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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

 

While I walk around, I randomly get a "Submit/Resist" prompt and if I resist, my character goes to the downed animation, but I can just jump to get back to normal. It also takes off all my armor. Is this a bug or what?

Are you using the " \ " key for anything? I think that's the submit menu key by default. It can be changed in the MCM.

 

 

I don't think I am. I think it's automatic. The NPCs are initiating something, but if I resist, it doesn't go through. Sometimes the NPCs comment on my character being naked (even though I'm fully clothed) and then the prompt comes up. It's weird because I get stripped and downed anyways, but nothing happens. Like I said, I can just jump to reset my character and re-equip my armor. It's pretty annoying because it doesn't make any sense..

 

 

Basically that controls your submission level, hence your slave level. Notice that it triggers you are near somebody, when you talk to them, and most of the times when you ask for a favor. It's intentional. My only problem with it is that Sexlab Aroused isn't used (unfortunately that's true for most mods on loverslab) so might end up having sex 10 times in a row with a person with zero arousal.

Posted

Is the freeing your hands option supposed to be working? I get the dialogue option "May I have my hands free so I can work for you?" and the master agrees, but they never remove my chains. If I get them off another way then they put them back on with the message "Your owner binds your hands again." I found in the code where that happens: _sdras_slave.psc

 

If (fMasterDistance < fKneelingDistance)  && (!fctOutfit.isArmbinderEquipped(kSlave)) && (StorageUtil.GetIntValue(kSlave, "_SD_iHandsFreeSex") == 0)   && ((StorageUtil.GetIntValue(kSlave, "_SD_iHandsFree") == 0)  || (StorageUtil.GetIntValue(kSlave, "_SD_iEnableAction") == 0)   )
fctOutfit.setDeviousOutfitArms ( iDevOutfit =-1, bDevEquip = True, sDevMessage = "")
StorageUtil.SetIntValue(kSlave, "_SD_iHandsFree", 0)
 
Debug.Notification("Your owner binds your hands again.")
 
 
It looks like _SD_iEnableAction is overriding the hands setting? I can't find where that ever gets set to true. Can anyone confirm that the free hands thing works or doesn't?
 
Thanks
Posted

 

Is the freeing your hands option supposed to be working? I get the dialogue option "May I have my hands free so I can work for you?" and the master agrees, but they never remove my chains. If I get them off another way then they put them back on with the message "Your owner binds your hands again." I found in the code where that happens: _sdras_slave.psc

 

If (fMasterDistance < fKneelingDistance)  && (!fctOutfit.isArmbinderEquipped(kSlave)) && (StorageUtil.GetIntValue(kSlave, "_SD_iHandsFreeSex") == 0)   && ((StorageUtil.GetIntValue(kSlave, "_SD_iHandsFree") == 0)  || (StorageUtil.GetIntValue(kSlave, "_SD_iEnableAction") == 0)   )
fctOutfit.setDeviousOutfitArms ( iDevOutfit =-1, bDevEquip = True, sDevMessage = "")
StorageUtil.SetIntValue(kSlave, "_SD_iHandsFree", 0)
 
Debug.Notification("Your owner binds your hands again.")
 
 
It looks like _SD_iEnableAction is overriding the hands setting? I can't find where that ever gets set to true. Can anyone confirm that the free hands thing works or doesn't?
 
Thanks

 

 

it isn't working and there are posts about it a page or so back. I think it is fixed in the next version though so shouldn't be long.

 

Posted

 

1. I took a look tonight and cleaned things up a bit.. I still have to test the effects though.

 

YEY!

 

2. What is the 'chains' outfit?

 

Sorry, I meant the custom bodyslide slave outfit. It looks like 2 metal hoops with vertical chains. Very very nice :) It's added for a second after enslavement, but then removed by the master. 

 

 

3. Which animations are breaking?

 

Well, the dance while wearing wrist shackles doesn't seem to work. But in general, the movement looks bad and it's distracting. I wouldn't complain if only the range was lower (say speaking range). I also seem to have problems with the Fill Her Up mod, since both the armbinder and the kneeling stop the "release sperm" animation from that mod. I think the solution would be to provide a check for using armbinder struggle animation when using armbinder. I'll post it in the appropriate mod thread. If the kneeling range in this mod is lowered than it would make sense not to "release" yourself near the master.

 

4. That is deliberate... consider it a way for Sanguine to test your endurance.

 

Aaaaah :) I didn't know that. Seems fair.

 

5. Are you sure that innkeeper is moral to begin with? :)

 

Anyway... if you are stealing thing, except to be considered as a potential slave.

 

I didn't mind roleplaying and imagining that the inkeeper was an undercover bandit, but as I said, as soon as I tried to sleep, both me and the guy were attacked by bandits. And no, that wasn't a feature :)

I'm sure many people would like a toggle option to restrict SD to crime factions only, so no civilians, no guards, no imperials, no stormcloaks. Free roaming NPC like the ones provided by some mods might work nicely if you provoke them, if they then switch to appropriate factions. Hired thugs should be crime faction and restricted to the wild. All civilians should try to help you out of your binds, blacksmiths should be your best bet. I think all factions should only care about not pissing a master from their own faction (so civilians would always help you).

 

6. When you wear a collar, NPCs will treat you as a slave... so why wouldn't the options be on?

 

Ah, that makes sense, I was still used to mostly dealing with the master in the past. Hmm, here's an idea, a jealousy/loyalty system for the master. The more he likes you, the more he frowns on others having you. Resisting when dealing with others would not reduce your submissive nature, simply increasing your status with your master. 

Anyway, in case you do provide a faction filter for enslavement, civilians (or any filtered factions) should behave differently during dialogue. They should immediately try to release you (blacksmiths, guards should works instantly). Thirst/hunger should provide a different text (not as aggressive), if the NPC has an owned bed he should teleport you to it if you ask for rest. The begging option should have a higher chance of working. Offering them the position as master should actually take so much pity on your shattered mind that they teleport (uhmm, escort) you to the closest hold capital entrance so you can get saved by the guards. Of course, immoral NPC's or ones with very high arousal should still be able to rape you or simply ask for something in return ;)

 

The next version adds better options when you are released, including a possibility to remain free of your master but still collared or just free.

 

To be honest, as long as the above are implemented, I wouldn't mind having the collar left on :D

Posted

where are my gears and items? and how can i find them? I killed my master but there is just a master's key in master's inventory. there are no my items.

 

In a chest, next to the Throne in Sanguine's Dreamworld. Easiest way I found to get there is to sleep in the basement at Helga's in Riften, or just sleep anywhere, after escaping slavery Sanguine will normally interrupt your sleep. There is also a shrine in the cellar of Honningbrew's but I've never looked for it. Apparently sleeping in front of that is guaranteed trip to Dreamworld.

 

When captured they still attack me when not having sex. Can someone help me.

 

Who are "They?" Be specific as to who and where as some groups work on different factions

For example I've had this happen with Kematu's Alikir in Swindlers Den (don't think I ever reported it as I normally kill them) but only them.

Posted

I have an issue where I get a recurring "you still have life in you" here is a dump of my papyrus log. I don't know how to fix it.

 

 

 

 

