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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Alright, Did the clean save and un-and-reinstall. it works now. I guess it could have been an issue with the install. Anyways it works like intended now, so that's that. Thanks for the help. If i might ask, could you (eventually?) add some more different destinations to the "Retrieve the Package" quest? or maybe some complications to it? It feels a bit simple now. But anyways. Thanks for the help, and enjoy your evening.

Posted

Would it still be a surprise if he told us? Our do you want him to keep teasing us with vague statements? Ok, I'm very anxious myself.

 

 

@Veladarius: I made a small mod that adds some of the base mechanics we discussed to the rubber catsuits. Once you equip the rubbersuit, you get trapped inside and cannot remove it. The gasmask can be worn on its own, but if combined with the suit, they fuse together and you're trapped in both.

 

While wearing either one, you will get random messages about what it is like to be trapped inside. These messages will get worse over time. For example, in the first stage there is no sweating, in the second a little and in the third and final stage, you feel drenched in it.

 

I did not use any frameworks (frankly, they are a bit scary to familiarise with). So it's a standalone mod without any conflicts (you still need the assets from the original mod though). Up side: No requirements, down side: no integration with SexLab Aroused. You see the messages but they have no further effect. Yet.

 

This is my very first Skyrim mod, so I'm sure there are a gazillion beginner's mistakes in there. But if it is any use at all to you (or anyone else here is interested in it), I'll attach the file.

 

You'll need the console to add the items (search for "rubbersuit" and "seal"). Wearing the "Amulet of the Broken Seal" will allow you to remove the items again. There are three global variables for configuration: gs_PollingInterval (how often, in ingame hours, to have a message popup), gs_ShortTermHours (the hours after which stage 1 ends) and gs_MediumHours (hours after which stage 2 ends).

 

For debugging purposes, message frequency is rather high and stages progress rather fast. Tweak as you like (you may need to re-equip).

 

 

EDIT: I made an update that also adds "exposure" every time a random message appears. So your character will get aroused from wearing the rubber. Naturally, that new version now requires SexLab Aroused.

 

 

attachicon.gifshiny-rubbercatsuits-extended-0.1.7z

 

attachicon.gifshiny-rubbercatsuits-extended-0.2.7z

dam i wish i had the knowledge and experience needed to help you because this is an awesome idea with a LOT of potential like:

  • preventing blindfold and gags from being remove when wearing gas mask.
  • gas mask cutting of air coursing fainting (counts as sleeping allowing dangerous nights to tie in) or the leeches blindfold effect (independent from dd's blindfold options).
  • suit being unremovable if wearing dd bra, belt arm and leg cuffs, all harness's and collars.
  • cursed loot as a way to end up in it and a quest to a permanent way out (i mean the knowledge is permanent and that its repeatable).
  • and lastly an enemy made out of the suit and other dd items and a strap-on that rapes you if it wins (last orgasm it expects you have) to forces you to wear it.

though sadly it may have to become an independent mod for some of this. T-T

Posted

 

Would it still be a surprise if he told us? Our do you want him to keep teasing us with vague statements? Ok, I'm very anxious myself.

 

 

@Veladarius: I made a small mod that adds some of the base mechanics we discussed to the rubber catsuits. Once you equip the rubbersuit, you get trapped inside and cannot remove it. The gasmask can be worn on its own, but if combined with the suit, they fuse together and you're trapped in both.

 

While wearing either one, you will get random messages about what it is like to be trapped inside. These messages will get worse over time. For example, in the first stage there is no sweating, in the second a little and in the third and final stage, you feel drenched in it.

 

I did not use any frameworks (frankly, they are a bit scary to familiarise with). So it's a standalone mod without any conflicts (you still need the assets from the original mod though). Up side: No requirements, down side: no integration with SexLab Aroused. You see the messages but they have no further effect. Yet.

 

This is my very first Skyrim mod, so I'm sure there are a gazillion beginner's mistakes in there. But if it is any use at all to you (or anyone else here is interested in it), I'll attach the file.

 

You'll need the console to add the items (search for "rubbersuit" and "seal"). Wearing the "Amulet of the Broken Seal" will allow you to remove the items again. There are three global variables for configuration: gs_PollingInterval (how often, in ingame hours, to have a message popup), gs_ShortTermHours (the hours after which stage 1 ends) and gs_MediumHours (hours after which stage 2 ends).

 

For debugging purposes, message frequency is rather high and stages progress rather fast. Tweak as you like (you may need to re-equip).

 

 

EDIT: I made an update that also adds "exposure" every time a random message appears. So your character will get aroused from wearing the rubber. Naturally, that new version now requires SexLab Aroused.

