Verstort Posted October 20, 2014 Posted October 20, 2014 So a future player submission system is planned but still on the works right? Yes, Vel broke the expansion into parts because it was larger than he expected.
Khe Posted October 20, 2014 Posted October 20, 2014 is tessa supposed to try and sell stuff she's wearing? I try to buy it, and get free gold but it stays on her. spammable. lots and lots of free gold. improperly set up merchant containers?
Verstort Posted October 20, 2014 Posted October 20, 2014 is tessa supposed to try and sell stuff she's wearing? I try to buy it, and get free gold but it stays on her. spammable. lots and lots of free gold. improperly set up merchant containers? That's been a bug for a long time. Normally a shop doesn't let you buy what the seller is wearing because the seller isn't selling what he's carrying, he's selling from the shop contents, but I'm not sure if that technique can work since vel originally wanted the shop to be able to support new sellers for other mods, like in his addons, where each new seller gets a completely different selling pool. There should be some way to make the items unsellable, or make it so that you need a high barter to see them in the sell options, since you can trade with hunters for stuff without seeing their gear, but maybe they too have a chest buried under the floor. Edit: Huh, Nissa doesn't have this bug anymore for some reason.
Agnes_ Posted October 20, 2014 Posted October 20, 2014 I'm loving the expansion! I'm about to start the second quest but I'm getting CTDs when entering the shop, not always, but they happen frequently enough. Can you take a look at my papyrus log please? I'd really appreciate it.
Nixea Posted October 20, 2014 Posted October 20, 2014 So a future player submission system is planned but still on the works right? Yes, Vel broke the expansion into parts because it was larger than he expected. That's pretty cool, I wonder how the Erani situation will be handled once player submission is implemented though.
HtFde Posted October 20, 2014 Posted October 20, 2014 After reading up a bit more on my Elisif - no CD dialogue options, no questmarker - problem I ran the sqv command on quest 3 - it is shown as running, at stage 50 but all three aliases are NONE - is there a way to manually set the aliases so that the quest can continue or - to not miss the rest - what is the stage to set for the quest to show as completed?
Khe Posted October 20, 2014 Posted October 20, 2014 few complaints: 1) is there an option to disable that confiscation stuff, where 'Master' steals your keys and unworn restraints? I consider it theft. If it's not possible to disable it...make her killable. Since when could people steal in front of others and get away with it? Excluding politicians and warring idiots. 2) do the couriers like delivering spam mail all the time? 3) something irking me: the idea that because you're wearing bondage gear, it must always mean you're owned, doesn't ring. some people wear it for fashion, others because it makes them feel good, all without being submissive. Some are even dominant. I should know...I am one of those types. I'm glad you cut the idea of 'master' not selling any gear to people wearing restraints, though I'd like you to filter it a bit more, or add an mcm option, so that it only checks for worn collars. other than these 3 complaints, I like the mod so far. well, excluding the models walking around with floating furniture, and that slave pen downstairs (the one you get stuck in upon entry) keep it up. 1) Her shop, her rules, she's not killable because then she wouldn't be the Master of Captured Dreams and then we'd have more reasons to annoy Vel (and I've already annoyed them enough). 2) Couriers are funny that way, at least they don't get bullets in the head in Skyrim. 3) Her view of D/s is different from ours, and is more fitting a fantasy environment that has clearly defined differences between dominants and submissives Ehhh... see, I'd agree with that but this is a fictional story, in a mod, for a video game. The 'Master' isn't real, and unless the 'Master' is the outlet for the creator's own D/s outlets, there's no expression of her views per say... though I do understand what you're saying. I will agree on the confiscation thing though... a toggle off would be cool and I wouldn't think to be all that time consuming. And as for the fashion thing, I would say... just personally... it would make things seem a bit more 'accurate' in my mind if the Master only used "Slave" and what not if the person was submissive in rank. If the character is Dominant then surely the Master wouldn't use such terms to talk to the player. But yes, the mod, amazing. Really enjoying it. exactly...toggle-able theft component: want!. and my character's not subby, just a bondage enthusiast.