[01/26/2015 - 01:36:26AM] Papyrus log opened (PC)
[01/26/2015 - 01:36:26AM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
[01/26/2015 - 01:36:26AM] Update budget: 800.000000ms (Extra tasklet budget: 800.000000ms, Load screen budget: 2000.000000ms)
[01/26/2015 - 01:36:26AM] Memory page: 256 (min) 512 (max) 153600 (max total)
[01/26/2015 - 01:36:52AM] Cannot open store for class "dlc1scwispwallscript", missing file?
[01/26/2015 - 01:36:53AM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[01/26/2015 - 01:36:57AM] Cannot open store for class "slaResetScr", missing file?
[01/26/2015 - 01:36:57AM] Cannot open store for class "hdtHighHeelEffect", missing file?
[01/26/2015 - 01:36:57AM] Cannot open store for class "hdtHighHeelShoes", missing file?
[01/26/2015 - 01:36:57AM] Cannot open store for class "follower3dnpc", missing file?
[01/26/2015 - 01:36:59AM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[01/26/2015 - 01:36:59AM] Cannot open store for class "chherdingquestscript", missing file?
[01/26/2015 - 01:37:14AM] Error: Unable to bind script zbloodnpcquestupdatescript to alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (360389EC) because their base types do not match
[01/26/2015 - 01:37:14AM] warning: Property Town on script MF_SimpleJob_LocationChance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (52001D9C) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:14AM] warning: Property City on script MF_SimpleJob_LocationChance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (52001D9C) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:14AM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:14AM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0600305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type
[01/26/2015 - 01:37:15AM] warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property tos_DateCheck01 on script tos_OnEquipMoveToObjPreReq attached to  (14030FA7) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:15AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (5200BA71) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:16AM] daymoyl - OnInit
[01/26/2015 - 01:37:16AM] _SDRAS_dreamer.OnInit()
[01/26/2015 - 01:37:16AM] _SDRAS_player.OnInit()
[01/26/2015 - 01:37:16AM] [_sdras_player] Register events
[01/26/2015 - 01:37:16AM] SexLab Dialogues: Reset SexLab events
[01/26/2015 - 01:37:16AM] [byohhousescript <BYOHHouseFalkreath (0600305E)>]OnInit
[01/26/2015 - 01:37:16AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (4D000822)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (4D000822)>]: Updating to script version 2
[01/26/2015 - 01:37:16AM] [zbfconfig <zbfConfig (0E00C243)>] INITIALIZED
[01/26/2015 - 01:37:16AM] ZaZ Animation Pack: OnBeginState (updating)
[01/26/2015 - 01:37:16AM] [slamainscr <sla_Main (10042D62)>]: starting maintenance... Update frequency 120.000000
[01/26/2015 - 01:37:16AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (360389EC)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [CHConfigQuestScript <CHConfig (3A14921A)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [daymoyl_monitorconfig <daymoyl_Monitor (13000D62)>] INITIALIZED
[01/26/2015 - 01:37:16AM] _SDRAS_dream.OnInit()
[01/26/2015 - 01:37:16AM] [byohhousescript <BYOHHouseHjaalmarch (0600BE09)>]OnInit
[01/26/2015 - 01:37:16AM] [byohhousescript <BYOHHousePale (06010BEE)>]OnInit
[01/26/2015 - 01:37:16AM] _SDQS_bountyslave.OnInit()
[01/26/2015 - 01:37:16AM] [_LP_ConfigQuestScript <_LP_ConfigQuest (41027C24)>] INITIALIZED
[01/26/2015 - 01:37:16AM] APOCALYPSE DEBUG: Initialising Populate Lists script...
[01/26/2015 - 01:37:16AM] [CCO_MCMScript <CCO_MCMStartupQuest (3B05EA5A)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [sslConfigMenu <SexLabConfigurationMenu (0D079840)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (4403311F)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [LoS_MCM <mannyLOS_MCM (0500E6C7)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [daymoyl_monitormeter <daymoyl_monitormeter (1302619E)>] INITIALIZED
[01/26/2015 - 01:37:16AM] [Zad]: Building mcm menu.
[01/26/2015 - 01:37:16AM] [zadconfig <zadConfigQuest (1101A282)>] INITIALIZED
[01/26/2015 - 01:37:16AM] =============== _SD::START IGNORE: Testing loaded addons & mods. ==================
[01/26/2015 - 01:37:16AM] Testing for: SDpatch - dawnguard.esp
[01/26/2015 - 01:37:16AM] Error: File "SDpatch - dawnguard.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:16AM] Testing for: SDpatch - dragonborn.esp
[01/26/2015 - 01:37:16AM] Error: File "SDpatch - dragonborn.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:16AM] Testing for: SDpatch - frostfall.esp
[01/26/2015 - 01:37:16AM] Error: File "SDpatch - frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:16AM] Testing for: Dawnguard.esm
[01/26/2015 - 01:37:16AM] Testing for: HearthFires.esm
[01/26/2015 - 01:37:16AM] Testing for: Dragonborn.esm
[01/26/2015 - 01:37:16AM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====
[01/26/2015 - 01:37:16AM] LAL: Dawnguard detected.
[01/26/2015 - 01:37:16AM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (4D00082A)>]: Updating to script version 2
[01/26/2015 - 01:37:16AM] [RND_SkyUIMCMScript <RNDConfigQuest (1C06B571)>] INITIALIZED
[01/26/2015 - 01:37:16AM] zbfconfig (OnUpdateEvent): ZaZ Animation Pack: Version from 0 to 602
[01/26/2015 - 01:37:16AM] zbfconfig (OnUpdateEvent): ZaZ Animation Pack: Update proceeding
[01/26/2015 - 01:37:16AM] zbfconfig (OnUpdateEvent): ZaZ Animation Pack: Script version 602
[01/26/2015 - 01:37:17AM] _SDQS_bountyslave.OnBeginState() - waiting
[01/26/2015 - 01:37:17AM] [Zad]: OnVersionUpdate(15/0)
[01/26/2015 - 01:37:17AM] Testing for: Chesko_Frostfall.esp
[01/26/2015 - 01:37:17AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 314
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] =============== _SD::END IGNORE: Testing loaded addons & mods. ====================
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 326
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 329
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 332
[_SD_mcm_001 (53092327)]._sd_configmenu.OnConfigInit() - "_SD_ConfigMenu.psc" Line 408
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [slamainscr <sla_Main (10042D62)>]: registered for maintenance
[01/26/2015 - 01:37:17AM] [sD] Register devious keywords
[01/26/2015 - 01:37:17AM] daymoyl - Updating script to version 6.050000
[01/26/2015 - 01:37:17AM] [slamainscr <sla_Main (10042D62)>]: starting maintenance... Update frequency 120.000000
[01/26/2015 - 01:37:17AM] [_sd_configmenu <_SD_mcm_001 (53092327)>] INITIALIZED
[01/26/2015 - 01:37:17AM] _SD::UPDATE Updating script to version 2014103001
[01/26/2015 - 01:37:17AM] =============== _SD::START IGNORE: Testing loaded addons & mods. ==================
[01/26/2015 - 01:37:17AM] Testing for: SDpatch - dawnguard.esp
[01/26/2015 - 01:37:17AM] Error: File "SDpatch - dawnguard.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Testing for: SDpatch - dragonborn.esp
[01/26/2015 - 01:37:17AM] Error: File "SDpatch - dragonborn.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Testing for: SDpatch - frostfall.esp
[01/26/2015 - 01:37:17AM] Error: File "SDpatch - frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 308
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Testing for: Dawnguard.esm
[01/26/2015 - 01:37:17AM] Testing for: HearthFires.esm
[01/26/2015 - 01:37:17AM] Testing for: Dragonborn.esm
[01/26/2015 - 01:37:17AM] Testing for: Chesko_Frostfall.esp
[01/26/2015 - 01:37:17AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 314
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] =============== _SD::END IGNORE: Testing loaded addons & mods. ====================
[01/26/2015 - 01:37:17AM] [slamainscr <sla_Main (10042D62)>]: registered for maintenance
[01/26/2015 - 01:37:17AM] [slaconfigscr <sla_Config (1001C6E0)>] INITIALIZED
[01/26/2015 - 01:37:17AM] [slaconfigscr <sla_Config (1001C6E0)>]: Updating MCM menus to version 15
[01/26/2015 - 01:37:17AM] ===============================[DAYMOYL: Ignore all Warnings start]================================
[01/26/2015 - 01:37:17AM] daymoyl - SkyUI.esp found
[01/26/2015 - 01:37:17AM] daymoyl - Dawnguard.esm found
[01/26/2015 - 01:37:17AM] ================================[DAYMOYL: Ignore all Warnings end]=================================
[01/26/2015 - 01:37:17AM] LAL: Hearthfire detected.
[01/26/2015 - 01:37:17AM] LAL: Dragonborn detected.
[01/26/2015 - 01:37:17AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 165
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 57
[01/26/2015 - 01:37:17AM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 177
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 57
[01/26/2015 - 01:37:17AM] Error: File "teg_returntohelgen.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 185
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 57
[01/26/2015 - 01:37:17AM] ==== LAL: DLC and Mod support check - Done. ====
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 326
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 329
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] Error: Cannot call Delete() on a None object, aborting function call
stack:
[_SD_mcm_001 (53092327)]._sd_configmenu.initMod() - "_SD_ConfigMenu.psc" Line 332
[_SD_mcm_001 (53092327)]._sd_configmenu.OnVersionUpdate() - "_SD_ConfigMenu.psc" Line 416
[_SD_mcm_001 (53092327)]._sd_configmenu.CheckVersion() - "SKI_QuestBase.psc" Line 17
[_SD_mcm_001 (53092327)]._sd_configmenu.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[_SD_mcm_001 (53092327)]._sd_configmenu.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [immersiveFPConfig <ImmersiveFPQuest15 (32000D62)>] INITIALIZED
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>] INITIALIZED
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 2
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 3
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 4
[01/26/2015 - 01:37:17AM] [_sd_configmenu <_SD_mcm_001 (53092327)>]: Registered Sanguine's Debauchery at MCM.
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 5
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 6
[01/26/2015 - 01:37:17AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (4D000820)>]: Updating to script version 7
[01/26/2015 - 01:37:17AM] [LoS_MCM <mannyLOS_MCM (0500E6C7)>]: Registered Lanterns of Skyrim at MCM.
[01/26/2015 - 01:37:17AM] [zbfconfig <zbfConfig (0E00C243)>]: Registered ZaZ Animation Pack at MCM.
[01/26/2015 - 01:37:17AM] [slaconfigscr <sla_Config (1001C6E0)>]: Registered SexLab Aroused at MCM.
[01/26/2015 - 01:37:17AM] Error: Cannot call SetCrimeFaction() on a None object, aborting function call
stack:
[ARTHLALPatch237Quest (3D06B481)].arth_lal_patch237retroscript.Process() - "ARTH_LAL_Patch237RetroScript.psc" Line 15
[ARTHLALPatch236Quest (3D0673D4)].arth_lal_patch236retroscript.Process() - "ARTH_LAL_Patch236RetroScript.psc" Line 24
[ARTHLALPatch235Quest (3D063893)].arth_lal_patch235retroscript.Process() - "ARTH_LAL_Patch235RetroScript.psc" Line 27
[ARTHLALPatch233Quest (3D05C21B)].arth_lal_patch233retroscript.Process() - "ARTH_LAL_Patch233RetroScript.psc" Line 28
[ARTHLALPatch232Quest (3D05A1CA)].arth_lal_patch232retroscript.Process() - "ARTH_LAL_Patch232RetroScript.psc" Line 9
[ARTHLALPatch231Quest (3D0586DF)].arth_lal_patch231retroscript.Process() - "ARTH_LAL_Patch231RetroScript.psc" Line 17
[ARTHLALPatch230Quest (3D050AE6)].arth_lal_patch230retroscript.Process() - "ARTH_LAL_Patch230RetroScript.psc" Line 38
 
