DeepBlueFrog Posted January 11, 2021 Author Posted January 11, 2021 28 minutes ago, 2generic said: Awesome! Would love either of those, but especially the first one. Also, just noticed you have a blog, gotta check that out! My main blog is the Tumblr one. I need to clean up my LL blog and point to that one sometimes... 1
Bondage Queen Slaveia Posted January 11, 2021 Posted January 11, 2021 16 minutes ago, DeepBlueFrog said: My main blog is the Tumblr one. I need to clean up my LL blog and point to that one sometimes... You ought to post your 2020 setup at some point, unless you're still on the 2019 setup. I made the switch to SE and it isn't so bad, though a few random mods aren't updated for it.
DeepBlueFrog Posted January 11, 2021 Author Posted January 11, 2021 1 hour ago, 2generic said: You ought to post your 2020 setup at some point, unless you're still on the 2019 setup. I made the switch to SE and it isn't so bad, though a few random mods aren't updated for it. You are right... I meant to post one at the start of the year but I missed it. I will try to post one for 2021 then 1
tlllp Posted January 13, 2021 Posted January 13, 2021 Question: do player's summoned spriggans try to rape the player?
DeepBlueFrog Posted January 13, 2021 Author Posted January 13, 2021 37 minutes ago, tlllp said: Question: do player's summoned spriggans try to rape the player? There is a chance they will... same with Dremoras summoned by the Sanguine Rose.
slaymike Posted January 14, 2021 Posted January 14, 2021 Haven't checked here in a while, has anything new after the soul garden quest been added?
DeepBlueFrog Posted January 14, 2021 Author Posted January 14, 2021 8 minutes ago, slaymike said: Haven't checked here in a while, has anything new after the soul garden quest been added? Not yet... I am finishing the main Parasites quest at the moment. Sanguine's quest will be next. The next update to the mod, at the end of the month, will include tweaks to the soul garden. I am thinking of sending the player back there at some point in the final chapter. 1
El_Duderino Posted January 14, 2021 Posted January 14, 2021 Hi @DeepBlueFrog, I've just noticed that SD+ ships with custom skeletons for some creatures (dog, spriggan, ...) which seems to give them penises. There don't however seem to be any textures for them anywhere, neither in SD+ main archive nor in SDResources, so all I see in-game are those bright purple (missing texture) dicks. It's not a big deal for me because I've deleted those skeletons anyway (not into creature stuff), but I wanted to leave a note here just in case this isn't a known thing or as-intended. I'm looking forward to the continuation of Sanguine's story!
Balgin Posted January 14, 2021 Posted January 14, 2021 2 hours ago, El_Duderino said: Hi @DeepBlueFrog, I've just noticed that SD+ ships with custom skeletons for some creatures (dog, spriggan, ...) which seems to give them penises. There don't however seem to be any textures for them anywhere, neither in SD+ main archive nor in SDResources, so all I see in-game are those bright purple (missing texture) dicks. It's not a big deal for me because I've deleted those skeletons anyway (not into creature stuff), but I wanted to leave a note here just in case this isn't a known thing or as-intended. I'm looking forward to the continuation of Sanguine's story! From my own notes Quote Delete \Data\Meshes\Actors\Canine\ (possibly just dogCUTEHORNY.nif, or dogVEINYBIG.nif.) every time the mod updates. Every time. I've mentioned this multiple times in this thread and DeepBlueFrog still hasn't either included textures or removed the models. While I delete the folder every time, it sneaks back in with every update. Or you could try to work out which mod contains the textures for those models.
DeepBlueFrog Posted January 14, 2021 Author Posted January 14, 2021 1 hour ago, Balgin said: From my own notes Every time. I've mentioned this multiple times in this thread and DeepBlueFrog still hasn't either included textures or removed the models. While I delete the folder every time, it sneaks back in with every update. Or you could try to work out which mod contains the textures for those models. I never got around to it but they will be gone in the next update. Those were modified skeletons, edited to bring their interaction point lower to the ground so that the player can talk to them while enslaved. That was before severe issues blocked normal dialogues with creatures. Now that I use a more basic, custom menu for creatures, those meshes have become unnecessary.
zep Posted January 14, 2021 Posted January 14, 2021 Hello. I was wondering if is possible to disable the random attempt of enslavement/submission by npcs/friendly creatures. I don't really like that happen with guards and temporary conjurations. It also seems to cause numerous conflicts with the mod itself (multiple attempts of slavery and submission during animation or slavery). Does anyone know if it's possible?
