Veladarius Posted May 10, 2017 Author Posted May 10, 2017 I have a strange problem with 4.09 Beta 1.1 that someone may have seen. The Manor slaves, Lori and Mila, have invisible bodies. Their heads, hands, feet and all bondage gear looks correct. Just invisible in between. Are they supposed to be wearing a maid's outfit I am missing? All DD components up to date and Bodyslide batch build done. UUNP. Thanks! Make sure you installed v4.05, it has the meshes and textures for all the clothing and custom items. You can probably install it now just don't let it overwrite anything already there and the missing items should show up then. I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. I have uppgraded to 4.09 and the new ESP.... At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished. After you return to the mine in console set CDxSlaveTaskLvL to 9 The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc. Unfortunally set CDxSlavePropQ1Done to 2 doesn't seem to have any effect at all. The dalog is stuck at the same place I seem to have a problem with the secodd pickup from Dusnamub. I Can click on the Hey! option in the dialog and he responds with back again but after that nothing happends. I have uppgraded to 4.09 and the new ESP.... At Dusnamub in console set CDxSlavePropQ1Done to 2 the dialog should go on and the quest should be finished. After you return to the mine in console set CDxSlaveTaskLvL to 9 The next day your work starts in the smithy, otherwise everything starts again from the front and you are sent back to the blacksmith after 3 days etc. Unfortunally set CDxSlavePropQ1Done to 2 doesn't seem to have any effect at all. The dalog is stuck at the same place Set it to -1 or -2 is there anything else to do but setting setstage CDxSlavery_Property 900 ? It's the sixth time i try to play proprty slave but it just bugs That is the reset for the quest but it does not set it up to run again just stops a number of processes. There are a ton of variables in it that would need resetting as well as Manor Slave and the dialogue is set for a repeat of it either. Thanks, that got me further. Now I'm trying to go to the solitude lighthouse to collect something for master but as soon as I get close to the lighthous the game crashes 2 possibilities for crash: 1- You do not have the most recent version of DD Expansion as there is a bug in the bodyslide file for the corset w/ open back belt that causes a CTD 2- Whatever this mod is is throwing a number of errors: [05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: CheckVersions():-> [05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeConfigStartup: iDDeIniModEvents():-> [05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeRegEvents():-> Start! with events set to All and log as TRUE! [05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> Start! [05/10/2017 - 05:23:26PM] iDDeFramework .::. iDDeLoadLibs():-> DDe -:- Loading Libraries! [05/10/2017 - 05:23:26PM] Error: Property harnessLocking not found on zadxlibs. Aborting call and returning None stack: [iDDeLibrary (16000D64)].iddelibs.iDDeSetHarness() - "iDDeLibs.psc" Line 321 [iDDeUtilities (16000D62)].iDDeUtilities.iDDeLoadLibs() - "iDDeUtilities.psc" Line 753 [iDDeUtilities (16000D62)].iDDeUtilities.iDDeRegEvents() - "iDDeUtilities.psc" Line 672 [alias PlayerAlias on quest iDDeMCMConfig (16000D63)].iDDeConfigStartup.iDDeIniModEvents() - "iDDeConfigStartup.psc" Line 29 [alias PlayerAlias on quest iDDeMCMConfig Last line from log is from it: [05/10/2017 - 05:23:29PM] iDDeFramework .::. iDDeRegEvents():-> DDe -:- Ready! I had at this point also problems, if I had just waited in the lighthouse appeared the quest marker somewhere in dawnstar and then suddenly appeared a naked man instead of my package. If I had waited just before the lighthouse, the quest marker was back in the lighthouse and a courier came running towards me. Do that, quest is running. It would be odd for it to do that as the marker is on the package and should have been set in place at the start of the quest, taking long enough for you to get there would indicate some issues in your log unless you simply teleported yourself to the lighthouse.
fred200 Posted May 10, 2017 Posted May 10, 2017 Dang it - Thanks Vel. 4.09 looked complete, so it did not occur to me to use 4.05... Off to download I go... Looking at the downloads again, it is terribly obvious. 4.09i is less than 4 MB zipped. 4.05 is almost 100 MB packed. I guess I thought you got really good at compressing... Actually, I am amazed how much works with just the bit in 4.09. Manor expansion and mine - just work.
monsta88 Posted May 10, 2017 Posted May 10, 2017 Hi Veladarius, I think I found a bug. v4.09 beta 1.1 New game, SL Alternate starts, CD start, adventorous slave start. The whole start sequence worked w/o problem. The character owes 20000 golds to Master. I asked for a job and chose the Delivery job. Had to take the package to Delvin Mallory in Riften. The enemy NPCs beat up my character and put a Yoke on her (among other things). She got it removed in Shor's Stone then went after the package thieves (still wearing a lot of other restraints). I managed to kill them and retrieve the package, and after that even deliver it, but it took a long time. Now I'm not sure but I think Mallory may have said something that he won't sign the delivery paper because of the late delivery. I got the signed paper though. But this is not the bug I mentioned. Anyway, I went back to the shop, where Master wasn't happy either and said she wil punish my character. Herran removed everything from the character, including the CD belt and collar (which Master equipped at game start so the character will have incentive to repay the debt). Master then used the character as display model. After like a day, she let her down and equipped a lot of other gear, saying she won't remove them for a few days. I waited 4 or 5 days in the shop then talked to Master again and asked her to remove the stuff. She removed them for money. I told her to add this to my account. Now here comes the bug, actually maybe 2 bugs (or 3): 1) I did not get back any of my original gear. Everything the character had disappeared from my inventory, armors, weapons, potions, etc. I used TCL and went under the floor, where I found 5 chests. None of them had my gear. Where is my gear? Thankfully I have an earlier save, so I can put down everything before I go back to Master so I can circumvent this bug. 2) With the removal cost (9K gold) my Debt went under the critical debt set in MCM (35K). The character owes over 36K gold. Now I'm not sure how 20K + 9K equals 36K, but regardless of math, Master did not react anyway. I expected this debt will trigger a dialog/event. 3) I just realized, Master did not equip any items after she removed the DDs. Since my character still owed a lot of gold to her, she should have done that I guess. Peace, M
Veladarius Posted May 10, 2017 Author Posted May 10, 2017 Dang it - Thanks Vel. 4.09 looked complete, so it did not occur to me to use 4.05... Off to download I go... Looking at the downloads again, it is terribly obvious. 4.09i is less than 4 MB zipped. 4.05 is almost 100 MB packed. I guess I thought you got really good at compressing... Actually, I am amazed how much works with just the bit in 4.09. Manor expansion and mine - just work. v4.09 has everything but the meshes and textures, each update version I make has all the scripts and other things. I prefer to update this way generally as I don't see a reason to redownload the meshes and textures due to their size they rarely change.