<truncated stack>
[01/26/2015 - 01:37:17AM] Live Another Life: Patch 2.3.7 Applied
[01/26/2015 - 01:37:17AM] [zadconfig <zadConfigQuest (1101A282)>]: Registered Devious Devices at MCM.
[01/26/2015 - 01:37:17AM] [daymoyl_monitorconfig <daymoyl_Monitor (13000D62)>]: Registered Death Alternative at MCM.
[01/26/2015 - 01:37:17AM] Error: Cannot access an element of a None array
stack:
[mf_Prostitute_Handler (52000D62)].mf_handler_config.SetTextOptionValue() - "SKI_ConfigBase.psc" Line 437
[mf_Prostitute_Handler (52000D62)].mf_handler_config.readQuestsFromDirectory() - "mf_Handler_Config.psc" Line 319
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnConfigInit() - "mf_Handler_Config.psc" Line 169
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [mf_handler_config <mf_Prostitute_Handler (52000D62)>] ERROR: Option type mismatch. Expected text option, page "", index 0
[01/26/2015 - 01:37:17AM] Error: Cannot access an element of a None array
stack:
[mf_Prostitute_Handler (52000D62)].mf_handler_config.SetTextOptionValue() - "SKI_ConfigBase.psc" Line 437
[mf_Prostitute_Handler (52000D62)].mf_handler_config.readQuestsFromDirectory() - "mf_Handler_Config.psc" Line 320
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnConfigInit() - "mf_Handler_Config.psc" Line 169
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnGameReload() - "SKI_ConfigBase.psc" Line 111
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [mf_handler_config <mf_Prostitute_Handler (52000D62)>] ERROR: Option type mismatch. Expected text option, page "", index 0
[01/26/2015 - 01:37:17AM] [mf_handler_config <mf_Prostitute_Handler (52000D62)>] INITIALIZED
[01/26/2015 - 01:37:17AM] [RND_SkyUIMCMScript <RNDConfigQuest (1C06B571)>]: Registered Realistic Needs at MCM.
[01/26/2015 - 01:37:17AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (360389EC)>]: Registered Enhanced Blood at MCM.
[01/26/2015 - 01:37:17AM] [CCO_MCMScript <CCO_MCMStartupQuest (3B05EA5A)>]: Registered Complete Crafting at MCM.
[01/26/2015 - 01:37:17AM] [_LP_ConfigQuestScript <_LP_ConfigQuest (41027C24)>]: Registered Bards & Merchants at MCM.
[01/26/2015 - 01:37:17AM] [CHConfigQuestScript <CHConfig (3A14921A)>]: Registered Convenient Horses at MCM.
[01/26/2015 - 01:37:17AM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (4403311F)>]: Registered The Dance Of Death at MCM.
[01/26/2015 - 01:37:17AM] Error: Cannot access an element of a None array
stack:
[mf_Prostitute_Handler (52000D62)].mf_handler_config.SetTextOptionValue() - "SKI_ConfigBase.psc" Line 437
[mf_Prostitute_Handler (52000D62)].mf_handler_config.readQuestsFromDirectory() - "mf_Handler_Config.psc" Line 319
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnVersionUpdate() - "mf_Handler_Config.psc" Line 193
[mf_Prostitute_Handler (52000D62)].mf_handler_config.CheckVersion() - "SKI_QuestBase.psc" Line 17
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [mf_handler_config <mf_Prostitute_Handler (52000D62)>] ERROR: Option type mismatch. Expected text option, page "", index 0
[01/26/2015 - 01:37:17AM] Error: Cannot access an element of a None array
stack:
[mf_Prostitute_Handler (52000D62)].mf_handler_config.SetTextOptionValue() - "SKI_ConfigBase.psc" Line 437
[mf_Prostitute_Handler (52000D62)].mf_handler_config.readQuestsFromDirectory() - "mf_Handler_Config.psc" Line 320
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnVersionUpdate() - "mf_Handler_Config.psc" Line 193
[mf_Prostitute_Handler (52000D62)].mf_handler_config.CheckVersion() - "SKI_QuestBase.psc" Line 17
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnGameReload() - "SKI_ConfigBase.psc" Line 119
[mf_Prostitute_Handler (52000D62)].mf_handler_config.OnInit() - "SKI_ConfigBase.psc" Line 82
[01/26/2015 - 01:37:17AM] [mf_handler_config <mf_Prostitute_Handler (52000D62)>] ERROR: Option type mismatch. Expected text option, page "", index 0
[01/26/2015 - 01:37:17AM] daymoyl - All Registered Events Validated
[01/26/2015 - 01:37:17AM] daymoyl - Registering [_SDQS_DA_Dreamworld <_SD_DA_DreamworldRadiant (531435A2)>]
[01/26/2015 - 01:37:17AM] daymoyl - Registering [_sdqs_DA_DreamworldBlackout <_SD_DA_DreamworldBlackout (531435A1)>]
[01/26/2015 - 01:37:17AM] daymoyl - Registering [_SDQS_DA_Enslavement <_SD_DA_EnslavementBlackout (5314303E)>]
[01/26/2015 - 01:37:17AM] daymoyl - Waking Up
[01/26/2015 - 01:37:17AM] daymoyl - Registering [_SD_DA_EnslavementBleedout <_SD_DA_EnslavementBleedout (5313CEAF)>]
[01/26/2015 - 01:37:18AM] daymoyl - Registering [_SDQS_DA_Spriggan <_SD_DA_SprigganBlackout (531435A3)>]
[01/26/2015 - 01:37:18AM] daymoyl - Granted DA Debug spell
[01/26/2015 - 01:37:18AM] daymoyl - Registering [_SDQS_DA_DreamworldDeath <_SD_DA_DreamworldDeath (531435A4)>]
[01/26/2015 - 01:37:18AM] daymoyl - Registering custom quest events
[01/26/2015 - 01:37:18AM] Error: File "Stealth Skills Rebalanced_COMPLETE.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 229
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "Stealth Skills Rebalanced_LOCKPICKING.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 244
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 274
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "PrvtI_HeavyArmory.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 289
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "aMidianborn_Book of Silence_CCO.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 304
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 319
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 319
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 319
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 335
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.RunModCheck() - "CCO_StartScript.psc" Line 335
[CCO_MCMStartupQuest (3B05EA5A)].CCO_StartScript.OnInit() - "CCO_StartScript.psc" Line 78
[01/26/2015 - 01:37:18AM] VM is freezing...
[01/26/2015 - 01:37:18AM] VM is frozen
[01/26/2015 - 01:37:18AM] Reverting game...
[01/26/2015 - 01:37:20AM] Error: Unable to bind script zbloodnpcquestupdatescript to alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (360389EC) because their base types do not match
[01/26/2015 - 01:37:20AM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0600305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type
[01/26/2015 - 01:37:20AM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:20AM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017294) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017297) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017296) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property tos_DateCheck01 on script tos_OnEquipMoveToObjPreReq attached to  (14030FA7) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (5200BA71) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon1 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon3 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property DCOLimitBreakNotDone on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Dragon2 on script PF_DCOUltraScene2_02016D21 attached to  (38017295) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property Town on script MF_SimpleJob_LocationChance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (52001D9C) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property City on script MF_SimpleJob_LocationChance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (52001D9C) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:21AM] warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (53000D64) cannot be initialized because the script no longer contains that property
[01/26/2015 - 01:37:56AM] Loading game...
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_SKI_MeterWidget", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_SKI_MeterWidget referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_PlaceableObject", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_PlaceableObject referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_getcampinglegal", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_getcampinglegal referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_DeleteCraftingObjectScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_DeleteCraftingObjectScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_conditionvalues", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_conditionvalues referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Visualize_Campsite_Trigger", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Visualize_Campsite_Trigger referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_exposuremeter", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_exposuremeter referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_ShelterDetectSensorScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_ShelterDetectSensorScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "QF__DE_TrackingQuest_010177D7", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type QF__DE_TrackingQuest_010177D7 referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_skyuiconfigpanelscript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_skyuiconfigpanelscript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_PuddleCleanup", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_PuddleCleanup referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_weathersensestatusupdate", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_weathersensestatusupdate referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_epstatuswidget", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_epstatuswidget referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_DELETEMETEST", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_DELETEMETEST referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_FoodDetect", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_FoodDetect referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_epmonitor_1_6", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_epmonitor_1_6 referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_weathersensestatuswidget", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_weathersensestatuswidget referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_BackpackToggle", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_BackpackToggle referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_FollowerAliasScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_FollowerAliasScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_CampfireLightableAliasScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_CampfireLightableAliasScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Frag_DogLayByFire", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Frag_DogLayByFire referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_clothingmonitor_1_7", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_clothingmonitor_1_7 referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_SKI_StatusWidget", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_SKI_StatusWidget referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_WoodChoppingFurnitureScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_WoodChoppingFurnitureScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_shelterdetectquestscript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_shelterdetectquestscript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_wetmeter", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_wetmeter referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_VendorStock", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_VendorStock referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Tent_PreventFallThrough", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Tent_PreventFallThrough referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_ShelterTriggerScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_ShelterTriggerScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Region8EffectScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Region8EffectScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_wetmeterupdate", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_wetmeterupdate referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_compatibility", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_compatibility referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Tent_InteractTriggerScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Tent_InteractTriggerScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Frag_TestWarmHandsPkg", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Frag_TestWarmHandsPkg referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_waterdetect", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_waterdetect referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Tent_MISC_Script", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Tent_MISC_Script referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Tent_StopSleepScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Tent_StopSleepScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_Tent_StopWaitScript", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_Tent_StopWaitScript referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_DE_WerewolfMonitor2", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _DE_WerewolfMonitor2 referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] Cannot open store for class "_de_exposuremeterupdate", missing file?
[01/26/2015 - 01:37:56AM] warning: Unable to get type _de_exposuremeterupdate referenced by the save game. Objects of this type will not be loaded.
[01/26/2015 - 01:37:56AM] warning: Could not find type _DE_FollowerAliasScript in the type table in save
[01/26/2015 - 01:37:56AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:56AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:56AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:56AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PuddleCleanup in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_weathersensestatusupdate in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_weathersensestatuswidget in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Frag_DogLayByFire in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_DELETEMETEST in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_StopWaitScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_StopSleepScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_InteractTriggerScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_conditionvalues in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_epmonitor_1_6 in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_FoodDetect in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WerewolfMonitor2 in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_clothingmonitor_1_7 in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_MISC_Script in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_DeleteCraftingObjectScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_getcampinglegal in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_waterdetect in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Frag_TestWarmHandsPkg in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_compatibility in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type QF__DE_TrackingQuest_010177D7 in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Region8EffectScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_skyuiconfigpanelscript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_FollowerAliasScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_exposuremeter in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_exposuremeterupdate in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_wetmeter in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_wetmeterupdate in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_ShelterTriggerScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_FollowerAliasScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_ShelterTriggerScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_VendorStock in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_shelterdetectquestscript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _de_epstatuswidget in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_ShelterDetectSensorScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_PlaceableObject in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Tent_PreventFallThrough in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_Visualize_Campsite_Trigger in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_WoodChoppingFurnitureScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_CampfireLightableAliasScript in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] warning: Could not find type _DE_BackpackToggle in the type table in save
[01/26/2015 - 01:37:57AM] VM is thawing...
[01/26/2015 - 01:37:57AM] Error: CCO_PlayerAliasScript.OnPlayerLoadGame() being called on an invalid object, aborting function call
stack:
<empty stack>
[01/26/2015 - 01:37:57AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0600305D)>] OnPlayerLoadGame...
[01/26/2015 - 01:37:57AM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====
[01/26/2015 - 01:37:57AM] LAL: Dawnguard detected.
[01/26/2015 - 01:37:57AM] [slamainscr <sla_Main (10042D62)>]: starting maintenance... Update frequency 120.000000
[01/26/2015 - 01:37:57AM] [Zad]: QuestMonitor is now watching for device events.
[01/26/2015 - 01:37:57AM] [Zad]: [belted Empty] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [Plug Moan] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [Restraints+Armor] Loaded: 7%
[01/26/2015 - 01:37:57AM] [Zad]: [bra Chafing] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [belt Chafing] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [blindfold Trip] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [Armbinder Struggle] Loaded: 15%
[01/26/2015 - 01:37:57AM] [Zad]: [Mana Drain] Loaded: 50%
[01/26/2015 - 01:37:57AM] [Zad]: [stamina Drain] Loaded: 50%
[01/26/2015 - 01:37:57AM] [Zad]: [Harness] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [Horny] Loaded: 5%
[01/26/2015 - 01:37:57AM] [Zad]: [Drip] Loaded: 10%
[01/26/2015 - 01:37:57AM] [Zad]: [bump Pumps] Loaded: 17%
[01/26/2015 - 01:37:58AM] [Zad]: Initializing.
[01/26/2015 - 01:37:58AM] [Zad]: Starting update chain.
[01/26/2015 - 01:37:58AM] [Zad]: [Mounted] Loaded: 100%
[01/26/2015 - 01:37:58AM] SexLab Dialogues: Reset SexLab events
[01/26/2015 - 01:37:58AM] [Zad]: Devious Devices is now creating animations.
[01/26/2015 - 01:37:59AM] [slamainscr <sla_Main (10042D62)>]: registered for maintenance
[01/26/2015 - 01:37:59AM] [Zad]: Starting Sergius' Experiment...
[01/26/2015 - 01:37:59AM] Error: Method GetFormID not found on _de_wetmeter. Aborting call and returning None
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] Error: Method GetFormID not found on _de_weathersensestatuswidget. Aborting call and returning None
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] Error: Method GetFormID not found on _de_exposuremeter. Aborting call and returning None
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.Cleanup() - "SKI_WidgetManager.psc" Line 54
[sKI_WidgetManagerInstance (4D000824)].SKI_WidgetManager.OnGameReload() - "SKI_WidgetManager.psc" Line 32
[alias PlayerAlias on quest SKI_WidgetManagerInstance (4D000824)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:37:59AM] ========== Convenient Horses: Scanning for supported plugins...
[01/26/2015 - 01:37:59AM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[01/26/2015 - 01:37:59AM] Error: File "Falskaar.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 122
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 123
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 124
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 125
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "3DNPC.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 127
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "HothFollower.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 128
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 129
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 130
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (3A020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 131
[CH (3A020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[01/26/2015 - 01:37:59AM] ========== Convenient Horses: Scan complete.
[01/26/2015 - 01:37:59AM] -- SexLab -- [zadbq00 <zadQuest (1100F624)>]: Created Non-Global Object 'DDBeltedSolo''
[01/26/2015 - 01:37:59AM] -- SexLab -- GetSetAnimation(DDBeltedSolo): set
[01/26/2015 - 01:37:59AM] InitWidgetLoader()
[01/26/2015 - 01:37:59AM] [slamainscr <sla_Main (10042D62)>]: starting maintenance... Update frequency 120.000000
[01/26/2015 - 01:38:00AM] LAL: Hearthfire detected.
[01/26/2015 - 01:38:00AM] LAL: Dragonborn detected.
[01/26/2015 - 01:38:00AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 165
[alias Player on quest ARTHLALVersionTracking (3D049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/26/2015 - 01:38:00AM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 177
[alias Player on quest ARTHLALVersionTracking (3D049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/26/2015 - 01:38:00AM] Error: File "teg_returntohelgen.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALVersionTracking (3D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 185
[alias Player on quest ARTHLALVersionTracking (3D049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
[01/26/2015 - 01:38:00AM] ==== LAL: DLC and Mod support check - Done. ====
[01/26/2015 - 01:38:00AM] [Zad]: [Posture Collar] Loaded: 10%
[01/26/2015 - 01:38:00AM] Error: Method GetFormID not found on _de_skyuiconfigpanelscript. Aborting call and returning None
stack:
[sKI_ConfigManagerInstance (4D000802)].SKI_ConfigManager.Cleanup() - "SKI_ConfigManager.psc" Line ?
[sKI_ConfigManagerInstance (4D000802)].SKI_ConfigManager.OnGameReload() - "SKI_ConfigManager.psc" Line 82
[alias PlayerRef on quest SKI_ConfigManagerInstance (4D000802)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:38:00AM] [Zad]: Creating DDBeltedSolo
[01/26/2015 - 01:38:00AM] warning: Assigning None to a non-object variable named "::temp64"
stack:
[sKI_ConfigManagerInstance (4D000802)].SKI_ConfigManager.Cleanup() - "SKI_ConfigManager.psc" Line ?
[sKI_ConfigManagerInstance (4D000802)].SKI_ConfigManager.OnGameReload() - "SKI_ConfigManager.psc" Line 82