DeepBlueFrog Posted January 14, 2021 Author Posted January 14, 2021 11 minutes ago, zep said: Hello. I was wondering if is possible to disable the random attempt of enslavement/submission by npcs/friendly creatures. I don't really like that happen with guards and temporary conjurations. It also seems to cause numerous conflicts with the mod itself (multiple attempts of slavery and submission during animation or slavery). Does anyone know if it's possible? You can tune the amount of attacks or disable them completely using the SexLab Dialogues menu (Attack Probability). 1
Shurtugal056 Posted January 17, 2021 Posted January 17, 2021 Hi there! (first post, yay) I've been using SD+ for quite some time now on SSE and so far it hasn't created any problems. Honestly, it's a really high quality addition to the game, but there's one matter that's been bugging me lately. I wanted to add some flavor to the game and installed Billy's animation pack. However, when my character gets enslaved non of the new aniamtions show up in the scene selection menu and I can't use them. I've tried working with other mods and turned off the filter in DD, as well as in ZAP. Nothing happened. I've also tried tweaking certain options in SexLab itself, but no matter what I change and in which mod, SD still gives me the same set of animations to choose from. A very limited set if I'm honest. And my character isn't even wearing anything. Any other devices except the collar. So, is there a way to fix it? Thanks!
Fuzzy_Fox Posted January 17, 2021 Posted January 17, 2021 36 minutes ago, Shurtugal056 said: Hi there! (first post, yay) I've been using SD+ for quite some time now on SSE and so far it hasn't created any problems. Honestly, it's a really high quality addition to the game, but there's one matter that's been bugging me lately. I wanted to add some flavor to the game and installed Billy's animation pack. However, when my character gets enslaved non of the new aniamtions show up in the scene selection menu and I can't use them. I've tried working with other mods and turned off the filter in DD, as well as in ZAP. Nothing happened. I've also tried tweaking certain options in SexLab itself, but no matter what I change and in which mod, SD still gives me the same set of animations to choose from. A very limited set if I'm honest. And my character isn't even wearing anything. Any other devices except the collar. So, is there a way to fix it? Thanks! Do you have Sex Lab animation loader installed? You need this so Sex Lab will register the new animations otherwise they will never play or show up. As for ZAP I only use this due to the requirements from some mods I use. I don't use it for anything in game.
Grey Cloud Posted January 17, 2021 Posted January 17, 2021 1 hour ago, Shurtugal056 said: So, is there a way to fix it? There is nothing to fix. Billyy's animations work with this mod and this mod works with all the animation packs I have installed (at least I have not had any problems).
Shurtugal056 Posted January 17, 2021 Posted January 17, 2021 2 hours ago, Fuzzy_Fox said: Do you have Sex Lab animation loader installed? You need this so Sex Lab will register the new animations otherwise they will never play or show up. As for ZAP I only use this due to the requirements from some mods I use. I don't use it for anything in game. Sorry, forgot to mention that. Yes, I do have SLAL and after installing the new animations the first thing I did was enabling and registering them all. They work perfectly fine in any other encounter, but once my character gets enslaved using SD+, they suddently become unavailable.
Fuzzy_Fox Posted January 17, 2021 Posted January 17, 2021 3 hours ago, Shurtugal056 said: Sorry, forgot to mention that. Yes, I do have SLAL and after installing the new animations the first thing I did was enabling and registering them all. They work perfectly fine in any other encounter, but once my character gets enslaved using SD+, they suddently become unavailable. Not had that bug before. I even get Sanguine to do them to my character.
MK66 Posted January 20, 2021 Posted January 20, 2021 Quick question, if anyone know. I've been caught off guard and captured then kept as a toy (enslaved) by a troll at a relatively low level. Too weak to kill it now, and can't run away since it follows and destroy most things I throw his way. I would've liked to reclaim my stuff, but it's been a few (painful) days already and I can't seem to get my disposition to anything other than -10 no matter what I gift or give in to it. Are animals in general stuck and don't have this feature?
