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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

She won't remove CD items as she has usually put them there for a reason. You can try the MCM menu option to remove CD devices as that should get rid of them.

As I said, she put those on until the debt was paid off. Once it was paid, however, she didn't remove them. That's what I was confused about; didn't know if that was supposed to happen or not.

 

 

If you paid it off then they should have been removed. The scripts on this quest are on my list to be redone as I have had this happen as well and the initial screening is rather inefficient so I want to get it improved.

Posted

You know, I think the Captured Dreams courier is overdressed.

 

:idea:

 

There she is, running around Skyrim wearing a full length housekeeper's uniform. It seems to me that she would make a wonderful opportunity to advertise CD's wares. Restrictive boots & gloves, posture collar, chastity belt, plugs, piercings, no gag or blindfold as they'd make no sense, and a restrictive corset with the CD logo on the front.

 

:D

Posted

You know, I think the Captured Dreams courier is overdressed.

 

:idea:

 

There she is, running around Skyrim wearing a full length housekeeper's uniform. It seems to me that she would make a wonderful opportunity to advertise CD's wares. Restrictive boots & gloves, posture collar, chastity belt, plugs, piercings, no gag or blindfold as they'd make no sense, and a restrictive corset with the CD logo on the front.

 

:D

 

Is there no broom in Fallout?

Posted

 

You know, I think the Captured Dreams courier is overdressed.

 

:idea:

 

There she is, running around Skyrim wearing a full length housekeeper's uniform. It seems to me that she would make a wonderful opportunity to advertise CD's wares. Restrictive boots & gloves, posture collar, chastity belt, plugs, piercings, no gag or blindfold as they'd make no sense, and a restrictive corset with the CD logo on the front.

 

:D

 

Is there no broom in Fallout?

 

 

Fallout?

This is Skyrim

Posted

Thanks for creating this mod. I have one question. Do i have to download UUNP-UUNPB Mod if i use them?

It doesn't need a specific body, but what you'll need is bodyslide and there build at least the devious devices which are a requirement. You'll also need a proper skeleton, xpmse is the most common, read the requirements of this mod and the requirements of it's requirements carefully, there is some more.

Posted

Thanks for creating this mod. I have one question. Do i have to download UUNP-UUNPB Mod if i use them?

 

It depends on which BodyTyp you use. I use UNP HDT, XP32 Maximum Skeleton Extended (http://www.nexusmods.com/skyrim/mods/68000/?) and after a few settings in CalienteTools or BodySlideOutfitStudio (http://www.nexusmods.com/skyrimspecialedition/mods/201/?) mainly because of Kimy's clothes, everything is displayed correctly.

 

Just try it out and if graphical errors of some devices are there you can still try the alternatives. :)

Posted

 

 

You know, I think the Captured Dreams courier is overdressed.

 

:idea:

 

There she is, running around Skyrim wearing a full length housekeeper's uniform. It seems to me that she would make a wonderful opportunity to advertise CD's wares. Restrictive boots & gloves, posture collar, chastity belt, plugs, piercings, no gag or blindfold as they'd make no sense, and a restrictive corset with the CD logo on the front.

 

:D

 

Is there no broom in Fallout?

 

 

Fallout?

This is Skyrim

 

 

Sorry my mistake, I was probably unsettled by your egghead in the desert and also because of your senseless post.

 

Posted

 

Thanks for creating this mod. I have one question. Do i have to download UUNP-UUNPB Mod if i use them?

It doesn't need a specific body, but what you'll need is bodyslide and there build at least the devious devices which are a requirement. You'll also need a proper skeleton, xpmse is the most common, read the requirements of this mod and the requirements of it's requirements carefully, there is some more.

 

 

 

 

Thanks for creating this mod. I have one question. Do i have to download UUNP-UUNPB Mod if i use them?

 

It depends on which BodyTyp you use. I use UNP HDT, XP32 Maximum Skeleton Extended (http://www.nexusmods.com/skyrim/mods/68000/?) and after a few settings in CalienteTools or BodySlideOutfitStudio (http://www.nexusmods.com/skyrimspecialedition/mods/201/?) mainly because of Kimy's clothes, everything is displayed correctly.

