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Animal Research: The Insatiable Scholar


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Posted (edited)
52 minutes ago, nukacola1989 said:

Also encountered this same issue. Not using the high poly mod. No other game breaking issues so far though. 

 

As i mentioned I'm not an expert just recall someone telling me facegen data is the common cause of CTD so you could try adding into

 

\Steam\steamapps\common\Skyrim Special Edition\Data\textures\actors\character\FaceGenData\FaceTint\Animal_Research.esp

 

Files in the FaceTintinAnimal_Researchesp.rar

 

And into \Steam\steamapps\common\Skyrim Special Edition\Data\meshes\actors\character\FaceGenData\FaceGeom\Animal_Research.esp

 

files in MeshesFaceGen.rar

 

And see if the problem goes away for you though no promises

 

FaceTintinAnimal_Researchesp.rarMeshesFaceGen.rar

 

 

Edit: Unless your truely truely desperate prolly better to wait for Gristle 0.41 version as he knows what he's doing :) 

Edited by pinky6225
Posted

Here's a possible issue:

 

Spoiler

When searching the Harkin's quarters you can take the vampire book... you also get assigned to talk to Serana for the elder scroll.

 

1.  When I give the book to Tirwin there naturally it spawns Harkin and of course goes on from there, failing the talk to Serana on that stage, because you get locked up in the pen and released again later by Valerica, then go to Serana in the Courtyard pool to advance...

 

2. If I wait to give the book in the hall...  will bypass the vampire sex/pen lock up part and can go find Serana back in the North Tower again (instead of the courtyard pond) and she'll not have the dialog about the armory. However, if I walk back into Harkin's quarters then that will start the sex and thrall pen scenes.

 

 

 

Posted
30 minutes ago, pinky6225 said:

i loaded up the CK and did the command to generate facegen data (CTRL + F4) for Nyssia2 and now my crash has gone away, looks like

Thanks! I checked the SE and LE packs and the texture file for the face was missing from the SE pack. I'll include this in the 0.41 update.

Posted
7 minutes ago, eflat01 said:

Here's a possible issue:

 

  Reveal hidden contents

When searching the Harkin's quarters you can take the vampire book... you also get assigned to talk to Serana for the elder scroll.

 

1.  When I give the book to Tirwin there naturally it spawns Harkin and of course goes on from there, failing the talk to Serana on that stage, because you get locked up in the pen and released again later by Valerica, then go to Serana in the Courtyard pool to advance...

 

2. If I wait to give the book in the hall...  will bypass the vampire sex/pen lock up part and can go find Serana back in the North Tower again (instead of the courtyard pond) and she'll not have the dialog about the armory. However, if I walk back into Harkin's quarters then that will start the sex and thrall pen scenes.

 

 

 

Wow nice catch.

Posted
5 hours ago, pinky6225 said:

Getting a repeatable crash to desktop when Nyssia comes towards the player after leaving the tree, can run through the dialogue with her

 

  Reveal hidden contents

 

 


Shows like this while i'm talking to her

ScreenShot413.jpg.037796ef944ae376fd486cfffe0c2520.jpg
 

 

 

 

But then after taking two steps towards me it CTD, was originally playing without the high poly stuff but tried with that as well and crash remains the same

 

Is the latest crash log

crash-2025-07-25-15-56-48.logFetching info...

 

Is there a requirement or action i need to do to make her work?

 

Up until this point update was working fine, only oddity was Serana not stripping in the pool in the castle and Ingun keeping her clothes on for her scenes

 

 

It's been a while reading a call stack, to me off the top it looks like you're having an issue with a bad - unallocated - address due what appears in a graphics render? Just guessing I'd say remove the mod (may be a corrupt nif or dss file) and reinstall it. Then load a save from somewhere before the quest and meeting the npc.

Posted (edited)
21 minutes ago, eflat01 said:

2. If I wait to give the book in the hall...  will bypass the vampire sex/pen lock up part and can go find Serana back in the North Tower again (instead of the courtyard pond) and she'll not have the dialog about the armory. However, if I walk back into Harkin's quarters then that will start the sex and thrall pen scenes.

Yes, the quest assumes you will give her the book right away. It's hard to force this, but I can certainly add that to the objective ("Give vampire lord book to Tirwin before leaving bedroom"). But the objective flashes by fast, and players might miss that too. 