DeepBlueFrog Posted January 20, 2021 Author Posted January 20, 2021 2 hours ago, MK66 said: Quick question, if anyone know. I've been caught off guard and captured then kept as a toy (enslaved) by a troll at a relatively low level. Too weak to kill it now, and can't run away since it follows and destroy most things I throw his way. I would've liked to reclaim my stuff, but it's been a few (painful) days already and I can't seem to get my disposition to anything other than -10 no matter what I gift or give in to it. Are animals in general stuck and don't have this feature? Animal masters only have primal needs... they will only want food and sex. There is no endgame with them. You have to come to that realization and find whatever way possible to escape. Your stuff is safe... Sanguine has it in his Dreamworld.
Fuzzy_Fox Posted January 20, 2021 Posted January 20, 2021 6 hours ago, MK66 said: Quick question, if anyone know. I've been caught off guard and captured then kept as a toy (enslaved) by a troll at a relatively low level. Too weak to kill it now, and can't run away since it follows and destroy most things I throw his way. I would've liked to reclaim my stuff, but it's been a few (painful) days already and I can't seem to get my disposition to anything other than -10 no matter what I gift or give in to it. Are animals in general stuck and don't have this feature? Run to town and let the guards kill it? Or find a random npc and ask to be their slave.
MK66 Posted January 20, 2021 Posted January 20, 2021 3 hours ago, Fuzzy_Fox said: Run to town and let the guards kill it? Or find a random npc and ask to be their slave. It killed the guards of Rorikstead, a group of bandits, a group of reachmen, a whispmother and her minions, Lol. Looks like I'm in a pretty bad situation. 7 hours ago, DeepBlueFrog said: Animal masters only have primal needs... they will only want food and sex. There is no endgame with them. You have to come to that realization and find whatever way possible to escape. Your stuff is safe... Sanguine has it in his Dreamworld. I turned off the dreamworld part of the mod. Not really a fan of it, but the rest of the mod is cool. Coupled with Death Alternative, it provides an immersive way of not dying yet still punishing. Guess I'll have to find a way by surrendering to someone else or try to push it off a cliff.
DeepBlueFrog Posted January 20, 2021 Author Posted January 20, 2021 19 minutes ago, MK66 said: It killed the guards of Rorikstead, a group of bandits, a group of reachmen, a whispmother and her minions, Lol. Looks like I'm in a pretty bad situation. I turned off the dreamworld part of the mod. Not really a fan of it, but the rest of the mod is cool. Coupled with Death Alternative, it provides an immersive way of not dying yet still punishing. Guess I'll have to find a way by surrendering to someone else or try to push it off a cliff. I have an item on my to-do list to allow disabling the main quest in Dreamworld, but Dreamworld itself is a core component of the mod and it cannot be avoided for things like getting your stuff back.
MK66 Posted January 20, 2021 Posted January 20, 2021 50 minutes ago, DeepBlueFrog said: I have an item on my to-do list to allow disabling the main quest in Dreamworld, but Dreamworld itself is a core component of the mod and it cannot be avoided for things like getting your stuff back. Guess it's lost forever then. Well, it's all right, I'll imagine the troll would've probably dumped the "useless" stuff on his way back home. Altho, it's already in the mod, there is a button to disable visit to dream world forever.
DeepBlueFrog Posted January 20, 2021 Author Posted January 20, 2021 12 minutes ago, MK66 said: Guess it's lost forever then. Well, it's all right, I'll imagine the troll would've probably dumped the "useless" stuff on his way back home. Altho, it's already in the mod, there is a button to disable visit to dream world forever. I will have to double check what that button really does. It is probably I meant it to be "Stop automatic teleports to Dreamworld". If you want your stuff back, you can always sleep in front of Sanguine's altar under Honneybrew Meadery. That should send you to Dreamworld as a manual option. You can get your stuff back from the chest there. The next version will re-enable the chain on the torture pillar to allow you to go back without ever talking to Sanguine.
MK66 Posted January 20, 2021 Posted January 20, 2021 52 minutes ago, DeepBlueFrog said: I will have to double check what that button really does. It is probably I meant it to be "Stop automatic teleports to Dreamworld". If you want your stuff back, you can always sleep in front of Sanguine's altar under Honneybrew Meadery. That should send you to Dreamworld as a manual option. You can get your stuff back from the chest there. The next version will re-enable the chain on the torture pillar to allow you to go back without ever talking to Sanguine. Nah, I'm good, as I said, I don't like the Dreamworld part. If I can suggest one thing so, could it be possible to remove the collar from creature enslavements? Beside Rieklings and giants, I don't see others creatures sentient enough to use them.
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