 

Just try it out and if graphical errors of some devices are there you can still try the alternatives. :)

 

 

If you know how to use bodyslide the body sets can be ignored.

 

The two body sets each contain a base body as well as the different DD item meshes to match that body. I did this for two reasons:

1- not everyone uses bodyslide so there were complaints that the devices were not visible when they upgraded, the body was provided so they would have a body that matched the items included in the file. 

2- basic mesh sets like these were not provided by the DD team as they expected everyone to use bodyslide, considering that they took only a few minutes to make I thought it was rather rude to either tell them to go learn how to use bodyslide or just ignore them. Yes, bodyslide is easy to use once you know how to use it but for a new user it can be intimidating with all the sliders and such.

Posted

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

Posted

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

 

Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement.

 

 

As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide.

Posted

 

 

 

You know, I think the Captured Dreams courier is overdressed.

 

:idea:

 

There she is, running around Skyrim wearing a full length housekeeper's uniform. It seems to me that she would make a wonderful opportunity to advertise CD's wares. Restrictive boots & gloves, posture collar, chastity belt, plugs, piercings, no gag or blindfold as they'd make no sense, and a restrictive corset with the CD logo on the front.

 

:D

 

Is there no broom in Fallout?

 

 

Fallout?

This is Skyrim

 

 

Sorry my mistake, I was probably unsettled by your egghead in the desert and also because of your senseless post.

 

 

 

There is no need to be disrespectful.

 

Posted

 

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

 

Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement.

 

 

As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide.

 

I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? 

As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though

Edit because I suck at formatting and posting.

 

Posted

 

 

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

 

Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement.

 

 

As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide.

 

I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? 

As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though

Edit because I suck at formatting and posting.

 

 

Do the following in the console to get De'Zra's ID

 

sqv cdxSlavery_property

scroll through and look for REF 'De'Zra' and it will have the ID you need next to it

enter   prid <ID>

then you can use moveto player and move her to your location

Posted

 

 

 

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

 

Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement.

 

 

As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide.

 

I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? 

As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though

Edit because I suck at formatting and posting.

 

 

Do the following in the console to get De'Zra's ID

 

sqv cdxSlavery_property

scroll through and look for REF 'De'Zra' and it will have the ID you need next to it

enter   prid <ID>

then you can use moveto player and move her to your location

 

I did this, and it turns out that for some reason, De'zra is "Captured Dreams Courier" in my game. can't initiate dialogue

Posted

 

 

 

 

Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded?

Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks!

 

Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement.

 

 

As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide.

 

I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? 

As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though

Edit because I suck at formatting and posting.

 

 

Do the following in the console to get De'Zra's ID

 

sqv cdxSlavery_property

scroll through and look for REF 'De'Zra' and it will have the ID you need next to it

enter   prid <ID>

then you can use moveto player and move her to your location

 

I did this, and it turns out that for some reason, De'zra is "Captured Dreams Courier" in my game. can't initiate dialogue

 

 

Go back, install the LESP download and install it, then v4.9 then the new esp file, the LESP download addresses the issue with mixed up names and other things like that. You can keep your current game without restarting, there are no update issues involved.

Posted

quick question, did the thalmore embassy quest get moved to a punishment only? i have my settings as sadist 1, maso. 7, sex 7, bondage 1 (setting says likes), control 1 (likes not having it), disposition is 1 and cdxrankmaster is now 14 and the only quest set in the mcm is for the embassy,

 

yet i never recieve a message about it being ready.

 

i have looked up the cdxexpquest 02 and it says its stage is 0 and priority is 80.

 

side note the expansion is complete

Posted

Hello,

 

I'd like to report a bug and also provide the fix, which I hope  should be correct. Version is the current beta.

 

The quest is CDxEXPQuest03 "A Date with a Jarl".

 

My avatar is wearing the free trial gear and there was a bug symptom in the second session. I was asked about

my own chastity belt, and the conversation stops, probably leading to a fallback topic. However this fallback

ruins the resulting scene.

 

My curiosity made me start up the CK and try to find the issue.