 

To address this, I'm going to change the 'Harkon appears' trigger so that it also works one stage earlier. In other words, Harkon will appear when you go to leave after finding the book, regardless of whether you have given Tirwin the book or not. This will mean that the book dialogue might be skipped, but this is better than a player going to Serana and getting stuck because she has no dialogue. (You can always put the book in Tirwin's inventory later, if desired.)

 

I'll make both of the above changes in version 0.41.

Edited by Gristle
Posted (edited)
29 minutes ago, killer905 said:

Wow nice catch.

 

😛 Told you before, I like to attempt to try everything to break things. 😏

 

Spoiler

Another interesting thing I saw it's kind of random to trigger sex with a Deathhound in the castle's great hall. On some playthrough's happens on others not.

 

 

In other news, before I got started on v.4 I stopped off and check the mines in Solsthiem. 

 

Spoiler

Even stopped by Red Barrell and Riekling Chief Stumpy Blue-Balls showed us a good time... (I forgot to turn off Aroused Creatures)

 

image.jpeg.ec95bb6b2821a3ef63b80455ac492633.jpeg

 

Which this gave me an idea for if you ever have a replay of the Rieklings... Have Chief Stumpy Blue-Balls make an offer of a some great gem for sex and then give a the PC/Tirwin a random reward (a cheap gem, heartstone or a "rock") after the sex scenes.

 

 

Edited by eflat01
Posted (edited)

This new update is so cool. So many dog content and can corrupt some other npcs as well.  Noice.

 

I found a few issues:

-Somehow Ingun couldnt interact with the dog nor with the horse after i convinced her to try this out. I tried it with matchmaker to force them into action but sadly the quest didnt move forward. I tried to look for some sexlab errors on my console. I didnt see any, maybe some of my other mod blocked the npc, idk.

 

-In the open world spriggan and tirwin can go hostile to each other if a random enemy can get into them and they accidentally hit each other which totally ruins the quest. Nothing a save/load cant solve, but still.

 

 

Edited by raeder87
Posted

Hi, sorry to be a bother but for some reason quest markers are not showing for me. I am desperately trying to find the bandit camp for the wolf quest but no clue where it is.

Posted
8 minutes ago, oxid132 said:

Hi, sorry to be a bother but for some reason quest markers are not showing for me. I am desperately trying to find the bandit camp for the wolf quest but no clue where it is.

It's this one:

 

 

Bandit Camp.jpg

Posted
4 minutes ago, Gristle said:

It's this one:

 

 

Bandit Camp.jpg

Found it, cheer man. Any idea why the quest markers aren't showing on the map though?

Posted
48 minutes ago, raeder87 said:

-In the open world spriggan and tirwin can go hostile to each other if a random enemy can get into them and they accidentally hit each other which totally ruins the quest. Nothing a save/load cant solve, but still.

Do you mean the nymph Nyssia and Tirwin? Or the spriggan and Tirwin?

 

Tirwin and Nyssia were set as friends, and Nyssia is set to ignore friendly hits. In version 0.41, they will become 'allies' after Nyssia agrees to travel with the party.

 

As for the spriggan, where are you fighting enemies with the spriggan? The enemy spawns around the clearing are all (temporarily) disabled.

Posted
12 minutes ago, oxid132 said:

Found it, cheer man. Any idea why the quest markers aren't showing on the map though?

No. But it's not a good sign. Usually, when one doesn't show up, none do. You might want to go back to a save before the wolf objective and rerun it.

Posted (edited)
1 hour ago, Gristle said:

Yes, the quest assumes you will give her the book right away. It's hard to force this, but I can certainly add that to the objective ("Give vampire lord book to Tirwin before leaving bedroom"). But the objective flashes by fast, and players might miss that too. 

 

To address this, I'm going to change the 'Harkon appears' trigger so that it also works one stage earlier. In other words, Harkon will appear when you go to leave after finding the book, regardless of whether you have given Tirwin the book or not. This will mean that the book dialogue might be skipped, but this is better than a player going to Serana and getting stuck because she has no dialogue. (You can always put the book in Tirwin's inventory later, if desired.)

 

I'll make both of the above changes in version 0.41.

