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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Sorry to insit, but i'm stuck as hell with my problem -_-'.

I'm pretty sure a magic trick with the consol could solve it but I didn't know enough in quest Id, Stage or how to restart a quest at unique point.

The endless scene problem seems to coming from Sexlab issue, but i don't know how to solve it. So I simply skip it with the restart menu in MCM to end all of this. But after, i need to restart the quest. I'm stuck in 'CDxEQ02F_Party01_04', between "Now my little slave, time to see just what you can do." (ID: 080f6948) and "Well, that was good for a warm up, now lets see if we can get two fists in there." (ID: 080f6950). Is there a command to jump from a stage to another ?

 

It may be that one of the guards is keeping Elenwen from coming into the room. you can try waiting and an hour and she should move into position then.

Posted

Just a little feedback that might help someone. setstage cdxcellcontroller 100 dropped my follower from the ceiling, but then she went right back up again. Wen outside and she followed, hanging from the ceiling. Recovered to help me fight a dragon at the shop, then the silly fool walked back into the shop on her own and strung herself back up. I went in, and she followed me back outside, hanging from the sky. Only slave dialog. Fast travel to our home finally fixed her, dialog and all.

Looks like her package was not being reevaluated until fast travel.

 

Second note on starting CDxExpQuest01: Only if I have a completed delivery not turned in yet, and ask about new jobs available, does Master say I have documents to give to Jarl to stop his interfering. No documents are added, Quest stage does not advance, Marker still points to Master. And Jarl has no new topics.

Posted

 

It may be that one of the guards is keeping Elenwen from coming into the room. you can try waiting and an hour and she should move into position then.

 

 

Already tried, i decided to use the free camera of Sexlab to see what she did, but she's just waiting something in the hall. I can wait days or weeks, she still motionless. Is she supposed to intervene during the sex scene or after it will be finished ?

 

jBR8DnK.jpg

 

Posted

 

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

 

Have you read the letter? You don't get the option for the quest until you do.

 

 

I can tell you this...

Happened me 4 times already.

 

Sometimes when you get a mission update, the quest marker won t appear.

At that point you just may hope to reload an older save at least before receiving the quest start ( i mean the letter or even before).

 

Reloading that sometimes solves the issue but there is definitely a problem with quests.

 

For now i am stuck at the end of the quest when i receive the last letter that master has something for me.

No quest marker, and when i get to master this time i have the dialogue "i have something for you" and then nothing happens.

 

But actually happened with the first quest and with elisif also.

 

No quest marker and no dialogues.

Posted

Thanks for the Mod and the quick updates: you have fixed most of the bugs i encoutered (getting paid for the delivery while in trial gear, the 3rd quest acting wierd if you are an imperial, etc...) but i have one more thing you haven't quite fixed (tho it is probably due to my installation):

 

During the 2nd expansion quests, at the start of some Sex scenes, my Skyrim gave me a C++ runtime error (i think that's what it's called), but reloading skyrim (and the quicksave) had me working, until the next Sex scene.... So i just quick saved/quick loaded after each sex scene and i had no trouble playing...

 

I is probably due to me Sexlab installation, but i wanted to bring it to your attention in case it's related to you.

 

Other than that, I finished, everything worked fine, and i really want to see where you are going with this (player as a slave sounds to good to be true...)

Guest Hellethia
Posted

Hello,

 

I have many problems for now:

- I don't get the Free Trial quests

- When i go to the Master after she send me a courrier, she doesn't say anything, so i had to setstage twice the quest to go further, and no, i am waiting indefinitly in front of the jarl's door in Falkreath, i was send here automatically, and i don't know what i have to do.

- I'm already submissive, so on errand quests, the master seems to put me in a belt, like if i wanted it, but i don't have the choice, but after the dialog, i don't wear any belt. Is that normal ?

 

Thanks a lot =)

Posted

OK, despite all the trouble I had with this...I am delighted to have played this all the way through.

 

Now...about the next phase...I do have a request though...

 

I want Ailus in a collar and belt...I want to own her, she thinks its funny trying to ram two gauntleted fists in me?  Let's see how she likes a year in an open-back belt, with a lockable rear shield, only time I'd take the rear plug out would be for her to do her business though...rest of the time its a Tormentor/Punisher combo to make sure she's unable to keep her mind on her job...

Posted

 

It is likely something left over from the old game in their AI, getting them to change can be a real pain. As it is I have them set to reevaluate their AI package once they are placed in position which should clear whatever they were doing.

 

To see if it is that or if they are just not being moved, set the global CDxDiagnostic to 1, this will have markers show up for each of the bandits during the quest. If they start at the destination then wander off it is the AI (they will wander inside someplace), if they start out showing like they are inside someplace then they were not moved.

 

 

Ah, now we're getting somewhere. First test was a delivery to Dawnstar. The bandits were in place but even if I CoC'd there they were showing as inside somewhere on Morthal. I Coc'd across and one of them seemed to be in Falion's House.