Veladarius Posted May 10, 2017 Author Posted May 10, 2017 Hi Veladarius, I think I found a bug. v4.09 beta 1.1 New game, SL Alternate starts, CD start, adventorous slave start. The whole start sequence worked w/o problem. The character owes 20000 golds to Master. I asked for a job and chose the Delivery job. Had to take the package to Delvin Mallory in Riften. The enemy NPCs beat up my character and put a Yoke on her (among other things). She got it removed in Shor's Stone then went after the package thieves (still wearing a lot of other restraints). I managed to kill them and retrieve the package, and after that even deliver it, but it took a long time. Now I'm not sure but I think Mallory may have said something that he won't sign the delivery paper because of the late delivery. I got the signed paper though. But this is not the bug I mentioned. Anyway, I went back to the shop, where Master wasn't happy either and said she wil punish my character. Herran removed everything from the character, including the CD belt and collar (which Master equipped at game start so the character will have incentive to repay the debt). Master then used the character as display model. After like a day, she let her down and equipped a lot of other gear, saying she won't remove them for a few days. I waited 4 or 5 days in the shop then talked to Master again and asked her to remove the stuff. She removed them for money. I told her to add this to my account. Now here comes the bug, actually maybe 2 bugs (or 3): 1) I did not get back any of my original gear. Everything the character had disappeared from my inventory, armors, weapons, potions, etc. I used TCL and went under the floor, where I found 5 chests. None of them had my gear. Where is my gear? Thankfully I have an earlier save, so I can put down everything before I go back to Master so I can circumvent this bug. 2) With the removal cost (9K gold) my Debt went under the critical debt set in MCM (35K). The character owes over 36K gold. Now I'm not sure how 20K + 9K equals 36K, but regardless of math, Master did not react anyway. I expected this debt will trigger a dialog/event. 3) I just realized, Master did not equip any items after she removed the DDs. Since my character still owed a lot of gold to her, she should have done that I guess. Peace, M All of your gear should have been returned after the punishment and should have been in a chest under the floor where the slaves are, if it didn't return it then something may have happened to delay that until after the shutdown, the function uses aliases to identify the chest and person and they are cleared as the final part of the quest. As for the removal and not putting the items back on there are some issues with the ending script that is supposed to reequip devices but the debt items are standard CD quest items so it doesn't always consider that they should stay on. I will have to make sure it is checking for debt properly and signaling that they need reequipped. I already fixed the delivery quest to detect this in the dialogue among other things so it is more specific and has less chance of removing things it should not be. As for the device removal I am in the process of adjusting it and testing it so it is more efficient and runs better, I removed about 100 lines of code from the script including having it go through your inventory a second time to check what you have on. The first time it runs through it gathers the info needed so the second run through was not needed and was inefficient. Things can get a bit complicated when multiple quests are linked together as much as some of these are so I miss things on occasion.
Dirk Mathers Posted May 11, 2017 Posted May 11, 2017 First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work!
Veladarius Posted May 11, 2017 Author Posted May 11, 2017 First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon.
Blur180 Posted May 11, 2017 Posted May 11, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated!
Dirk Mathers Posted May 11, 2017 Posted May 11, 2017 First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck.
yungdrdoom Posted May 11, 2017 Posted May 11, 2017 I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. Edit: Also the animations for Alessia's armbinder and gag are not playing properly but they work on the other npcs. [05/11/2017 - 02:25:28AM] Papyrus log opened (PC) [05/11/2017 - 02:25:28AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [05/11/2017 - 02:25:28AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [05/11/2017 - 02:25:28AM] Memory page: 128 (min) 512 (max) 76800 (max total) [05/11/2017 - 02:25:37AM] Cannot open store for class "dlc1scwispwallscript", missing file? [05/11/2017 - 02:25:38AM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [05/11/2017 - 02:25:38AM] Cannot open store for class "fnissmquestscript", missing file? [05/11/2017 - 02:25:38AM] Cannot open store for class "fnissmconfigmenu", missing file? [05/11/2017 - 02:25:47AM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [05/11/2017 - 02:25:47AM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property TaskEnable on script CDxTravellerCleanUp attached to alias traveller on quest CDxSlavery_Property (1917B43D) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items04 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property libs on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property SexLab on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items01 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items09 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items10 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items03 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items07 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items05 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items06 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items02 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property patron_items08 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property bingindsbundle on script CDxVIP_PS_cGetLeatherStrips01 attached to (191D2744) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Plate01disable on script CDxVIP_PS_cGetLeatherStrips01 attached to (191D2744) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property BarracksIntro on script CDxS_Prop_SmithyIntro01 attached to (1918E3F8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property MDEnd on script CDxPS01_MDCell01Exit attached to (19242676) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:47AM] VM is freezing... [05/11/2017 - 02:25:47AM] VM is frozen [05/11/2017 - 02:25:48AM] Reverting game... [05/11/2017 - 02:25:48AM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [05/11/2017 - 02:25:48AM] warning: Property MDEnd on script CDxPS01_MDCell01Exit attached to (19242676) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property bingindsbundle on script CDxVIP_PS_cGetLeatherStrips01 attached to (191D2744) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Plate01disable on script CDxVIP_PS_cGetLeatherStrips01 attached to (191D2744) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items04 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property libs on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property SexLab on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items01 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items09 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items10 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items03 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items07 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items05 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items06 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items02 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property patron_items08 on script CDxVIPHouseSpa attached to (190AC4ED) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property BarracksIntro on script CDxS_Prop_SmithyIntro01 attached to (1918E3F8) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property TaskEnable on script CDxTravellerCleanUp attached to alias traveller on quest CDxSlavery_Property (1917B43D) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:48AM] warning: Property delivery on script CDxPD_Delivery attached to (FF000DD7) cannot be initialized because the script no longer contains that property [05/11/2017 - 02:25:52AM] Loading game... [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_b", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_b referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_c", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_c referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_i", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_i referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_libs", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_libs referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_d", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_d referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_f", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_f referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_optionals", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_optionals referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_g", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_g referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_menu", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_menu referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "FtM_TokenEffect", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type FtM_TokenEffect referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_h", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_h referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] Cannot open store for class "ftm_doorman_e", missing file? [05/11/2017 - 02:25:52AM] warning: Unable to get type ftm_doorman_e referenced by the save game. Objects of this type will not be loaded. [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_h in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_e in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_menu in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_c in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_i in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_g in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_f in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_libs in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_d in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_doorman_b in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type ftm_optionals in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type FtM_TokenEffect in the type table in save [05/11/2017 - 02:25:52AM] warning: Could not find type FtM_TokenEffect in the type table in save [05/11/2017 - 02:25:53AM] VM is thawing... [05/11/2017 - 02:25:53AM] [Zad]: [teaser] Loaded: 0% [05/11/2017 - 02:25:53AM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [05/11/2017 - 02:25:53AM] SEXLAB - LOADED: Version 16200 / 16200 [05/11/2017 - 02:25:53AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>] OnPlayerLoadGame... [05/11/2017 - 02:25:53AM] FNIS AA started (load) [05/11/2017 - 02:25:53AM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnPlayerLoadGame() calling MakeAliasesEyesRed() [05/11/2017 - 02:25:53AM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript <DLC1VQ01 (0200352A)>], [byohrelationshipadoptionscript <BYOHRelationshipAdoption (030042B4)>] [05/11/2017 - 02:25:53AM] [dlc1vampireturnscript <DLC1VampireTurn (0200588C)>]MakeAliasesEyesRed() [05/11/2017 - 02:25:53AM] [Zad]: QuestMonitor is now watching for device events. [05/11/2017 - 02:25:53AM] [Zad]: DevicesUnderneath::Maintenance() [05/11/2017 - 02:25:53AM] [slamainscr <sla_Main (08042D62)>]: starting maintenance... Update frequency 120.000000 [05/11/2017 - 02:25:53AM] [Zad]: [Mounted] Loaded: 100% [05/11/2017 - 02:25:53AM] [Zad]: [belt Chafing] Loaded: 10% [05/11/2017 - 02:25:53AM] [Zad]: [blindfold Mystery] Loaded: 1% [05/11/2017 - 02:25:53AM] [Zad]: [Horny] Loaded: 5% [05/11/2017 - 02:25:53AM] [Zad]: [bump Pumps] Loaded: 17% [05/11/2017 - 02:25:53AM] [Zad]: [Chaos Plugs] Loaded: 25% [05/11/2017 - 02:25:53AM] [Zad]: [Nipple Piercings] Loaded: 55% [05/11/2017 - 02:25:53AM] [Zad]: [Finisher Plug] Loaded: 0% [05/11/2017 - 02:25:53AM] [Zad]: QuestMonitor is now watching for device events. [05/11/2017 - 02:25:53AM] [Zad]: Apply_ABC() [05/11/2017 - 02:25:53AM] [Zad]: OnContainerChanged() [05/11/2017 - 02:25:53AM] [Zad]: OnContainerChanged() [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A939A)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A939A)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A939A)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A939B)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A939B)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A939B)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A9397)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A9397)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A9397)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A939C)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A939C)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A939C)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (191957D7)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (191957D7)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (191957D7)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A8E2E)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A8E2E)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A8E2E)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A8E31)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A8E31)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A8E31)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (1900E8B3)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (1900E8B3)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (1900E8B3)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (190A8E33)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (190A8E33)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (190A8E33)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] Error: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (19007C23)].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ? [Active effect 1 on (19007C23)].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 384 [Active effect 1 on (19007C23)].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [05/11/2017 - 02:25:53AM] [Zad]: [blindfold Trip] Loaded: 10% [05/11/2017 - 02:25:53AM] [Zad]: [Tight Gloves] Loaded: 15% [05/11/2017 - 02:25:53AM] [Zad]: [Harness] Loaded: 10% [05/11/2017 - 02:25:53AM] Cannot open store for class "consoleutil", missing file? [05/11/2017 - 02:25:53AM] Error: Unable to obtain function call information - returning None stack: [zadQuest (0A00F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line 143 [zadQuest (0A00F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 154 [alias Player on quest zadQuest (0A00F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 14 [05/11/2017 - 02:25:53AM] [Zad]: Starting update chain. [05/11/2017 - 02:25:53AM] [Zad]: QuestMonitor is now tracking player. [05/11/2017 - 02:25:53AM] [slamainscr <sla_Main (08042D62)>]: registered for maintenance [05/11/2017 - 02:25:53AM] [slamainscr <sla_Main (08042D62)>]: starting maintenance... Update frequency 120.000000 [05/11/2017 - 02:25:53AM] zbfExternal: Compatibility checking [05/11/2017 - 02:25:53AM] zbfExternal: ------------------------------------------------------- [05/11/2017 - 02:25:53AM] zbfExternal: SexLab version: 16200 [05/11/2017 - 02:25:53AM] zbfExternal: SlaveTats version: [05/11/2017 - 02:25:53AM] [Zad]: [Drip] Loaded: 10% [05/11/2017 - 02:25:53AM] zbfExternal: RaceMenu version: 7 [05/11/2017 - 02:25:53AM] zbfExternal: Non SexLab Animation Pack version: 0 [05/11/2017 - 02:25:53AM] zbfExternal: ------------------------------------------------------- [05/11/2017 - 02:25:53AM] zbfExternal: SexLab support: TRUE [05/11/2017 - 02:25:53AM] zbfExternal: Overlay support: False [05/11/2017 - 02:25:53AM] zbfExternal: Non SexLab Animation support: False [05/11/2017 - 02:25:53AM] zbfExternal: ------------------------------------------------------- [05/11/2017 - 02:25:53AM] [Zad]: Devious Devices is now creating animations. [05/11/2017 - 02:25:53AM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get [05/11/2017 - 02:25:53AM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get [05/11/2017 - 02:25:53AM] [slamainscr <sla_Main (08042D62)>]: registered for maintenance [05/11/2017 - 02:25:53AM] SEXLAB - GetSetAnimation(DDYokeSolo): Get [05/11/2017 - 02:25:53AM] [Zad]: EnableEventProcessing() [05/11/2017 - 02:25:53AM] [Zad]: Rehooking Mod Events [05/11/2017 - 02:25:53AM] InitWidgetLoader() [05/11/2017 - 02:25:53AM] [Zad]: OnEquipped(valund: CD Chastity Belt Padded Silver) [05/11/2017 - 02:25:53AM] [Zad]: [Mana Drain] Loaded: 50% [05/11/2017 - 02:25:53AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:25:53AM] [Zad]: UpdateControls() [05/11/2017 - 02:25:53AM] Error: File "Open Cities Skyrim.