[alias PlayerRef on quest SKI_ConfigManagerInstance (4D000802)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/26/2015 - 01:38:00AM] [slamainscr <sla_Main (10042D62)>]: registered for maintenance
[01/26/2015 - 01:38:00AM] -- SexLab -- Animations[-1]: DDBeltedSolo
[01/26/2015 - 01:38:00AM] [_sdras_player] Register events
[01/26/2015 - 01:38:00AM] SexLab Dialogues: Reset SexLab events
[01/26/2015 - 01:38:00AM] [Zad]: [Health Drain] Loaded: 50%
[01/26/2015 - 01:38:00AM] [Zad]: QuestMonitor is now watching for device events.
[01/26/2015 - 01:38:00AM] [Zad]: [Nipple Piercings] Loaded: 55%
[01/26/2015 - 01:38:00AM] -- SexLab -- [zadbq00 <zadQuest (1100F624)>]: Created Non-Global Object 'DDArmbinderSolo''
[01/26/2015 - 01:38:00AM] [Zad]: [blindfold Mystery] Loaded: 1%
[01/26/2015 - 01:38:00AM] -- SexLab -- GetSetAnimation(DDArmbinderSolo): set
[01/26/2015 - 01:38:00AM] [Zad]: QuestMonitor is now tracking player.
[01/26/2015 - 01:38:00AM] [Zad]: Creating DDArmbinderSolo
[01/26/2015 - 01:38:00AM] -- SexLab -- Animations[-1]: DDArmbinderSolo
[01/26/2015 - 01:38:00AM] [Zad]: [Wet Padding] Loaded: 10%
[01/26/2015 - 01:38:00AM] [Zad]: [Vibration] Loaded: 25%
[01/26/2015 - 01:38:00AM] ===============================[DAYMOYL: Ignore all Warnings start]================================
[01/26/2015 - 01:38:00AM] daymoyl - SkyUI.esp found
[01/26/2015 - 01:38:01AM] [Zad]: EnableEventProcessing()
[01/26/2015 - 01:38:01AM] [Zad]: Rehooking Mod Events
[01/26/2015 - 01:38:01AM] daymoyl - Dawnguard.esm found
[01/26/2015 - 01:38:01AM] ================================[DAYMOYL: Ignore all Warnings end]=================================
[01/26/2015 - 01:38:01AM] [sD] Register devious keywords
[01/26/2015 - 01:38:01AM] daymoyl -  SKI_MeterWidget OnWidgetReset()
[01/26/2015 - 01:38:01AM] daymoyl -  SKI_MeterWidget OnWidgetReset()
[01/26/2015 - 01:38:01AM] [Zad]: ZadNpc::DoRegister(1.097305)
[01/26/2015 - 01:38:01AM] [Zad]: RepopulateNpcs()
[01/26/2015 - 01:38:01AM] [Zad]: Not repopulating NPC slots: Feature is disabled.
[01/26/2015 - 01:38:01AM] [Zad]: ==========Begin Compatibility Checks==========
[01/26/2015 - 01:38:01AM] [Zad]: Please note that Errors related to missing files should be ignored.
[01/26/2015 - 01:38:01AM] [Zad]: [ Dependency Checks ]
[01/26/2015 - 01:38:01AM] [Zad]: DDi version [2.830000]: OK
[01/26/2015 - 01:38:01AM] [Zad]: assets version [2.830000]: OK
[01/26/2015 - 01:38:01AM] [Zad]: ZaZ Animation Pack version [602.000000]: OK
[01/26/2015 - 01:38:01AM] [Zad]: Aroused version [20140124.000000]: OK
[01/26/2015 - 01:38:01AM] [Zad]: SexLab version [15900.000000]: OK
[01/26/2015 - 01:38:01AM] [Zad]: [ Third Party Mod Compatibility Checks ]
[01/26/2015 - 01:38:01AM] [Zad]: [ Sanity Checks ]
[01/26/2015 - 01:38:01AM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK
[01/26/2015 - 01:38:01AM] [Zad]: Verifying that old DDi esp is not present: OK
[01/26/2015 - 01:38:01AM] [Zad]: ==========End Compatibility Checks==========
[01/26/2015 - 01:38:01AM] [Zad]: Initializing Events arrays.
[01/26/2015 - 01:38:01AM] [Zad]: zadEventSlots::Maintenance()
[01/26/2015 - 01:38:01AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000
[01/26/2015 - 01:38:01AM] [Zad]: [Mounted] Registered. Event #0
[01/26/2015 - 01:38:01AM] [Zad]: [Posture Collar] Registered. Event #1
[01/26/2015 - 01:38:01AM] [Zad]: [blindfold Trip] Registered. Event #2
[01/26/2015 - 01:38:01AM] [Zad]: [Mana Drain] Registered. Event #3
[01/26/2015 - 01:38:01AM] [Zad]: [Horny] Registered. Event #5
[01/26/2015 - 01:38:01AM] [Zad]: [Harness] Registered. Event #6
[01/26/2015 - 01:38:01AM] [Zad]: [stamina Drain] Registered. Event #4
[01/26/2015 - 01:38:01AM] [Zad]: [blindfold Mystery] Registered. Event #7
[01/26/2015 - 01:38:01AM] [Zad]: [belted Empty] Registered. Event #8
[01/26/2015 - 01:38:01AM] [Zad]: [Restraints+Armor] Registered. Event #9
[01/26/2015 - 01:38:01AM] [Zad]: [Plug Moan] Registered. Event #10
[01/26/2015 - 01:38:01AM] [Zad]: [bra Chafing] Registered. Event #11
[01/26/2015 - 01:38:01AM] [Zad]: [Health Drain] Registered. Event #12
[01/26/2015 - 01:38:02AM] [Zad]: [Nipple Piercings] Registered. Event #13
[01/26/2015 - 01:38:02AM] [Zad]: [belt Chafing] Registered. Event #14
[01/26/2015 - 01:38:02AM] [Zad]: [Armbinder Struggle] Registered. Event #15
[01/26/2015 - 01:38:02AM] [Zad]: [Wet Padding] Registered. Event #16
[01/26/2015 - 01:38:02AM] [Zad]: [Vibration] Registered. Event #17
[01/26/2015 - 01:38:02AM] [Zad]: [Drip] Registered. Event #18
[01/26/2015 - 01:38:02AM] daymoyl - All Registered Events Validated
[01/26/2015 - 01:38:02AM] [Zad]: [bump Pumps] Registered. Event #19
[01/26/2015 - 01:38:02AM] daymoyl - Registering custom quest events
[01/26/2015 - 01:38:07AM] [Zad]: DevicesUnderneath::Maintenance()
[01/26/2015 - 01:38:07AM] [Zad]: DevicesUnderneath Registered(80:26)
[01/26/2015 - 01:38:07AM] [Zad]: Set Device Hider slot to 50.
[01/26/2015 - 01:38:07AM] [Zad]: RebuildSlotmask()
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (000689BF) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (000689C3) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (42006496) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (001059ED) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (000D5064) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:07AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (000D5065) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:08AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0600305D)>]OnItemAdded [Ammo < (0001397D)>], itemCount=1
[01/26/2015 - 01:38:08AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] UpdateLogCount
[01/26/2015 - 01:38:08AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0600305D)>]OnItemAdded [Armor < (11040F0C)>], itemCount=1
[01/26/2015 - 01:38:08AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[item 1 in container  (00000014)].zadHiderScript.Delete() - "<native>" Line ?
[item 1 in container  (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5
[01/26/2015 - 01:38:08AM] [Zad]: Set slot mask to [67108864]: 67108864
[01/26/2015 - 01:38:08AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] logcount=0
[01/26/2015 - 01:38:08AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] UpdateLogCount
[01/26/2015 - 01:38:08AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] logcount=0
[01/26/2015 - 01:38:08AM] [Zad]: adding tag DDi for Chastity Bra (Padded)
[01/26/2015 - 01:38:08AM] [Zad]: adding tag padded for Chastity Bra (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Metal for Chastity Bra (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag bra for Chastity Bra (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag DDi for Cuffs (Padded) (Arms)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag padded for Cuffs (Padded) (Arms)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Metal for Cuffs (Padded) (Arms)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Arms for Cuffs (Padded) (Arms)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Cuffs for Cuffs (Padded) (Arms)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag DDi for Cuffs (Padded) (Legs)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag padded for Cuffs (Padded) (Legs)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Metal for Cuffs (Padded) (Legs)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Legs for Cuffs (Padded) (Legs)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Cuffs for Cuffs (Padded) (Legs)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag DDi for Collar (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag short for Collar (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag padded for Collar (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Metal for Collar (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag Collar for Collar (Padded)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag DDi for Collar (Posture) (Steel)
[01/26/2015 - 01:38:09AM] [Zad]: adding tag padded for Collar (Posture) (Steel)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag posture for Collar (Posture) (Steel)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Metal for Collar (Posture) (Steel)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Collar for Collar (Posture) (Steel)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag DDi for Armbinder
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Black for Armbinder
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Leather for Armbinder
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Armbinder for Armbinder
[01/26/2015 - 01:38:10AM] [Zad]: adding tag DDi for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Black for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Leather for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag ball for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Harness for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag gag for Gag (Ball) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag DDi for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]:Defered maintenance...
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]: found Devious Devices - Assets.esm
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]Slamain stage 3
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Black for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]: Enabled Desire spell
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Leather for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]: Updated notification key to 49
[01/26/2015 - 01:38:10AM] [slamainscr <sla_Main (10042D62)>]: finished maintenance
[01/26/2015 - 01:38:10AM] [Zad]: adding tag panel for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag Harness for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag gag for Gag (Panel) (Harness)
[01/26/2015 - 01:38:10AM] [Zad]: adding tag DDi for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Black for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Leather for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag ring for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Harness for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag gag for Gag (Ring) (Harness)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag DDi for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Black for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Leather for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag ball for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag strap for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag gag for Gag (Ball) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag DDi for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Black for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Leather for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag ring for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag strap for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] [Zad]: adding tag gag for Gag (Ring) (Simple)
[01/26/2015 - 01:38:11AM] SexLab Loaded CurrentVerison: 15900
[01/26/2015 - 01:38:11AM] [Zad]: adding tag DDi for blindfold
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Black for blindfold
[01/26/2015 - 01:38:11AM] [Zad]: adding tag Leather for blindfold
[01/26/2015 - 01:38:11AM] [Zad]: adding tag blindfold for blindfold