Nalessa Posted October 21, 2014 Posted October 21, 2014 few complaints: 1) is there an option to disable that confiscation stuff, where 'Master' steals your keys and unworn restraints? I consider it theft. If it's not possible to disable it...make her killable. Since when could people steal in front of others and get away with it? Excluding politicians and warring idiots. 2) do the couriers like delivering spam mail all the time? 3) something irking me: the idea that because you're wearing bondage gear, it must always mean you're owned, doesn't ring. some people wear it for fashion, others because it makes them feel good, all without being submissive. Some are even dominant. I should know...I am one of those types. I'm glad you cut the idea of 'master' not selling any gear to people wearing restraints, though I'd like you to filter it a bit more, or add an mcm option, so that it only checks for worn collars. other than these 3 complaints, I like the mod so far. well, excluding the models walking around with floating furniture, and that slave pen downstairs (the one you get stuck in upon entry) keep it up. 1) Her shop, her rules, she's not killable because then she wouldn't be the Master of Captured Dreams and then we'd have more reasons to annoy Vel (and I've already annoyed them enough). 2) Couriers are funny that way, at least they don't get bullets in the head in Skyrim. 3) Her view of D/s is different from ours, and is more fitting a fantasy environment that has clearly defined differences between dominants and submissives Ehhh... see, I'd agree with that but this is a fictional story, in a mod, for a video game. The 'Master' isn't real, and unless the 'Master' is the outlet for the creator's own D/s outlets, there's no expression of her views per say... though I do understand what you're saying. I will agree on the confiscation thing though... a toggle off would be cool and I wouldn't think to be all that time consuming. And as for the fashion thing, I would say... just personally... it would make things seem a bit more 'accurate' in my mind if the Master only used "Slave" and what not if the person was submissive in rank. If the character is Dominant then surely the Master wouldn't use such terms to talk to the player. But yes, the mod, amazing. Really enjoying it. exactly...toggle-able theft component: want!. and my character's not subby, just a bondage enthusiast. You mean when she goes like "Wait, let me see what you have?" You can toggle that on and off in the CD menu, or at the very least put it on a very low % chance to happen.
Asrienda Posted October 21, 2014 Posted October 21, 2014 So is my follower supposed to be stuck in chains forever after I missed a deadline and got whipped?
Jayleia Posted October 21, 2014 Posted October 21, 2014 So is my follower supposed to be stuck in chains forever after I missed a deadline and got whipped? Should have a dialogue with Master about releasing them, if not, time to Console. Go outside and open console, SetStage CDxCellController 100, your follower should be released, but won't immediately return to normal, they'll appear in default gear and still have the "Don't talk or I'll get in trouble" response. May need to fast travel a time or two, but they'll show up at your home.
Guest Posted October 21, 2014 Posted October 21, 2014 I'm supposed to be back on the 10th (Or is it the first). The game sent me a letter and I was very lucky to show up on the first (not the 10th), and Tavish was there. Some of the Elenwen-Guard scenes were nice and I'd never seen them before, but the rest were "stock" and horribly misaligned (not your fault, I know). On that subject, a CD-debug option to remove all bound items during scenes might be nice (For zaz animations and sexlab to work correctly). I am still on the first day (right after they clean me up). <rant> Now I suppose I'm supposed to trudge on back, say "Thank you" and lick my wounds. [Female guards, M a y b e. "Sexchange" doesn't improve their looks. And they can't find the right opening with both eyes, and I'm blind, so...] I think the last letter I wrote was answered in the patch, I'm Born To Serve, etc. "serve" is such a relative term. She has her eye on me, huh? So I'm to be farmed out to every rich ugly patron (and their guards?) </rant>
Veladarius Posted October 21, 2014 Author Posted October 21, 2014 Ok, few answers to on some questions. For followers who have been chained up, setting the stage to 100 on CDxCellController should have them released. It looks like the reason for the dialogue issue is the faction is not being removed as it should. The faction is CDxSlaves and the ID is xx007c24, you should be able to remove it using the console. I am going to see about reworking how the followers are taken. AFT and UFO both modify the Follower scripts so how it reacts with them is also likely causing some of the problems. For the quest with Elisif, stage 75 is the second point of dialogue (once you failed and return) and stage 100 is the start of the scenes. You can likely skip to 100 if the alias for her is filled in the quest, you can check with this command in the console: sqv CDxExpQuest03. Stage 350 is the stage to return to the Master. For the quest in Falkreath for Dengeir, stage 900 is the stage to return to Master, there are no scenes for him. For the quest in Winterhold for Brunwolf, stage 210 is the start of the scenes, 220 is when Erani is brought in with Brunwulf and at 240 she will return with you. I will be going through the quests for Dengeir and Brunwulf again. Dengeir's quest depends on the status of the quest to kill the vampire at the Bloodlet Throne for him so part of that may be the issue. Brunwulf's quest is a small scene so I am not sure why it gets stuck. On the Confiscation, the intention of this is to relieve the player of extra items so instead of a toggle to keep things from being taken I will put in one to disable it. On Erani: -Once you get back with her you should get a letter about 2 days later, that is when you will be "given" her. -She is set up like any other follower, I think she is marry able but I have not tried it. -Currently, all of her markers are stored in a holding cell that is not connected to the outside world (same one the bandits are) so if she disappears she has likely gone there. I will see about setting it up so that her markers are moved to the Manor until you place them so she will end up there instead.
