a_random_user Posted December 24, 2025 Author Posted December 24, 2025 5 hours ago, Coom Nation said: Thanks for new update! But I did not quite understand one thing So is price now independent of weight or low weight slaves' price is now higher? Weight independent. Originally there was a multiplier based on weight which would go from 0.5 to 2.5. This multiplier is now fixed to 1.8, which correspond to the old multiplier from weight 65. So low weight slaves and high weight slaves are now worth the same amount, with the high weight losing a bit of value compared to the previous version, and the low weight gaining value compared to their previous versions. 3
Lady Wintrish Posted December 28, 2025 Posted December 28, 2025 I have only one "bug" in this mod. The High Elf that you can buy from Belethor for 600 Septims doesn't have the dialogue option to change her clothing. Tried using the "You should wear this" line but doesn't work. Maybe I have to progress in the questline?
a_random_user Posted December 28, 2025 Author Posted December 28, 2025 6 hours ago, Lady Wintrish said: I have only one "bug" in this mod. The High Elf that you can buy from Belethor for 600 Septims doesn't have the dialogue option to change her clothing. Tried using the "You should wear this" line but doesn't work. Maybe I have to progress in the questline? Is this in PAH or DOM? Questline doesn't affect this, once she's bought, she is fully handed over to PAH or DOM. If it's PAH, there is an option to "strip and set outfit", this might solve the problem. PAH doesn't do this as a standard because it can cause the Naked Bandit Bug, but Curime is unique so that problem won't arise. 1
Lady Wintrish Posted December 28, 2025 Posted December 28, 2025 2 hours ago, a_random_user said: Is this in PAH or DOM? Questline doesn't affect this, once she's bought, she is fully handed over to PAH or DOM. If it's PAH, there is an option to "strip and set outfit", this might solve the problem. PAH doesn't do this as a standard because it can cause the Naked Bandit Bug, but Curime is unique so that problem won't arise. Y I know. I'm using PAH.ù, but i only have the "you should wear this" line of dialogue. The "Strip and set outfit" line is missing. I'l check again.
a_random_user Posted December 28, 2025 Author Posted December 28, 2025 (edited) 26 minutes ago, Lady Wintrish said: Y I know. I'm using PAH.ù, but i only have the "you should wear this" line of dialogue. The "Strip and set outfit" line is missing. I'l check again. Been a while since I've used PAH without DOM, but I made a note in the past that if the option to strip and set outfit doesn't appear, it can be forced back by either trying to equip a piece of armor, or by telling them to put their clothes back on. Edited December 28, 2025 by a_random_user 1
zelurker Posted December 30, 2025 Posted December 30, 2025 Very good mod so far, but the stories are so well made that you are sad when you reach the end of them : you are left with slaves, but what to do with them, I mean after all they've been through it would be nice to find something good for them... Unless I missed something big, it's the weak point of these slaves, nothing much to do with them, unless they are fighters maybe, but the ones we get from these stories are not. Whoring, well Bette maybe, but don't expect to become rich with that, and usually it's very bad for their mood. Except that, nothing much. Even when working at a chopping block they don't get wood in their inventory ! I guess it's probably the same with mining, and even if they got something, it would be 3 or 5 mine ores depending on settings, not worth the trouble. It would be nice to have some alternatives, crafting maybe (clothes or anything else), enchanting for those who are good in magic, to make them more useful than the useless Sergius from the college, or something else ? Anyway congratulations for the mod, even if I didn't do all the stories yet, it's excellent! 1
Coom Nation Posted December 30, 2025 Posted December 30, 2025 (edited) 1 hour ago, zelurker said: Even when working at a chopping block they don't get wood in their inventory ! In DOM they do, but amount of firewood produced depends on their work skill, with low skill it takes them a lot of time to produce anything. Also they can refuse to work and just use chopping block as a sandbox spot and in that case they won't produce anything. The same for mining. I used slaves for mining gold ore in Lost prospect mine in my previous playthrough and with maxed work skill each of them got around 12 ore in their inventory when I visited them. Got rich by crafting jewelry out of that ore! Edited December 30, 2025 by Coom Nation
zelurker Posted December 30, 2025 Posted December 30, 2025 23 minutes ago, Coom Nation said: In DOM they do, but amount of firewood produced depends on their work skill, with low skill it takes them a lot of time to produce anything. Also they can refuse to work and just use chopping block as a sandbox spot and in that case they won't produce anything. Good to know, I can at least try that, a crew of lumberjack ladies could be fun... ! Selling stuff for those who have a high speech, it could be a good idea too... ! finding in ingredients, all the boring stuff...