 

Similar thing in Winterhold though this time one of them was around.

 

I'll retest and go on foot so I can see their movements

 

They are starting off in the right place but they're a bunch of slackers by the looks of it :P

Posted

 

I have a major problem since going to v3.1 even with the Free trial turned off. Every time the master fits me with the belt it’s the Free Trial version is used which it seems even the master cant remove. She says she will remove it the top left text says they have been removed but there are still there . If i try I get a shock, wont remove even in console. I have now taken to avoiding the shop as I will be fitted with items no one can remove. Help?

 

The free trial belt is the same as the other belts used in quests but it actually has the shock option turned off.

 

Use the reset option for the Free Trial or for the Delivery quest, both should remove the belts.

 

Here is a replacement script for the delivery quest that adds a longer delay between unequipping the belts and taking them from your inventory. Extract it to your data folder: attachicon.gifscripts.zip

 

OK after adding your new script there was no change, I did a retrieval quest  which went fine got 200 for fast delivery went back to the shop and the master says do you want me to take those off  I said yes then she says let me take those off you the text in the top left corner says its removing the items, I waited, nothing happens so i clicked the three ... and she said again let me take those off you, again it says in the top left corner its removing the items still the items are there.

I tried resetting the quest and again it said it was removing the items. After another wait I decided to look in my inventory got the pop up force it open and i tried to Pick the lock and got Very Odd lock making it impossible to pick, then I get an electric shock and fall down for 15 seconds get up and I still have the items !

this is all with Free Trial turned off

Posted

hi, i love your mod, but i have a little problem, when i enter to the shop and the master put me on some devices, my games start to get a lot of lag, i made a new save for play your mod. thanks for your work

Posted

@Vel

 

I think I've gone about as far as I can with the testing.

 

The bandits start off where they should be but soon drift off and show as being inside when you get close to them. Some example:

 

Morthal- got to Morthal and they were showing as being in Falion's house. Went inside but only Falion was there but when I left the Mage, Brute and two Lackey's suddenly appeared. There was no Boss so I was even able to talk to them.

 

Whiterun - Had this a couple of times. Bandits show on map and HUD but as you get closer to Whiterun they seem to drift. Looking at the HUD it looks to be in the Giant's Camp direction but looking at the map they appear as if inside right behind me around the Whiterun Stables

Posted

Sorry to insit, but i'm stuck as hell with my problem -_-'.

I'm pretty sure a magic trick with the consol could solve it but I didn't know enough in quest Id, Stage or how to restart a quest at unique point.

The endless scene problem seems to coming from Sexlab issue, but i don't know how to solve it. So I simply skip it with the restart menu in MCM to end all of this. But after, i need to restart the quest. I'm stuck in 'CDxEQ02F_Party01_04', between "Now my little slave, time to see just what you can do." (ID: 080f6948) and "Well, that was good for a warm up, now lets see if we can get two fists in there." (ID: 080f6950). Is there a command to jump from a stage to another ?

 

Annnnnnd my bad. Of course.

I was always with SexLab 1.59b, i didn't saw a new version, the c, was out '-_-. So much research and trick for just this tiny update. I can only encourage everyone to keep their mods updated.

 

 
However, for the rest of the quest I met another little problem of alignment with the attachments of torture as the wooden horse or other. Is this a common bug for everyone from Zaz Animation (this time I'm sure to be on the correct version) ?

 

Posted

@Vel

 

I think I've gone about as far as I can with the testing.

 

The bandits start off where they should be but soon drift off and show as being inside when you get close to them. Some example:

 

Morthal- got to Morthal and they were showing as being in Falion's house. Went inside but only Falion was there but when I left the Mage, Brute and two Lackey's suddenly appeared. There was no Boss so I was even able to talk to them.

 

Whiterun - Had this a couple of times. Bandits show on map and HUD but as you get closer to Whiterun they seem to drift. Looking at the HUD it looks to be in the Giant's Camp direction but looking at the map they appear as if inside right behind me around the Whiterun Stables

 

They are walking back where they are kept normally which is odd since they place they are kept has no connection to the outside world. As it is I have made a number of adjustments to their AI packages to keep them from wandering off it is silly. The base npc's have no AI packages attached to them, everything is on the Aliases and those are all tied to the markers outside the cities or to where they retreat to. The last change I did was to have them reevaluate their AI package which should clear what they were doing and have them check again which finally got them to stay in place on a new game. They are also resurrected before being placed as well.

 

 

 

Sorry to insit, but i'm stuck as hell with my problem -_-'.

I'm pretty sure a magic trick with the consol could solve it but I didn't know enough in quest Id, Stage or how to restart a quest at unique point.