 

The problem is in Branch "CDxEQ03_06_Session2_01", Topic "CDxEQ03_06_Session2_01_05e".

I suppose that the second fragment with the prompt "It is just something I am trying out for a while."

refers to the free trial gear.

 

It has the following Conditions:

PL WornHasKeyword "zad_QuestItem" == 0

AND

S GetGlobalValue CDxLongTermBelting == -1

AND

PL WornHasKeyword zad_BlockGeneric == 1

 

However, e.g. the trial collar's script instance (XX028eb4) has the keyword zad_QuestItem.

 

So I think the first condition should be changed to:

PL WornHasKeyword "zad_QuestItem" == 1

 

After this change, the scene played as it was supposed to.

 

Hope this helps.

 

Posted

quick question, did the thalmore embassy quest get moved to a punishment only? i have my settings as sadist 1, maso. 7, sex 7, bondage 1 (setting says likes), control 1 (likes not having it), disposition is 1 and cdxrankmaster is now 14 and the only quest set in the mcm is for the embassy,

 

yet i never recieve a message about it being ready.

 

i have looked up the cdxexpquest 02 and it says its stage is 0 and priority is 80.

 

side note the expansion is complete

 

It looks like an issue with the Task Manager that controls the availability with contradictory conditions for the quest start.

 

You can start it manually by doing the following in the console just before speaking to Master

 

setpqv cdxtaskmanager Avail_ExpQuest02 1

 

It should be available then.

Posted

Hello,

 

I'd like to report a bug and also provide the fix, which I hope  should be correct. Version is the current beta.

 

The quest is CDxEXPQuest03 "A Date with a Jarl".

 

My avatar is wearing the free trial gear and there was a bug symptom in the second session. I was asked about

my own chastity belt, and the conversation stops, probably leading to a fallback topic. However this fallback

ruins the resulting scene.

 

My curiosity made me start up the CK and try to find the issue.

 

The problem is in Branch "CDxEQ03_06_Session2_01", Topic "CDxEQ03_06_Session2_01_05e".

I suppose that the second fragment with the prompt "It is just something I am trying out for a while."

refers to the free trial gear.

 

It has the following Conditions:

PL WornHasKeyword "zad_QuestItem" == 0

AND

S GetGlobalValue CDxLongTermBelting == -1

AND

PL WornHasKeyword zad_BlockGeneric == 1

 

However, e.g. the trial collar's script instance (XX028eb4) has the keyword zad_QuestItem.

 

So I think the first condition should be changed to:

PL WornHasKeyword "zad_QuestItem" == 1

 

After this change, the scene played as it was supposed to.

 

Hope this helps.

 

Good catch on that.

 

It looks like it was from when I copied conditions from the first line, there were a few others that were set to 0 and should have been a 1 as well.

Posted

 

 

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

 

Set it to -1 or -2

 

 

is there anything else to do but setting setstage CDxSlavery_Property 900 ?

It's the sixth time i try to play proprty slave but it just bugs

 

That is the reset for the quest but it does not set it up to run again just stops a number of processes. There are a ton of variables in it that would need resetting as well as Manor Slave and the dialogue is set for a repeat of it either.

 

 

Thanks, that got me further. 

Now I'm trying to go to the solitude lighthouse to collect something for master but as soon as I get close to the lighthous the game crashes

Papyrus.0.log

Posted

 

 

 

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

 

Set it to -1 or -2

 

 

is there anything else to do but setting setstage CDxSlavery_Property 900 ?

It's the sixth time i try to play proprty slave but it just bugs

 

That is the reset for the quest but it does not set it up to run again just stops a number of processes. There are a ton of variables in it that would need resetting as well as Manor Slave and the dialogue is set for a repeat of it either.

 

 

Thanks, that got me further. 

Now I'm trying to go to the solitude lighthouse to collect something for master but as soon as I get close to the lighthous the game crashes

 

 

 

Please try to wait before the lighthouse (many meters before). As an example to sunrise or something.

 

Then the Quest Marker is back in its place and you should meet a messenger when you enter the area.

Posted

 

 

 

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

 

Set it to -1 or -2

 

 

is there anything else to do but setting setstage CDxSlavery_Property 900 ?