 

 

attachicon.gifshiny-rubbercatsuits-extended-0.1.7z

 

attachicon.gifshiny-rubbercatsuits-extended-0.2.7z

dam i wish i had the knowledge and experience needed to help you because this is an awesome idea with a LOT of potential like:

  • preventing blindfold and gags from being remove when wearing gas mask.
  • gas mask cutting of air coursing fainting (counts as sleeping allowing dangerous nights to tie in) or the leeches blindfold effect (independent from dd's blindfold options).
  • suit being unremovable if wearing dd bra, belt arm and leg cuffs, all harness's and collars.
  • cursed loot as a way to end up in it and a quest to a permanent way out (i mean the knowledge is permanent and that its repeatable).
  • and lastly an enemy made out of the suit and other dd items and a strap-on that rapes you if it wins (last orgasm it expects you have) to forces you to wear it.

though sadly it may have to become an independent mod for some of this. T-T

 

should move - file this under sexlab requests for some modder assistance, great potential there

Posted

Hey I love this mod, but I think I found a problem. Don't know if it is on my end, probably is. When doing the "Assist a Customer" quest, the first time it works flawlessly. Same with all the other delivery/retrieval quests. But when Master tells me when Mr. Tavish is to be expected to arrive  again within 10 days. I get to the set date either by just doing random things or standing there waiting for the time to come. It will happen three times. The 1st of the month, 10th of the month and then 20th of the month. If I show up at any point by entering the shop I get the punishment treatment and spend the night in the cages. 

 

At first I thought it was scripted to happen the first time thinking the Master is a tricky person that wants to torture my character. But I tried it for the second time and the same thing happens. Is there anything I can do about this? I don't think any of my mods would collide with Captured Dreams but I could be wrong.

 

Edit: Forgot the mention. If I wait in the shop for all these times, eventually the quest line will stop and she gives me the normal speech instead of "Mr. Tavish will be arriving on the 1st/10th/20th" But If I leave the shop and enter again..punishment once again

Posted

ye i guess im not much of a social person and dont know much of what to do or were to put it (didn't even know how to put that quot in a spoiler thing to make it less intrusive, if it did get excepted by DD then most of this would probably be implement but some like the quest or the enemy devices would likey be left out.

 

can i leave those ideas with you greyspammer?

Posted

Hey I love this mod, but I think I found a problem. Don't know if it is on my end, probably is. When doing the "Assist a Customer" quest, the first time it works flawlessly. Same with all the other delivery/retrieval quests. But when Master tells me when Mr. Tavish is to be expected to arrive  again within 10 days. I get to the set date either by just doing random things or standing there waiting for the time to come. It will happen three times. The 1st of the month, 10th of the month and then 20th of the month. If I show up at any point by entering the shop I get the punishment treatment and spend the night in the cages. 

 

At first I thought it was scripted to happen the first time thinking the Master is a tricky person that wants to torture my character. But I tried it for the second time and the same thing happens. Is there anything I can do about this? I don't think any of my mods would collide with Captured Dreams but I could be wrong.

 

Edit: Forgot the mention. If I wait in the shop for all these times, eventually the quest line will stop and she gives me the normal speech instead of "Mr. Tavish will be arriving on the 1st/10th/20th" But If I leave the shop and enter again..punishment once again

 

You can't wait inside the shop for the date to arrive, the trigger for the quest is outside the front door.

Posted

 

Hey I love this mod, but I think I found a problem. Don't know if it is on my end, probably is. When doing the "Assist a Customer" quest, the first time it works flawlessly. Same with all the other delivery/retrieval quests. But when Master tells me when Mr. Tavish is to be expected to arrive  again within 10 days. I get to the set date either by just doing random things or standing there waiting for the time to come. It will happen three times. The 1st of the month, 10th of the month and then 20th of the month. If I show up at any point by entering the shop I get the punishment treatment and spend the night in the cages. 

 

At first I thought it was scripted to happen the first time thinking the Master is a tricky person that wants to torture my character. But I tried it for the second time and the same thing happens. Is there anything I can do about this? I don't think any of my mods would collide with Captured Dreams but I could be wrong.

 

Edit: Forgot the mention. If I wait in the shop for all these times, eventually the quest line will stop and she gives me the normal speech instead of "Mr. Tavish will be arriving on the 1st/10th/20th" But If I leave the shop and enter again..punishment once again

 

You can't wait inside the shop for the date to arrive, the trigger for the quest is outside the front door.

 

 

ok that worked. Thank you very much for the quick response and hope there is more to come with this mod. Starting to become one of my favorites.

Posted

ye i found that out i had to go out then come back in maby you could come away of having the player go, be or stay outside to trigger it so that people wont think its buggy. . . umm maby space the assist a customer quest  2 weeks apart and have you stay in a cage overnight using her as the trigger for the hole thing? maby even making you spend the hole day as a display assisting a varying amount of customers?