[01/26/2015 - 01:38:12AM] [Zad]: adding tag DDi for Cuffs (Leather) (Arms)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Black for Cuffs (Leather) (Arms)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Leather for Cuffs (Leather) (Arms)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Arms for Cuffs (Leather) (Arms)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Cuffs for Cuffs (Leather) (Arms)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag DDi for Cuffs (Leather) (Legs)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Black for Cuffs (Leather) (Legs)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Leather for Cuffs (Leather) (Legs)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Legs for Cuffs (Leather) (Legs)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Cuffs for Cuffs (Leather) (Legs)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag DDi for Collar (Leather)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag short for Collar (Leather)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Black for Collar (Leather)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Leather for Collar (Leather)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag Collar for Collar (Leather)
[01/26/2015 - 01:38:12AM] [Zad]: adding tag DDi for Harness
[01/26/2015 - 01:38:12AM] [Zad]: adding tag full for Harness
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Black for Harness
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Leather for Harness
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Harness for Harness
[01/26/2015 - 01:38:13AM] [Zad]: adding tag DDi for Collar (Leather) (Harness)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Black for Collar (Leather) (Harness)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Leather for Collar (Leather) (Harness)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Harness for Collar (Leather) (Harness)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Collar for Collar (Leather) (Harness)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag DDi for Plug (Iron) (Vaginal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag simple for Plug (Iron) (Vaginal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag IRON for Plug (Iron) (Vaginal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Vaginal for Plug (Iron) (Vaginal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag plug for Plug (Iron) (Vaginal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag DDi for Plug (Iron) (Anal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag simple for Plug (Iron) (Anal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag IRON for Plug (Iron) (Anal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag Anal for Plug (Iron) (Anal)
[01/26/2015 - 01:38:13AM] [Zad]: adding tag plug for Plug (Iron) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag DDi for Plug (Primitive) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag simple for Plug (Primitive) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag primitive for Plug (Primitive) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Vaginal for Plug (Primitive) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag plug for Plug (Primitive) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag DDi for Plug (Primitive) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag simple for Plug (Primitive) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag primitive for Plug (Primitive) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Anal for Plug (Primitive) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag plug for Plug (Primitive) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag DDi for Plug (Soulgem) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Magic for Plug (Soulgem) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag SoulGem for Plug (Soulgem) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Vaginal for Plug (Soulgem) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag plug for Plug (Soulgem) (Vaginal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag DDi for Plug (Soulgem) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Magic for Plug (Soulgem) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag SoulGem for Plug (Soulgem) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag Anal for Plug (Soulgem) (Anal)
[01/26/2015 - 01:38:14AM] [Zad]: adding tag plug for Plug (Soulgem) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag DDi for Plug (Inflatable) (Vaginal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag inflatable for Plug (Inflatable) (Vaginal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag Vaginal for Plug (Inflatable) (Vaginal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag pump for Plug (Inflatable) (Vaginal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag plug for Plug (Inflatable) (Vaginal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag DDi for Plug (Inflatable) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag inflatable for Plug (Inflatable) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag Anal for Plug (Inflatable) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag pump for Plug (Inflatable) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag plug for Plug (Inflatable) (Anal)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag DDi for Chastity Belt (Padded) (Open)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag Open for Chastity Belt (Padded) (Open)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag padded for Chastity Belt (Padded) (Open)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag Metal for Chastity Belt (Padded) (Open)
[01/26/2015 - 01:38:15AM] [Zad]: adding tag Belt for Chastity Belt (Padded) (Open)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag DDi for Chastity Belt (Padded)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag full for Chastity Belt (Padded)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag padded for Chastity Belt (Padded)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag Metal for Chastity Belt (Padded)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag Belt for Chastity Belt (Padded)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag DDi for Chastity Belt (Iron)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag full for Chastity Belt (Iron)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag IRON for Chastity Belt (Iron)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag Metal for Chastity Belt (Iron)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag Belt for Chastity Belt (Iron)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag DDi for Nipple Piercings (Soulgem)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag SoulGem for Nipple Piercings (Soulgem)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag nipple for Nipple Piercings (Soulgem)
[01/26/2015 - 01:38:16AM] [Zad]: adding tag piercing for Nipple Piercings (Soulgem)
[01/26/2015 - 01:38:17AM] [Zad]: adding tag DDi for Vaginal Piercings (Soulgem)
[01/26/2015 - 01:38:17AM] [Zad]: adding tag SoulGem for Vaginal Piercings (Soulgem)
[01/26/2015 - 01:38:17AM] [Zad]: adding tag Vaginal for Vaginal Piercings (Soulgem)
[01/26/2015 - 01:38:17AM] [Zad]: adding tag piercing for Vaginal Piercings (Soulgem)
[01/26/2015 - 01:38:17AM] [Zad]: Finished registering devices.
[01/26/2015 - 01:38:17AM] [Zad]: Monitoring Camera state.
[01/26/2015 - 01:38:25AM] Error: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (0008489A) cannot be bound because <NULL form> (0102DF26) is not the right type
[01/26/2015 - 01:38:46AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0600305D)>]OnItemAdded [Ammo < (0001397D)>], itemCount=1
[01/26/2015 - 01:38:46AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] UpdateLogCount
[01/26/2015 - 01:38:46AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] logcount=0
[01/26/2015 - 01:38:48AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:49AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:50AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:51AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:53AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:54AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:55AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:56AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:57AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:59AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:38:59AM] Updating Orphanables Status: ------------------------
[01/26/2015 - 01:39:02AM] -------------------
[01/26/2015 - 01:39:13AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:39:15AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:39:17AM] Error:  (00000014): cannot play a None impact effect.
stack:
[ (00000014)].Actor.PlayImpactEffect() - "<native>" Line ?
[Active effect 1 on  (00000014)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?
[01/26/2015 - 01:39:20AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0600305D)>]OnItemAdded [Ammo < (0001397D)>], itemCount=1
[01/26/2015 - 01:39:20AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] UpdateLogCount
[01/26/2015 - 01:39:20AM] [byohhousebuildingscript <BYOHHouseBuilding (0600305D)>] logcount=0
[01/26/2015 - 01:39:24AM] SD Blackout: condition
[01/26/2015 - 01:39:24AM] SD Blackout start master:[Actor < (00038C61)>]
[01/26/2015 - 01:39:26AM] _SD::actorFactionInList akActor:[Actor < (00038C61)>] found:False
[01/26/2015 - 01:39:28AM] SD Blackout : selected
[01/26/2015 - 01:39:36AM] SD Blackout end
[01/26/2015 - 01:39:36AM] SD Blackout end master:[Actor < (00038C61)>]
[01/26/2015 - 01:39:36AM] [_sdras_player] Receiving 'enslave' event - New master: [Actor < (00038C61)>]
[01/26/2015 - 01:39:37AM] _SD::actorFactionInList akActor:[Actor < (00038C61)>] found:False
[01/26/2015 - 01:39:44AM] VM is freezing...
[01/26/2015 - 01:39:44AM] VM is frozen
[01/26/2015 - 01:39:44AM] Dumping stack 9286:
[01/26/2015 - 01:39:44AM] Frame count: 2 (Page count: 1)
[01/26/2015 - 01:39:44AM] State: Waiting on latent function (Freeze state: Freezing)
[01/26/2015 - 01:39:44AM] Type: Normal
[01/26/2015 - 01:39:44AM] Return register: 5.000000
[01/26/2015 - 01:39:44AM] Has stack callback: Yes
[01/26/2015 - 01:39:44AM] Stack trace:
[01/26/2015 - 01:39:44AM] <unknown self>.utility.Wait() - "<native>" Line ?
[01/26/2015 - 01:39:44AM] IP: 0
[01/26/2015 - 01:39:44AM] [param1]: 5.000000
[01/26/2015 - 01:39:44AM] [ (0501322E)].SF_mannyLoS_Quest_Scene2_0101322E.Fragment_0() - "SF_mannyLoS_Quest_Scene2_0101322E.psc" Line 82
[01/26/2015 - 01:39:44AM] IP: 5083 Instruction: 125 Line: 82
[01/26/2015 - 01:39:44AM] [::temp0]: 5.000000
[01/26/2015 - 01:39:44AM] [::temp1]: 0
[01/26/2015 - 01:39:44AM] [::temp2]: " PR: ON PV: ON"
[01/26/2015 - 01:39:44AM] [::temp3]: " PR: ON PV: ON LR: OFF LV: OFF"
[01/26/2015 - 01:39:44AM] [::temp4]: True
[01/26/2015 - 01:39:44AM] [TimeLOS]: 10.669649
[01/26/2015 - 01:39:44AM] [debugging_1]: "T: 10.669649 ON:19.000000 OFF:7.000000 T:5.000000"
[01/26/2015 - 01:39:44AM] [debugging]: " PR: ON PV: ON LR: OFF LV: OFF"
[01/26/2015 - 01:39:44AM] [LV_ON]: 0.000000
[01/26/2015 - 01:39:44AM] [LR_ON]: 0.000000
[01/26/2015 - 01:39:44AM] [::temp5]: False
[01/26/2015 - 01:39:44AM] [::temp6]: False
[01/26/2015 - 01:39:44AM] [::NoneVar]: None
[01/26/2015 - 01:39:44AM] VM is thawing...