 

Well, the reason I attempted this was due to getting the fail stage on Serana, so I wanted to see if there was a way around that. 😉  I tend to try to exhaust as many possible outcomes as I can. Yes I agree would be best to have Harkon catch you before you can leave. 

 

Maybe trigger him when you respond to Tirwin dialog when she finishes reading the book... like near Tirwin and the PC, speak, cast the spell, fade back in his chamber then force the SL scenes? I dunno?

 

BTW... Is screwing your in-laws considered in any way incestuous?  🤔 suppose it can't be if you did so a thousand years before you married their daughter.😂

Edited by eflat01
Posted
7 minutes ago, Gristle said:

No. But it's not a good sign. Usually, when one doesn't show up, none do. You might want to go back to a save before the wolf objective and rerun it.

Frankly not a single quest so far had a map marker for it, also I did have to force start the questline altogether as they just wouldn't talk to each other in the tavern.

Posted
21 minutes ago, oxid132 said:

Frankly not a single quest so far had a map marker for it, also I did have to force start the questline altogether as they just wouldn't talk to each other in the tavern.

Well whaddaya know, I reloaded a previous save and all is working as it should, praise Todd, hallowed be thy name for not fucking me over for the 10,000th time (you could have stopped earlier tho)

Posted (edited)
2 hours ago, killer905 said:

I already send FaceGeom NPC and missing voice lines to you.

 

Shouldn't there be 77 meshes and texture files in those paths? I dunno I just did a facegen to fix the missing one, Some of the other files may be residue from prior versions? Though I can't imagine removing a ref and adding it back in as a new one?

 

Sometimes I also forget to remove the .tga in the textures.

Edited by eflat01
Posted (edited)
4 minutes ago, eflat01 said:

 

Shouldn't there be 77 meshes and texture files? I dunno I just did a facegen some of the the older files may be residue from prior versions?

Many (most) of the mod-added NPCs "Use Traits" from an existing NPC (i.e., are cloned). Those actors don't need their own face files. Also, yes, there's some residual stuff from prior versions that's not used.

Edited by Gristle
Posted (edited)
4 hours ago, Gristle said:

Are you giving her the robes with the dialogue when you return to Skyrim? That's working for me. If not, you need to use her "new outfit" to equip her with the Nocturnal robes.

 

The Nocturnal robes had a bad world model. I have removed that in version 0.41. But that shouldn't affect her before she acquires the Nocturnal robes. Are you using any follower framework with inventory control on Tirwin? In any case, try again with version 0.41 please.

Yes i give by dialogue but if i not give also i get CTD if i try create new custom outfit.

 

And as I wrote at the beginning of the questwith the dremora, i.e. in the inn where I meet Otto, I already have CTD when I want to give anything else from Custom Outfit. But the robes themselves work fine.

 

I check in my EQ nocturnal robes and no CTD. It seems that during the task with dremora. The custom outfit system is broken.

 

None any freamwork on Tirwin. I can check on new version.

 

Edit:

 

Nope still CTD if i try setup her custom outfit. And only happen during Dremora quest.

Edited by AthenaTheLover
Posted

Once again Super mods, certainly my favorite for a long time, it's a pleasure to play, we get attached to Tirwin and I enjoyed seeing her become more and more depraved, just Bravo thank you

Posted

Really enjoying the latest update, first segment was super ambitious! Of course, my dumb ass forgot how problematic Cities of the North: Falkreath is when it comes to fucking up NPC routes. Where is

Spoiler

Kust

supposed to go so I can give him a lil' nudge? Or would it just be better to console command through it? Novel experience for Tirwin, sure but werefolk cock is nothing new for my Dragonborn at this point.

Posted
49 minutes ago, LordofLurking said:

Really enjoying the latest update, first segment was super ambitious! Of course, my dumb ass forgot how problematic Cities of the North: Falkreath is when it comes to fucking up NPC routes. Where is

  Reveal hidden contents

Kust

supposed to go so I can give him a lil' nudge? Or would it just be better to console command through it? Novel experience for Tirwin, sure but werefolk cock is nothing new for my Dragonborn at this point.

No, never mind. Was able to force him like to the middle of the steps on the slope up to the Jarl's hall and I got the stage to advance. My modlist has Simonrim's spells so I could use telekinesis on the relevant NPC until he got in place, but I'm sure just ramming into him will work.

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