bit darker when it comes to the vampire encounter. I mean, sure, this place has pretty dark themes too, but then again it mostly revolves around sexual slavery, even if it is a bit more... bloody than the others. And I want to have everything either done by me, or by people that want to help me, so that this mod can remain as independant as possible. I don't mind working with a team, but I don't want to build around something that's not mine (the base Skyrim being the exception) Great. Doing it all yourself to your personal liking is of course better. I also like the idea that the mod is not about sexual slavery. There will be a couple of mods with this route sooner or later (APPS, SD+, DD-SS, SD2) and more important, i love crazy peril fantasies, they are often even more sexy if they are not with sexual intention at all, or it only plays a minor role, like in public executions, inquisition scenarios etc... Warning, i do not endorse this in reality, only as a sick fantasy. Mentioning this, a wicked artist who tries to make artworks consisting of blood,pain,suffering,dying,torture,death might also be an interesting little quest. If you are evil the quest starts that you abduct some people for the artist, but when you are done he wants to include you in the work too to make it perfect . Would there be a lorefriendly way to fit in an extermination camp into skyrim? Maybe the imperials or stormcloaks could try to wipe out each other and both have exterimantion camps for the other side? One side could be darker and wipe out their enemies in a slow and painful way while the other is a bit nicer and grants a simple execution. If you are unlucky enough to get in such a camp your only chance would then be to quickly manage a successful insurrection. Eventually when you discover how crazy both parties are the main quest could be modified for a hard alternative where you try to become high king of skyrim yourself, saving skyrim from the empire and the stormcloaks, leading it to a brighter future hopefully.
gaggedgirl123 Posted January 7, 2014 Author Posted January 7, 2014 Hmm... Well I planned on something a bit darker when it comes to the vampire encounter. I mean, sure, this place has pretty dark themes too, but then again it mostly revolves around sexual slavery, even if it is a bit more... bloody than the others. And I want to have everything either done by me, or by people that want to help me, so that this mod can remain as independant as possible. I don't mind working with a team, but I don't want to build around something that's not mine (the base Skyrim being the exception) Great. Doing it all yourself to your personal liking is of course better. I also like the idea that the mod is not about sexual slavery. There will be a couple of mods with this route sooner or later (APPS, SD+, DD-SS, SD2) and more important, i love crazy peril fantasies, they are often even more sexy if they are not with sexual intention at all, or it only plays a minor role, like in public executions, inquisition scenarios etc... Warning, i do not endorse this in reality, only as a sick fantasy. Mentioning this, a wicked artist who tries to make artworks consisting of blood,pain,suffering,dying,torture,death might also be an interesting little quest. If you are evil the quest starts that you abduct some people for the artist, but when you are done he wants to include you in the work too to make it perfect . Would there be a lorefriendly way to fit in an extermination camp into skyrim? Maybe the imperials or stormcloaks could try to wipe out each other and both have exterimantion camps for the other side? One side could be darker and wipe out their enemies in a slow and painful way while the other is a bit nicer and grants a simple execution. If you are unlucky enough to get in such a camp your only chance would then be to quickly manage a successful insurrection. Eventually when you discover how crazy both parties are the main quest could be modified for a hard alternative where you try to become high king of skyrim yourself, saving skyrim from the empire and the stormcloaks, leading it to a brighter future hopefully. I think both stormcloaks and imperials want to prove their point, more than kill the other side. But I could make it fit in with the Thalmor. Northwatch keep is so severely underused now...
TDA Posted January 7, 2014 Posted January 7, 2014 For some reason monsters are all scary why not add to the list fairies. =========================== Get captured by-fairies =========================== So it would be more cheerful ...
gaggedgirl123 Posted January 7, 2014 Author Posted January 7, 2014 For some reason monsters are all scary why not add to the list fairies. =========================== Get captured by -fairies =========================== So it would be more cheerful ... ... ... ... Not sure if I should be laughing or explaining lol
JahReit Posted January 7, 2014 Posted January 7, 2014 I hope everyone here knows this is ALL fantasy. If they don't I'd hope someone would call the "boys in white" to come get them. But, I hope none of us, in real life, endorse murder, thief, breaking & entering or any of the other things our fictional characters do. Just having fun, don't take offense
Recommended Posts
Archived
This topic is now archived and is closed to further replies.