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALWhiterunGuardConfrontationQuest (1629847F)].arth_qf_lalwhiterunguard_0529847f.SetGateAlias() - "ARTH_QF_LALWhiterunGuard_0529847F.psc" Line 47 [ARTHLALVersionTracking (16049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 75 [alias Player on quest ARTHLALVersionTracking (16049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [05/11/2017 - 02:25:53AM] [Zad]: [Health Drain] Loaded: 50% [05/11/2017 - 02:25:53AM] [Zad]: [Plug Moan] Loaded: 10% [05/11/2017 - 02:25:53AM] [Zad]: [Restrictive Collar] Loaded: 15% [05/11/2017 - 02:25:53AM] [Zad]: [Armbinder Struggle] Loaded: 15% [05/11/2017 - 02:25:53AM] [Zad]: [Periodic Shocks] Loaded: 25% [05/11/2017 - 02:25:53AM] [Zad]: Sending device event DeviceEquippedBelt(valund:0) [05/11/2017 - 02:25:53AM] [Zad]: [belted Empty] Loaded: 10% [05/11/2017 - 02:25:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2heqp base: 1 number: 0 [05/11/2017 - 02:25:53AM] [Zad]: ReEquipExistingDevices() is working:1 [05/11/2017 - 02:25:53AM] [Zad]: [Vibration] Loaded: 25% [05/11/2017 - 02:25:55AM] FNIS aa GetAAprefixList mod: XPMSE nMods: 2 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] FNIS aa GetAAsetList mod: XPMSE nSets: 30 [05/11/2017 - 02:25:55AM] [Zad]: [Tight Corset] Loaded: 15% [05/11/2017 - 02:25:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hidle base: 1 number: 0 [05/11/2017 - 02:25:55AM] XPMSE MainQuest Initialization successful. [05/11/2017 - 02:25:55AM] [Zad]: [Restraints+Armor] Loaded: 7% [05/11/2017 - 02:25:55AM] [Zad]: [stamina Drain] Loaded: 50% [05/11/2017 - 02:25:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hatkpow base: 1 number: 0 [05/11/2017 - 02:25:55AM] [Zad]: [Wet Padding] Loaded: 10% [05/11/2017 - 02:25:55AM] [Zad]: [Yoke Struggle] Loaded: 20% [05/11/2017 - 02:25:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hatk base: 1 number: 0 [05/11/2017 - 02:25:55AM] [Zad]: [Posture Collar] Loaded: 10% [05/11/2017 - 02:25:55AM] [Zad]: UpdateControls() [05/11/2017 - 02:25:55AM] [Zad]: Set Device Hider slot to 41. [05/11/2017 - 02:25:55AM] [Zad]: [bra Chafing] Loaded: 10% [05/11/2017 - 02:25:55AM] [Zad]: OnEquipped(valund: Plug (Iron) (Anal)) [05/11/2017 - 02:25:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hstag base: 1 number: 0 [05/11/2017 - 02:25:55AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _jump base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: Syncing for actor valund. [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sneakmt base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: SyncInventory(): Npc is equipping Belt. [05/11/2017 - 02:25:56AM] [Zad]: RebuildSlotmask() [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sneakidle base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: SyncInventory(): Equipping Belt. [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sprint base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: RepopulateNpcs() [05/11/2017 - 02:25:56AM] [Zad]: Aborting repopulation of NPC slots: Hit throttle. [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _shout base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: original exposure rate was 2.000000. Setting to 3.000000. [05/11/2017 - 02:25:56AM] [Zad]: ZadNpc::DoRegister(1.452871) [05/11/2017 - 02:25:56AM] [Zad]: CorsetMagic(): No corset equipped, done. [05/11/2017 - 02:25:56AM] [Zad]: RepopulateNpcs() [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtx base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: Not repopulating NPC slots: Feature is disabled. [05/11/2017 - 02:25:56AM] [Zad]: Sending device event DeviceEquippedAnal Plug(valund:0) [05/11/2017 - 02:25:56AM] [Zad]: ==========Begin Compatibility Checks========== [05/11/2017 - 02:25:56AM] [Zad]: Please note that Errors related to missing files should be ignored. [05/11/2017 - 02:25:56AM] [Zad]: [ Dependency Checks ] [05/11/2017 - 02:25:56AM] [Zad]: DDi version [6.000000]: OK [05/11/2017 - 02:25:56AM] [Zad]: assets version [3.000000]: OK [05/11/2017 - 02:25:56AM] [Zad]: ZaZ Animation Pack version [610.000000]: OK [05/11/2017 - 02:25:56AM] [Zad]: Aroused version [20140124.000000]: OK [05/11/2017 - 02:25:56AM] [Zad]: SexLab version [16200.000000]: OK [05/11/2017 - 02:25:56AM] [Zad]: [ Third Party Mod Compatibility Checks ] [05/11/2017 - 02:25:56AM] [Zad]: [ Sanity Checks ] [05/11/2017 - 02:25:56AM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK [05/11/2017 - 02:25:56AM] [Zad]: ==========End Compatibility Checks========== [05/11/2017 - 02:25:56AM] [Zad]: Initializing Events arrays. [05/11/2017 - 02:25:56AM] [Zad]: zadEventSlots::Maintenance() [05/11/2017 - 02:25:56AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [05/11/2017 - 02:25:56AM] [Zad]: [Mounted] Registered. Event #0 [05/11/2017 - 02:25:56AM] [Zad]: [belt Chafing] Registered. Event #1 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mt base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: [Drip] Registered. Event #2 [05/11/2017 - 02:25:56AM] [Zad]: [blindfold Trip] Registered. Event #3 [05/11/2017 - 02:25:56AM] [Zad]: [bra Chafing] Registered. Event #4 [05/11/2017 - 02:25:56AM] [Zad]: [Plug Moan] Registered. Event #5 [05/11/2017 - 02:25:56AM] [Zad]: Syncing for actor valund. [05/11/2017 - 02:25:56AM] [Zad]: [blindfold Mystery] Registered. Event #6 [05/11/2017 - 02:25:56AM] [Zad]: Maintenance_ABC() [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtturn base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: Apply_ABC() [05/11/2017 - 02:25:56AM] [Zad]: [Mana Drain] Registered. Event #7 [05/11/2017 - 02:25:56AM] [Zad]: SyncInventory(): Npc is equipping Anal Plug. [05/11/2017 - 02:25:56AM] [Zad]: [Horny] Registered. Event #8 [05/11/2017 - 02:25:56AM] [Zad]: SyncInventory(): Equipping Anal Plug. [05/11/2017 - 02:25:56AM] [Zad]: [Restrictive Collar] Registered. Event #9 [05/11/2017 - 02:25:56AM] [Zad]: [Health Drain] Registered. Event #10 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2heqp base: 1 number: 0 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtidle base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: [Armbinder Struggle] Registered. Event #11 [05/11/2017 - 02:25:56AM] [Zad]: [Tight Gloves] Registered. Event #12 [05/11/2017 - 02:25:56AM] [Zad]: RepopulateNpcs() [05/11/2017 - 02:25:56AM] [Zad]: [bump Pumps] Registered. Event #13 [05/11/2017 - 02:25:56AM] [Zad]: Aborting repopulation of NPC slots: Hit throttle. [05/11/2017 - 02:25:56AM] [Zad]: [Harness] Registered. Event #14 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hidle base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: [belted Empty] Registered. Event #15 [05/11/2017 - 02:25:56AM] [Zad]: [Periodic Shocks] Registered. Event #16 [05/11/2017 - 02:25:56AM] [Zad]: [Chaos Plugs] Registered. Event #17 [05/11/2017 - 02:25:56AM] [Zad]: [Vibration] Registered. Event #18 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hatkpow base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: [Tight Corset] Registered. Event #19 [05/11/2017 - 02:25:56AM] [Zad]: [Yoke Struggle] Registered. Event #20 [05/11/2017 - 02:25:56AM] [Zad]: [Nipple Piercings] Registered. Event #21 [05/11/2017 - 02:25:56AM] [Zad]: [stamina Drain] Registered. Event #22 [05/11/2017 - 02:25:56AM] [Zad]: [Restraints+Armor] Registered. Event #23 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hatk base: 1 number: 0 [05/11/2017 - 02:25:56AM] [Zad]: [Wet Padding] Registered. Event #24 [05/11/2017 - 02:25:56AM] [Zad]: [Posture Collar] Registered. Event #25 [05/11/2017 - 02:25:56AM] [Zad]: [Finisher Plug] Registered. Event #26 [05/11/2017 - 02:25:56AM] [Zad]: [teaser] Registered. Event #27 [05/11/2017 - 02:25:56AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _h2hstag base: 1 number: 0 [05/11/2017 - 02:25:57AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemRemoved [Armor < (0A040F0C)>], itemCount=1 [05/11/2017 - 02:25:57AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount [05/11/2017 - 02:25:57AM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Armor < (0A040F0C)>], itemCount=1 [05/11/2017 - 02:25:57AM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5 [05/11/2017 - 02:25:57AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _jump base: 1 number: 0 [05/11/2017 - 02:25:57AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount [05/11/2017 - 02:25:57AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sneakmt base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sneakidle base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _sprint base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _shout base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtx base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mt base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtturn base: 1 number: 0 [05/11/2017 - 02:25:57AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: Jess group: _mtidle base: 1 number: 0 [05/11/2017 - 02:25:57AM] [Zad]: Begin skse print test. [05/11/2017 - 02:25:57AM] [Zad]: End skse print test. [05/11/2017 - 02:25:57AM] [Zad]: Monitoring Camera state. [05/11/2017 - 02:25:59AM] [Zad]: UpdateControls() [05/11/2017 - 02:26:04AM] [Zad]: UpdateControls() [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(herran: Plug (Iron) (Anal)) [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(herran: CD Chastity Belt Padded Silver) [05/11/2017 - 02:26:05AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:26:05AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:26:05AM] [slamainscr <sla_Main (08042D62)>]:Defered maintenance... [05/11/2017 - 02:26:05AM] [slamainscr <sla_Main (08042D62)>]: found Devious Devices - Assets.esm [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(Raccan: CD Chastity Belt Padded Silver) [05/11/2017 - 02:26:05AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(): Detected/fixed broken item state. herran has rendered Anal Plug in inventory still. [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(Raccan: Plug (Iron) (Anal)) [05/11/2017 - 02:26:05AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:26:05AM] [slamainscr <sla_Main (08042D62)>]: Enabled Desire spell [05/11/2017 - 02:26:05AM] [slamainscr <sla_Main (08042D62)>]: Updated notification key to 49 [05/11/2017 - 02:26:05AM] [slamainscr <sla_Main (08042D62)>]: finished maintenance [05/11/2017 - 02:26:05AM] [Zad]: OnUnequipped(herran: Plug (Iron) (Anal)) [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Raccan has rendered Anal Plug in inventory still. [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(): Detected/fixed broken item state. herran has rendered Belt in inventory still. [05/11/2017 - 02:26:05AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Raccan has rendered Belt in inventory still. [05/11/2017 - 02:26:05AM] [Zad]: OnUnequipped(Raccan: Plug (Iron) (Anal)) [05/11/2017 - 02:26:05AM] [Zad]: OnUnequipped(herran: CD Chastity Belt Padded Silver) [05/11/2017 - 02:26:05AM] [Zad]: OnUnequipped(Raccan: CD Chastity Belt Padded Silver) [05/11/2017 - 02:26:05AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:06AM] [Zad]: UpdateControls() [05/11/2017 - 02:26:11AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:12AM] [DCUR] Scanning for followers [05/11/2017 - 02:26:13AM] [Zad]: UpdateControls() [05/11/2017 - 02:26:14AM] [DCUR] Periodical update starts [05/11/2017 - 02:26:17AM] [DCUR] Sex attacks are disabled! [05/11/2017 - 02:26:19AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:21AM] [Zad]: UpdateControls() [05/11/2017 - 02:26:22AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:24AM] RNPC: Periodic update check. [05/11/2017 - 02:26:24AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:27AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:41AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:46AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:26:54AM] RNPC: Periodic update check. [05/11/2017 - 02:26:55AM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [05/11/2017 - 02:26:56AM] Updating Orphanables Status: ------------------------ [05/11/2017 - 02:26:58AM] ------------------- [05/11/2017 - 02:26:59AM] [Zad]: EquipDevice called for Black Armbinder [05/11/2017 - 02:26:59AM] [Zad]: Acquired mutex, equipping Black Armbinder [05/11/2017 - 02:26:59AM] [Zad]: OnEquipped(Alessia: Black Armbinder) [05/11/2017 - 02:26:59AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:26:59AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Armbinder in inventory still. [05/11/2017 - 02:26:59AM] [Zad]: OnUnequipped(Alessia: Black Armbinder) [05/11/2017 - 02:27:03AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:27:08AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:27:16AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:27:19AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:27:24AM] RNPC: Periodic update check. [05/11/2017 - 02:27:44AM] [Zad]: OnContainerChanged() [05/11/2017 - 02:27:44AM] [Zad]: OnEffectStart(): Belly [05/11/2017 - 02:27:44AM] [Zad]: OnEffectStart(): Bra [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Yoke (Iron)) [05/11/2017 - 02:27:44AM] [Zad]: OnEffectStart(): Belly [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Plug (Black Soulgem) (Vaginal)) [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Black Restrictive Collar) [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Black Restrictive Corset) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Cuffs (Padded) (Arms)) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Black Blindfold) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Black Restrictive Gloves) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Black Restrictive Boots) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Yoke (Iron)) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Cuffs (Padded) (Legs)) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Chastity Belt (Padded)) [05/11/2017 - 02:27:44AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:44AM] [Zad]: OnEquipped(Alessia: Gag (Panel) (Harness)) [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: Avoiding FTM duplication bug (Yoke). [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(Alessia: Chastity Bra (Padded)) [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: Avoiding FTM duplication bug (Yoke). [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: Sending device event DeviceEquippedYoke(Alessia:0) [05/11/2017 - 02:27:45AM] [Zad]: ReEquipExistingDevices() is working:1 [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Arm Cuffs in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: Syncing for actor Alessia. [05/11/2017 - 02:27:45AM] [Zad]: No menus are open. Equipping silently. [05/11/2017 - 02:27:45AM] [Zad]: SyncInventory(): Npc is equipping Yoke. [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Gloves in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Cuffs (Padded) (Arms)) [05/11/2017 - 02:27:45AM] [Zad]: Sending device event DeviceEquippedYoke(Alessia:0) [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Ballet Boots in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Chastity Bra in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Collar in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: OnEffectFinish(): Bra [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Black Restrictive Boots) [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Blindfold in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Chastity Bra (Padded)) [05/11/2017 - 02:27:45AM] [Zad]: SyncInventory(): Equipping Yoke. [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Black Restrictive Collar) [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Black Restrictive Gloves) [05/11/2017 - 02:27:45AM] [Zad]: ReEquipExistingDevices() is working:1 [05/11/2017 - 02:27:45AM] [Zad]: OnEquipped(): Detected/fixed broken item state. Alessia has rendered Leg Cuffs in inventory still. [05/11/2017 - 02:27:45AM] [Zad]: Syncing for actor Alessia. [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Cuffs (Padded) (Legs)) [05/11/2017 - 02:27:45AM] [Zad]: SyncInventory(): Npc is equipping Yoke. [05/11/2017 - 02:27:45AM] [Zad]: OnUnequipped(Alessia: Black Blindfold) [05/11/2017 - 02:27:45AM] [Zad]: SyncInventory(): Equipping Yoke. [05/11/2017 - 02:27:45AM] [Zad]: ReEquipExistingDevices() is working:1 [05/11/2017 - 02:27:45AM] [Zad]: ReEquipExistingDevices() is working:1 [05/11/2017 - 02:27:45AM] [Zad]: RepopulateNpcs() [05/11/2017 - 02:27:45AM] [Zad]: Not repopulating NPC slots: Feature is disabled. [05/11/2017 - 02:27:45AM] [Zad]: RepopulateNpcs() [05/11/2017 - 02:27:45AM] [Zad]: ApplyBoundAnim() [05/11/2017 - 02:27:45AM] [Zad]: Aborting repopulation of NPC slots: Hit throttle. [05/11/2017 - 02:27:45AM] [Zad]: ApplyBoundAnim() [05/11/2017 - 02:27:54AM] RNPC: Periodic update check. [05/11/2017 - 02:28:00AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:28:14AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [05/11/2017 - 02:28:14AM] Found 1 nakedActors [05/11/2017 - 02:28:14AM] slaScanner start time is ....167.251007 [05/11/2017 - 02:28:15AM] Found 5 arousedActors [05/11/2017 - 02:28:15AM] slaScanner After getting actors is ....167.735001, player is naked TRUE, Actor Count 5 [05/11/2017 - 02:28:15AM] [Zad]: UpdateControls() [05/11/2017 - 02:28:15AM] [DCUR] Periodical update starts [05/11/2017 - 02:28:15AM] [slainternalscr <sla_Internal (08083137)>]: valund got 12 exposure for seeing naked Alessia [05/11/2017 - 02:28:15AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [05/11/2017 - 02:28:15AM] [slainternalscr <sla_Internal (08083137)>]: valund got 12 exposure for seeing naked Jess [05/11/2017 - 02:28:16AM] [slainternalscr <sla_Internal (08083137)>]: Alessia got 12 exposure for seeing naked Jess [05/11/2017 - 02:28:16AM] [slainternalscr <sla_Internal (08083137)>]: herran got 24 exposure for seeing naked Alessia [05/11/2017 - 02:28:16AM] [slainternalscr <sla_Internal (08083137)>]: herran got 24 exposure for seeing naked Jess [05/11/2017 - 02:28:17AM] [slainternalscr <sla_Internal (08083137)>]: Raccan got 24 exposure for seeing naked Alessia
Krynn Posted May 11, 2017 Posted May 11, 2017 I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler.