Coom Nation Posted December 30, 2025 Posted December 30, 2025 I thought about one suggestion recently: what if slave traders, the three ones from Enthralled I mean (Ghagrub, Davur and Deals-In-Chains) could sell ZAZ and DD items? I think it is fitting for their line of work. Because now as far as I know we can only buy ZAZ items from Pardo from HSH but his stock is kinda limited. Also there is Laura's bondage shop mod for DD but it is not really immersive for me. 2
crazymango54 Posted December 30, 2025 Posted December 30, 2025 3 hours ago, Coom Nation said: I thought about one suggestion recently: what if slave traders, the three ones from Enthralled I mean (Ghagrub, Davur and Deals-In-Chains) could sell ZAZ and DD items? I think it is fitting for their line of work. Because now as far as I know we can only buy ZAZ items from Pardo from HSH but his stock is kinda limited. Also there is Laura's bondage shop mod for DD but it is not really immersive for me. That would be really cool, perhaps the jails could do something similar as well. It would be nice to be able to buy some rope for like 5 septims or something, or metal restraints for a little more. I usually have to add that crap with console or Cheat Menu or something, and crafting them gets annoying fast (you can't even craft rope stuff anyway).
a_random_user Posted December 31, 2025 Author Posted December 31, 2025 8 hours ago, zelurker said: Very good mod so far, but the stories are so well made that you are sad when you reach the end of them Thanks! 😁 8 hours ago, zelurker said: you are left with slaves, but what to do with them, I mean after all they've been through it would be nice to find something good for them... Unless I missed something big, it's the weak point of these slaves, nothing much to do with them, unless they are fighters maybe, but the ones we get from these stories are not. Whoring, well Bette maybe, but don't expect to become rich with that, and usually it's very bad for their mood. Except that, nothing much. Even when working at a chopping block they don't get wood in their inventory ! I guess it's probably the same with mining, and even if they got something, it would be 3 or 5 mine ores depending on settings, not worth the trouble. It would be nice to have some alternatives, crafting maybe (clothes or anything else), enchanting for those who are good in magic, to make them more useful than the useless Sergius from the college, or something else ? I've actually been thinking about giving them some proper "epilogue" for them, but don't have concrete plans yet. For some of them it would make sense to sell them (e.g. I'm certain Gisli would like to own both Nille and Bette, and Fryssa could go to jail) but I like the idea to give them some extra use. Not sure what and how I would do that yet. DOM is still working on that as well, there are some options for slave jobs that aren't implemented yet. 6 hours ago, Coom Nation said: I thought about one suggestion recently: what if slave traders, the three ones from Enthralled I mean (Ghagrub, Davur and Deals-In-Chains) could sell ZAZ and DD items? I think it is fitting for their line of work. Because now as far as I know we can only buy ZAZ items from Pardo from HSH but his stock is kinda limited. Also there is Laura's bondage shop mod for DD but it is not really immersive for me. 3 hours ago, crazymango54 said: That would be really cool, perhaps the jails could do something similar as well. It would be nice to be able to buy some rope for like 5 septims or something, or metal restraints for a little more. I usually have to add that crap with console or Cheat Menu or something, and crafting them gets annoying fast (you can't even craft rope stuff anyway). I like the idea, I made a DD seller about a year ago, I can see if I can reuse some of that. It will require a hard dependency patch, I don't think a soft dependency is practical here. Zaz can be done as well, it will have the odd quirk though that most Zaz items have 0 value and would sell for only 1 septim per piece.