Posted

Let's all not spam into Veladarius' thread. I did not want to steal his show, just help him. Seeing as there is some interest, I have begun to do some further work on the mod. Like a quest line around this whole thing and stuff like that.

 

When I have something presentable, I will open a new thread. So keep an eye out. No promises though. There's a lot of work ahead of me. I'd like to think that I could be just like Veladarius and make this into a cool mod like Captured Dreams, but I should probably aspire to a little less. ;)

Posted

ye i found that out i had to go out then come back in maby you could come away of having the player go, be or stay outside to trigger it so that people wont think its buggy. . . umm maby space the assist a customer quest  2 weeks apart and have you stay in a cage overnight using her as the trigger for the hole thing? maby even making you spend the hole day as a display assisting a varying amount of customers?

 

I used a trigger box so I didn't need to have a script constantly running. There will be some changes to it in the future, probably along with the player slave content. There will be additional customer assistance quests as well.

 

 

Let's all not spam into Veladarius' thread. I did not want to steal his show, just help him. Seeing as there is some interest, I have begun to do some further work on the mod. Like a quest line around this whole thing and stuff like that.

 

When I have something presentable, I will open a new thread. So keep an eye out. No promises though. There's a lot of work ahead of me. I'd like to think that I could be just like Veladarius and make this into a cool mod like Captured Dreams, but I should probably aspire to a little less. ;)

 

The ideas for the items are good, I need to keep compatibility with the other DD items. If there was a good UNPB conversion of it I would do it as that is a clothing set that I like, unfortunately it looks bad with the UNPB items (lots of clipping).

 

Start with the items, learn to use the tags and they will be usable by any of the other DD mods that grab items by tags (most will be switching to that method for random items).

Posted

Let's all not spam into Veladarius' thread. I did not want to steal his show, just help him. Seeing as there is some interest, I have begun to do some further work on the mod. Like a quest line around this whole thing and stuff like that.

 

When I have something presentable, I will open a new thread. So keep an eye out. No promises though. There's a lot of work ahead of me. I'd like to think that I could be just like Veladarius and make this into a cool mod like Captured Dreams, but I should probably aspire to a little less. ;)

 

The ideas for the items are good, I need to keep compatibility with the other DD items. If there was a good UNPB conversion of it I would do it as that is a clothing set that I like, unfortunately it looks bad with the UNPB items (lots of clipping).

 

Start with the items, learn to use the tags and they will be usable by any of the other DD mods that grab items by tags (most will be switching to that method for random items).

 

 

I tried to convert the suit to UNPB, but I have no modding talent whatsoever and it completely dumbfounded me, it was worth a try but someone with at least a little experience with bodyshapes and conversions will surely be a better help, rather than a newbie attempt :blush:

 

Posted

For some reason I get CTD when loading any save after installing this mod.

 

I was wondering if it could be the new xpms extended skeleton? I had it working on my other computer with the old xpms skeleton.

Posted

For some reason I get CTD when loading any save after installing this mod.

 

I was wondering if it could be the new xpms extended skeleton? I had it working on my other computer with the old xpms skeleton.

 

 

The new skeleton shouldn't be doing anything, I use it and it runs fine for me, aside from the occasional CTD which I assume is a script overload or just skyrim being itself. Try using it on a brand new save and minimise any redundant scripts from mods you don't use, as I've noticed sometimes it can be a script overload and the game runs out of memory or some other error like that

 

If that doesn't work try installing Safety Load or the unofficial skyrim patches

Posted

 

For some reason I get CTD when loading any save after installing this mod.

 

I was wondering if it could be the new xpms extended skeleton? I had it working on my other computer with the old xpms skeleton.

 

 

The new skeleton shouldn't be doing anything, I use it and it runs fine for me, aside from the occasional CTD which I assume is a script overload or just skyrim being itself. Try using it on a brand new save and minimise any redundant scripts from mods you don't use, as I've noticed sometimes it can be a script overload and the game runs out of memory or some other error like that

 

If that doesn't work try installing Safety Load or the unofficial skyrim patches

 

 

I don't have any custom bodies, skeleton's or animations, everything used is what you have installed.

Posted

 

If you want an idea of just how big the quest / scene I am working on is:

 

attachicon.gifProgress.jpg

 

This guy knows how to tease :D

 

 

This one is about 85% done, currently has close to 70 stages in the quest to control the scenes.

Posted

hi

i'm pretty sure that someone get the same problem than me but don't found someone with exatly the same problem

i try to clean up and reinstall the mod but still don't work to 100% ,the master

like BlackHolesEye "She only gives me the generic High Elf answers" and i don't have "captured dream" in my mcm menu

and after 3 times i'm wonder if i do something wrong (verify load order , redownload the zip 3 times, tried on a new game but nothing....)