Krynn Posted May 11, 2017 Posted May 11, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Sounds more like a problem of Sexlab and or Zaz. Sure you have everything registered in the MCM Menu? Because the next scene actually starts with the fact that you are strapped on a cross. If this can not be loaded, there is a crash.
Veladarius Posted May 11, 2017 Author Posted May 11, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Make sure that you have the latest DD bodyslide files as the corset/open belt combination will cause a ctd in the early version of it and it is likely in use in the shop. First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck. It is especially frustrating in that the only change from v3 to v4 is the way it starts (what triggers the quest) and ends (dialogue change) while the main part of the quest (speaking to Master onward) did not change at all. I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler. Or wait an hour and it will continue.
Krynn Posted May 11, 2017 Posted May 11, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Make sure that you have the latest DD bodyslide files as the corset/open belt combination will cause a ctd in the early version of it and it is likely in use in the shop. First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck. It is especially frustrating in that the only change from v3 to v4 is the way it starts (what triggers the quest) and ends (dialogue change) while the main part of the quest (speaking to Master onward) did not change at all. This is not necessarily something to do with it, but somehow. Normally, you can not wear a harness with a belt at the same time. But if I take as an example a Harness from CD and be attacked by bandits, then these also give me a chastity belt over it. I had not actually seen so synonymous, I thought that would be intentional. Under DD I have actually changed nothing.
Krynn Posted May 11, 2017 Posted May 11, 2017 I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler. Or wait an hour and it will continue. To wait was of course also my first option, but it did not help. Only after I changed the location the quest went on.. blackscreen etc. Edit: It can however also be that I had the wrong time. I noticed that Herran usually only reacts between 10 and 11h AM or against 1 to 2h PM. Whenever he has no other task to follow the Master.. Lunch, etc. It could be replaced by a neutral person. There are also enough people around there, like the stallion or the blacksmith, for which there is no use. Also many of the guards.
Krynn Posted May 11, 2017 Posted May 11, 2017 So I personally think sometimes Veladarius already put some of loaded revolvers for us ready. But hey! As long as the people are still enthusiastic about it!As I said before, without Captured Dreams, I would not play Skyrim for a long time and I'm looking forward to every little update from you!... and I think I'm not the only one in the community. Thanks again! From some minor problems apart, I would be really very happy to get some depth in the story.What about this Sil..wer was the woman, who had to be brought to the master? (Package).Where are these mysterious Dwemer ruins and what does Rayani have to do with it?What about Mr.Travish?I do not remember the name anymore. Angulis or something? The madwoman from the Thalmor .. with which would go also still a lot, or also Alysha or exactly as it is called?She always asks if I am her new toy, etc. and I can imagine that she could be jealous if I am now well-placed with Master.I see here partly very good mechanics, but the story is somehow got to the dog. You have to explore a mysterious Dwemer ruin and find something there...The master decides to try the devices found on the player...The player is sent to Mr. Trafish because he seems to know more about it...And so on .. Also the book of the Dwemer Ruminen sunbed a part.Somehow the sense of the whole goes out. Why and because of what was I actually enslaved?And so on... PS: Sorry, bad english, CGI understood it, I had written the one and other message with him, unfortunately he has now since November off. --------------------------- PS: Sorry, schlechtes Englisch, CGI hat es verstanden, ich hatte die eine und andere Nachricht mit ihm geschrieben, leider ist er nun seit November off.
Veladarius Posted May 11, 2017 Author Posted May 11, 2017 So I personally think sometimes Veladarius already put some of loaded revolvers for us ready. But hey! As long as the people are still enthusiastic about it! As I said before, without Captured Dreams, I would not play Skyrim for a long time and I'm looking forward to every little update from you! ... and I think I'm not the only one in the community. Thanks again! From some minor problems apart, I would be really very happy to get some depth in the story. Don't worry, I have not abandoned the story part but there are several of them going on at once. What about this Sil..wer was the woman, who had to be brought to the master? (Package). Sil was part of a name mentioned at the Embassy dinner party and was said by Elenwen. She said that much of the name then went on to call that person the Master of Captured Dreams. Now you know part of her name. Eventually you will get more information about Elenwen and Master's history. Where are these mysterious Dwemer ruins and what does Rayani have to do with it? Rayani has been the person that has been going through Dwemer ruins looking for more information on the various devices they created. Here is a shortened version of some of the story: - While chastity belts had been around for some time in various forms the Dwemer used them as well mainly to keep spouses or themselves chaste or some that were more into BDSM as punishment. Their use became very high when they took in the Snow Elves when they lost the war with the humans and asked the Dwemer for help, were taken in by them and turned into slaves for the most part. They had been common in the Dwemer cities but when they disappeared and the Snow Elves were left most all of the devices were destroyed before they evolved into the Falmer as many of these devices were more torturous than they are now. - Zed (from DDi's original quest) and Master knew each other and Zed informed her where he had gotten some of his items from. When Master 'acquired' Rayani she became her main researcher and was the one that went into the ruins looking for devices or information on them, most all of the special locks and such were of Dwemer design. Rayani has been looking for the location where many of the Dwemer items were initially created and by whom but information on this has generally been made unreadable in the various books she has found so she is working on trying to find more information as to its location and the person who invented a number of their devices. She believes it is in Skyrim somewhere but the entrance to the small city was destroyed by the Dwemer themselves before their disappearance. Rayani has been piecing its location together bit by bit and believes she is close to figuring it out though gaining entrance may not be easy. What about Mr.Travish? Mr Tavish initially funded Master's business venture in which he was paid back many times over what he loaned her. He gets any item at a reduced rate and is the major purchaser of her items, part of the payment for the devices for Elisif was the reduction of tariffs and dock fees for her goods and the ships transporting them to help lower her cost on the items going to him. Mr Tavish lives in High Rock somewhere though he travels a lot as he is also a slave trader though he prefers to deal with wealthy clients, finding out what their preference is and sending them the appropriate slave later. I do not remember the name anymore. Angulis or something? The madwoman from the Thalmor .. with which would go also still a lot, or also Alysha or exactly as it is called? She always asks if I am her new toy, etc. and I can imagine that she could be jealous if I am now well-placed with Master. - Ailus was the guard at the Embassy that started to abuse you at the end of the party for the guards before being stopped by Elenwen. She will be making an appearance at the Manor Basement sometime soon to learn some 'discipline' and you will likely get to participate in that, how much will depend on your relationship with Master. - Ariasha could be considered Master's spouse as she is the one that a close and sexual relationship with Master and of all the slaves is the top of their hierarchy so the others must do what she says. Master has some voyeuristic tendencies so most sexual encounters you have with Master will usually be her watching you and Ariasha though she may join in at times usually when Ariasha wants her to. Their relationship is less of a solid Master / Slave relationship Master has some difficulty being intimate with people she does not explicitly trust, being her Relationship Slave gets you a lot closer to that though. - Alessia is the slave from quest 4 of Property Slave and is one of several people (5) that conspired against her when she was in the Altmeri Dominion military and did quite a number of things to her and the people she loved. Vengeance against these people will be as long and painful as she can make it. Master is normally not a cruel or violent person but these people will get to experience that side of her. I see here partly very good mechanics, but the story is somehow got to the dog. The story is continuing but I wanted to get some things done first. I am almost done with v4.9 which makes it DDi v3+ compatible as well as debugs a number of things. V5 will work on: - changing the Manor Slave tasks to be shorter and have more of them. Most of the tasks are not too difficult to set up but the tracking system of what you do and what you get assigned will need redone. - more Relationship Slave content including interaction with Rayani and Ariasha - Dom content - someone needs to help with the reeducation of Ailus and punishment of Alessia. I also want to add some other types of encounters, we will see what I come up with then. - Assisting Rayani in her search for more books and devices. She will have places for you to go and look for things. This will lead up to an excursion into an all new Dwemer ruin. All of this will not likely be in a single release but over several of them. Some will have to be set up in a single release while others may be broken up among several of them. You have to explore a mysterious Dwemer ruin and find something there... The master decides to try the devices found on the player... The player is sent to Mr. Trafish because he seems to know more about it... And so on .. Also the book of the Dwemer Ruminen sunbed a part. Somehow the sense of the whole goes out. Why and because of what was I actually enslaved? And so on... PS: Sorry, schlechtes Englisch, CGI hat es verstanden, ich hatte die eine und andere Nachricht mit ihm geschrieben, leider ist er nun seit November off.