 
Posted

Hello, frostfall kills me. I have it set up properly with the SD frostfall patch, with it set to cold is lethal.

Whenever I get enslaved outside, my owner starts to lead the way to whatever location, immediately I tell my owner I'm cold but he doesn't give me any clothes.

I have two options stay beside the camp fire to get choked when my owner is out of range, which leads to the same fate as if I follow the owner & die of cold.

Any suggestions on how to make both mods work together, without turning of cold is lethal. Warm bodies pluggin doesn't help much.

Posted

Hello, frostfall kills me. I have it set up properly with the SD frostfall patch, with it set to cold is lethal.

Whenever I get enslaved outside, my owner starts to lead the way to whatever location, immediately I tell my owner I'm cold but he doesn't give me any clothes.

I have two options stay beside the camp fire to get choked when my owner is out of range, which leads to the same fate as if I follow the owner & die of cold.

Any suggestions on how to make both mods work together, without turning of cold is lethal. Warm bodies pluggin doesn't help much.

 

A few options to deal with Frostfall:

 

- Download SexLab Warm Bodies here ( http://www.loverslab.com/files/file/1663-obscure-patches-2015-01-17/ )

I updated it with support for running, which is useful outside.

 

- Go inside as soon as possible

 

- Rely on sex and punishments a lot when you are cold. 

Posted

I have been looking into my options for a Queen of Chaurus questline.

 

I have a backstory and a to do list of what I need to add.

 

It will most likely be a separate add-on for SD+ to not add more burden on an already big SD+.

 

And as the name indicates, it will make sense for female characters.

If there is enough demand, I have some ideas to make it a male character quest as well (with a female follower to help, like with Serana).

 

However, in order to really do the quest I have in mind, I am afraid I will have to make both Dawnguard and Dragonborn as requirements for that quest. There are just too many resources I could use in these DLCs that I cannot ignore.

 

It has been more than 3 years now that the game is out.... if you don't have these two DLCs, it is time to start looking into getting them.

 

I won't expect anything playable to the Queen quest for a few months, so no rush.

I just wanted to give everybody a heads up.

Posted

I just had a little question.

when do the quests start? is there a level requirement or is the an owner requirement needed?

Posted (edited)

I have to say as well, the slow buffs (from being shackled) are pretty game-breaking for SD+ for anyone who runs any sort of race/roleplay modifier. You end up getting 4-5 buffs from shackles and collars and they stack at 20% each which essentially makes your character 'stuck' in place and ends your game making it unplayable. I'd recommend removing the buff entirely, remove the stacking, or have it prevent running and heavily affect stamina instead of affecting speed.

 

Would it be possible to get a temporary 'patch' that removes the slow buffs from SD+ when shackled until the next version is ready? I think a lot of us enjoy SD+, but get this very debilitating bug.

Edited by domnl
Posted

I have to say as well, the slow buffs (from being shackled) are pretty game-breaking for SD+ for anyone who runs any sort of race/roleplay modifier. You end up getting 4-5 buffs from shackles and collars and they stack at 20% each which essentially makes your character 'stuck' in place and ends your game making it unplayable. I'd recommend removing the buff entirely, remove the stacking, or have it prevent running and heavily affect stamina instead of affecting speed.

 

Would it be possible to get a temporary 'patch' that removes the slow buffs from SD+ when shackled until the next version is ready? I think a lot of us enjoy SD+, but get this very debilitating bug.

 

That will be removed in the next version. I cleaned up the unnecessary duplications already in my test version.

 

I was hoping to post the next version today but I still found some issues I have to address while testing.

 

It will be just a few more days.

Posted

 

 

 

While I walk around, I randomly get a "Submit/Resist" prompt and if I resist, my character goes to the downed animation, but I can just jump to get back to normal. It also takes off all my armor. Is this a bug or what?

Are you using the " \ " key for anything? I think that's the submit menu key by default. It can be changed in the MCM.

 

 

I don't think I am. I think it's automatic. The NPCs are initiating something, but if I resist, it doesn't go through. Sometimes the NPCs comment on my character being naked (even though I'm fully clothed) and then the prompt comes up. It's weird because I get stripped and downed anyways, but nothing happens. Like I said, I can just jump to reset my character and re-equip my armor. It's pretty annoying because it doesn't make any sense..

