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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

With the Elenwen quest: I have endless sex animation with Ailus. But i hadn't any problem with all the guards before. I can't skip the sex sequence with her, unlike the previous sex scenes (use 'space' on keyboard to do that). Ideas ? Maybe i must skip that with the console but i want to conserve a maximum of dialogs...

Posted

 

 

I made a few adjustments, not sure how well they will work. I set the quest for Erani to be start enabled instead of started by script, I have an SEQ file included (just extract to data file). I made a few adjustments to the aliases on the bandits, it may be things left over from the previous version still hanging on for whatever reason.

 

 

I'm afraid that's not working either Vel. Getting identical results, fitted with open belt, tormentor plugs and no bandits at destination. Would it be an idea to put the old delivery routines back in for now or would that cause problems with the rest of the mod

 

 

 

I've made a little progress with this problem though it's not all good.

 

I tested using a new game and the bandits were in place this time.

 

However, I did notice that I was again fitted with an open belt and tormentor plugs, so I'm not sure if this is a bug or has been hard coded in. One of the really enjoyable parts of v2.82 was not knowing what plugs you would get and dealing with the various effects. It looks to me that if only tormentor plugs will be fitted in future then it makes the others redundant as far as delivery missions are concerned, which is a shame.

Posted

Just a quick "Is this a bug" check- Master Errands refreshing themselves. Neither "Retrive" or "Deliver" are viable in Master dialogue after one run each at early levels (1-3)

 

Am I looking at waiting some days? Hitting new levels? or have I managed to find a bug?

 

Oh and all the usual thank you's for the insane ambitious and focus going on here. Incredible.

 

EDIT: Probably found culprit- Chastity belt removal quest didn't end upon actual belt removal I'll try putting one on and tacking off then hit up console if I'm still having trouble.

i know when i started a new save since my old 1 was stuck in the thalmor house couldnt leave doors dont work so i deleted my save to play a new first time into the shop on that save and i see my relation ship is very bad

Posted

 

 

during punishment scene my char gets paralyzed after the words "get her ready" and just lies there. there's something about "MG08ParalysisEffectScript.psc" in the log

 

I am thinking something happened that caused you to do damage to Herran or the Master somehow. Attacking her or a number of other npc's will result in being paralyzed for a short time if you are wearing one of the quest collars.

 

So I started from the very beginining, from visiting the shop for the first time. Now I pass out in that paralyzed pose right upon entering the shop door. Moreover - when I reload from the last save and then get killed anywhere, there's no usual spinning animation, but the same paralysis pose. After the third try I get the new pose for paralysis and death:

 

She just wanted to meet new friends

ScreenShot627_zps69f4e935.png

Damn you Markiepoo!

ScreenShot628_zpse10a4828.png

Resuscitation

ScreenShot634_zps96dd2159.png

 

Since nobody has reported the same issue I believe that the problem is on my side but I have no idea what could it be :(

 

 

 

Similar here, I get the repeated paralysis effects added when Master equips the belt for the first delivery.  It just keeps adding the same effect as on your screenshot.  If I console a CD belt and put it on first then everything is fine.  Did you work out a fix?  The thread has been really busy so sorry if I missed it so far but Markiepoos search only brings up your post and paralyze search only brings up one other.  Resetting quest MCM option does solve it but then starting a delivery just makes it happen again.

I did remove the previous version and cleansave before installing this.

 

Posted

 

 

P.S. This mod is amazing and you are awesome Vel!

 

Edit - after reloading this about a dozen times and the above happening every time (hence making this post) it worked the 13th time just now! So, I am no longer stuck, but will leave the above for reference that it seems a little buggy at this point.

There's a little stone Dwemer-style chair in the corner, its hard to see with the blindfold, go over and click it to activate it and trigger the next scene.

 

Thanks for the tip, but I was actually referring to the scene before then when you are in Elenwen's solar.

Posted

I've been trying to stuck on how to get past ExpQuest04 stage 350, for almost 9 hours, there's no markers, no new dialogue I can find.  Do I wait for something?  A courier?  An event?  Do I have to be present somewhere for a scene to play?

 

EDIT: DAMN YE COURIER!  I WAS HANGING AROUND THE SHOP!  It works, and now

I have a cute Dwemer slave to take care of.

 

 

You should consider putting that in spoiler tags, to spare people who haven't gotten that far yet.