soulssin Posted May 11, 2017 Posted May 11, 2017 So I have the problem, that the confiscation always ends after she says "hold on a moment". It just exits the dialog and nothing happens. Talking to her again results in the same thing. When I type getstage CDxConfiscation it tells me its at stage 5. Any way to fix this? You can download the Captured Dreams.esp http://www.loverslab.com/files/download/492-devious-devices-captured-dreams-shop-v409-beta-11-updated-4-18-2017/ Vel solved the problem quickly. Edit: At this point, however, I still have a small problem. If the master confiscates my Items (I have that on 5% in the MCM menu as specified) procct it every time. Devices as punishment, after a few days, devices removed, I want to sell this at the master, but get these equiped back again, again ask for remove, Master removed Items, resell, now it folds... Therefore I leave this confiscation better off once in MCM. Strangly enough, this doesn't seem to solve the problem for me. I still get stuck at stage 5. So the Idea is that I just replace the other esp with the seperate to download esp, right?
shadowwolf2k7 Posted May 11, 2017 Posted May 11, 2017 So I have the problem, that the confiscation always ends after she says "hold on a moment". It just exits the dialog and nothing happens. Talking to her again results in the same thing. When I type getstage CDxConfiscation it tells me its at stage 5. Any way to fix this? You can download the Captured Dreams.esp http://www.loverslab.com/files/download/492-devious-devices-captured-dreams-shop-v409-beta-11-updated-4-18-2017/ Vel solved the problem quickly. Edit: At this point, however, I still have a small problem. If the master confiscates my Items (I have that on 5% in the MCM menu as specified) procct it every time. Devices as punishment, after a few days, devices removed, I want to sell this at the master, but get these equiped back again, again ask for remove, Master removed Items, resell, now it folds... Therefore I leave this confiscation better off once in MCM. Strangly enough, this doesn't seem to solve the problem for me. I still get stuck at stage 5. So the Idea is that I just replace the other esp with the seperate to download esp, right? yes, that is where the fix is. it works well, may take a while depending on how many items you pick up, or in my case your master, via a mod i use could end up being one of your followers. mine is usually serana who thinks my toon isnt wearing enough items so she will add what ever she thinks looks good, and since she acts like my toons master carries all the keys i find.
Atusek Posted May 11, 2017 Posted May 11, 2017 Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded? Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks! Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement. As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide. I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though Edit because I suck at formatting and posting. Do the following in the console to get De'Zra's ID sqv cdxSlavery_property scroll through and look for REF 'De'Zra' and it will have the ID you need next to it enter prid <ID> then you can use moveto player and move her to your location I did this, and it turns out that for some reason, De'zra is "Captured Dreams Courier" in my game. can't initiate dialogue Go back, install the LESP download and install it, then v4.9 then the new esp file, the LESP download addresses the issue with mixed up names and other things like that. You can keep your current game without restarting, there are no update issues involved. That worked, thank you so much for your help! Unfortunately, anothe rissue has cropped up. I managed to get the Erani quest, but after killing her guards and being sent to see Taruk, once I find him he has no special dialogue. The quest icon just points to him, but I can't do anything about it. I tried killing him and taking the ring, but then Erani did not react to me having it. It won't progress past this. Edit: also, is there any way to set tendenciess via console? I've tried, for example, modfactionrank 48168908 6 and setfactionrank 48168908 6, but neither appear to have an effect.
Beleg42 Posted May 12, 2017 Posted May 12, 2017 Hi, I have a problem with some of the items. It seems that teir colour could not be shown properly, they appear in a "gloomy white". Can anyone tell me how to fix this? thx.
Blur180 Posted May 12, 2017 Posted May 12, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Sounds more like a problem of Sexlab and or Zaz. Sure you have everything registered in the MCM Menu? Because the next scene actually starts with the fact that you are strapped on a cross. If this can not be loaded, there is a crash. Yeah, I should have everything registered, but I will double-check. Thanks Edit: Yeah, everything is registered properly as far as I can tell. Still getting the crash. Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Make sure that you have the latest DD bodyslide files as the corset/open belt combination will cause a ctd in the early version of it and it is likely in use in the shop. First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck. It is especially frustrating in that the only change from v3 to v4 is the way it starts (what triggers the quest) and ends (dialogue change) while the main part of the quest (speaking to Master onward) did not change at all. I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler. Or wait an hour and it will continue. Yeah, I already fixed the corset/belt issue. I also tried what Krynn suggested. I'm still getting the crash. Modded skyrim is going to be the death of me lol.