crazymango54 Posted December 31, 2025 Posted December 31, 2025 31 minutes ago, a_random_user said: I like the idea, I made a DD seller about a year ago, I can see if I can reuse some of that. It will require a hard dependency patch, I don't think a soft dependency is practical here. Zaz can be done as well, it will have the odd quirk though that most Zaz items have 0 value and would sell for only 1 septim per piece. Concerning Zaz item values, you could have it be through dialogue rather than a true store/trade interface, e.g. "I would like some restraints" -> "Wrist rope (5 septims) / Ankle Rope (5 septims)" etc. TRAM already does something similar, but for compatibility reasons (?) he duplicated every Zaz item he wanted to be included. It's no longer supported, and some of the duped restraints had issues, otherwise I would have mentioned that you should just list this as a recommended mod. It may be a useful source of inspiration either way. For DD, you will probably want to keep that as separate as possible, i.e. a patch like you said, because the slaving community is split more or less down the middle about it. 1
McLovin3 Posted December 31, 2025 Posted December 31, 2025 (edited) 1 hour ago, a_random_user said: I've actually been thinking about giving them some proper "epilogue" for them, but don't have concrete plans yet. For some of them it would make sense to sell them (e.g. I'm certain Gisli would like to own both Nille and Bette, and Fryssa could go to jail) but I like the idea to give them some extra use. Not sure what and how I would do that yet. DOM is still working on that as well, there are some options for slave jobs that aren't implemented yet. Guess I'm not a fan of selling all I've worked up for obtaining them. But idk if this would be easier on the inlove/loyal development but maybe certain ends trigger a broken state on a girl. Esmee's desire and waiting to be a slave or that one possible ending I suggested of having Esmee have a crush on her sister in law, Bette, and the hierarchy/seniority training idea by Bette after Esmee being enslaved could completely break her. (Dialogue options during her conversations of their questline might help build things up) Fjora breaking after being reuinted with her sisters being enslaved after everything that has happened during the questline (or perhaps making them have a 3 or 4 some) Maybe perhaps the events that lead to the NPC breaking could be a related kink being triggered going off in that NPCs questline frequently. Like the impact Bette had having a 3 some with her sister and Gisle, but throughout an entire questline as possible outcomes that you chose A basic example of an idea here: Fjora could be into blowjobs, and the servicing option from Soin, a possible servicing from the brokers and other clue gathering portions during the questline, either greatly increases the shock/broken percentages, or completely break her if you went with all possible BJ routes. A "finale" at the end with either you the player or someone important to that NPC would be interesting but I'm not sure what would be a good idea here, especially in any of the currently done questlines. But as you said, there's many more ideas and concepts brought up for DoM they may or may not be implemented. Like maybe future Entrhalled NPCs could have more focus on maid/work training. Only 2 of the top of my head of the quest Enthralled's that could maybe use some or some more work/maid training is Esmee and Bette. Would fit better if you went with that family business quest idea that where the mother puts her daughters up as collateral and then herself. And have them have high maid/work training Could probably work here with the kink building quest options idea with whatever direction you go with the daughters during their questline triggering a kink, like incest 3somes or blowjobs etc. Fine tuning DoM Personalities of everyone, could be a simple idea for prepping for future DoM content, since certain personalities would benefit or hinder whatever DoM gets in the future. (maybe possibly so that there's at least somebody with a high or low personaility stat in every category) Say the Mornards could have low or lower Honesty since Greed is involved in that personality and they would probably have a greater impact for when DoM gets everything ready for AYGAS support and prostitution income calculation. Maybe give @TrollAutokill a message and he might give a heads up on what personalities could benefit on future ideas. Edited December 31, 2025 by McLovin3 1
zelurker Posted December 31, 2025 Posted December 31, 2025 Another problem is Gisli and the sister she bought as a slave... Thanks for the suggestion to capture Gisli to get her slave, it wouldn't have worked without this special option, and it makes a hard capture because she is almost always in places with other people around. Anyway in the end once you get the girl you can free Gisli, in a realistic game it wouldn't work, she would probably want her slave back, or ask for revenge, and since her brother is thane it would be some endless problems, but here she doesn't make a very interesting slave unless you want to have always more of them, I am starting to have quite a lot, and I noticed the game becomes unstable when giving orders and there are too many slaves in the room, so it's probably a good idea to free her. But her slave is another problem, she is far gone, she talks about herself as if it was another person, she would probably need some kind of therapy to get back a normal personality after all this in the real world... so you can keep her and use her at a whore, it would probably work since it's her specialty, but if you wanted to try to rebuild the clan (well it would be a women only clan at first), it's in a dead end with this girl, even when you bring her to Bette there is no noticeable reaction, but here it's probably because it's not done in the mod!
tonitrulupus Posted December 31, 2025 Posted December 31, 2025 Ok @TrollAutokill, I have a question, in order to run your mod without PAHE, does this mean I need to remove HSH as well? Just want to make sure
TrollAutokill Posted December 31, 2025 Posted December 31, 2025 5 hours ago, tonitrulupus said: Ok @TrollAutokill, I have a question, in order to run your mod without PAHE, does this mean I need to remove HSH as well? Just want to make sure Wrong thread. But yes you can run HSH with DOM and without PAH, though it's WIP. 1
tonitrulupus Posted December 31, 2025 Posted December 31, 2025 (edited) 3 minutes ago, TrollAutokill said: Wrong thread. But yes you can run HSH with DOM and without PAH, though it's WIP. Yeah I notice it earlier it was the wrong thread lol. thanks through Edited December 31, 2025 by tonitrulupus
zelurker Posted January 1 Posted January 1 Problem at brittleshin pass for "unwilling bride", I was finally attacked by the thugs in the wilderness, but reading their note which mentions again brittleshin pass doesn't start the quest. I visited the pass anyway, but didn't find anything related to this there. So I just hope there will be some more attacks later with the right note which starts the quest this time...