 

 

 

Nice update Vel. props for what must be one of the best mods. At least for the 'other' side of skyrim ;)

Had a few crashes and whatnot when I started but it works now.

 

 

Also I posted a while back about DD for him messing up my other meshes.

Did some testing and found that all the belts get invisible when one of the custom harnesses is equipped.

The boots is invisible no matter what I/NPCs wear.

Not sure whats causing it, but I'm gonna re-arrange a bit in MO and see if I can get it going.

 

Take care.

Posted

 

I've been trying to stuck on how to get past ExpQuest04 stage 350, for almost 9 hours, there's no markers, no new dialogue I can find.  Do I wait for something?  A courier?  An event?  Do I have to be present somewhere for a scene to play?

 

EDIT: DAMN YE COURIER!  I WAS HANGING AROUND THE SHOP!  It works, and now

I have a cute Dwemer slave to take care of.

 

 

You should consider putting that in spoiler tags, to spare people who haven't gotten that far yet.

 

 

 

Nice update Vel. props for what must be one of the best mods. At least for the 'other' side of skyrim ;)

Had a few crashes and whatnot when I started but it works now.

 

 

Also I posted a while back about DD for him messing up my other meshes.

Did some testing and found that all the belts get invisible when one of the custom harnesses is equipped.

The boots is invisible no matter what I/NPCs wear.

Not sure whats causing it, but I'm gonna re-arrange a bit in MO and see if I can get it going.

 

Take care.

 

Same here, harnesses make belts disappear... all except one. I think it's the "locking" slave harness... that one shows up alongside the belt.

Posted

 

Ok almost completed last quest but

 

during the development i read ther was to be an option to become one of master's slave?

Didn t it made into this release?

 

Also despite i did 4 deliveries and the quest, master relationship is still average  in the captured dream diary. how do i improve it?

No, that was going to be the release after this one.

 

 

Thanks a lot :)

Posted

3.1 + esp few pages back: Stuck on Eradi quest.

edit: removed that esp, reloaded mod, restarted quest from the return of jarl E quest, still no go

 

Return Eradi to master, master sends me and her to Dez'ra, Dez'ra removes items but no visible collar is added. De'zra walks slave to dungeon, nothing else happens.

 

At this point I still have a unfinished quest objective "I have left ... , I wonder what she will be ...", which doesn't get filled even if I follow them to the dungeon, although the game has a habit of crashing when I follow them.  Master has nothing for me, I've tried waiting several days but the objective doesn't complete and I get no more letters. There is no visible quest objective on the map to follow.

 

Showquesttargets isn't showing me anything with a CDx* quest name, what is the quest name so I can check the states?

 

Edit: pap log from a crashless run with save from "return to eradi" part of the quest to following her down to her cell

 

Once you return from Windhelm with Erani you should get a letter a day or two after you leave her with De'Zra. There have been some issues with it not advancing as it should at times so if it is still at stage 350 the next day set it to 400.

 

 

euh ... I'm sorry... but I'm lost my "surprise" :/

 

"what ? you are lost your surprise ? "

heu, yes 'snock'

 

I have received the event for the surprise, in the end of the event, the "surprise" go out with the master...  and where is it , i don't know.

 

 

and to the quest "free trial", how many year I have to wait for the master removed the devices ?

 

The Free Trial release depends on how submissive you are and if you have become more submissive since you had it put on. The standard time to have it on varies from 7 - 12 days to start (depends on your replies and some randomness), once you come back if you are submissive (disposition of 5 or less) there is a chance that she will keep you in the belt (20% I believe). If you are more submissive than when the belt was put on and have a score of 5 or less the chance of getting it removed decreases for every point of disposition below 5, if you have a disposition of 1 you only have a 20% chance of being released. The extended time is 5-10 days more, whining about not getting released adds another 5-10 days. Yes, if you are very submissive you may not ever get out of it and that is intended. Think of it as a prelude of things to come (or not depending on what plugs you have fitted).

 

Well I gave up on this trying to fix it on my own. Its happening after I've done the delivery job. When master is removing the belts, the integration menu for the specific devices pops up. It doesnt matter what I have to choose then, the devices will stay in place even though the messages say they got removed. I already tried it by fixing it with a clean save & removing all scripts via the save cleaner. Still the bug gets reproduced every single time.