Veladarius Posted May 12, 2017 Author Posted May 12, 2017 Hey, new user here with an issue! I hear everyone talking about going to find de'zra, but whether I look in the basement or the smithy I can't find her. I've looked everywhere but there is no de'zra. does she ever go somewhere else after everything has been expanded? Also, I'm using a CBBE HDT body, and for some reason chastity belts (and only the belts) dont appear on the character, even after I built them in bodyslide. any help is appreciated, thanks! Prior to the expansion she is in the shop basement, afterwards she is in the smithy basement in the morning or working at or near the forge outside the smithy. Sometimes the AI flakes somewhat after the expansion and she may be found on occasion in the shop basement. As for belts not appearing, is this with or without clothing? If it is with clothing the device hider settings in DDi were changed so the belt is hidden when wearing clothing where before it was not. If it does not show up at all then it is an issue with the mesh and you should try regenerating it in bodyslide. I've looked all those places all throughout the day. have found all sorts of other people there like Marissa and whatnot. never de'zra though. Does anyone know her ID so I can try a moveto command? As for the belt, it's periodic but always without clothes. sometimes it will show up, other times it won't. I'm not too bothered by that issue though Edit because I suck at formatting and posting. Do the following in the console to get De'Zra's ID sqv cdxSlavery_property scroll through and look for REF 'De'Zra' and it will have the ID you need next to it enter prid <ID> then you can use moveto player and move her to your location I did this, and it turns out that for some reason, De'zra is "Captured Dreams Courier" in my game. can't initiate dialogue Go back, install the LESP download and install it, then v4.9 then the new esp file, the LESP download addresses the issue with mixed up names and other things like that. You can keep your current game without restarting, there are no update issues involved. That worked, thank you so much for your help! Unfortunately, anothe rissue has cropped up. I managed to get the Erani quest, but after killing her guards and being sent to see Taruk, once I find him he has no special dialogue. The quest icon just points to him, but I can't do anything about it. I tried killing him and taking the ring, but then Erani did not react to me having it. It won't progress past this. Edit: also, is there any way to set tendenciess via console? I've tried, for example, modfactionrank 48168908 6 and setfactionrank 48168908 6, but neither appear to have an effect. For the faction rank, try using player.setfactionrank <values> as it needs to know who is being changed. For the quest with Erani, use sqv cdxexpquest04 and get the stage number. These are the stage numbers around the section you are at: 100 - go find the boss 105 - found them (set after dialogue with guard) 110 - If guard is killed and Taruk is still alive this stage should be triggered and Taruk should stop combat, if he doesn't stop then killing him is fine - stage is set when she is killed 125 - if you killed both of them and did the property slave opening you will recognize them from the ship at the start of it (people who speak first) 150 - if you killed both of them and did not do the property quest - stage is set when both are killed Make sure you get the ring from Taruk's body 175 - return to erani with the ring - if she won't talk to you when you return make sure it is set to this stage. 200 - return to Master with erani
Veladarius Posted May 12, 2017 Author Posted May 12, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Sounds more like a problem of Sexlab and or Zaz. Sure you have everything registered in the MCM Menu? Because the next scene actually starts with the fact that you are strapped on a cross. If this can not be loaded, there is a crash. Yeah, I should have everything registered, but I will double-check. Thanks Edit: Yeah, everything is registered properly as far as I can tell. Still getting the crash. Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Make sure that you have the latest DD bodyslide files as the corset/open belt combination will cause a ctd in the early version of it and it is likely in use in the shop. First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck. It is especially frustrating in that the only change from v3 to v4 is the way it starts (what triggers the quest) and ends (dialogue change) while the main part of the quest (speaking to Master onward) did not change at all. I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler. Or wait an hour and it will continue. Yeah, I already fixed the corset/belt issue. I also tried what Krynn suggested. I'm still getting the crash. Modded skyrim is going to be the death of me lol. Do you have any mods that change the lighthouse, specifically any that may add a building? The navmesh there was changed as it was a mess so any mods that would change the area between the pathway (after leaving the road itself) and the lighthouse may cause the crash. There are 6 npc's in all there but only one is bound so devices overall should not be an issue. There are not any issues in the log that I can see, the entire section where her items are equipped when that cell is loaded doesn't have any errors in it. All of the clothed npc's use normal clothes and the only custom item in the area is the ship off shore which is included in CD. Beyond that I am not sure as I have not had crashes when entering that area. Hi, I have a problem with some of the items. It seems that teir colour could not be shown properly, they appear in a "gloomy white". Can anyone tell me how to fix this? thx. Likely v4.05 was not installed as it is the only complete version with meshes and textures for clothing and devices, the rest are updates and contain only scripts, esp and a few other files.
Krynn Posted May 12, 2017 Posted May 12, 2017 Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Sounds more like a problem of Sexlab and or Zaz. Sure you have everything registered in the MCM Menu? Because the next scene actually starts with the fact that you are strapped on a cross. If this can not be loaded, there is a crash. Yeah, I should have everything registered, but I will double-check. Thanks Edit: Yeah, everything is registered properly as far as I can tell. Still getting the crash. Hello, I have a problem during the opening scene for player slavery. I talk to the man who asks what kind of slave you'll be, and if I pick the hardworking slave, I get sent to the shop and everything is fine. But if I pick the nothing special, lowly slave option, I get a loading screen and then CTD. I've been looking for an answer, but everything I've tried hasn't worked. Any help is much appreciated! Make sure that you have the latest DD bodyslide files as the corset/open belt combination will cause a ctd in the early version of it and it is likely in use in the shop. First I want to express how much I've been enjoying the Skyrim mods. Especially Devious Devices, Deviously Cursed Loot and Captured Dreams. I also apologize for being such a noob on modding. I created an account a while ago, but it seemed really daunting and only recently had time to pursue this. I'm stumbling along, not knowing what the hell I'm doing. I find all this wonderful work very impressive. Made me want to play Skyrim again. I did not have either Assist Customer options on. A courier came and told me Master wanted to see me and became a little miffed with me when I couldn't trigger the quest, ignored it and it timed out days later. I enabled Assist a Customer #1, rolled back to a previous time and was able to start the quest. Tavish did not appear and text quickly scrolled through different phases, ending at phase 5 with me hanging by chains spread eagle. I figured I had missed a download or install again until I found this forum. It appears others are having similar issues with this, so I mention it for what it is worth. It really looks great so far! Keep up the beautiful work! Customer Assist 01 has been broken for a while though I can't pinpoint the cause as it fails at different spots for different people, for me it didn't even get to that point in the first scene before stopping and others can't even get to that point. The next release will have it disabled completely until I can either fix it or replace it, I am leaning towards the second one though that will take longer but I can expand it by quite a bit. Customer Assist 02 does work pretty well though it has it moments where it can hang up, usually due to the maid wandering off and getting stuck someplace instead of waiting outside the door like she is set to do. Overall I have been going through all of the quests to ensure compatibility with DDi v3+ and fixing things as I have found them and hope to have the full version of v4.9 ready very soon. I do a little scripting in LSL on OpenSim which is like a caveman telling a nuclear physicist, "Org make fire." But one thing I have learned the hard way. Sometimes its just easier to start clean than debug. Especially when you know it needs it and you can do better. Especially if you're trying to do it on an unstable platform. (Thank you, Linden Labs.) You have my appreciation, understanding and patience either way. Good luck. It is especially frustrating in that the only change from v3 to v4 is the way it starts (what triggers the quest) and ends (dialogue change) while the main part of the quest (speaking to Master onward) did not change at all. I'm running into an issue in the Property Slave Questline. I just finished the Quest where you retrieve Alessia from the light house and you take her to the manor basement and the master beats her. After the scene when Herran is supposed to take me back to the barracks the screen fades to black but then fades back in and every one is frozen. I've tried repeating the scene multiple times with the same result. Here is a log of me loading into a save in the manor basement then moving down the stairs to trigger the scene. At this point, please do the following: -Unlock the player controls in the MCM menu. -Then run the stairs up into the main house. Herran was to follow you. -Then run back where you stood before. -Turn off the player control in the MCM menu. Now the scene should go on. PS: please make a download of your papyrus log or set it under Spoiler. Or wait an hour and it will continue. Yeah, I already fixed the corset/belt issue. I also tried what Krynn suggested. I'm still getting the crash. Modded skyrim is going to be the death of me lol. Do you have any mods that change the lighthouse, specifically any that may add a building? The navmesh there was changed as it was a mess so any mods that would change the area between the pathway (after leaving the road itself) and the lighthouse may cause the crash. There are 6 npc's in all there but only one is bound so devices overall should not be an issue. There are not any issues in the log that I can see, the entire section where her items are equipped when that cell is loaded doesn't have any errors in it. All of the clothed npc's use normal clothes and the only custom item in the area is the ship off shore which is included in CD. Beyond that I am not sure as I have not had crashes when entering that area. Please also check if there are any old remains of deleted mods in the scripts. With me these had just recently led to big problems in the game. But as I said, crashing came with me neither at the lighthouse nor after the whipping session from the master. In both places, either a few hours worked just outside to wait, or change the location. If necessary, reload a earlier game, a scene should have been somewhere crashed and not plays to be continued. That was hard to understand, but I hope you know what I meant.
Recommended Posts