a_random_user Posted January 1 Author Posted January 1 1 hour ago, zelurker said: Problem at brittleshin pass for "unwilling bride", I was finally attacked by the thugs in the wilderness, but reading their note which mentions again brittleshin pass doesn't start the quest. I visited the pass anyway, but didn't find anything related to this there. So I just hope there will be some more attacks later with the right note which starts the quest this time... There will be more attacks. The note they carry should have set the stage, but sometimes Skyrim does Skyrim things, the next note will probably work. As for Brittleshin, what you're looking for is a small chest on the table in front of the boss. It contains a decent amount of treasure and a note with your next targets. If for whatever reason Skyrim keeps acting difficult, you can use the console: setstage PqU02Main 20 will activate the quest marker, this is what the note is supposed to do If that doesn't work, you can try setstage PqU02Main 30 to activate the Lieutenants and their quest markers.
zelurker Posted January 1 Posted January 1 2 hours ago, a_random_user said: There will be more attacks. The note they carry should have set the stage, but sometimes Skyrim does Skyrim things, the next note will probably work. As for Brittleshin, what you're looking for is a small chest on the table in front of the boss. It contains a decent amount of treasure and a note with your next targets. If for whatever reason Skyrim keeps acting difficult, you can use the console: setstage PqU02Main 20 will activate the quest marker, this is what the note is supposed to do If that doesn't work, you can try setstage PqU02Main 30 to activate the Lieutenants and their quest markers. Thanks for all the details, I guess I'll get back to this pass again later then... Meanwhile I did the part about the 3 sisters : these girls are really crazy! Ok, enslaving the 1st one to stop her from fighting, it's ok. Then keep the 2nd while looking for the 3rd, but at this point there should be an optional proper way to free them... oh well they are crazy, but they are nice. Anyway I'll keep them for now then! 1
a_random_user Posted January 2 Author Posted January 2 On 1/1/2026 at 6:56 PM, zelurker said: Meanwhile I did the part about the 3 sisters : these girls are really crazy! Ok, enslaving the 1st one to stop her from fighting, it's ok. Then keep the 2nd while looking for the 3rd, but at this point there should be an optional proper way to free them... oh well they are crazy, but they are nice. Anyway I'll keep them for now then! I like the idea of freeing them eventually, not sure how it should go and if there should be conditions/rewards/costs. I'm open for suggestions. On 12/31/2025 at 4:45 PM, zelurker said: But her slave is another problem, she is far gone, she talks about herself as if it was another person, she would probably need some kind of therapy to get back a normal personality after all this in the real world... so you can keep her and use her at a whore, it would probably work since it's her specialty, but if you wanted to try to rebuild the clan (well it would be a women only clan at first), it's in a dead end with this girl, even when you bring her to Bette there is no noticeable reaction, but here it's probably because it's not done in the mod! Back when I first wrote her, I actually noted that Nille really needs a therapist, but unfortunately they don't exist in Skyrim. There are a few dialogues that reference their reunification, but I believe that they check the "buy" route with Gisli, so you might not see them. Expanding the situational dialogue is a WIP. Rebuilding the clan is interesting, I'm not sure how it would work. At minimum, it would require a hefty cash injecting from the player. It might be a nice project to put Bette to work after the quests.
runer03 Posted January 2 Posted January 2 Quests arent starting for me npc have the dialog to start then just loop back to the beginning not starting any of the quests
a_random_user Posted January 2 Author Posted January 2 4 minutes ago, runer03 said: Quests arent starting for me npc have the dialog to start then just loop back to the beginning not starting any of the quests Which quests are the problem? If dialogue shows but the quest isn't registered, it might be that your script engine is overloaded, or something went wrong with the installation.
tonitrulupus Posted January 2 Posted January 2 3 hours ago, a_random_user said: I like the idea of freeing them eventually, not sure how it should go and if there should be conditions/rewards/costs. I'm open for suggestions. how about something like after some of the personality traits hit 100, say 10 of them the PC can suggest freedom, and the girls have a choice to either stay as slaves, become actually followers or the can leave and live their lives. these option can be based on what traits have hit 100.
runer03 Posted January 3 Posted January 3 10 hours ago, a_random_user said: Which quests are the problem? If dialogue shows but the quest isn't registered, it might be that your script engine is overloaded, or something went wrong with the installation. All the quests seem to have this issue an example being when i try to buy the slave from balathor in whiterun it after saying yes the gold isnt removed and the quest doesn't start. I did try spawning the messenger as it says in the original post but he doesnt have any notes to give.
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