 

 

Basically that controls your submission level, hence your slave level. Notice that it triggers you are near somebody, when you talk to them, and most of the times when you ask for a favor. It's intentional. My only problem with it is that Sexlab Aroused isn't used (unfortunately that's true for most mods on loverslab) so might end up having sex 10 times in a row with a person with zero arousal.

 

 

I see, but the problem is when I select resist, my character still gets stripped. I don't think it makes sense. It's just tedious to re-equip everything :\

Posted

Woops, I've just realized that the Thugs problem was not from SD+, but from vanilla. I completely forgot that the game spawns Thugs even if the NPC you stole from has actually defeated you. Phew.... time for a pacify mod.

Posted

 

Hello, frostfall kills me. I have it set up properly with the SD frostfall patch, with it set to cold is lethal.

Whenever I get enslaved outside, my owner starts to lead the way to whatever location, immediately I tell my owner I'm cold but he doesn't give me any clothes.

I have two options stay beside the camp fire to get choked when my owner is out of range, which leads to the same fate as if I follow the owner & die of cold.

Any suggestions on how to make both mods work together, without turning of cold is lethal. Warm bodies pluggin doesn't help much.

 

A few options to deal with Frostfall:

 

- Download SexLab Warm Bodies here ( http://www.loverslab.com/files/file/1663-obscure-patches-2015-01-17/ )

I updated it with support for running, which is useful outside.

 

- Go inside as soon as possible

 

- Rely on sex and punishments a lot when you are cold. 

 

 

A possible suggestion would be to have the "I'm cold" dialogue option have them force feed alcohol to you for the warmth buff.  Although you get even colder after the buff goes away so it would be temporary at best.   :-/

Posted

 

 

Hello, frostfall kills me. I have it set up properly with the SD frostfall patch, with it set to cold is lethal.

Whenever I get enslaved outside, my owner starts to lead the way to whatever location, immediately I tell my owner I'm cold but he doesn't give me any clothes.

I have two options stay beside the camp fire to get choked when my owner is out of range, which leads to the same fate as if I follow the owner & die of cold.

Any suggestions on how to make both mods work together, without turning of cold is lethal. Warm bodies pluggin doesn't help much.

A few options to deal with Frostfall:

 

- Download SexLab Warm Bodies here ( http://www.loverslab.com/files/file/1663-obscure-patches-2015-01-17/ )

I updated it with support for running, which is useful outside.

 

- Go inside as soon as possible

 

- Rely on sex and punishments a lot when you are cold.

A possible suggestion would be to have the "I'm cold" dialogue option have them force feed alcohol to you for the warmth buff. Although you get even colder after the buff goes away so it would be temporary at best. :-/

 

That's already done :)

 

There is a 40% chance of that answer triggering if you are at slavery level 3 or more and without a gag. 

 

Posted

 

where are my gears and items? and how can i find them? I killed my master but there is just a master's key in master's inventory. there are no my items.

 

In a chest, next to the Throne in Sanguine's Dreamworld. Easiest way I found to get there is to sleep in the basement at Helga's in Riften, or just sleep anywhere, after escaping slavery Sanguine will normally interrupt your sleep. There is also a shrine in the cellar of Honningbrew's but I've never looked for it. Apparently sleeping in front of that is guaranteed trip to Dreamworld.

 

When captured they still attack me when not having sex. Can someone help me.

 

Who are "They?" Be specific as to who and where as some groups work on different factions

For example I've had this happen with Kematu's Alikir in Swindlers Den (don't think I ever reported it as I normally kill them) but only them.

 

 

thank you!! thank you so much!!

but i have a question.

sometime, my master have my all items and i can restore my gears from master's corpse.

what is the difference between Sanguine's Dreamworld and master's corpse?

Posted

Hey, I finally figured out how the quest line works and I have to say this mod is awesome.

my only suggestion would be with if they have a high defiance they would find tools that are lockpics and use them to break their bonds.

 

instead of immediatly killing or stealing the key. Perhaps there would be other slaves there that you could recruit to help you fight the masters if you are heavily outnumbered and naked?

Posted

 

 

where are my gears and items? and how can i find them? I killed my master but there is just a master's key in master's inventory. there are no my items.

 

In a chest, next to the Throne in Sanguine's Dreamworld. Easiest way I found to get there is to sleep in the basement at Helga's in Riften, or just sleep anywhere, after escaping slavery Sanguine will normally interrupt your sleep. There is also a shrine in the cellar of Honningbrew's but I've never looked for it. Apparently sleeping in front of that is guaranteed trip to Dreamworld.

 

When captured they still attack me when not having sex. Can someone help me.

 

Who are "They?" Be specific as to who and where as some groups work on different factions

For example I've had this happen with Kematu's Alikir in Swindlers Den (don't think I ever reported it as I normally kill them) but only them.

 

 

thank you!! thank you so much!!

but i have a question.

sometime, my master have my all items and i can restore my gears from master's corpse.

what is the difference between Sanguine's Dreamworld and master's corpse?

 

 

The storage locker in Sanguine's Dreamworld is where your stuff goes by default.

 

If you are standing next to your master when he/she is killed, the content of that locker is sent to the corpse so you can loot it and retrieve your stuff.

 

If you are away from your master when he/she gets killed, the content of the locker remains in Dreamworld.

 

This is a safeguard against the possibility of a generic NPC master 'despawning' with all your stuff after you escape.

 

Note that this can still happen but it is more rare.

 

If you kill your owner and run away without checking their inventory, your stuff will be transfered to their corpse and may vanish with them if they despawn.

 

So bottom line - always check the corpse of your master after you kill him/her.

Posted

Just to know but.. Am i the only one with the missing dialogue when enslaved and the Submissive level locked to 0? (Please or Insult, Others are fine) 

 

Wich should i put in the load order first? SD+ or SL Dialogues?

 

P.S. update cleaned the save and reinstalled SL dialogues and now i have the 2 missing dialogues ... but i think submission level still locked into 0.

Posted

Version 3.1.1 is out with these changes:

 

 

- Added: Support for DA's BlackOut event in SD Frostfall patch to improve compatibility with Frostfall

:: Make sure SD Frostfall add-on is installed and check 'Frostfall Mortality' ON

 

- Added: New path to join your master

:: Be released from your master but remain a slave to their cause (collar stays on)

:: Linked choices of 'join' options to submissiveness and slavery level (a defiant slave can only ask to leave while a total submissive at slavery level 6 can only beg to stay as a slave).

 

- Added: Master dialogue option to start and stop travel to slavery destination when outside

:: Chance to start travelling during morning hours and chance to stop travelling during evening hours

 

- Added: Support for color preferences for the owner's slavery gear

 

- Added: Two new biological devices to torment your character (for those who enable sex with spiders and chaurus).

:: Added matching mod events to trigger the parasite and to detect infection (player only for now) 

 

- Added: Tweaks to Dreamworld scene

:: New topics for Sanguine and Crassius Curio (Thanks Content_Consumer!)

:: Chance to play a punishment or sex scene upon arrival

:: Enabled wait and sleep while in Dreamworld

 

- Added: MCM checkbox to turn auto-kneeling on and off

 

- Fixed: Improved Trust calculation

:: Now based on submissiveness (answers to Resist/Submit menus) and goals accomplished (food, gold increase trust, punishment reduce it... sex doesn't count).

- Fixed: Exclude cave worldspaces from master travelling behavior
- Fixed: Several tweaks to punishment scene
- Fixed: Custom dance animation
- Fixed: Updated most internal calls to scenes to ModEvents / added a mod event to trigger a 'spriggan punishment'
- Fixed: Dialogue line "Master please remove my chain so I can serve too" leads to nothing. 
- Fixed: Tunic equipped with Limited Removal On should not be removed automatically by the owner
- Improved: Bound poses break orgy animations in train queue
 
Remember to update SexLab Dialogues and SD Frostfall patch (if you use Frostfall)l.
Posted

Can anyone help me, please? I cannot start the mod. In the Status menu in MCM everything is greyed out.

I do believe i installed every required mod.

I even reinstalled the game without any other mods but the required ones.

I'm running on a second copy of the game, though.

Posted

Wow, new update? I was going to tell you another case of "running away by not running away" during a falmer enslavement.

 

So in 31a, her falmer master just wants to swim, no matter how much I console command him back to her, he just wants to swim. Eventually, he poofs away & the escape timer starts so the mod considered her escaping & loss a submissive point. Oh I also have Aroused Creatures on, so he's whipping her while she's being raped by his falmer friends, kinda kinky, I like it :P

 

But on the good side, the mod fades to black & her master came back. Then he'll go back to swimming again...

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