 

PS: sorry  i got a very bad english :/

Posted

hi

i'm pretty sure that someone get the same problem than me but don't found someone with exatly the same problem

i try to clean up and reinstall the mod but still don't work to 100% ,the master

like BlackHolesEye "She only gives me the generic High Elf answers" and i don't have "captured dream" in my mcm menu

and after 3 times i'm wonder if i do something wrong (verify load order , redownload the zip 3 times, tried on a new game but nothing....)

 

PS: sorry  i got a very bad english :/

 

Make a save with it uninstalled then reinstall it. I am not sure why some people have problems with her dialogue not starting at all.

Posted

thanks man to answer so fast :)

many little bug later...

 

still don't work :/

the master still tell me 2 things and go away, also "captured dreams" mcm menu still do not show up too (retry with a new game)

 

I don't find  some files like "CDxMasterdialogue" or  "cdxDiaMaster" (if they exists) can be the location of the problem ?

Posted

thanks man to answer so fast :)

many little bug later...

 

still don't work :/

the master still tell me 2 things and go away, also "captured dreams" mcm menu still do not show up too (retry with a new game)

 

I don't find  some files like "CDxMasterdialogue" or  "cdxDiaMaster" (if they exists) can be the location of the problem ?

 

Those are quest names (one is new and not in that version) and not script names, there isn't a script with the master's dialogue.

 

Post a papyrus log, I will take a look and see what the problem may be.

Posted

well
i'm not sure to post the right files (1st time i share papyrus log)

i upload from C:\Users\Documents\My Games\Skyrim\Logs\Script\User

 

theres the papyrus logs used when i use papyrus log viewer

Papyrus.0.log

 

https://drive.google.com/file/d/0B9i-7yqafC0SS19hY0JNRl9ueTA/edit?usp=sharing

Papyrus.1.log

 

https://drive.google.com/file/d/0B9i-7yqafC0SMWRTcENpYnVsRnM/edit?usp=sharing

Papyrus.2.log

 

https://drive.google.com/file/d/0B9i-7yqafC0SSnMxWVB6dmo3V2s/edit?usp=sharing

Papyrus.3.log

 

https://drive.google.com/file/d/0B9i-7yqafC0SYmhBNTBBZ1hCeEk/edit?usp=sharing

 

and if it help u
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

 

PapyrusUtilDev

https://drive.google.com/file/d/0B9i-7yqafC0SYU1aY0xwTHZtczA/edit?usp=sharing

 

please tell me how i can help u to fix my little problem :o

 

 

 

 

 

Posted

well

i'm not sure to post the right files (1st time i share papyrus log)

i upload from C:\Users\Documents\My Games\Skyrim\Logs\Script\User

 

theres the papyrus logs used when i use papyrus log viewer

Papyrus.0.log

attachicon.gifPapyrus.0.log

https://drive.google.com/file/d/0B9i-7yqafC0SS19hY0JNRl9ueTA/edit?usp=sharing

Papyrus.1.log

attachicon.gifPapyrus.1.log

https://drive.google.com/file/d/0B9i-7yqafC0SMWRTcENpYnVsRnM/edit?usp=sharing

Papyrus.2.log

attachicon.gifPapyrus.2.log

https://drive.google.com/file/d/0B9i-7yqafC0SSnMxWVB6dmo3V2s/edit?usp=sharing

Papyrus.3.log

attachicon.gifPapyrus.3.log

https://drive.google.com/file/d/0B9i-7yqafC0SYmhBNTBBZ1hCeEk/edit?usp=sharing

 

and if it help u

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

PapyrusUtilDev

https://drive.google.com/file/d/0B9i-7yqafC0SYU1aY0xwTHZtczA/edit?usp=sharing

 

please tell me how i can help u to fix my little problem :o

 

attachicon.gifPapyrus.0.log

attachicon.gifPapyrus.1.log

attachicon.gifPapyrus.2.log

attachicon.gifPapyrus.3.log

 

You have more than a little problem, these logs are nothing but errors on a lot of mods including mine. A good clue that you have errors happening is that you are over 500 - 600 KB on the log sizes, especially to get a 2mb log for 2 minutes of play. My last log was 350kb for an hour with 250 mods and logging enabled for most all of them.

 

I recommend starting a new game. Before you start, disable any mods that use SexLab and Devious Devices but keep SexLab and Integration enabled so they start properly. Once you start the game, save and close and check your log for errors, if they are minimal start enabling the others in groups then save then the next group. If you see a mod that throws a lot of errors still then there may be an issue with it.

Posted

I'm going to add this as a sledgehammer solution. If you cant find the source of the errors - It can get quite difficult as you add more mods - Then you can go into the Skyrim folder and delete the Data folder, Then re-download it from steam. This will reset Skyrim to its Vanilla state, Then you can add mods as you wish.

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