It's the sixth time i try to play proprty slave but it just bugs

 

That is the reset for the quest but it does not set it up to run again just stops a number of processes. There are a ton of variables in it that would need resetting as well as Manor Slave and the dialogue is set for a repeat of it either.

 

 

Thanks, that got me further. 

Now I'm trying to go to the solitude lighthouse to collect something for master but as soon as I get close to the lighthous the game crashes

 

 

2 possibilities for crash:

1- You do not have the most recent version of DD Expansion as there is a bug in the bodyslide file for the corset w/ open back belt that causes a CTD

2- Whatever this mod is is throwing a number of errors:

 

[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: CheckVersions():->

[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: iDDeIniModEvents():->
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeRegEvents():-> Start! with events set to All and log as TRUE!
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> Start!
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> DDe -:- Loading Libraries!
[05/10/2017 - 05:23:26PM] Error: Property harnessLocking not found on zadxlibs. Aborting call and returning None
stack:
[iDDeLibrary (16000D64)].iddelibs.iDDeSetHarness() - "iDDeLibs.psc" Line 321
[iDDeUtilities (16000D62)].iDDeUtilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 753
[iDDeUtilities (16000D62)].iDDeUtilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 672
[alias PlayerAlias on quest iDDeMCMConfig (16000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 29
[alias PlayerAlias on quest iDDeMCMConfig 
Last line from log is from it:

 

[05/10/2017 - 05:23:29PM] iDDeFramework .::. iDDeRegEvents():-> DDe -:- Ready!

 

Posted

 

 

 

 

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. 

I have uppgraded to 4.09 and the new ESP....

 

At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished.

After you return to the mine in console set CDxSlaveTaskLvL to 9

The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc.

 

 

Unfortunally set CDxSlavePropQ1Done to 2  doesn't seem to have any effect at all. The dalog is stuck at the same place

 

 

Set it to -1 or -2

 

 

is there anything else to do but setting setstage CDxSlavery_Property 900 ?

It's the sixth time i try to play proprty slave but it just bugs

 

That is the reset for the quest but it does not set it up to run again just stops a number of processes. There are a ton of variables in it that would need resetting as well as Manor Slave and the dialogue is set for a repeat of it either.

 

 

Thanks, that got me further. 

Now I'm trying to go to the solitude lighthouse to collect something for master but as soon as I get close to the lighthous the game crashes

 

 

2 possibilities for crash:

1- You do not have the most recent version of DD Expansion as there is a bug in the bodyslide file for the corset w/ open back belt that causes a CTD

2- Whatever this mod is is throwing a number of errors:

 

[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: CheckVersions():->

[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: iDDeIniModEvents():->
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeRegEvents():-> Start! with events set to All and log as TRUE!
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> Start!
[05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> DDe -:- Loading Libraries!
[05/10/2017 - 05:23:26PM] Error: Property harnessLocking not found on zadxlibs. Aborting call and returning None
stack:
[iDDeLibrary (16000D64)].iddelibs.iDDeSetHarness() - "iDDeLibs.psc" Line 321
[iDDeUtilities (16000D62)].iDDeUtilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 753
[iDDeUtilities (16000D62)].iDDeUtilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 672
[alias PlayerAlias on quest iDDeMCMConfig (16000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 29
[alias PlayerAlias on quest iDDeMCMConfig 
Last line from log is from it:

 

[05/10/2017 - 05:23:29PM] iDDeFramework .::. iDDeRegEvents():-> DDe -:- Ready!

 

 

 

I had at this point also problems, if I had just waited in the lighthouse appeared the quest marker somewhere in dawnstar and then suddenly appeared a naked man instead of my package.

If I had waited just before the lighthouse, the quest marker was back in the lighthouse and a courier came running towards me.

Do that, quest is running.

 

Posted

I have a strange problem with 4.09 Beta 1.1 that someone may have seen.

The Manor slaves, Lori and Mila, have invisible bodies. Their heads, hands, feet and all bondage gear looks correct.

Just invisible in between. Are they supposed to be wearing a maid's outfit I am missing?

 

All DD components up to date and Bodyslide batch build done. UUNP.

 

Thanks!

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