UrbanSniper Posted October 21, 2014 Posted October 21, 2014 Started a new character to give this quest line a try, though I went and became the archmage first when I got completely sidetracked...but I once again got back to the 2nd expansion quest and got to the same exact spot, in which the guards bathe you, and just as the first one gets ready to start the scene, I get the crash sound and the game locks up. I even tried this one with Aroused Redux to see if that might have been the problem; apparently I've got something else causing me to crash right here. Papyrus.0.rar
Veladarius Posted October 21, 2014 Author Posted October 21, 2014 is tessa supposed to try and sell stuff she's wearing? I try to buy it, and get free gold but it stays on her. spammable. lots and lots of free gold. improperly set up merchant containers? That's been a bug for a long time. Normally a shop doesn't let you buy what the seller is wearing because the seller isn't selling what he's carrying, he's selling from the shop contents, but I'm not sure if that technique can work since vel originally wanted the shop to be able to support new sellers for other mods, like in his addons, where each new seller gets a completely different selling pool. There should be some way to make the items unsellable, or make it so that you need a high barter to see them in the sell options, since you can trade with hunters for stuff without seeing their gear, but maybe they too have a chest buried under the floor. Edit: Huh, Nissa doesn't have this bug anymore for some reason. The selling of equipped items is something that can't be blocked because: A- Part of the scripts for the items look for them to be removed and they are replaced, this is to counteract unequipall and removeall commands B- Skyrim allows the selling of items that are equipped C- Items can only be blocked by keywords on them, it is an all or nothing situation. As for exploiting it to get gold this is faster: player.additem f 1000000 I'm loving the expansion! I'm about to start the second quest but I'm getting CTDs when entering the shop, not always, but they happen frequently enough. Can you take a look at my papyrus log please? I'd really appreciate it. While there are some errors I don't see anything that is the likely cause in the log. There are a number of items that get equipped on the npc's inside so that may be overwhelming things as Integration equips them all and some of these errors are occurring at the same time.
Veladarius Posted October 21, 2014 Author Posted October 21, 2014 Started a new character to give this quest line a try, though I went and became the archmage first when I got completely sidetracked...but I once again got back to the 2nd expansion quest and got to the same exact spot, in which the guards bathe you, and just as the first one gets ready to start the scene, I get the crash sound and the game locks up. I even tried this one with Aroused Redux to see if that might have been the problem; apparently I've got something else causing me to crash right here. This is the last line in the log: [10/20/2014 - 10:27:33PM] SEXLAB - Thread[0] Adjustment Profile: APLegUp.DarkElfRaceF.HighElfRaceM This is the same point sexlab crashes every time. At the point that it happens I have restored control to the player and stopped all of my animations and idles so CD is not doing anything to the player when SexLab's functions are called. You can quick save during any of the scenes right up to the point that SexLab starts, whenever I had those crashes and I reloaded the quick save I was able to get through the rest of the quest with no issues (usually happened on the very first scene with Elenwen for me). When I was testing and seeing these that line was the last in the log every time.
Veladarius Posted October 21, 2014 Author Posted October 21, 2014 Tomorrow I am going to go through a few more things and release another update that has all the fixes that have been uploaded in the thread as well as whatever else I can find. Then I will work on sorting out the followers and the quests with the jarls and see if I can get them fixed once and for all.