 

The process of taking the items from your inventory is triggering the 'remove all' safeguard from Integration. I will have to increase the delay between unequipping and removing them.

 

 

i have a little problem with Erani i wanted to make her please me and have her belt and bra removed for that and they are off for a few seconds then they are back. Does anyone has a fix?

 

Same as above.

 

 

Man, It gets stuck on the furniture event on the another task for master. The assistant asks to ride it but my character does not and everyone just stares at each other forever ._. What should I do? D:

 

You can either try waiting or use the ZAZ MCM menu to disable the AI control on the player (player menu page) and move yourself. The problem is that the entry points on the furniture gives the pathfinding fits at times. I have had to balance how close the navmesh is to counter that and keep everyone from getting stuck on them as they pass.

 

 

 

 

I made a few adjustments, not sure how well they will work. I set the quest for Erani to be start enabled instead of started by script, I have an SEQ file included (just extract to data file). I made a few adjustments to the aliases on the bandits, it may be things left over from the previous version still hanging on for whatever reason.

 

 

I'm afraid that's not working either Vel. Getting identical results, fitted with open belt, tormentor plugs and no bandits at destination. Would it be an idea to put the old delivery routines back in for now or would that cause problems with the rest of the mod

 

 

 

I believe the items fitted for the delivery are set items, I don't have a lot of items set up with the scripts for those belts/collars. I intend to make versions of all the devices and use them in sets for things like that.

 

 

 

 

 

A few other things:

Followers - 

To get your slave followers back after they have been strung up you need to talk to the master, look for the dialogue "I have something I need to ask about." and you should have an options of getting them released. If you are having issues with this then do this:

Setstage CDxCellController 100

They should be brought outside and all control over them removed. I will see about adding an MCM menu option to release them.

 

Unfortunately the follower system is rather crappy and mods that change it make it difficult to do things with them, Bethesda made it far more complicated than it needed to be.

 

Crashes - 

The C++ crashes at or during sex scenes are from SexLab, at the start of all SexLab scenes I stop all scenes and restore player control and let SexLab do its thing. Once it is done then control is given back to the scene, I found that this reduced the crashes I was having (happened on EVERY sex scene). I ended up running through the scene in the Embassy so many times it was really boring after a while (plus it is 80 minutes long).

Posted

Lydia is now free...sorta, she's in default gear and not only can I not talk to her, she's just walking along the road.

 

How do I get Lydia back to normal?

Posted

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

Posted

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

 

Have you read the letter? You don't get the option for the quest until you do.

Posted

 

Crashes - 

The C++ crashes at or during sex scenes are from SexLab, at the start of all SexLab scenes I stop all scenes and restore player control and let SexLab do its thing. Once it is done then control is given back to the scene, I found that this reduced the crashes I was having (happened on EVERY sex scene). I ended up running through the scene in the Embassy so many times it was really boring after a while (plus it is 80 minutes long).

 

 

It's not a crash I have during the Embassy quest but a endless scene, maybe it's not the same problem... All was fine with the 'basics' Thalmor soldiers until the arrival of Ailus. The sex scene begin, but never evolve and never end. I can't skip the different level of the scene with my keyboard, the unique option is to stop all animations in SexLab restart menu. But with that, I can't continue the quest, all the gards (and Ailus) back to their occupations.

Maybe be I could stop the sex scene with the Sexlab menu and reactivate the quest at an exact stage with the console, but I don't know the command.

Posted

 

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

 

Have you read the letter? You don't get the option for the quest until you do.

 

Yeah, read it. I have the quest for the Master in the quest long; there's even a quest marker over her head.

 

Don't know if this matters, but if I have a delivery quest active and I try to ask her about the letter I get a dialog response along the lines of of "why should I trust you to do anything". Almost like she's hostile. But the standing in the ledger is good. If I turn in the outstanding delivery quest nothing moves forward on the Jarl quests.

 

I tried to just manually advance the Jarl stuff to the Falkreath part-- that works up until a point, you bypass the conversation with Master but when you return to her you're stuck with the same situation as before. No new dialog options, only jobs being retrieval/delivery.

Posted

 

 

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

 

Have you read the letter? You don't get the option for the quest until you do.

 

Yeah, read it. I have the quest for the Master in the quest long; there's even a quest marker over her head.