The endless scene problem seems to coming from Sexlab issue, but i don't know how to solve it. So I simply skip it with the restart menu in MCM to end all of this. But after, i need to restart the quest. I'm stuck in 'CDxEQ02F_Party01_04', between "Now my little slave, time to see just what you can do." (ID: 080f6948) and "Well, that was good for a warm up, now lets see if we can get two fists in there." (ID: 080f6950). Is there a command to jump from a stage to another ?

 

Annnnnnd my bad. Of course.

I was always with SexLab 1.59b, i didn't saw a new version, the c, was out '-_-. So much research and trick for just this tiny update. I can only encourage everyone to keep their mods updated.

 

 
However, for the rest of the quest I met another little problem of alignment with the attachments of torture as the wooden horse or other. Is this a common bug for everyone from Zaz Animation (this time I'm sure to be on the correct version) ?

 

 

This is from ZAZ and it is something they are working on.

Posted

With an existing game, the bandits don't seem to exist(?) at all. Like someone mentioned, they didn't show up, and I was seeing errors about them being none when they were trying to be moved with MoveTo(). I don't have the specific log anymore though, too many game restarts testing other stuff.

 

Also:

 

 

Not sure if this was mentioned somewhere, but after spending the first night in the Thalmor Embassy basement, Elenwen comes to let the PC out of the cell, but doesn't actually open the door. Last thing that happens is the "you're gonna have a busy day" line, after that she just stands there doing nothing.

 

 

Posted

With an existing game, the bandits don't seem to exist(?) at all. Like someone mentioned, they didn't show up, and I was seeing errors about them being none when they were trying to be moved with MoveTo(). I don't have the specific log anymore though, too many game restarts testing other stuff.

 

Also:

 

 

Not sure if this was mentioned somewhere, but after spending the first night in the Thalmor Embassy basement, Elenwen comes to let the PC out of the cell, but doesn't actually open the door. Last thing that happens is the "you're gonna have a busy day" line, after that she just stands there doing nothing.

 

 

 

Answer to this is check behind you when the scene "freezes", there should be something you can click on to again "activate to advance".  The quest works, it just looks like its bugging out.

Posted

how much do i need to wait for Elisif to reconsider in quest 3? i have waited 3 hours at a time for several in game days and it gives me the option to talk with her after each 3 hour wait but its the same dialogue of she needs more time to think

Posted

Had the bandits show up, Boss wanted my delivery, said NO and he walked away.

EXPQuest01, used the 600 stage and up, no quest markers. Master's dialog still stops, Jarl reference None.

Thanks

 

Posted

"Ok, Let me lock and shut the door," Elisif has agreed to wear the devices, but then nothing... she doesn't lock the door, get the stuff on anything... anyone know the quest id so i can move on?

 

See i can leave the room, and come back, and the dialogue begins all over again... She's definitely agreed to do it, I suggest that we move over to the bed, and then it just dies off... No arrow marker over her, nothing to click on, i just leave and come back and we start all over again...

 

Amazing update though, i am having so much fun up to this point, great job!

Posted

Final quest, left Erani with De'zra after which she walked to the mansion and promptly vanished from the game for all intents and purposes. Quest is on the "I left Erani with Dez'ra..." step and that's all she wrote.

Posted

 

With an existing game, the bandits don't seem to exist(?) at all. Like someone mentioned, they didn't show up, and I was seeing errors about them being none when they were trying to be moved with MoveTo(). I don't have the specific log anymore though, too many game restarts testing other stuff.

 

Also:

 

 

Not sure if this was mentioned somewhere, but after spending the first night in the Thalmor Embassy basement, Elenwen comes to let the PC out of the cell, but doesn't actually open the door. Last thing that happens is the "you're gonna have a busy day" line, after that she just stands there doing nothing.

 

 

 

Answer to this is check behind you when the scene "freezes", there should be something you can click on to again "activate to advance".  The quest works, it just looks like its bugging out.

 

 

The chair is replaces with an activator, use it and it will continue on from there.

Posted

Had the bandits show up, Boss wanted my delivery, said NO and he walked away.

EXPQuest01, used the 600 stage and up, no quest markers. Master's dialog still stops, Jarl reference None.

Thanks

 

The jarl reference is probably what is causing the issue. since there isn't a scene for Dengeir setting the global should work:

Set CDxEQ01jarl to 2

 

That should let the dialogue for Dengeir to be used.

Posted

Final quest, left Erani with De'zra after which she walked to the mansion and promptly vanished from the game for all intents and purposes. Quest is on the "I left Erani with Dez'ra..." step and that's all she wrote.

 

Once Erani is put in her cell a timer starts set for 48 hours, it can run long if you just wait or sleep. Once it expires it should set the stage to 400 and you will be sent a letter telling you to return. If you don't get the letter within a reasonable amount of time you can set the stage yourself.

Posted

I am well liked by Elisif if that helps "Its a fine day when you're around" and "Tell Falk, you have permission to purchase property" are all signs that i am liked. Did the necormancer and horn quest, i mean i did get the success message. I can see that in the console.... just no success.

Guest
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