Asrienda Posted October 21, 2014 Posted October 21, 2014 So is my follower supposed to be stuck in chains forever after I missed a deadline and got whipped? Should have a dialogue with Master about releasing them, if not, time to Console. Go outside and open console, SetStage CDxCellController 100, your follower should be released, but won't immediately return to normal, they'll appear in default gear and still have the "Don't talk or I'll get in trouble" response. May need to fast travel a time or two, but they'll show up at your home. So my follower showed up at home after doing that, but I still get the "don't talk or I'll get in trouble".
Veladarius Posted October 21, 2014 Author Posted October 21, 2014 So is my follower supposed to be stuck in chains forever after I missed a deadline and got whipped? Should have a dialogue with Master about releasing them, if not, time to Console. Go outside and open console, SetStage CDxCellController 100, your follower should be released, but won't immediately return to normal, they'll appear in default gear and still have the "Don't talk or I'll get in trouble" response. May need to fast travel a time or two, but they'll show up at your home. So my follower showed up at home after doing that, but I still get the "don't talk or I'll get in trouble". The faction that controls the dialogue is CDxSlaves and the ID is xx007c24, you should be able to remove it using the console.
badbat111 Posted October 21, 2014 Posted October 21, 2014 Tomorrow I am going to go through a few more things and release another update that has all the fixes that have been uploaded in the thread as well as whatever else I can find. Then I will work on sorting out the followers and the quests with the jarls and see if I can get them fixed once and for all. nice i cant wait
LHM Posted October 21, 2014 Posted October 21, 2014 My game always crash in the last time Elenwen rapes me... It happens at the end of an animation where she "pretends" to be bound as well while having sex. I'm pretty sure its that animation, because only once the animation choosen was the blowjob one, and it run without problems... Any idea to solve that? Thank you.
Verstort Posted October 21, 2014 Posted October 21, 2014 My game always crash in the last time Elenwen rapes me... It happens at the end of an animation where she "pretends" to be bound as well while having sex. I'm pretty sure its that animation, because only once the animation choosen was the blowjob one, and it run without problems... Any idea to solve that? Thank you. Wait, she has unique animations? Every scene I had with her was arrok 69, I thought that was odd, but was she supposed to have unique or specific animations?
LHM Posted October 21, 2014 Posted October 21, 2014 My game always crash in the last time Elenwen rapes me... It happens at the end of an animation where she "pretends" to be bound as well while having sex. I'm pretty sure its that animation, because only once the animation choosen was the blowjob one, and it run without problems... Any idea to solve that? Thank you. Wait, she has unique animations? Every scene I had with her was arrok 69, I thought that was odd, but was she supposed to have unique or specific animations? Its an animation where they start kissing or something as if both were bound, and at the end of it, it crashes...
Verstort Posted October 21, 2014 Posted October 21, 2014 Its an animation where they start kissing or something as if both were bound, and at the end of it, it crashes... Can you get us a Papyrus log of the game after it crashes?
LHM Posted October 21, 2014 Posted October 21, 2014 Its an animation where they start kissing or something as if both were bound, and at the end of it, it crashes... Can you get us a Papyrus log of the game after it crashes? I will as soon as possible, but most likely in a few hours from now... Thanks for your help.
Guest Posted October 21, 2014 Posted October 21, 2014 In My latest "rescue the slave" quest, after killing the brigands, and going to windhelm (I forget why), Ulfric is never there. Technically I'm not stuck, at least I don't think I am. the little white arrow shows me where to stand, he just never gets there. Is this the "winterhold for Brunwolf" you were speaking about? I know in the generic game Ulfric is always there, getting a speech from the bearded guy about how everyone's waiting. In this version only the steward Is there, and he isn't saying anything (I don't think). I'm thinking it isn't a puzzle, my game must be messed up, but I thought I'd write this just in case. Billie, did you try "player.moveto 1b131"? No, I'm going to try that next (Thanks). I forgot the command that tells you which quest you're on. I'm technically on six quests. (I'm a cow/succubus/slave, I think the mod writers hate their kid-sisters) ---- Nope, nothing. Ulfric is non existent, alternate Jarl hangs around the Bar and rants about the war. Next step: Setstage cdxEXPQuest04 140 ("I talked to ulfric, now back to the program")
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