 

Don't know if this matters, but if I have a delivery quest active and I try to ask her about the letter I get a dialog response along the lines of of "why should I trust you to do anything". Almost like she's hostile. But the standing in the ledger is good. If I turn in the outstanding delivery quest nothing moves forward on the Jarl quests.

 

I tried to just manually advance the Jarl stuff to the Falkreath part-- that works up until a point, you bypass the conversation with Master but when you return to her you're stuck with the same situation as before. No new dialog options, only jobs being retrieval/delivery.

 

 

It may be Confiscation that is causing the issue as it may be in the process of running, check that it is at stage 5 or less or is 400 or higher - sqv cdxconfiscation   you can set confiscation to stage 500 to reset it.

Posted

 

 

 

Saw this mentioned by someone else, but I'm getting the same issue where you get the new letter from the courier to start the Jarl quests but there are no new dialog options from the Master.  She still only hands out retrieval/delivery quests.

 

Have you read the letter? You don't get the option for the quest until you do.

 

Yeah, read it. I have the quest for the Master in the quest long; there's even a quest marker over her head.

 

Don't know if this matters, but if I have a delivery quest active and I try to ask her about the letter I get a dialog response along the lines of of "why should I trust you to do anything". Almost like she's hostile. But the standing in the ledger is good. If I turn in the outstanding delivery quest nothing moves forward on the Jarl quests.

 

I tried to just manually advance the Jarl stuff to the Falkreath part-- that works up until a point, you bypass the conversation with Master but when you return to her you're stuck with the same situation as before. No new dialog options, only jobs being retrieval/delivery.

 

 

It may be Confiscation that is causing the issue as it may be in the process of running, check that it is at stage 5 or less or is 400 or higher - sqv cdxconfiscation   you can set confiscation to stage 500 to reset it.

 

Looks like that fixed it. Set the stage to 500 as recommended and the new dialog options popped up for Master and now the quest has advanced. Thanks!

Posted

 

 

I believe the items fitted for the delivery are set items, I don't have a lot of items set up with the scripts for those belts/collars. I intend to make versions of all the devices and use them in sets for things like that.

 

 

 

 

Not sure if you saw my later post on this, I was able to get bandits to appear using a new game but not on an existing one

 

Posted

 

 

 

I believe the items fitted for the delivery are set items, I don't have a lot of items set up with the scripts for those belts/collars. I intend to make versions of all the devices and use them in sets for things like that.

 

 

 

 

Not sure if you saw my later post on this, I was able to get bandits to appear using a new game but not on an existing one

 

 

 

It is likely something left over from the old game in their AI, getting them to change can be a real pain. As it is I have them set to reevaluate their AI package once they are placed in position which should clear whatever they were doing.

 

To see if it is that or if they are just not being moved, set the global CDxDiagnostic to 1, this will have markers show up for each of the bandits during the quest. If they start at the destination then wander off it is the AI (they will wander inside someplace), if they start out showing like they are inside someplace then they were not moved.

Posted

I have a major problem since going to v3.1 even with the Free trial turned off. Every time the master fits me with the belt it’s the Free Trial version is used which it seems even the master cant remove. She says she will remove it the top left text says they have been removed but there are still there . If i try I get a shock, wont remove even in console. I have now taken to avoiding the shop as I will be fitted with items no one can remove. Help?

Posted

I have a major problem since going to v3.1 even with the Free trial turned off. Every time the master fits me with the belt it’s the Free Trial version is used which it seems even the master cant remove. She says she will remove it the top left text says they have been removed but there are still there . If i try I get a shock, wont remove even in console. I have now taken to avoiding the shop as I will be fitted with items no one can remove. Help?

 

The free trial belt is the same as the other belts used in quests but it actually has the shock option turned off.

 

Use the reset option for the Free Trial or for the Delivery quest, both should remove the belts.

 

Here is a replacement script for the delivery quest that adds a longer delay between unequipping the belts and taking them from your inventory. Extract it to your data folder: scripts.zip

Posted

Hey Veladarius. I started with a clean vanilla complete game and CDxExp Quest 01 shows no reference for the Jarl. Everything else has a reference. Help. I tried setting the setstage and progressed but then end up going back to the Jarl's Hall to do the scene with Nenya. Master recognizes I got the letter but the conversation ends. Stormcloak Jarl in place.

Thanks for your help.

 

Posted

On the first time of being taken back to the cell i was able to see the invisible note

 

 

2014_10_19_00021.jpg

 

 

Also on being taken upstairs dressed as a maid the path finding took me through the entire house rather than the way that the guard had gone and then with the guards the part where elenwhen arrives had a guard standing in the doorway so she couldn't enter and do her dialogue. using waiting for 1 hour got around that.

Posted

Sorry to insit, but i'm stuck as hell with my problem -_-'.

I'm pretty sure a magic trick with the consol could solve it but I didn't know enough in quest Id, Stage or how to restart a quest at unique point.

The endless scene problem seems to coming from Sexlab issue, but i don't know how to solve it. So I simply skip it with the restart menu in MCM to end all of this. But after, i need to restart the quest. I'm stuck in 'CDxEQ02F_Party01_04', between "Now my little slave, time to see just what you can do." (ID: 080f6948) and "Well, that was good for a warm up, now lets see if we can get two fists in there." (ID: 080f6950). Is there a command to jump from a stage to another ?

 

Posted

Only halfway though the stuff so far, had a lot of fun.  Also a lot of reloads.  ;)

 

Some of Spoilers incoming!

 

 

First of all, this is an save where I had already done most everything from the previous 2.x versions.  I uninstalled the previous version and installed 3.1, started up and everything seemed happy.

 

Headed to the shop and did a delivery quests and had no thugs show.  Then did a recovery quest and it went fine.  Did a second delivery quest, still no thugs, but when I got back it started the Free Trial thing (I think) and it didn't finish stripping the collar and belt from the delivery before trying to apply them from the Free Trial making things very strange.  I ended up with no belt or collar (visually or in my inventory) but her acting like I was wearing them.  After the Free Trial was over it fixed itself though.

 

Next up was an Assist a Customer, I had previously encountered the calendar roll over issue, so I was not surprised to hit the new date she says/date the quest says bug.  I tried resetting the quest and such but still was always getting them offset by one visit period, she would say 1st and the quest would say 10th,  later her 10th and quest 20th...  I saw mentioned earlier in the tread to check what month the quest and game think it is and mine matched. After I finished the Assist a Customer I left and re-entered to see if just the one that carried over was bugged but the new one was off the same way as well.

 

After that I wandered around and noticed the mine and smithy were up so I headed to town to look for the courier, after a bit of waiting and zoning he showed and I started on the first of the new story quest.

 

First story quest went fine, I caught him while he was headed to bed so positioning was a bit off, but everything worked fine.

 

Back to the shop, did another delivery, this time there were thugs!  killed them and headed back to do a second recovery which also went fine.  Once I got back I noticed another building behind the sop so headed to town to look for the courier again.

 

Second note, second story quest and oh my, sooooo much reloading to get though it!

 

First stuck point, at the gate, the guard ran off chasing something and never came back. Reload!

Second stuck point, talked to the guard, went inside and talked till the inventory strip, the game just stopped there.  Reload.

Third, Inventory strip = stuck again, Reload and then head to my house to dump everything I can in a chest before heading back.

Fourth, Ok, with my new, emptier inventory I continue on, the animations SexLab choose in a couple places were a bit odd, but things went fine till the wooden horse, character tries to walk to the front rather then the side and gets stuck. Reload

5th, Stuck on the horse again, 7th past the horse but the npcs get stuck on the milker, 8th stuck on the horse...

9th, Finally past that room! Yay! things go smoothly till the "piercing party" and the npcs run into each other and bounce out of range so I can't hear anything that is said, but I am too tired at this point to reload again.

Back to the shop, Master says something about a reward then wanders off, I see no reward?  I sell off the gear I have been in, though it being special CD gear it probably should not have been left in my inventory.

I try to figure out the new piercing, no messages when it was added, and none when you try to remove it, and the description calls it a "pair".  Probably all on DD's end rather then yours but a bit odd.

One more delivery before bed, thugs show up fine.

 

And too tired to go on, last to story quests will have to wait :)

 

So the Assist a Customer being wonky has been covered already. The collar/belt glitch is probably related to the item stripping problems you have already addressed. The thugs not being there to intercept your delivery seems to have worked itself out after the new quests started happening.  Finally, everything in the new quests worked after much beating of my forehead against the keyboard.  All in all nicely functional for such a huge update!

 

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